2005-05-31 |
simon | Apparently a number of Windows programs like to use... |
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2005-05-31 |
simon | Mouse-based interface for Cube: you left-click anywhere... |
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2005-05-31 |
simon | GTK misfires timers at inconvenient moments, sometimes... |
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2005-05-30 |
simon | Added an `interactive' flag to new_game_desc(), which... |
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2005-05-30 |
simon | First cut at a game timer. Yet another backend function... |
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2005-05-30 |
simon | Mines now follows the conventional approach of offering... |
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2005-05-30 |
simon | Infrastructure change: game_anim_length and game_flash_... |
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2005-05-23 |
simon | Avoid leading zeroes on internally generated random... |
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2005-05-21 |
jacob | Ensure that an old random seed isn't left around for... |
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2005-05-18 |
simon | If you paste in a random seed with different ephemeral... |
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2005-05-18 |
simon | It's a good idea to validate presets received from... |
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2005-05-18 |
simon | Move the colour configuration into midend.c so that... |
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2005-05-17 |
simon | After much thought, I've decided that `Restart' on... |
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2005-05-17 |
simon | `Restart' is now an undo-able action: it appends a... |
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2005-05-17 |
jacob | comment c'n'p error |
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2005-05-16 |
simon | The game IDs for Net (and Netslide) have always been... |
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2005-05-02 |
simon | Added an automatic `Solve' feature to most games. This... |
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2005-05-02 |
simon | Introduce the concept of a `game_aux_info' structure... |
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2005-05-01 |
simon | Introduced a new function in every game which formats... |
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2005-01-25 |
simon | Sanitising the mouse input data was a good idea, but my |
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2005-01-25 |
simon | Include code in midend.c to sanitise streams of mouse... |
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2005-01-17 |
simon | Rather than each game backend file exporting a whole... |
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2004-12-22 |
jacob | Add a `jumble' key (`J') to Net, which scrambles the... |
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2004-08-16 |
jacob | After discussion with Simon, the game redraw functions... |
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2004-05-20 |
simon | Now that we have string-encodable game parameters,... |
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2004-05-19 |
simon | Introduce routines in each game module to encode a... |
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2004-05-11 |
simon | Don't rush move animation to a conclusion on a subseque... |
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2004-05-11 |
simon | Framework alteration: we now support a `game_ui' struct... |
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2004-05-03 |
simon | The Windows RNG turns out to only give about 16 bits... |
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2004-05-03 |
simon | Implement selection of game seeds, by reusing the confi... |
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2004-05-01 |
simon | Configuration dialog box, on the GTK front end only... |
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2004-04-29 |
simon | Added a status bar. |
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2004-04-28 |
simon | Add a new game concept called a `flash'. This is a... |
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2004-04-28 |
simon | Add a menu bar, in both Windows and GTK. In particular... |
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2004-04-27 |
simon | Implemented Cube, in a sufficiently general way that... |
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2004-04-26 |
simon | Further general development. Net is now playable, though |
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2004-04-25 |
simon | General further development. Sketched out the mid-end... |
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2004-04-25 |
simon | Initial checkin of a portable framework for writing... |
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