Add grotty casts to prevent negative -> large positive conversion of cursor
[sgt/puzzles] / midend.c
2004-08-16 jacobAfter discussion with Simon, the game redraw functions...
2004-05-20 simonNow that we have string-encodable game parameters,...
2004-05-19 simonIntroduce routines in each game module to encode a...
2004-05-11 simonDon't rush move animation to a conclusion on a subseque...
2004-05-11 simonFramework alteration: we now support a `game_ui' struct...
2004-05-03 simonThe Windows RNG turns out to only give about 16 bits...
2004-05-03 simonImplement selection of game seeds, by reusing the confi...
2004-05-01 simonConfiguration dialog box, on the GTK front end only...
2004-04-29 simonAdded a status bar.
2004-04-28 simonAdd a new game concept called a `flash'. This is a...
2004-04-28 simonAdd a menu bar, in both Windows and GTK. In particular...
2004-04-27 simonImplemented Cube, in a sufficiently general way that...
2004-04-26 simonFurther general development. Net is now playable, though
2004-04-25 simonGeneral further development. Sketched out the mid-end...
2004-04-25 simonInitial checkin of a portable framework for writing...