2005-08-18 |
simon | Substantial infrastructure upheaval. I've separated... |
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2005-07-17 |
simon | Quite a few instances of the Cardinal Error of Ctype... |
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2005-07-10 |
simon | game_timing_state() now has access to the game_ui.... |
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2005-07-05 |
jacob | Add a `full' parameter to validate_params(), analogous... |
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2005-07-05 |
simon | Refactored the game_size() interface, which was getting... |
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2005-07-03 |
simon | draw_polygon() and draw_circle() have always had a... |
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2005-06-28 |
simon | New {en,de}code_ui functions should be static. Oops. |
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2005-06-28 |
simon | More serialisation changes: the game_aux_info structure... |
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2005-06-28 |
simon | Another function pair required for serialisation; these... |
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2005-06-27 |
simon | Re-architecting of the game backend interface. make_mov... |
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2005-06-17 |
simon | Infrastructure change which I've been thinking about... |
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2005-06-07 |
simon | All the games in this collection have always defined... |
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2005-06-06 |
simon | Introduce a new game backend function (there seem to... |
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2005-06-01 |
simon | Miscellaneous fixes from James Harvey's PalmOS porting... |
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2005-05-31 |
simon | Better mouse button handling in Mines: |
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2005-05-31 |
jacob | Move definition of PI into puzzles.h. If nothing else... |
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2005-05-31 |
simon | Mouse-based interface for Cube: you left-click anywhere... |
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2005-05-30 |
simon | Added an `interactive' flag to new_game_desc(), which... |
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2005-05-30 |
simon | First cut at a game timer. Yet another backend function... |
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2005-05-30 |
simon | Mines now follows the conventional approach of offering... |
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2005-05-30 |
simon | Infrastructure change: game_anim_length and game_flash_... |
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2005-05-26 |
jacob | Add origin-shifting (Shift+cursors) and source-shifting... |
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2005-05-17 |
simon | Cube's dup_game() function was missing a field. Oops. |
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2005-05-16 |
simon | The game IDs for Net (and Netslide) have always been... |
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2005-05-12 |
simon | I've had two complaints that Solo ought to recognise... |
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2005-05-02 |
simon | Silly (but harmless) typo. |
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2005-05-02 |
simon | Added an automatic `Solve' feature to most games. This... |
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2005-05-02 |
simon | Introduce the concept of a `game_aux_info' structure... |
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2005-05-01 |
simon | Introduced a new function in every game which formats... |
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2005-05-01 |
simon | I can never remember what that `TRUE' means in the... |
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2005-01-22 |
simon | Arrange that we really _can_ compile all the puzzles... |
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2005-01-17 |
simon | Rather than each game backend file exporting a whole... |
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2004-08-17 |
simon | Now we have the `dir' parameter, we should use it where... |
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2004-08-16 |
jacob | After discussion with Simon, the game redraw functions... |
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2004-08-16 |
simon | Added a help file, mostly thanks to Jacob. |
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2004-05-19 |
simon | Introduce routines in each game module to encode a... |
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2004-05-11 |
simon | Framework alteration: we now support a `game_ui' struct... |
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2004-05-03 |
simon | GTK and Windows appear to handle timers very differently: |
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2004-05-03 |
simon | The Windows RNG turns out to only give about 16 bits... |
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2004-05-03 |
simon | Implement selection of game seeds, by reusing the confi... |
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2004-05-02 |
simon | `BOOLEAN' is a term already used by Win32. Bah. Change... |
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2004-05-01 |
simon | Configuration dialog box, on the GTK front end only... |
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2004-05-01 |
simon | The cube was being drawn slightly differently on the... |
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2004-04-30 |
simon | We were forgetting to count the final move. |
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2004-04-30 |
simon | Incorrect placing of the polyhedron sometimes left... |
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2004-04-29 |
simon | Added a status bar. |
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2004-04-29 |
simon | Implemented text and clipping primitives in the fronten... |
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2004-04-28 |
simon | Add a new game concept called a `flash'. This is a... |
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2004-04-28 |
simon | Have each game declare a name which is used for window... |
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2004-04-28 |
simon | Fix zillions of MSVC compiler warnings. Sigh. |
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2004-04-28 |
simon | Introduce diagonal movement keys on the numeric keypad... |
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2004-04-28 |
simon | Add a menu bar, in both Windows and GTK. In particular... |
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2004-04-27 |
simon | Implemented Cube, in a sufficiently general way that... |
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2004-04-25 |
simon | Initial checkin of a portable framework for writing... |
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