~mdw
/
sgt
/
puzzles
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
Error-highlighted trees look nicer with a different-coloured trunk.
[sgt/puzzles]
/
pattern.c
2009-07-01
simon
More defensive-coding fixes from James H.
blob
|
commitdiff
2009-06-17
simon
Memory management and other fixes from James H.
blob
|
commitdiff
|
diff to current
2009-01-27
simon
Keyboard control patch for Pattern, from James H.
blob
|
commitdiff
|
diff to current
2008-09-06
simon
New infrastructure feature. Games are now permitted...
blob
|
commitdiff
|
diff to current
2007-02-28
simon
General cleanups patch from James H:
blob
|
commitdiff
|
diff to current
2007-02-26
simon
Dariusz Olszewski's changes to support compiling for...
blob
|
commitdiff
|
diff to current
2006-12-24
simon
HTML Help support for Puzzles, with the same kind of...
blob
|
commitdiff
|
diff to current
2005-10-22
simon
Cleanup: it was absolutely stupid for game_wants_status...
blob
|
commitdiff
|
diff to current
2005-10-22
simon
Cleanup: remove the game_state parameter to game_colour...
blob
|
commitdiff
|
diff to current
2005-10-22
simon
Cleanup: the `mouse_priorities' field in the back end...
blob
|
commitdiff
|
diff to current
2005-09-23
simon
Use game_set_size() to set up the temporary drawstate in
blob
|
commitdiff
|
diff to current
2005-09-01
simon
James H has implemented a new `Tricky' difficulty level...
blob
|
commitdiff
|
diff to current
2005-08-18
simon
Substantial infrastructure upheaval. I've separated...
blob
|
commitdiff
|
diff to current
2005-07-17
simon
Quite a few instances of the Cardinal Error of Ctype...
blob
|
commitdiff
|
diff to current
2005-07-10
simon
game_timing_state() now has access to the game_ui....
blob
|
commitdiff
|
diff to current
2005-07-05
jacob
Add a `full' parameter to validate_params(), analogous...
blob
|
commitdiff
|
diff to current
2005-07-05
simon
Enhancements to mkfiles.pl and Recipe to arrange for...
blob
|
commitdiff
|
diff to current
2005-07-05
simon
Refactored the game_size() interface, which was getting...
blob
|
commitdiff
|
diff to current
2005-07-03
simon
draw_polygon() and draw_circle() have always had a...
blob
|
commitdiff
|
diff to current
2005-06-30
simon
General robustness patch from James Harvey:
blob
|
commitdiff
|
diff to current
2005-06-28
simon
New {en,de}code_ui functions should be static. Oops.
blob
|
commitdiff
|
diff to current
2005-06-28
simon
More serialisation changes: the game_aux_info structure...
blob
|
commitdiff
|
diff to current
2005-06-28
simon
Another function pair required for serialisation; these...
blob
|
commitdiff
|
diff to current
2005-06-27
simon
Re-architecting of the game backend interface. make_mov...
blob
|
commitdiff
|
diff to current
2005-06-17
simon
Infrastructure change which I've been thinking about...
blob
|
commitdiff
|
diff to current
2005-06-07
simon
All the games in this collection have always defined...
blob
|
commitdiff
|
diff to current
2005-06-06
simon
Introduce a new game backend function (there seem to...
blob
|
commitdiff
|
diff to current
2005-06-01
simon
Miscellaneous fixes from James Harvey's PalmOS porting...
blob
|
commitdiff
|
diff to current
2005-06-01
simon
Patches from Richard B for Solo:
blob
|
commitdiff
|
diff to current
2005-05-31
simon
Better mouse button handling in Mines:
blob
|
commitdiff
|
diff to current
2005-05-31
simon
Mouse-based interface for Cube: you left-click anywhere...
blob
|
commitdiff
|
diff to current
2005-05-30
simon
Added an `interactive' flag to new_game_desc(), which...
blob
|
commitdiff
|
diff to current
2005-05-30
simon
First cut at a game timer. Yet another backend function...
blob
|
commitdiff
|
diff to current
2005-05-30
simon
Mines now follows the conventional approach of offering...
blob
|
commitdiff
|
diff to current
2005-05-30
simon
Infrastructure change: game_anim_length and game_flash_...
blob
|
commitdiff
|
diff to current
2005-05-26
jacob
Add origin-shifting (Shift+cursors) and source-shifting...
blob
|
commitdiff
|
diff to current
2005-05-18
simon
Standalone solvers were broken by my recent API changes.
blob
|
commitdiff
|
diff to current
2005-05-16
simon
The game IDs for Net (and Netslide) have always been...
blob
|
commitdiff
|
diff to current
2005-05-02
simon
I've changed my mind. For the benefit of users with...
blob
|
commitdiff
|
diff to current
2005-05-02
simon
Added an automatic `Solve' feature to most games. This...
blob
|
commitdiff
|
diff to current
2005-05-02
simon
Introduce the concept of a `game_aux_info' structure...
blob
|
commitdiff
|
diff to current
2005-05-01
simon
Introduced a new function in every game which formats...
blob
|
commitdiff
|
diff to current
2005-05-01
simon
I can never remember what that `TRUE' means in the...
blob
|
commitdiff
|
diff to current
2005-04-27
simon
Pattern also contains an internal solver, so here's...
blob
|
commitdiff
|
diff to current
2005-02-24
simon
Stop the Pattern grid generation from generating an...
blob
|
commitdiff
|
diff to current
2005-02-24
simon
Fixes in grid generation for pedantic special cases...
blob
|
commitdiff
|
diff to current
2005-01-24
simon
The main grid outline in Pattern was asymmetric between...
blob
|
commitdiff
|
diff to current
2005-01-17
simon
Rather than each game backend file exporting a whole...
blob
|
commitdiff
|
diff to current
2004-12-08
simon
Bah; r4954 introduced an array overrun.
blob
|
commitdiff
|
diff to current
2004-12-08
simon
Game completion detection was occasionally failing...
blob
|
commitdiff
|
diff to current
2004-12-07
simon
New puzzle: `pattern'.
blob
|
commitdiff
|
diff to current