An email conversation with Chuck Fresno turned up several forms of
[sgt/puzzles] / Recipe
CommitLineData
720a8fb7 1# -*- makefile -*-
2#
3# This file describes which puzzle binaries are made up from which
4# object and resource files. It is processed into the various
5# Makefiles by means of a Perl script. Makefile changes should
6# really be made by editing this file and/or the Perl script, not
7# by editing the actual Makefiles.
8
9!name puzzles
10
11!makefile gtk Makefile
4e7ef6e6 12!makefile vc Makefile.vc
eb2ad6f1 13!makefile cygwin Makefile.cyg
9494d866 14!makefile osx Makefile.osx
720a8fb7 15
fd1a1a2b 16WINDOWS = windows user32.lib gdi32.lib comctl32.lib
97098757 17COMMON = midend misc malloc random version
48d70ca9 18NET = net tree234
7bed19e1 19NETSLIDE = netslide tree234
7959b517 20MINES = mines tree234
720a8fb7 21
9038fd11 22ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle
6bbab0fe 23 + MINES samegame
9494d866 24
720a8fb7 25net : [X] gtk COMMON NET
7bed19e1 26netslide : [X] gtk COMMON NETSLIDE
1482ee76 27cube : [X] gtk COMMON cube
4efb3868 28fifteen : [X] gtk COMMON fifteen
29sixteen : [X] gtk COMMON sixteen
3870c4d8 30rect : [X] gtk COMMON rect
b6b0369e 31pattern : [X] gtk COMMON pattern
1d8e8ad8 32solo : [X] gtk COMMON solo
9038fd11 33twiddle : [X] gtk COMMON twiddle
7959b517 34mines : [X] gtk COMMON MINES
6bbab0fe 35samegame : [X] gtk COMMON samegame
720a8fb7 36
da72b383 37# The Windows Net shouldn't be called `net.exe' since Windows
38# already has a reasonably important utility program by that name!
39netgame : [G] WINDOWS COMMON NET
7bed19e1 40netslide : [G] WINDOWS COMMON NETSLIDE
4e7ef6e6 41cube : [G] WINDOWS COMMON cube
4efb3868 42fifteen : [G] WINDOWS COMMON fifteen
43sixteen : [G] WINDOWS COMMON sixteen
3870c4d8 44rect : [G] WINDOWS COMMON rect
b6b0369e 45pattern : [G] WINDOWS COMMON pattern
1d8e8ad8 46solo : [G] WINDOWS COMMON solo
9038fd11 47twiddle : [G] WINDOWS COMMON twiddle
7959b517 48mines : [G] WINDOWS COMMON MINES
6bbab0fe 49samegame : [G] WINDOWS COMMON samegame
699b896a 50
9494d866 51# Mac OS X unified application containing all the puzzles.
a96edf8a 52Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
fccfd04d 53# For OS X, we must create the online help and include it in the
08f7c1b2 54# application bundle.) Also we add -DCOMBINED to the compiler flags
55# so as to inform the code that we're building a single binary for
c4a7369d 56# all the puzzles. Then I've also got some code in here to build a
57# distributable .dmg disk image.
fccfd04d 58!begin osx
08f7c1b2 59CFLAGS += -DCOMBINED
fccfd04d 60Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
61Puzzles.app/Contents/Resources/Help/index.html: \
8709d5d9 62 Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
63 cd Puzzles.app/Contents/Resources/Help; \
64 halibut --html ../../../../osx-help.but ../../../../puzzles.but
fccfd04d 65Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
66 mkdir -p Puzzles.app/Contents/Resources/Help
c4a7369d 67
68release: Puzzles.dmg
69Puzzles.dmg: Puzzles
70 rm -f raw.dmg
71 hdiutil create -megabytes 5 -layout NONE raw.dmg
72 hdid -nomount raw.dmg > devicename
73 newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
74 hdiutil eject `cat devicename`
75 hdid raw.dmg | cut -f1 -d' ' > devicename
76 cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
77 hdiutil eject `cat devicename`
78 rm -f Puzzles.dmg
79 hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
80 rm -f raw.dmg devicename
fccfd04d 81!end
9494d866 82
699b896a 83# The `nullgame' source file is a largely blank one, which contains
84# all the correct function definitions to compile and link, but
85# which defines the null game in which nothing is ever drawn and
86# there are no valid moves. Its main purpose is to act as a
87# template for writing new game definition source files. I include
88# it in the Makefile because it will be worse than useless if it
89# ever fails to compile, so it's important that it should actually
90# be built on a regular basis.
91nullgame : [X] gtk COMMON nullgame
92nullgame : [G] WINDOWS COMMON nullgame
97098757 93
94# Version management.
95!begin vc
96version.obj: *.c *.h
97 cl $(VER) $(CFLAGS) /c version.c
98!end
99!specialobj vc version
100!begin cygwin
36d01ffa 101version.o: FORCE;
97098757 102FORCE:
103 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
104!end
105!specialobj cygwin version
106# For Unix, we also need the gross MD5 hack that causes automatic
107# version number selection in release source archives.
108!begin gtk
109version.o: FORCE;
110FORCE:
118fcd8b 111 if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
97098757 112 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
eb935f91 113 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
118fcd8b 114 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
97098757 115 else \
116 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
117 fi
118!end
119!specialobj gtk version
120# For OS X, this is made more fiddly by the fact that we don't have
121# md5sum readily available. We do, however, have `md5 -r' which
122# generates _nearly_ the same output, but it has no check function.
123!begin osx
124version.o: FORCE;
125FORCE:
126 if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
127 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
eb935f91 128 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
118fcd8b 129 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
97098757 130 else \
131 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
132 fi
133!end
134!specialobj osx version