If you paste in a random seed with different ephemeral parameters
authorsimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Wed, 18 May 2005 17:41:53 +0000 (17:41 +0000)
committersimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Wed, 18 May 2005 17:41:53 +0000 (17:41 +0000)
from the currently configured ones, and then bring the Random Seed
box back up, the wrong parameters get shown, and the resulting
random seed is incorrect for the current game.

At least, it was, until this checkin.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@5808 cda61777-01e9-0310-a592-d414129be87e

midend.c

index 6e0a362..ce0a315 100644 (file)
--- a/midend.c
+++ b/midend.c
@@ -34,7 +34,7 @@ struct midend_data {
     char **preset_names;
     int npresets, presetsize;
 
-    game_params *params, *tmpparams;
+    game_params *params, *curparams;
     struct midend_state_entry *states;
     game_drawstate *drawstate;
     game_state *oldstate;
@@ -68,7 +68,7 @@ midend_data *midend_new(frontend *fe, const game *ourgame)
     me->nstates = me->statesize = me->statepos = 0;
     me->states = NULL;
     me->params = ourgame->default_params();
-    me->tmpparams = NULL;
+    me->curparams = NULL;
     me->desc = NULL;
     me->seedstr = NULL;
     me->aux_info = NULL;
@@ -98,8 +98,8 @@ void midend_free(midend_data *me)
     if (me->aux_info)
        me->ourgame->free_aux_info(me->aux_info);
     me->ourgame->free_params(me->params);
-    if (me->tmpparams)
-        me->ourgame->free_params(me->tmpparams);
+    if (me->curparams)
+        me->ourgame->free_params(me->curparams);
     sfree(me);
 }
 
@@ -143,6 +143,10 @@ void midend_new_game(midend_data *me)
                 newseed[i] = '0' + random_upto(me->random, 10);
             sfree(me->seedstr);
             me->seedstr = dupstr(newseed);
+
+           if (me->curparams)
+               me->ourgame->free_params(me->curparams);
+           me->curparams = me->ourgame->dup_params(me->params);
         }
 
        sfree(me->desc);
@@ -151,14 +155,8 @@ void midend_new_game(midend_data *me)
        me->aux_info = NULL;
 
         rs = random_init(me->seedstr, strlen(me->seedstr));
-        me->desc = me->ourgame->new_desc
-            (me->tmpparams ? me->tmpparams : me->params, rs, &me->aux_info);
+        me->desc = me->ourgame->new_desc(me->curparams, rs, &me->aux_info);
         random_free(rs);
-
-        if (me->tmpparams) {
-            me->ourgame->free_params(me->tmpparams);
-            me->tmpparams = NULL;
-        }
     }
 
     ensure(me);
@@ -657,7 +655,7 @@ config_item *midend_get_config(midend_data *me, int which, char **wintitle)
          * the former is likely to persist across many code
          * changes).
          */
-        parstr = me->ourgame->encode_params(me->params, which == CFG_SEED);
+        parstr = me->ourgame->encode_params(me->curparams, which == CFG_SEED);
         if (which == CFG_DESC) {
             ret[0].sval = snewn(strlen(parstr) + strlen(me->desc) + 2, char);
             sprintf(ret[0].sval, "%s:%s", parstr, me->desc);
@@ -737,9 +735,9 @@ static char *midend_game_id_int(midend_data *me, char *id, int defmode)
             me->ourgame->free_params(tmpparams);
             return error;
         }
-        if (me->tmpparams)
-            me->ourgame->free_params(me->tmpparams);
-        me->tmpparams = tmpparams;
+        if (me->curparams)
+            me->ourgame->free_params(me->curparams);
+        me->curparams = tmpparams;
 
         /*
          * Now filter only the persistent parts of this state into