Tweak a paragraph after discussion with Simon.
[sgt/puzzles] / Recipe
CommitLineData
720a8fb7 1# -*- makefile -*-
2#
3# This file describes which puzzle binaries are made up from which
4# object and resource files. It is processed into the various
5# Makefiles by means of a Perl script. Makefile changes should
6# really be made by editing this file and/or the Perl script, not
7# by editing the actual Makefiles.
8
9!name puzzles
10
11!makefile gtk Makefile
4e7ef6e6 12!makefile vc Makefile.vc
eb2ad6f1 13!makefile cygwin Makefile.cyg
9494d866 14!makefile osx Makefile.osx
720a8fb7 15
668be019 16WINDOWS = windows user32.lib gdi32.lib comctl32.lib comdlg32.lib
97098757 17COMMON = midend misc malloc random version
48d70ca9 18NET = net tree234
7bed19e1 19NETSLIDE = netslide tree234
7959b517 20MINES = mines tree234
f4afe206 21FLIP = flip tree234
32ee875d 22PEGS = pegs tree234
9d6c3859 23UNTANGLE = untangle tree234
720a8fb7 24
9038fd11 25ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle
bf7ebf5a 26 + MINES samegame FLIP guess PEGS dominosa UNTANGLE blackbox
9494d866 27
720a8fb7 28net : [X] gtk COMMON NET
7bed19e1 29netslide : [X] gtk COMMON NETSLIDE
1482ee76 30cube : [X] gtk COMMON cube
4efb3868 31fifteen : [X] gtk COMMON fifteen
32sixteen : [X] gtk COMMON sixteen
3870c4d8 33rect : [X] gtk COMMON rect
b6b0369e 34pattern : [X] gtk COMMON pattern
1d8e8ad8 35solo : [X] gtk COMMON solo
9038fd11 36twiddle : [X] gtk COMMON twiddle
7959b517 37mines : [X] gtk COMMON MINES
6bbab0fe 38samegame : [X] gtk COMMON samegame
f4afe206 39flip : [X] gtk COMMON FLIP
74476385 40guess : [X] gtk COMMON guess
32ee875d 41pegs : [X] gtk COMMON PEGS
6c04c334 42dominosa : [X] gtk COMMON dominosa
9d6c3859 43untangle : [X] gtk COMMON UNTANGLE
bf7ebf5a 44blackbox : [X] gtk COMMON blackbox
720a8fb7 45
8317499a 46# Auxiliary command-line programs.
47solosolver : [U] solo[STANDALONE_SOLVER] malloc
48patternsolver : [U] pattern[STANDALONE_SOLVER] malloc
49mineobfusc : [U] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
50
51solosolver : [C] solo[STANDALONE_SOLVER] malloc
52patternsolver : [C] pattern[STANDALONE_SOLVER] malloc
53mineobfusc : [C] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
54
da72b383 55# The Windows Net shouldn't be called `net.exe' since Windows
56# already has a reasonably important utility program by that name!
57netgame : [G] WINDOWS COMMON NET
7bed19e1 58netslide : [G] WINDOWS COMMON NETSLIDE
4e7ef6e6 59cube : [G] WINDOWS COMMON cube
4efb3868 60fifteen : [G] WINDOWS COMMON fifteen
61sixteen : [G] WINDOWS COMMON sixteen
3870c4d8 62rect : [G] WINDOWS COMMON rect
b6b0369e 63pattern : [G] WINDOWS COMMON pattern
1d8e8ad8 64solo : [G] WINDOWS COMMON solo
9038fd11 65twiddle : [G] WINDOWS COMMON twiddle
7959b517 66mines : [G] WINDOWS COMMON MINES
6bbab0fe 67samegame : [G] WINDOWS COMMON samegame
f4afe206 68flip : [G] WINDOWS COMMON FLIP
74476385 69guess : [G] WINDOWS COMMON guess
32ee875d 70pegs : [G] WINDOWS COMMON PEGS
6c04c334 71dominosa : [G] WINDOWS COMMON dominosa
9d6c3859 72untangle : [G] WINDOWS COMMON UNTANGLE
bf7ebf5a 73blackbox : [G] WINDOWS COMMON blackbox
699b896a 74
9494d866 75# Mac OS X unified application containing all the puzzles.
a96edf8a 76Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
fccfd04d 77# For OS X, we must create the online help and include it in the
08f7c1b2 78# application bundle.) Also we add -DCOMBINED to the compiler flags
79# so as to inform the code that we're building a single binary for
c4a7369d 80# all the puzzles. Then I've also got some code in here to build a
81# distributable .dmg disk image.
fccfd04d 82!begin osx
08f7c1b2 83CFLAGS += -DCOMBINED
fccfd04d 84Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
85Puzzles.app/Contents/Resources/Help/index.html: \
8709d5d9 86 Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
87 cd Puzzles.app/Contents/Resources/Help; \
88 halibut --html ../../../../osx-help.but ../../../../puzzles.but
fccfd04d 89Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
90 mkdir -p Puzzles.app/Contents/Resources/Help
c4a7369d 91
92release: Puzzles.dmg
93Puzzles.dmg: Puzzles
94 rm -f raw.dmg
95 hdiutil create -megabytes 5 -layout NONE raw.dmg
96 hdid -nomount raw.dmg > devicename
97 newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
98 hdiutil eject `cat devicename`
99 hdid raw.dmg | cut -f1 -d' ' > devicename
100 cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
101 hdiutil eject `cat devicename`
102 rm -f Puzzles.dmg
103 hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
104 rm -f raw.dmg devicename
fccfd04d 105!end
9494d866 106
699b896a 107# The `nullgame' source file is a largely blank one, which contains
108# all the correct function definitions to compile and link, but
109# which defines the null game in which nothing is ever drawn and
110# there are no valid moves. Its main purpose is to act as a
111# template for writing new game definition source files. I include
112# it in the Makefile because it will be worse than useless if it
113# ever fails to compile, so it's important that it should actually
114# be built on a regular basis.
115nullgame : [X] gtk COMMON nullgame
116nullgame : [G] WINDOWS COMMON nullgame
97098757 117
118# Version management.
119!begin vc
120version.obj: *.c *.h
121 cl $(VER) $(CFLAGS) /c version.c
122!end
123!specialobj vc version
124!begin cygwin
36d01ffa 125version.o: FORCE;
97098757 126FORCE:
127 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
128!end
129!specialobj cygwin version
130# For Unix, we also need the gross MD5 hack that causes automatic
131# version number selection in release source archives.
132!begin gtk
133version.o: FORCE;
134FORCE:
118fcd8b 135 if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
97098757 136 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
eb935f91 137 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
118fcd8b 138 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
97098757 139 else \
140 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
141 fi
142!end
143!specialobj gtk version
144# For OS X, this is made more fiddly by the fact that we don't have
145# md5sum readily available. We do, however, have `md5 -r' which
146# generates _nearly_ the same output, but it has no check function.
147!begin osx
148version.o: FORCE;
149FORCE:
150 if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
151 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
eb935f91 152 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
118fcd8b 153 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
97098757 154 else \
155 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
156 fi
157!end
158!specialobj osx version
fd38f463 159
160# make install for Unix.
161!begin gtk
162install:
163 for i in cube net netslide fifteen sixteen twiddle \
fad9cc36 164 pattern rect solo mines samegame flip guess \
bf7ebf5a 165 pegs dominosa untangle blackbox; do \
fd38f463 166 $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i; \
167 done
168!end