Move definition of PI into puzzles.h. If nothing else, the definition in cube.c
[sgt/puzzles] / twiddle.c
2005-05-31 jacobMove definition of PI into puzzles.h. If nothing else...
2005-05-31 simonMouse-based interface for Cube: you left-click anywhere...
2005-05-31 simonImproved the limited shuffle mechanism in Sixteen and...
2005-05-30 simonAdded an `interactive' flag to new_game_desc(), which...
2005-05-30 simonFirst cut at a game timer. Yet another backend function...
2005-05-30 simonMines now follows the conventional approach of offering...
2005-05-30 simonInfrastructure change: game_anim_length and game_flash_...
2005-05-26 jacobAdd origin-shifting (Shift+cursors) and source-shifting...
2005-05-17 simonKeyboard shortcuts for Twiddle: abcdABCD in line with...
2005-05-16 simonThe game IDs for Net (and Netslide) have always been...
2005-05-11 simonThe two Rubik-like puzzles, Sixteen and Twiddle, now...
2005-05-11 simonBah. Try the r5766 fix again, this time without the...
2005-05-11 simonCompletion flashes were occasionally failing to be...
2005-05-07 simonsolve_game() is passed the _initial_ game state, not...
2005-05-04 jacobFix outdated comment
2005-05-04 jacobAllow for trailing '\0' in game_text_format() in variou...
2005-05-04 simonThe Twiddle shuffling algorithm was theoretically parit...
2005-05-02 simonAhem. The `Solve' option in orientable Twiddle needs...
2005-05-02 simonAdded an automatic `Solve' feature to most games. This...
2005-05-02 simonIntroduce the concept of a `game_aux_info' structure...
2005-05-01 simonCopy-to-clipboard facility for Fifteen, Sixteen and...
2005-05-01 simonIntroduced a new function in every game which formats...
2005-05-01 simonI can never remember what that `TRUE' means in the...
2005-04-30 simonFix game IDs, which I broke in the orientability change...
2005-04-30 simonAfter brainstorming with Gareth, we've decided that...
2005-04-30 simonBah, and of course there's a TODO comment I forgot...
2005-04-30 simonTwiddle now has an additional mode in which tile orient...
2005-04-30 simonNew puzzle: `twiddle', generalised from a random door...