Stop the analysis pass in Loopy's redraw routine from being
[sgt/puzzles] / mines.c
2012-09-09 simonNew rule: interpret_move() is passed a pointer to the...
2012-06-10 simonVary the behaviour of Mines's solve function depending...
2011-06-19 simonChanged my mind about midend_is_solved: I've now reprot...
2011-05-04 simonFix warnings generated by gcc 4.6.0 about variables...
2011-04-02 simonAdd a function to every game backend which indicates...
2009-09-13 simonRedo Mines and Inertia's mine graphics using an actual...
2009-01-08 simonPatches from James H to add or improve arrow-key-driven...
2008-09-06 simonNew infrastructure feature. Games are now permitted...
2007-02-26 simonDariusz Olszewski's changes to support compiling for...
2006-12-24 simonHTML Help support for Puzzles, with the same kind of...
2006-02-20 simonMines's error signalling is highly asymmetric: if you...
2005-10-22 simonCleanup: remove the `just_used_solve' field from a...
2005-10-22 simonCleanup: it was absolutely stupid for game_wants_status...
2005-10-22 simonCleanup: remove the game_state parameter to game_colour...
2005-10-22 simonNoticed recently that bitcount16() isn't 16-bit clean...
2005-09-01 simonJames H has implemented a new `Tricky' difficulty level...
2005-08-18 simonSubstantial infrastructure upheaval. I've separated...
2005-08-05 simonCleanups to completion flashes: all four of these games...
2005-07-29 simonPatches from Ben Hutchings to fix failures of sscanf...
2005-07-10 simongame_timing_state() now has access to the game_ui....
2005-07-10 simonSubtle UI change to Mines. Although I mostly find the...
2005-07-05 jacobAdd a `full' parameter to validate_params(), analogous...
2005-07-05 simonEnhancements to mkfiles.pl and Recipe to arrange for...
2005-07-05 simonRefactored the game_size() interface, which was getting...
2005-07-03 simondraw_polygon() and draw_circle() have always had a...
2005-06-30 simonGeneral robustness patch from James Harvey:
2005-06-29 simonValidation of random-state-type game descriptions was...
2005-06-28 simonNew {en,de}code_ui functions should be static. Oops.
2005-06-28 simonMore serialisation changes: the game_aux_info structure...
2005-06-28 simonAnother function pair required for serialisation; these...
2005-06-28 simonAnnoying special cases for Mines.
2005-06-27 simonRe-architecting of the game backend interface. make_mov...
2005-06-23 simon`Guess', a Mastermind clone from James Harvey. This...
2005-06-17 simonInfrastructure change which I've been thinking about...
2005-06-07 simonAll the games in this collection have always defined...
2005-06-06 simonIntroduce a new game backend function (there seem to...
2005-06-04 simonSmall UI bug: LEFT_RELEASEs were being thrown away...
2005-06-03 simonUnique solubility in Mines means that you can massively...
2005-06-02 simonStandalone compilation mode which turns mines.c into...
2005-06-02 simonFix various departures from C found by `gcc -ansi ...
2005-06-01 simonMiscellaneous fixes from James Harvey's PalmOS porting...
2005-06-01 simonArrange that random seeds are as harmonised as they...
2005-06-01 simonI've proved that a grid dimension of 2 is capable of...
2005-06-01 simonGareth points out that the recess highlights around...
2005-06-01 simonTypo in click bounds checking.
2005-05-31 simonBetter mouse button handling in Mines:
2005-05-31 simonBah, and remove the TODO item. As usual.
2005-05-31 simonNow _this_ is what Undo ought to be doing in a Mineswee...
2005-05-31 simonAha! It turns out, after a bit of failure-mode profilin...
2005-05-31 simonvalgrind spotted this array underrun. I wonder if this...
2005-05-31 simonOops! A trivial typo in obfuscate_bitmap() made the...
2005-05-31 simon`Solve' operation is relatively simple in Mines.
2005-05-31 simonMouse-based interface for Cube: you left-click anywhere...
2005-05-31 simonEmma Garside suggested that it would be nice to have...
2005-05-31 simonFix a couple of robustness issues.
2005-05-30 simonChris's patch to stop Mines depending on char being...
2005-05-30 simonAdded an `interactive' flag to new_game_desc(), which...
2005-05-30 simon`Copy' operation for Mines.
2005-05-30 simonConstrain mine count to be at most the largest number...
2005-05-30 simonFirst cut at a game timer. Yet another backend function...
2005-05-30 simonD'oh, there's always one. Remove first-click stuff...
2005-05-30 simonMines now follows the conventional approach of offering...
2005-05-30 simonNeat idea from Gareth: if you put a % on the end of...
2005-05-30 jacobNit: "warning: extra tokens at end of #endif directive"
2005-05-30 simonInitial checkin of my Minesweeper clone, which uses...