Implement selection of game seeds, by reusing the config box
authorsimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Mon, 3 May 2004 08:51:31 +0000 (08:51 +0000)
committersimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Mon, 3 May 2004 08:51:31 +0000 (08:51 +0000)
commit5928817c732d591bd446b6b048702a98f5ec1804
treedce426839c0855f7726366e51034282538819ff7
parentd3a026ed4258c207b6309802cc2c92eb0a812aac
Implement selection of game seeds, by reusing the config box
mechanism I've just invented (the midend handles the standard game
selection configuration). Each game is now required to validate its
own seed data before attempting to base a game on it and potentially
confusing itself.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4186 cda61777-01e9-0310-a592-d414129be87e
cube.c
fifteen.c
gtk.c
midend.c
net.c
nullgame.c
puzzles.h
sixteen.c
windows.c