Implement selection of game seeds, by reusing the config box
[sgt/puzzles] / windows.c
1 /*
2 * windows.c: Windows front end for my puzzle collection.
3 */
4
5 #include <windows.h>
6 #include <commctrl.h>
7
8 #include <stdio.h>
9 #include <assert.h>
10 #include <stdarg.h>
11 #include <stdlib.h>
12 #include <time.h>
13
14 #include "puzzles.h"
15
16 #define IDM_NEW 0x0010
17 #define IDM_RESTART 0x0020
18 #define IDM_UNDO 0x0030
19 #define IDM_REDO 0x0040
20 #define IDM_QUIT 0x0050
21 #define IDM_CONFIG 0x0060
22 #define IDM_SEED 0x0070
23 #define IDM_PRESETS 0x0100
24
25 #ifdef DEBUG
26 static FILE *debug_fp = NULL;
27 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
28 static int debug_got_console = 0;
29
30 void dputs(char *buf)
31 {
32 DWORD dw;
33
34 if (!debug_got_console) {
35 if (AllocConsole()) {
36 debug_got_console = 1;
37 debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
38 }
39 }
40 if (!debug_fp) {
41 debug_fp = fopen("debug.log", "w");
42 }
43
44 if (debug_hdl != INVALID_HANDLE_VALUE) {
45 WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
46 }
47 fputs(buf, debug_fp);
48 fflush(debug_fp);
49 }
50
51 void debug_printf(char *fmt, ...)
52 {
53 char buf[4096];
54 va_list ap;
55
56 va_start(ap, fmt);
57 vsprintf(buf, fmt, ap);
58 dputs(buf);
59 va_end(ap);
60 }
61
62 #define debug(x) (debug_printf x)
63
64 #else
65
66 #define debug(x)
67
68 #endif
69
70 struct font {
71 HFONT font;
72 int type;
73 int size;
74 };
75
76 struct cfg_aux {
77 int ctlid;
78 };
79
80 struct frontend {
81 midend_data *me;
82 HWND hwnd, statusbar, cfgbox;
83 HINSTANCE inst;
84 HBITMAP bitmap, prevbm;
85 HDC hdc_bm;
86 COLORREF *colours;
87 HBRUSH *brushes;
88 HPEN *pens;
89 HRGN clip;
90 UINT timer;
91 int npresets;
92 game_params **presets;
93 struct font *fonts;
94 int nfonts, fontsize;
95 config_item *cfg;
96 struct cfg_aux *cfgaux;
97 int cfg_which, cfg_done;
98 HFONT cfgfont;
99 };
100
101 void fatal(char *fmt, ...)
102 {
103 char buf[2048];
104 va_list ap;
105
106 va_start(ap, fmt);
107 vsprintf(buf, fmt, ap);
108 va_end(ap);
109
110 MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
111
112 exit(1);
113 }
114
115 void status_bar(frontend *fe, char *text)
116 {
117 SetWindowText(fe->statusbar, text);
118 }
119
120 void frontend_default_colour(frontend *fe, float *output)
121 {
122 DWORD c = GetSysColor(COLOR_MENU); /* ick */
123
124 output[0] = (float)(GetRValue(c) / 255.0);
125 output[1] = (float)(GetGValue(c) / 255.0);
126 output[2] = (float)(GetBValue(c) / 255.0);
127 }
128
129 void clip(frontend *fe, int x, int y, int w, int h)
130 {
131 if (!fe->clip) {
132 fe->clip = CreateRectRgn(0, 0, 1, 1);
133 GetClipRgn(fe->hdc_bm, fe->clip);
134 }
135
136 IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
137 }
138
139 void unclip(frontend *fe)
140 {
141 assert(fe->clip);
142 SelectClipRgn(fe->hdc_bm, fe->clip);
143 }
144
145 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
146 int align, int colour, char *text)
147 {
148 int i;
149
150 /*
151 * Find or create the font.
152 */
153 for (i = 0; i < fe->nfonts; i++)
154 if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
155 break;
156
157 if (i == fe->nfonts) {
158 if (fe->fontsize <= fe->nfonts) {
159 fe->fontsize = fe->nfonts + 10;
160 fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
161 }
162
163 fe->nfonts++;
164
165 fe->fonts[i].type = fonttype;
166 fe->fonts[i].size = fontsize;
167
168 /*
169 * FIXME: Really I should make at least _some_ effort to
170 * pick the correct font.
171 */
172 fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, 0,
173 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
174 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
175 DEFAULT_QUALITY,
176 (fonttype == FONT_FIXED ?
177 FIXED_PITCH | FF_DONTCARE :
178 VARIABLE_PITCH | FF_SWISS),
179 NULL);
180 }
181
182 /*
183 * Position and draw the text.
184 */
185 {
186 HFONT oldfont;
187 TEXTMETRIC tm;
188 SIZE size;
189
190 oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
191 if (GetTextMetrics(fe->hdc_bm, &tm)) {
192 if (align & ALIGN_VCENTRE)
193 y -= (tm.tmAscent+tm.tmDescent)/2;
194 else
195 y -= tm.tmAscent;
196 }
197 if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
198 if (align & ALIGN_HCENTRE)
199 x -= size.cx / 2;
200 else if (align & ALIGN_HRIGHT)
201 x -= size.cx;
202 }
203 SetBkMode(fe->hdc_bm, TRANSPARENT);
204 TextOut(fe->hdc_bm, x, y, text, strlen(text));
205 SelectObject(fe->hdc_bm, oldfont);
206 }
207 }
208
209 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
210 {
211 if (w == 1 && h == 1) {
212 /*
213 * Rectangle() appears to get uppity if asked to draw a 1x1
214 * rectangle, presumably on the grounds that that's beneath
215 * its dignity and you ought to be using SetPixel instead.
216 * So I will.
217 */
218 SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
219 } else {
220 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
221 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
222 Rectangle(fe->hdc_bm, x, y, x+w, y+h);
223 SelectObject(fe->hdc_bm, oldbrush);
224 SelectObject(fe->hdc_bm, oldpen);
225 }
226 }
227
228 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
229 {
230 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
231 MoveToEx(fe->hdc_bm, x1, y1, NULL);
232 LineTo(fe->hdc_bm, x2, y2);
233 SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
234 SelectObject(fe->hdc_bm, oldpen);
235 }
236
237 void draw_polygon(frontend *fe, int *coords, int npoints,
238 int fill, int colour)
239 {
240 POINT *pts = snewn(npoints+1, POINT);
241 int i;
242
243 for (i = 0; i <= npoints; i++) {
244 int j = (i < npoints ? i : 0);
245 pts[i].x = coords[j*2];
246 pts[i].y = coords[j*2+1];
247 }
248
249 if (fill) {
250 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
251 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
252 Polygon(fe->hdc_bm, pts, npoints);
253 SelectObject(fe->hdc_bm, oldbrush);
254 SelectObject(fe->hdc_bm, oldpen);
255 } else {
256 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
257 Polyline(fe->hdc_bm, pts, npoints+1);
258 SelectObject(fe->hdc_bm, oldpen);
259 }
260
261 sfree(pts);
262 }
263
264 void start_draw(frontend *fe)
265 {
266 HDC hdc_win;
267 hdc_win = GetDC(fe->hwnd);
268 fe->hdc_bm = CreateCompatibleDC(hdc_win);
269 fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
270 ReleaseDC(fe->hwnd, hdc_win);
271 fe->clip = NULL;
272 SetMapMode(fe->hdc_bm, MM_TEXT);
273 }
274
275 void draw_update(frontend *fe, int x, int y, int w, int h)
276 {
277 RECT r;
278
279 r.left = x;
280 r.top = y;
281 r.right = x + w;
282 r.bottom = y + h;
283
284 InvalidateRect(fe->hwnd, &r, FALSE);
285 }
286
287 void end_draw(frontend *fe)
288 {
289 SelectObject(fe->hdc_bm, fe->prevbm);
290 DeleteDC(fe->hdc_bm);
291 if (fe->clip) {
292 DeleteObject(fe->clip);
293 fe->clip = NULL;
294 }
295 }
296
297 void deactivate_timer(frontend *fe)
298 {
299 KillTimer(fe->hwnd, fe->timer);
300 fe->timer = 0;
301 }
302
303 void activate_timer(frontend *fe)
304 {
305 fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
306 }
307
308 static frontend *new_window(HINSTANCE inst)
309 {
310 frontend *fe;
311 int x, y;
312 RECT r, sr;
313 HDC hdc;
314
315 fe = snew(frontend);
316 fe->me = midend_new(fe);
317 fe->inst = inst;
318 midend_new_game(fe->me);
319 midend_size(fe->me, &x, &y);
320
321 fe->timer = 0;
322
323 {
324 int i, ncolours;
325 float *colours;
326
327 colours = midend_colours(fe->me, &ncolours);
328
329 fe->colours = snewn(ncolours, COLORREF);
330 fe->brushes = snewn(ncolours, HBRUSH);
331 fe->pens = snewn(ncolours, HPEN);
332
333 for (i = 0; i < ncolours; i++) {
334 fe->colours[i] = RGB(255 * colours[i*3+0],
335 255 * colours[i*3+1],
336 255 * colours[i*3+2]);
337 fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
338 fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
339 }
340 }
341
342 r.left = r.top = 0;
343 r.right = x;
344 r.bottom = y;
345 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
346 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
347 TRUE, 0);
348
349 fe->hwnd = CreateWindowEx(0, game_name, game_name,
350 WS_OVERLAPPEDWINDOW &~
351 (WS_THICKFRAME | WS_MAXIMIZEBOX),
352 CW_USEDEFAULT, CW_USEDEFAULT,
353 r.right - r.left, r.bottom - r.top,
354 NULL, NULL, inst, NULL);
355
356 {
357 HMENU bar = CreateMenu();
358 HMENU menu = CreateMenu();
359
360 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
361 AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
362 AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
363 AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific...");
364
365 if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
366 game_can_configure) {
367 HMENU sub = CreateMenu();
368 int i;
369
370 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
371
372 fe->presets = snewn(fe->npresets, game_params *);
373
374 for (i = 0; i < fe->npresets; i++) {
375 char *name;
376
377 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
378
379 /*
380 * FIXME: we ought to go through and do something
381 * with ampersands here.
382 */
383
384 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
385 }
386
387 if (game_can_configure) {
388 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
389 }
390 }
391
392 AppendMenu(menu, MF_SEPARATOR, 0, 0);
393 AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
394 AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
395 AppendMenu(menu, MF_SEPARATOR, 0, 0);
396 AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
397 SetMenu(fe->hwnd, bar);
398 }
399
400 if (midend_wants_statusbar(fe->me)) {
401 fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
402 WS_CHILD | WS_VISIBLE,
403 0, 0, 0, 0, /* status bar does these */
404 fe->hwnd, NULL, inst, NULL);
405 GetWindowRect(fe->statusbar, &sr);
406 SetWindowPos(fe->hwnd, NULL, 0, 0,
407 r.right - r.left, r.bottom - r.top + sr.bottom - sr.top,
408 SWP_NOMOVE | SWP_NOZORDER);
409 SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top,
410 SWP_NOZORDER);
411 } else {
412 fe->statusbar = NULL;
413 }
414
415 hdc = GetDC(fe->hwnd);
416 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
417 ReleaseDC(fe->hwnd, hdc);
418
419 SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
420
421 ShowWindow(fe->hwnd, SW_NORMAL);
422 SetForegroundWindow(fe->hwnd);
423
424 midend_redraw(fe->me);
425
426 return fe;
427 }
428
429 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
430 WPARAM wParam, LPARAM lParam)
431 {
432 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
433 config_item *i;
434 struct cfg_aux *j;
435
436 switch (msg) {
437 case WM_INITDIALOG:
438 return 0;
439
440 case WM_COMMAND:
441 /*
442 * OK and Cancel are special cases.
443 */
444 if ((HIWORD(wParam) == BN_CLICKED ||
445 HIWORD(wParam) == BN_DOUBLECLICKED) &&
446 (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
447 if (LOWORD(wParam) == IDOK) {
448 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
449
450 if (err) {
451 MessageBox(hwnd, err, "Validation error",
452 MB_ICONERROR | MB_OK);
453 } else {
454 fe->cfg_done = 2;
455 }
456 } else {
457 fe->cfg_done = 1;
458 }
459 return 0;
460 }
461
462 /*
463 * First find the control whose id this is.
464 */
465 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
466 if (j->ctlid == LOWORD(wParam))
467 break;
468 }
469 if (i->type == C_END)
470 return 0; /* not our problem */
471
472 if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
473 char buffer[4096];
474 GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
475 buffer[lenof(buffer)-1] = '\0';
476 sfree(i->sval);
477 i->sval = dupstr(buffer);
478 } else if (i->type == C_BOOLEAN &&
479 (HIWORD(wParam) == BN_CLICKED ||
480 HIWORD(wParam) == BN_DOUBLECLICKED)) {
481 i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
482 } else if (i->type == C_CHOICES &&
483 HIWORD(wParam) == CBN_SELCHANGE) {
484 i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
485 CB_GETCURSEL, 0, 0);
486 }
487
488 return 0;
489
490 case WM_CLOSE:
491 fe->cfg_done = 1;
492 return 0;
493 }
494
495 return 0;
496 }
497
498 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
499 char *wclass, int wstyle,
500 int exstyle, char *wtext, int wid)
501 {
502 HWND ret;
503 ret = CreateWindowEx(exstyle, wclass, wtext,
504 wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
505 fe->cfgbox, (HMENU) wid, fe->inst, NULL);
506 SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
507 return ret;
508 }
509
510 static int get_config(frontend *fe, int which)
511 {
512 config_item *i;
513 struct cfg_aux *j;
514 char *title;
515 WNDCLASS wc;
516 MSG msg;
517 TEXTMETRIC tm;
518 HDC hdc;
519 HFONT oldfont;
520 SIZE size;
521 HWND ctl;
522 int gm, id, nctrls;
523 int winwidth, winheight, col1l, col1r, col2l, col2r, y;
524 int height, width, maxlabel, maxcheckbox;
525
526 wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
527 wc.lpfnWndProc = DefDlgProc;
528 wc.cbClsExtra = 0;
529 wc.cbWndExtra = DLGWINDOWEXTRA + 8;
530 wc.hInstance = fe->inst;
531 wc.hIcon = NULL;
532 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
533 wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
534 wc.lpszMenuName = NULL;
535 wc.lpszClassName = "GameConfigBox";
536 RegisterClass(&wc);
537
538 hdc = GetDC(fe->hwnd);
539 SetMapMode(hdc, MM_TEXT);
540
541 fe->cfg_done = FALSE;
542
543 fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
544 0, 0, 0, 0,
545 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
546 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
547 DEFAULT_QUALITY,
548 FF_SWISS,
549 "MS Shell Dlg");
550
551 oldfont = SelectObject(hdc, fe->cfgfont);
552 if (GetTextMetrics(hdc, &tm)) {
553 height = tm.tmAscent + tm.tmDescent;
554 width = tm.tmAveCharWidth;
555 } else {
556 height = width = 30;
557 }
558
559 fe->cfg = midend_get_config(fe->me, which, &title);
560 fe->cfg_which = which;
561
562 /*
563 * Figure out the layout of the config box by measuring the
564 * length of each piece of text.
565 */
566 maxlabel = maxcheckbox = 0;
567 winheight = height/2;
568
569 for (i = fe->cfg; i->type != C_END; i++) {
570 switch (i->type) {
571 case C_STRING:
572 case C_CHOICES:
573 /*
574 * Both these control types have a label filling only
575 * the left-hand column of the box.
576 */
577 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
578 maxlabel < size.cx)
579 maxlabel = size.cx;
580 winheight += height * 3 / 2 + (height / 2);
581 break;
582
583 case C_BOOLEAN:
584 /*
585 * Checkboxes take up the whole of the box width.
586 */
587 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
588 maxcheckbox < size.cx)
589 maxcheckbox = size.cx;
590 winheight += height + (height / 2);
591 break;
592 }
593 }
594
595 winheight += height + height * 7 / 4; /* OK / Cancel buttons */
596
597 col1l = 2*width;
598 col1r = col1l + maxlabel;
599 col2l = col1r + 2*width;
600 col2r = col2l + 30*width;
601 if (col2r < col1l+2*height+maxcheckbox)
602 col2r = col1l+2*height+maxcheckbox;
603 winwidth = col2r + 2*width;
604
605 ReleaseDC(fe->hwnd, hdc);
606
607 /*
608 * Create the dialog, now that we know its size.
609 */
610 {
611 RECT r, r2;
612
613 r.left = r.top = 0;
614 r.right = winwidth;
615 r.bottom = winheight;
616
617 AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
618 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
619 WS_CAPTION | WS_SYSMENU*/) &~
620 (WS_MAXIMIZEBOX | WS_OVERLAPPED),
621 FALSE, 0);
622
623 /*
624 * Centre the dialog on its parent window.
625 */
626 r.right -= r.left;
627 r.bottom -= r.top;
628 GetWindowRect(fe->hwnd, &r2);
629 r.left = (r2.left + r2.right - r.right) / 2;
630 r.top = (r2.top + r2.bottom - r.bottom) / 2;
631 r.right += r.left;
632 r.bottom += r.top;
633
634 fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
635 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
636 WS_CAPTION | WS_SYSMENU,
637 r.left, r.top,
638 r.right-r.left, r.bottom-r.top,
639 fe->hwnd, NULL, fe->inst, NULL);
640 sfree(title);
641 }
642
643 SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
644
645 SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
646 SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
647
648 /*
649 * Count the controls so we can allocate cfgaux.
650 */
651 for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
652 nctrls++;
653 fe->cfgaux = snewn(nctrls, struct cfg_aux);
654
655 id = 1000;
656 y = height/2;
657 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
658 switch (i->type) {
659 case C_STRING:
660 /*
661 * Edit box with a label beside it.
662 */
663 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
664 "Static", 0, 0, i->name, id++);
665 ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
666 "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
667 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
668 SetWindowText(ctl, i->sval);
669 y += height*3/2;
670 break;
671
672 case C_BOOLEAN:
673 /*
674 * Simple checkbox.
675 */
676 mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
677 BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
678 0, i->name, (j->ctlid = id++));
679 y += height;
680 break;
681
682 case C_CHOICES:
683 /*
684 * Drop-down list with a label beside it.
685 */
686 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
687 "STATIC", 0, 0, i->name, id++);
688 ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
689 "COMBOBOX", WS_TABSTOP |
690 CBS_DROPDOWNLIST | CBS_HASSTRINGS,
691 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
692 {
693 char c, *p, *q, *str;
694
695 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
696 p = i->sval;
697 c = *p++;
698 while (*p) {
699 q = p;
700 while (*q && *q != c) q++;
701 str = snewn(q-p+1, char);
702 strncpy(str, p, q-p);
703 str[q-p] = '\0';
704 SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
705 sfree(str);
706 if (*q) q++;
707 p = q;
708 }
709 }
710
711 SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
712
713 y += height*3/2;
714 break;
715 }
716
717 assert(y < winheight);
718 y += height/2;
719 }
720
721 y += height/2; /* extra space before OK and Cancel */
722 mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
723 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
724 "OK", IDOK);
725 mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
726 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
727
728 SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
729
730 EnableWindow(fe->hwnd, FALSE);
731 ShowWindow(fe->cfgbox, SW_NORMAL);
732 while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
733 if (!IsDialogMessage(fe->cfgbox, &msg))
734 DispatchMessage(&msg);
735 if (fe->cfg_done)
736 break;
737 }
738 EnableWindow(fe->hwnd, TRUE);
739 SetForegroundWindow(fe->hwnd);
740 DestroyWindow(fe->cfgbox);
741 DeleteObject(fe->cfgfont);
742
743 free_cfg(fe->cfg);
744 sfree(fe->cfgaux);
745
746 return (fe->cfg_done == 2);
747 }
748
749 static void new_game_type(frontend *fe)
750 {
751 RECT r, sr;
752 HDC hdc;
753 int x, y;
754
755 midend_new_game(fe->me);
756 midend_size(fe->me, &x, &y);
757
758 r.left = r.top = 0;
759 r.right = x;
760 r.bottom = y;
761 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
762 (WS_THICKFRAME | WS_MAXIMIZEBOX |
763 WS_OVERLAPPED),
764 TRUE, 0);
765
766 if (fe->statusbar != NULL) {
767 GetWindowRect(fe->statusbar, &sr);
768 } else {
769 sr.left = sr.right = sr.top = sr.bottom = 0;
770 }
771 SetWindowPos(fe->hwnd, NULL, 0, 0,
772 r.right - r.left,
773 r.bottom - r.top + sr.bottom - sr.top,
774 SWP_NOMOVE | SWP_NOZORDER);
775 if (fe->statusbar != NULL)
776 SetWindowPos(fe->statusbar, NULL, 0, y, x,
777 sr.bottom - sr.top, SWP_NOZORDER);
778
779 DeleteObject(fe->bitmap);
780
781 hdc = GetDC(fe->hwnd);
782 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
783 ReleaseDC(fe->hwnd, hdc);
784
785 midend_redraw(fe->me);
786 }
787
788 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
789 WPARAM wParam, LPARAM lParam)
790 {
791 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
792
793 switch (message) {
794 case WM_CLOSE:
795 DestroyWindow(hwnd);
796 return 0;
797 case WM_COMMAND:
798 switch (wParam & ~0xF) { /* low 4 bits reserved to Windows */
799 case IDM_NEW:
800 if (!midend_process_key(fe->me, 0, 0, 'n'))
801 PostQuitMessage(0);
802 break;
803 case IDM_RESTART:
804 if (!midend_process_key(fe->me, 0, 0, 'r'))
805 PostQuitMessage(0);
806 break;
807 case IDM_UNDO:
808 if (!midend_process_key(fe->me, 0, 0, 'u'))
809 PostQuitMessage(0);
810 break;
811 case IDM_REDO:
812 if (!midend_process_key(fe->me, 0, 0, '\x12'))
813 PostQuitMessage(0);
814 break;
815 case IDM_QUIT:
816 if (!midend_process_key(fe->me, 0, 0, 'q'))
817 PostQuitMessage(0);
818 break;
819 case IDM_CONFIG:
820 if (get_config(fe, CFG_SETTINGS))
821 new_game_type(fe);
822 break;
823 case IDM_SEED:
824 if (get_config(fe, CFG_SEED))
825 new_game_type(fe);
826 break;
827 default:
828 {
829 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
830
831 if (p >= 0 && p < fe->npresets) {
832 midend_set_params(fe->me, fe->presets[p]);
833 new_game_type(fe);
834 }
835 }
836 break;
837 }
838 break;
839 case WM_DESTROY:
840 PostQuitMessage(0);
841 return 0;
842 case WM_PAINT:
843 {
844 PAINTSTRUCT p;
845 HDC hdc, hdc2;
846 HBITMAP prevbm;
847
848 hdc = BeginPaint(hwnd, &p);
849 hdc2 = CreateCompatibleDC(hdc);
850 prevbm = SelectObject(hdc2, fe->bitmap);
851 BitBlt(hdc,
852 p.rcPaint.left, p.rcPaint.top,
853 p.rcPaint.right - p.rcPaint.left,
854 p.rcPaint.bottom - p.rcPaint.top,
855 hdc2,
856 p.rcPaint.left, p.rcPaint.top,
857 SRCCOPY);
858 SelectObject(hdc2, prevbm);
859 DeleteDC(hdc2);
860 EndPaint(hwnd, &p);
861 }
862 return 0;
863 case WM_KEYDOWN:
864 {
865 int key = -1;
866
867 switch (wParam) {
868 case VK_LEFT: key = CURSOR_LEFT; break;
869 case VK_RIGHT: key = CURSOR_RIGHT; break;
870 case VK_UP: key = CURSOR_UP; break;
871 case VK_DOWN: key = CURSOR_DOWN; break;
872 /*
873 * Diagonal keys on the numeric keypad.
874 */
875 case VK_PRIOR:
876 if (!(lParam & 0x01000000)) key = CURSOR_UP_RIGHT;
877 break;
878 case VK_NEXT:
879 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_RIGHT;
880 break;
881 case VK_HOME:
882 if (!(lParam & 0x01000000)) key = CURSOR_UP_LEFT;
883 break;
884 case VK_END:
885 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_LEFT;
886 break;
887 /*
888 * Numeric keypad keys with Num Lock on.
889 */
890 case VK_NUMPAD4: key = CURSOR_LEFT; break;
891 case VK_NUMPAD6: key = CURSOR_RIGHT; break;
892 case VK_NUMPAD8: key = CURSOR_UP; break;
893 case VK_NUMPAD2: key = CURSOR_DOWN; break;
894 case VK_NUMPAD9: key = CURSOR_UP_RIGHT; break;
895 case VK_NUMPAD3: key = CURSOR_DOWN_RIGHT; break;
896 case VK_NUMPAD7: key = CURSOR_UP_LEFT; break;
897 case VK_NUMPAD1: key = CURSOR_DOWN_LEFT; break;
898 }
899
900 if (key != -1) {
901 if (!midend_process_key(fe->me, 0, 0, key))
902 PostQuitMessage(0);
903 } else {
904 MSG m;
905 m.hwnd = hwnd;
906 m.message = WM_KEYDOWN;
907 m.wParam = wParam;
908 m.lParam = lParam & 0xdfff;
909 TranslateMessage(&m);
910 }
911 }
912 break;
913 case WM_LBUTTONDOWN:
914 case WM_RBUTTONDOWN:
915 case WM_MBUTTONDOWN:
916 {
917 int button;
918
919 /*
920 * Shift-clicks count as middle-clicks, since otherwise
921 * two-button Windows users won't have any kind of
922 * middle click to use.
923 */
924 if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
925 button = MIDDLE_BUTTON;
926 else if (message == WM_LBUTTONDOWN)
927 button = LEFT_BUTTON;
928 else
929 button = RIGHT_BUTTON;
930
931 if (!midend_process_key(fe->me, LOWORD(lParam),
932 HIWORD(lParam), button))
933 PostQuitMessage(0);
934 }
935 break;
936 case WM_CHAR:
937 if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
938 PostQuitMessage(0);
939 return 0;
940 case WM_TIMER:
941 if (fe->timer)
942 midend_timer(fe->me, (float)0.02);
943 return 0;
944 }
945
946 return DefWindowProc(hwnd, message, wParam, lParam);
947 }
948
949 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
950 {
951 MSG msg;
952
953 srand(time(NULL));
954
955 InitCommonControls();
956
957 if (!prev) {
958 WNDCLASS wndclass;
959
960 wndclass.style = 0;
961 wndclass.lpfnWndProc = WndProc;
962 wndclass.cbClsExtra = 0;
963 wndclass.cbWndExtra = 0;
964 wndclass.hInstance = inst;
965 wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
966 wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
967 wndclass.hbrBackground = NULL;
968 wndclass.lpszMenuName = NULL;
969 wndclass.lpszClassName = game_name;
970
971 RegisterClass(&wndclass);
972 }
973
974 new_window(inst);
975
976 while (GetMessage(&msg, NULL, 0, 0)) {
977 DispatchMessage(&msg);
978 }
979
980 return msg.wParam;
981 }