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Patch from Ben Hutchings to allow user-initiated tilesize changes to persist
author
jacob
<jacob@cda61777-01e9-0310-a592-d414129be87e>
Sat, 3 Mar 2007 23:17:35 +0000
(23:17 +0000)
committer
jacob
<jacob@cda61777-01e9-0310-a592-d414129be87e>
Sat, 3 Mar 2007 23:17:35 +0000
(23:17 +0000)
across changes in game parameters (e.g., changing difficulty without changing
size). This also has the effect of preserving the user-selected tilesize if the
grid size is changed. (From Debian bug#379452.)
git-svn-id: svn://svn.tartarus.org/sgt/puzzles@7368
cda61777
-01e9-0310-a592-
d414129be87e
midend.c
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diff --git
a/midend.c
b/midend.c
index
779ca0c
..
d0bc950
100644
(file)
--- a/
midend.c
+++ b/
midend.c
@@
-264,6
+264,8
@@
void midend_size(midend *me, int *x, int *y, int expand)
*/
me->tilesize = min;
+ if (expand)
+ me->preferred_tilesize = me->tilesize;
midend_size_new_drawstate(me);
*x = me->winwidth;
*y = me->winheight;