Cleanups and memory leak fixes from James H.
[sgt/puzzles] / Recipe
CommitLineData
720a8fb7 1# -*- makefile -*-
2#
3# This file describes which puzzle binaries are made up from which
4# object and resource files. It is processed into the various
5# Makefiles by means of a Perl script. Makefile changes should
6# really be made by editing this file and/or the Perl script, not
7# by editing the actual Makefiles.
8
9!name puzzles
10
11!makefile gtk Makefile
4e7ef6e6 12!makefile vc Makefile.vc
eb2ad6f1 13!makefile cygwin Makefile.cyg
9494d866 14!makefile osx Makefile.osx
720a8fb7 15
668be019 16WINDOWS = windows user32.lib gdi32.lib comctl32.lib comdlg32.lib
97098757 17COMMON = midend misc malloc random version
48d70ca9 18NET = net tree234
7bed19e1 19NETSLIDE = netslide tree234
7959b517 20MINES = mines tree234
f4afe206 21FLIP = flip tree234
32ee875d 22PEGS = pegs tree234
9d6c3859 23UNTANGLE = untangle tree234
720a8fb7 24
9038fd11 25ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle
9d6c3859 26 + MINES samegame FLIP guess PEGS dominosa UNTANGLE
9494d866 27
720a8fb7 28net : [X] gtk COMMON NET
7bed19e1 29netslide : [X] gtk COMMON NETSLIDE
1482ee76 30cube : [X] gtk COMMON cube
4efb3868 31fifteen : [X] gtk COMMON fifteen
32sixteen : [X] gtk COMMON sixteen
3870c4d8 33rect : [X] gtk COMMON rect
b6b0369e 34pattern : [X] gtk COMMON pattern
1d8e8ad8 35solo : [X] gtk COMMON solo
9038fd11 36twiddle : [X] gtk COMMON twiddle
7959b517 37mines : [X] gtk COMMON MINES
6bbab0fe 38samegame : [X] gtk COMMON samegame
f4afe206 39flip : [X] gtk COMMON FLIP
74476385 40guess : [X] gtk COMMON guess
32ee875d 41pegs : [X] gtk COMMON PEGS
6c04c334 42dominosa : [X] gtk COMMON dominosa
9d6c3859 43untangle : [X] gtk COMMON UNTANGLE
720a8fb7 44
8317499a 45# Auxiliary command-line programs.
46solosolver : [U] solo[STANDALONE_SOLVER] malloc
47patternsolver : [U] pattern[STANDALONE_SOLVER] malloc
48mineobfusc : [U] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
49
50solosolver : [C] solo[STANDALONE_SOLVER] malloc
51patternsolver : [C] pattern[STANDALONE_SOLVER] malloc
52mineobfusc : [C] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
53
da72b383 54# The Windows Net shouldn't be called `net.exe' since Windows
55# already has a reasonably important utility program by that name!
56netgame : [G] WINDOWS COMMON NET
7bed19e1 57netslide : [G] WINDOWS COMMON NETSLIDE
4e7ef6e6 58cube : [G] WINDOWS COMMON cube
4efb3868 59fifteen : [G] WINDOWS COMMON fifteen
60sixteen : [G] WINDOWS COMMON sixteen
3870c4d8 61rect : [G] WINDOWS COMMON rect
b6b0369e 62pattern : [G] WINDOWS COMMON pattern
1d8e8ad8 63solo : [G] WINDOWS COMMON solo
9038fd11 64twiddle : [G] WINDOWS COMMON twiddle
7959b517 65mines : [G] WINDOWS COMMON MINES
6bbab0fe 66samegame : [G] WINDOWS COMMON samegame
f4afe206 67flip : [G] WINDOWS COMMON FLIP
74476385 68guess : [G] WINDOWS COMMON guess
32ee875d 69pegs : [G] WINDOWS COMMON PEGS
6c04c334 70dominosa : [G] WINDOWS COMMON dominosa
9d6c3859 71untangle : [G] WINDOWS COMMON UNTANGLE
699b896a 72
9494d866 73# Mac OS X unified application containing all the puzzles.
a96edf8a 74Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
fccfd04d 75# For OS X, we must create the online help and include it in the
08f7c1b2 76# application bundle.) Also we add -DCOMBINED to the compiler flags
77# so as to inform the code that we're building a single binary for
c4a7369d 78# all the puzzles. Then I've also got some code in here to build a
79# distributable .dmg disk image.
fccfd04d 80!begin osx
08f7c1b2 81CFLAGS += -DCOMBINED
fccfd04d 82Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
83Puzzles.app/Contents/Resources/Help/index.html: \
8709d5d9 84 Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
85 cd Puzzles.app/Contents/Resources/Help; \
86 halibut --html ../../../../osx-help.but ../../../../puzzles.but
fccfd04d 87Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
88 mkdir -p Puzzles.app/Contents/Resources/Help
c4a7369d 89
90release: Puzzles.dmg
91Puzzles.dmg: Puzzles
92 rm -f raw.dmg
93 hdiutil create -megabytes 5 -layout NONE raw.dmg
94 hdid -nomount raw.dmg > devicename
95 newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
96 hdiutil eject `cat devicename`
97 hdid raw.dmg | cut -f1 -d' ' > devicename
98 cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
99 hdiutil eject `cat devicename`
100 rm -f Puzzles.dmg
101 hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
102 rm -f raw.dmg devicename
fccfd04d 103!end
9494d866 104
699b896a 105# The `nullgame' source file is a largely blank one, which contains
106# all the correct function definitions to compile and link, but
107# which defines the null game in which nothing is ever drawn and
108# there are no valid moves. Its main purpose is to act as a
109# template for writing new game definition source files. I include
110# it in the Makefile because it will be worse than useless if it
111# ever fails to compile, so it's important that it should actually
112# be built on a regular basis.
113nullgame : [X] gtk COMMON nullgame
114nullgame : [G] WINDOWS COMMON nullgame
97098757 115
116# Version management.
117!begin vc
118version.obj: *.c *.h
119 cl $(VER) $(CFLAGS) /c version.c
120!end
121!specialobj vc version
122!begin cygwin
36d01ffa 123version.o: FORCE;
97098757 124FORCE:
125 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
126!end
127!specialobj cygwin version
128# For Unix, we also need the gross MD5 hack that causes automatic
129# version number selection in release source archives.
130!begin gtk
131version.o: FORCE;
132FORCE:
118fcd8b 133 if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
97098757 134 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
eb935f91 135 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
118fcd8b 136 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
97098757 137 else \
138 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
139 fi
140!end
141!specialobj gtk version
142# For OS X, this is made more fiddly by the fact that we don't have
143# md5sum readily available. We do, however, have `md5 -r' which
144# generates _nearly_ the same output, but it has no check function.
145!begin osx
146version.o: FORCE;
147FORCE:
148 if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
149 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
eb935f91 150 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
118fcd8b 151 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
97098757 152 else \
153 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
154 fi
155!end
156!specialobj osx version
fd38f463 157
158# make install for Unix.
159!begin gtk
160install:
161 for i in cube net netslide fifteen sixteen twiddle \
fad9cc36 162 pattern rect solo mines samegame flip guess \
9d6c3859 163 pegs dominosa untangle; do \
fd38f463 164 $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i; \
165 done
166!end