2 * midend.c: general middle fragment sitting between the
3 * platform-specific front end and game-specific back end.
4 * Maintains a move list, takes care of Undo and Redo commands, and
5 * processes standard keystrokes for undo/redo/new/restart/quit.
15 int nstates
, statesize
, statepos
;
20 #define ensure(me) do { \
21 if ((me)->nstates >= (me)->statesize) { \
22 (me)->statesize = (me)->nstates + 128; \
23 (me)->states = sresize((me)->states, (me)->statesize, game_state *); \
27 midend_data
*midend_new(void)
29 midend_data
*me
= snew(midend_data
);
31 me
->nstates
= me
->statesize
= me
->statepos
= 0;
33 me
->params
= default_params();
39 void midend_free(midend_data
*me
)
43 free_params(me
->params
);
47 void midend_size(midend_data
*me
, int *x
, int *y
)
49 game_size(me
->params
, x
, y
);
52 void midend_set_params(midend_data
*me
, game_params
*params
)
54 free_params(me
->params
);
58 void midend_new_game(midend_data
*me
, char *seed
)
60 while (me
->nstates
> 0)
61 free_game(me
->states
[--me
->nstates
]);
63 assert(me
->nstates
== 0);
67 me
->seed
= dupstr(seed
);
69 me
->seed
= new_game_seed(me
->params
);
72 me
->states
[me
->nstates
++] = new_game(me
->params
, me
->seed
);
76 void midend_restart_game(midend_data
*me
)
78 while (me
->nstates
> 1)
79 free_game(me
->states
[--me
->nstates
]);
80 me
->statepos
= me
->nstates
;
83 void midend_undo(midend_data
*me
)
89 void midend_redo(midend_data
*me
)
91 if (me
->statepos
< me
->nstates
)
95 int midend_process_key(midend_data
*me
, int x
, int y
, int button
)
99 if (button
== 'n' || button
== 'N' || button
== '\x0E') {
100 midend_new_game(me
, NULL
);
102 } else if (button
== 'r' || button
== 'R') {
103 midend_restart_game(me
);
105 } else if (button
== 'u' || button
== 'u' ||
106 button
== '\x1A' || button
== '\x1F') {
109 } else if (button
== '\x12') {
112 } else if (button
== 'q' || button
== 'Q' || button
== '\x11') {
116 s
= make_move(me
->states
[me
->statepos
-1], x
, y
, button
);
119 while (me
->nstates
> me
->statepos
)
120 free_game(me
->states
[--me
->nstates
]);
122 me
->states
[me
->nstates
] = s
;
123 me
->statepos
= ++me
->nstates
;