Bah, and remove the TODO item. As usual.
[sgt/puzzles] / mines.c
2005-05-31 simonBah, and remove the TODO item. As usual.
2005-05-31 simonNow _this_ is what Undo ought to be doing in a Mineswee...
2005-05-31 simonAha! It turns out, after a bit of failure-mode profilin...
2005-05-31 simonvalgrind spotted this array underrun. I wonder if this...
2005-05-31 simonOops! A trivial typo in obfuscate_bitmap() made the...
2005-05-31 simon`Solve' operation is relatively simple in Mines.
2005-05-31 simonMouse-based interface for Cube: you left-click anywhere...
2005-05-31 simonEmma Garside suggested that it would be nice to have...
2005-05-31 simonFix a couple of robustness issues.
2005-05-30 simonChris's patch to stop Mines depending on char being...
2005-05-30 simonAdded an `interactive' flag to new_game_desc(), which...
2005-05-30 simon`Copy' operation for Mines.
2005-05-30 simonConstrain mine count to be at most the largest number...
2005-05-30 simonFirst cut at a game timer. Yet another backend function...
2005-05-30 simonD'oh, there's always one. Remove first-click stuff...
2005-05-30 simonMines now follows the conventional approach of offering...
2005-05-30 simonNeat idea from Gareth: if you put a % on the end of...
2005-05-30 jacobNit: "warning: extra tokens at end of #endif directive"
2005-05-30 simonInitial checkin of my Minesweeper clone, which uses...