Improve speed of grid generation: I've found something simple I can
[sgt/puzzles] / Recipe
CommitLineData
720a8fb7 1# -*- makefile -*-
2#
3# This file describes which puzzle binaries are made up from which
4# object and resource files. It is processed into the various
5# Makefiles by means of a Perl script. Makefile changes should
6# really be made by editing this file and/or the Perl script, not
7# by editing the actual Makefiles.
8
9!name puzzles
10
11!makefile gtk Makefile
4e7ef6e6 12!makefile vc Makefile.vc
eb2ad6f1 13!makefile cygwin Makefile.cyg
9494d866 14!makefile osx Makefile.osx
720a8fb7 15
668be019 16WINDOWS = windows user32.lib gdi32.lib comctl32.lib comdlg32.lib
97098757 17COMMON = midend misc malloc random version
48d70ca9 18NET = net tree234
7bed19e1 19NETSLIDE = netslide tree234
7959b517 20MINES = mines tree234
f4afe206 21FLIP = flip tree234
32ee875d 22PEGS = pegs tree234
720a8fb7 23
9038fd11 24ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle
6c04c334 25 + MINES samegame FLIP guess PEGS dominosa
9494d866 26
720a8fb7 27net : [X] gtk COMMON NET
7bed19e1 28netslide : [X] gtk COMMON NETSLIDE
1482ee76 29cube : [X] gtk COMMON cube
4efb3868 30fifteen : [X] gtk COMMON fifteen
31sixteen : [X] gtk COMMON sixteen
3870c4d8 32rect : [X] gtk COMMON rect
b6b0369e 33pattern : [X] gtk COMMON pattern
1d8e8ad8 34solo : [X] gtk COMMON solo
9038fd11 35twiddle : [X] gtk COMMON twiddle
7959b517 36mines : [X] gtk COMMON MINES
6bbab0fe 37samegame : [X] gtk COMMON samegame
f4afe206 38flip : [X] gtk COMMON FLIP
74476385 39guess : [X] gtk COMMON guess
32ee875d 40pegs : [X] gtk COMMON PEGS
6c04c334 41dominosa : [X] gtk COMMON dominosa
720a8fb7 42
8317499a 43# Auxiliary command-line programs.
44solosolver : [U] solo[STANDALONE_SOLVER] malloc
45patternsolver : [U] pattern[STANDALONE_SOLVER] malloc
46mineobfusc : [U] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
47
48solosolver : [C] solo[STANDALONE_SOLVER] malloc
49patternsolver : [C] pattern[STANDALONE_SOLVER] malloc
50mineobfusc : [C] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
51
da72b383 52# The Windows Net shouldn't be called `net.exe' since Windows
53# already has a reasonably important utility program by that name!
54netgame : [G] WINDOWS COMMON NET
7bed19e1 55netslide : [G] WINDOWS COMMON NETSLIDE
4e7ef6e6 56cube : [G] WINDOWS COMMON cube
4efb3868 57fifteen : [G] WINDOWS COMMON fifteen
58sixteen : [G] WINDOWS COMMON sixteen
3870c4d8 59rect : [G] WINDOWS COMMON rect
b6b0369e 60pattern : [G] WINDOWS COMMON pattern
1d8e8ad8 61solo : [G] WINDOWS COMMON solo
9038fd11 62twiddle : [G] WINDOWS COMMON twiddle
7959b517 63mines : [G] WINDOWS COMMON MINES
6bbab0fe 64samegame : [G] WINDOWS COMMON samegame
f4afe206 65flip : [G] WINDOWS COMMON FLIP
74476385 66guess : [G] WINDOWS COMMON guess
32ee875d 67pegs : [G] WINDOWS COMMON PEGS
6c04c334 68dominosa : [G] WINDOWS COMMON dominosa
699b896a 69
9494d866 70# Mac OS X unified application containing all the puzzles.
a96edf8a 71Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
fccfd04d 72# For OS X, we must create the online help and include it in the
08f7c1b2 73# application bundle.) Also we add -DCOMBINED to the compiler flags
74# so as to inform the code that we're building a single binary for
c4a7369d 75# all the puzzles. Then I've also got some code in here to build a
76# distributable .dmg disk image.
fccfd04d 77!begin osx
08f7c1b2 78CFLAGS += -DCOMBINED
fccfd04d 79Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
80Puzzles.app/Contents/Resources/Help/index.html: \
8709d5d9 81 Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
82 cd Puzzles.app/Contents/Resources/Help; \
83 halibut --html ../../../../osx-help.but ../../../../puzzles.but
fccfd04d 84Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
85 mkdir -p Puzzles.app/Contents/Resources/Help
c4a7369d 86
87release: Puzzles.dmg
88Puzzles.dmg: Puzzles
89 rm -f raw.dmg
90 hdiutil create -megabytes 5 -layout NONE raw.dmg
91 hdid -nomount raw.dmg > devicename
92 newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
93 hdiutil eject `cat devicename`
94 hdid raw.dmg | cut -f1 -d' ' > devicename
95 cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
96 hdiutil eject `cat devicename`
97 rm -f Puzzles.dmg
98 hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
99 rm -f raw.dmg devicename
fccfd04d 100!end
9494d866 101
699b896a 102# The `nullgame' source file is a largely blank one, which contains
103# all the correct function definitions to compile and link, but
104# which defines the null game in which nothing is ever drawn and
105# there are no valid moves. Its main purpose is to act as a
106# template for writing new game definition source files. I include
107# it in the Makefile because it will be worse than useless if it
108# ever fails to compile, so it's important that it should actually
109# be built on a regular basis.
110nullgame : [X] gtk COMMON nullgame
111nullgame : [G] WINDOWS COMMON nullgame
97098757 112
113# Version management.
114!begin vc
115version.obj: *.c *.h
116 cl $(VER) $(CFLAGS) /c version.c
117!end
118!specialobj vc version
119!begin cygwin
36d01ffa 120version.o: FORCE;
97098757 121FORCE:
122 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
123!end
124!specialobj cygwin version
125# For Unix, we also need the gross MD5 hack that causes automatic
126# version number selection in release source archives.
127!begin gtk
128version.o: FORCE;
129FORCE:
118fcd8b 130 if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
97098757 131 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
eb935f91 132 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
118fcd8b 133 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
97098757 134 else \
135 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
136 fi
137!end
138!specialobj gtk version
139# For OS X, this is made more fiddly by the fact that we don't have
140# md5sum readily available. We do, however, have `md5 -r' which
141# generates _nearly_ the same output, but it has no check function.
142!begin osx
143version.o: FORCE;
144FORCE:
145 if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
146 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
eb935f91 147 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
118fcd8b 148 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
97098757 149 else \
150 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
151 fi
152!end
153!specialobj osx version
fd38f463 154
155# make install for Unix.
156!begin gtk
157install:
158 for i in cube net netslide fifteen sixteen twiddle \
fad9cc36 159 pattern rect solo mines samegame flip guess \
6c04c334 160 pegs dominosa; do \
fd38f463 161 $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i; \
162 done
163!end