2011-12-28 |
simon | Allow --save to work with --soln, causing saved game... |
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2011-06-19 |
simon | Changed my mind about midend_is_solved: I've now reprot... |
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2011-04-02 |
simon | Add a function to every game backend which indicates... |
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2011-04-02 |
simon | Add functions provided by the midend to tell a front... |
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2010-01-04 |
simon | Memory leak fix from Tiago Dionizio: whenever we free... |
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2009-12-20 |
simon | Jonas Koelker points out that the backspace key didn... |
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2009-06-17 |
simon | Memory management and other fixes from James H. |
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2009-01-06 |
simon | Patch from James H to enable a single monolithic binary... |
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2008-11-16 |
simon | Couple of solving-related mid-end tweaks. Firstly,... |
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2008-09-13 |
simon | Patch from James H providing lots more paranoid casting... |
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2008-09-13 |
simon | Patch from James H to centralise some generally useful... |
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2008-09-06 |
simon | New infrastructure feature. Games are now permitted... |
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2008-04-08 |
simon | New feature in midend.c which allows us to ask for... |
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2007-03-03 |
jacob | Since we've changed the semantics of the `expand' argum... |
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2007-03-03 |
jacob | Patch from Ben Hutchings to allow user-initiated tilesi... |
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2006-12-26 |
simon | New mechanism for automatic generation of the puzzle... |
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2006-11-20 |
simon | Patch I've had lurking around for over a year and not... |
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2005-10-22 |
simon | Cleanup: relieve frontends of the duty to call |
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2005-10-22 |
simon | Cleanup: it was absolutely stupid for game_wants_status... |
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2005-10-22 |
simon | Cleanup: remove the game_state parameter to game_colour... |
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2005-10-22 |
simon | Cleanup: the `mouse_priorities' field in the back end... |
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2005-10-22 |
simon | Cleanup: rename random_init() to random_new(), because... |
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2005-09-12 |
simon | I found a slightly odd-looking line of code in this... |
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2005-09-11 |
simon | Marginally greater robustness in the face of solve_game... |
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2005-09-05 |
simon | I've dithered a bit in the past about whether or not... |
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2005-09-04 |
simon | Patch from Ton van Overbeek to fix a small memory leak in |
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2005-09-04 |
simon | Another global environment-variable override across... |
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2005-08-20 |
simon | Native Windows printing support, using the infrastructu... |
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2005-08-18 |
simon | Substantial infrastructure upheaval. I've separated... |
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2005-08-04 |
simon | Environment-based configuration wasn't sensibly usable... |
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2005-07-22 |
simon | Solve animation (currently only in Untangle) was failin... |
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2005-07-16 |
simon | New puzzle: `Untangle', cloned (with the addition of... |
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2005-07-10 |
simon | game_timing_state() now has access to the game_ui.... |
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2005-07-10 |
simon | Change of policy on game_changed_state(). Originally... |
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2005-07-06 |
simon | Missing quit on error was leading to an assertion failu... |
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2005-07-05 |
jacob | Add a `full' parameter to validate_params(), analogous... |
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2005-07-05 |
simon | Enhancements to mkfiles.pl and Recipe to arrange for... |
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2005-07-05 |
simon | Refactored the game_size() interface, which was getting... |
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2005-07-03 |
simon | Allow game backends to use even special keystrokes... |
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2005-07-01 |
simon | James Harvey points out that entering an invalid game... |
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2005-06-30 |
simon | Preset names retrieved from the environment must be... |
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2005-06-30 |
simon | General robustness patch from James Harvey: |
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2005-06-29 |
simon | Add a cast whose absence was causing a (-Werror-exacerb... |
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2005-06-28 |
simon | Actually implemented the serialise/deserialise functions in |
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2005-06-28 |
simon | More serialisation changes: the game_aux_info structure... |
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2005-06-28 |
simon | Rogue diagnostic! |
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2005-06-28 |
simon | Annoying special cases for Mines. |
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2005-06-27 |
simon | Re-architecting of the game backend interface. make_mov... |
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2005-06-17 |
simon | Infrastructure change which I've been thinking about... |
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2005-06-07 |
simon | All the games in this collection have always defined... |
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2005-06-06 |
simon | Introduce a new game backend function (there seem to... |
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2005-06-01 |
simon | Miscellaneous fixes from James Harvey's PalmOS porting... |
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2005-05-31 |
simon | Better mouse button handling in Mines: |
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2005-05-31 |
simon | Apparently a number of Windows programs like to use... |
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2005-05-31 |
simon | Mouse-based interface for Cube: you left-click anywhere... |
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2005-05-31 |
simon | GTK misfires timers at inconvenient moments, sometimes... |
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2005-05-30 |
simon | Added an `interactive' flag to new_game_desc(), which... |
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2005-05-30 |
simon | First cut at a game timer. Yet another backend function... |
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2005-05-30 |
simon | Mines now follows the conventional approach of offering... |
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2005-05-30 |
simon | Infrastructure change: game_anim_length and game_flash_... |
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2005-05-23 |
simon | Avoid leading zeroes on internally generated random... |
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2005-05-21 |
jacob | Ensure that an old random seed isn't left around for... |
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2005-05-18 |
simon | If you paste in a random seed with different ephemeral... |
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2005-05-18 |
simon | It's a good idea to validate presets received from... |
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2005-05-18 |
simon | Move the colour configuration into midend.c so that... |
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2005-05-17 |
simon | After much thought, I've decided that `Restart' on... |
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2005-05-17 |
simon | `Restart' is now an undo-able action: it appends a... |
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2005-05-17 |
jacob | comment c'n'p error |
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2005-05-16 |
simon | The game IDs for Net (and Netslide) have always been... |
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2005-05-02 |
simon | Added an automatic `Solve' feature to most games. This... |
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2005-05-02 |
simon | Introduce the concept of a `game_aux_info' structure... |
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2005-05-01 |
simon | Introduced a new function in every game which formats... |
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2005-01-25 |
simon | Sanitising the mouse input data was a good idea, but my |
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2005-01-25 |
simon | Include code in midend.c to sanitise streams of mouse... |
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2005-01-17 |
simon | Rather than each game backend file exporting a whole... |
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2004-12-22 |
jacob | Add a `jumble' key (`J') to Net, which scrambles the... |
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2004-08-16 |
jacob | After discussion with Simon, the game redraw functions... |
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2004-05-20 |
simon | Now that we have string-encodable game parameters,... |
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2004-05-19 |
simon | Introduce routines in each game module to encode a... |
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2004-05-11 |
simon | Don't rush move animation to a conclusion on a subseque... |
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2004-05-11 |
simon | Framework alteration: we now support a `game_ui' struct... |
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2004-05-03 |
simon | The Windows RNG turns out to only give about 16 bits... |
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2004-05-03 |
simon | Implement selection of game seeds, by reusing the confi... |
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2004-05-01 |
simon | Configuration dialog box, on the GTK front end only... |
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2004-04-29 |
simon | Added a status bar. |
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2004-04-28 |
simon | Add a new game concept called a `flash'. This is a... |
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2004-04-28 |
simon | Add a menu bar, in both Windows and GTK. In particular... |
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2004-04-27 |
simon | Implemented Cube, in a sufficiently general way that... |
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2004-04-26 |
simon | Further general development. Net is now playable, though |
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2004-04-25 |
simon | General further development. Sketched out the mid-end... |
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2004-04-25 |
simon | Initial checkin of a portable framework for writing... |
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