9494d866 |
1 | /* |
2 | * Mac OS X / Cocoa front end to puzzles. |
00461804 |
3 | * |
fccfd04d |
4 | * Still to do: |
5 | * |
8709d5d9 |
6 | * - I'd like to be able to call up context help for a specific |
7 | * game at a time. |
a5102461 |
8 | * |
a5102461 |
9 | * Mac interface issues that possibly could be done better: |
10 | * |
11 | * - is there a better approach to frontend_default_colour? |
12 | * |
13 | * - do we need any more options in the Window menu? |
00461804 |
14 | * |
2411c162 |
15 | * - can / should we be doing anything with the titles of the |
16 | * configuration boxes? |
17 | * |
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18 | * - not sure what I should be doing about default window |
19 | * placement. Centring new windows is a bit feeble, but what's |
20 | * better? Is there a standard way to tell the OS "here's the |
21 | * _size_ of window I want, now use your best judgment about the |
22 | * initial position"? |
364722d2 |
23 | * + there's a standard _policy_ on window placement, given in |
24 | * the HI guidelines. Have to implement it ourselves though, |
25 | * bah. |
00461804 |
26 | * |
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27 | * - a brief frob of the Mac numeric keypad suggests that it |
28 | * generates numbers no matter what you do. I wonder if I should |
29 | * try to figure out a way of detecting keypad codes so I can |
6d634196 |
30 | * implement UP_LEFT and friends. Alternatively, perhaps I |
31 | * should simply assign the number keys to UP_LEFT et al? |
32 | * They're not in use for anything else right now. |
00461804 |
33 | * |
00461804 |
34 | * - see if we can do anything to one-button-ise the multi-button |
35 | * dependent puzzle UIs: |
36 | * - Pattern is a _little_ unwieldy but not too bad (since |
37 | * generally you never need the middle button unless you've |
38 | * made a mistake, so it's just click versus command-click). |
39 | * - Net is utterly vile; having normal click be one rotate and |
40 | * command-click be the other introduces a horrid asymmetry, |
41 | * and yet requiring a shift key for _each_ click would be |
42 | * even worse because rotation feels as if it ought to be the |
43 | * default action. I fear this is why the Flash Net had the |
44 | * UI it did... |
364722d2 |
45 | * + I've tried out an alternative dragging interface for |
46 | * Net; it might work nicely for stylus-based platforms |
47 | * where you have better hand/eye feedback for the thing |
48 | * you're clicking on, but it's rather unwieldy on the |
49 | * Mac. I fear even shift-clicking is better than that. |
00461804 |
50 | * |
e1107f8b |
51 | * - Should we _return_ to a game configuration sheet once an |
52 | * error is reported by midend_set_config, to allow the user to |
53 | * correct the one faulty input and keep the other five OK ones? |
54 | * The Apple `one sheet at a time' restriction would require me |
55 | * to do this by closing the config sheet, opening the alert |
56 | * sheet, and then reopening the config sheet when the alert is |
57 | * closed; and the human interface types, who presumably |
58 | * invented the one-sheet-at-a-time rule for good reasons, might |
59 | * look with disfavour on me trying to get round them to fake a |
60 | * nested sheet. On the other hand I think there are good |
61 | * practical reasons for wanting it that way. Uncertain. |
62 | * |
bacaa96e |
63 | * - User feedback dislikes nothing happening when you start the |
64 | * app; they suggest a finder-like window containing an icon for |
65 | * each puzzle type, enabling you to start one easily. Needs |
364722d2 |
66 | * thought. |
67 | * |
7e04cb48 |
68 | * Grotty implementation details that could probably be improved: |
69 | * |
70 | * - I am _utterly_ unconvinced that NSImageView was the right way |
71 | * to go about having a window with a reliable backing store! It |
72 | * just doesn't feel right; NSImageView is a _control_. Is there |
73 | * a simpler way? |
74 | * |
75 | * - Resizing is currently very bad; rather than bother to work |
76 | * out how to resize the NSImageView, I just splatter and |
77 | * recreate it. |
9494d866 |
78 | */ |
79 | |
2cef1182 |
80 | #define COMBINED /* we put all the puzzles in one binary in this port */ |
81 | |
9494d866 |
82 | #include <ctype.h> |
513a1f8c |
83 | #include <time.h> |
9494d866 |
84 | #include <sys/time.h> |
85 | #import <Cocoa/Cocoa.h> |
86 | #include "puzzles.h" |
87 | |
e7fabdfa |
88 | /* ---------------------------------------------------------------------- |
89 | * Global variables. |
90 | */ |
91 | |
92 | /* |
93 | * The `Type' menu. We frob this dynamically to allow the user to |
94 | * choose a preset set of settings from the current game. |
95 | */ |
96 | NSMenu *typemenu; |
97 | |
dafd6cf6 |
98 | /* |
99 | * Forward reference. |
100 | */ |
101 | extern const struct drawing_api osx_drawing; |
102 | |
e7fabdfa |
103 | /* ---------------------------------------------------------------------- |
104 | * Miscellaneous support routines that aren't part of any object or |
105 | * clearly defined subsystem. |
106 | */ |
107 | |
9494d866 |
108 | void fatal(char *fmt, ...) |
109 | { |
9494d866 |
110 | va_list ap; |
e7fabdfa |
111 | char errorbuf[2048]; |
112 | NSAlert *alert; |
9494d866 |
113 | |
114 | va_start(ap, fmt); |
e7fabdfa |
115 | vsnprintf(errorbuf, lenof(errorbuf), fmt, ap); |
9494d866 |
116 | va_end(ap); |
117 | |
e7fabdfa |
118 | alert = [NSAlert alloc]; |
119 | /* |
120 | * We may have come here because we ran out of memory, in which |
121 | * case it's entirely likely that that alloc will fail, so we |
122 | * should have a fallback of some sort. |
123 | */ |
124 | if (!alert) { |
125 | fprintf(stderr, "fatal error (and NSAlert failed): %s\n", errorbuf); |
126 | } else { |
127 | alert = [[alert init] autorelease]; |
128 | [alert addButtonWithTitle:@"Oh dear"]; |
43ae4178 |
129 | [alert setInformativeText:[NSString stringWithUTF8String:errorbuf]]; |
e7fabdfa |
130 | [alert runModal]; |
131 | } |
9494d866 |
132 | exit(1); |
133 | } |
134 | |
135 | void frontend_default_colour(frontend *fe, float *output) |
136 | { |
e7fabdfa |
137 | /* FIXME: Is there a system default we can tap into for this? */ |
9494d866 |
138 | output[0] = output[1] = output[2] = 0.8F; |
139 | } |
9494d866 |
140 | |
141 | void get_random_seed(void **randseed, int *randseedsize) |
142 | { |
143 | time_t *tp = snew(time_t); |
144 | time(tp); |
145 | *randseed = (void *)tp; |
146 | *randseedsize = sizeof(time_t); |
147 | } |
148 | |
668be019 |
149 | static void savefile_write(void *wctx, void *buf, int len) |
150 | { |
151 | FILE *fp = (FILE *)wctx; |
152 | fwrite(buf, 1, len, fp); |
153 | } |
154 | |
155 | static int savefile_read(void *wctx, void *buf, int len) |
156 | { |
157 | FILE *fp = (FILE *)wctx; |
158 | int ret; |
159 | |
160 | ret = fread(buf, 1, len, fp); |
161 | return (ret == len); |
162 | } |
163 | |
dafd6cf6 |
164 | /* |
165 | * Since this front end does not support printing (yet), we need |
166 | * this stub to satisfy the reference in midend_print_puzzle(). |
167 | */ |
168 | void document_add_puzzle(document *doc, const game *game, game_params *par, |
169 | game_state *st, game_state *st2) |
170 | { |
171 | } |
172 | |
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173 | /* |
174 | * setAppleMenu isn't listed in the NSApplication header, but an |
175 | * NSApp responds to it, so we're adding it here to silence |
176 | * warnings. (This was removed from the headers in 10.4, so we |
177 | * only need to include it for 10.4+.) |
178 | */ |
179 | #if MAC_OS_X_VERSION_MAX_ALLOWED >= 1040 |
180 | @interface NSApplication(NSAppleMenu) |
181 | - (void)setAppleMenu:(NSMenu *)menu; |
182 | @end |
183 | #endif |
184 | |
9494d866 |
185 | /* ---------------------------------------------------------------------- |
7e04cb48 |
186 | * Tiny extension to NSMenuItem which carries a payload of a `void |
187 | * *', allowing several menu items to invoke the same message but |
188 | * pass different data through it. |
189 | */ |
190 | @interface DataMenuItem : NSMenuItem |
191 | { |
192 | void *payload; |
7e04cb48 |
193 | } |
194 | - (void)setPayload:(void *)d; |
7e04cb48 |
195 | - (void *)getPayload; |
196 | @end |
197 | @implementation DataMenuItem |
7e04cb48 |
198 | - (void)setPayload:(void *)d |
199 | { |
200 | payload = d; |
201 | } |
7e04cb48 |
202 | - (void *)getPayload |
203 | { |
204 | return payload; |
205 | } |
7e04cb48 |
206 | @end |
207 | |
208 | /* ---------------------------------------------------------------------- |
e1107f8b |
209 | * Utility routines for constructing OS X menus. |
210 | */ |
211 | |
212 | NSMenu *newmenu(const char *title) |
213 | { |
214 | return [[[NSMenu allocWithZone:[NSMenu menuZone]] |
43ae4178 |
215 | initWithTitle:[NSString stringWithUTF8String:title]] |
e1107f8b |
216 | autorelease]; |
217 | } |
218 | |
219 | NSMenu *newsubmenu(NSMenu *parent, const char *title) |
220 | { |
221 | NSMenuItem *item; |
222 | NSMenu *child; |
223 | |
224 | item = [[[NSMenuItem allocWithZone:[NSMenu menuZone]] |
43ae4178 |
225 | initWithTitle:[NSString stringWithUTF8String:title] |
e1107f8b |
226 | action:NULL |
227 | keyEquivalent:@""] |
228 | autorelease]; |
229 | child = newmenu(title); |
230 | [item setEnabled:YES]; |
231 | [item setSubmenu:child]; |
232 | [parent addItem:item]; |
233 | return child; |
234 | } |
235 | |
236 | id initnewitem(NSMenuItem *item, NSMenu *parent, const char *title, |
237 | const char *key, id target, SEL action) |
238 | { |
239 | unsigned mask = NSCommandKeyMask; |
240 | |
241 | if (key[strcspn(key, "-")]) { |
242 | while (*key && *key != '-') { |
243 | int c = tolower((unsigned char)*key); |
244 | if (c == 's') { |
245 | mask |= NSShiftKeyMask; |
246 | } else if (c == 'o' || c == 'a') { |
247 | mask |= NSAlternateKeyMask; |
248 | } |
249 | key++; |
250 | } |
251 | if (*key) |
252 | key++; |
253 | } |
254 | |
43ae4178 |
255 | item = [[item initWithTitle:[NSString stringWithUTF8String:title] |
e1107f8b |
256 | action:NULL |
43ae4178 |
257 | keyEquivalent:[NSString stringWithUTF8String:key]] |
e1107f8b |
258 | autorelease]; |
259 | |
260 | if (*key) |
261 | [item setKeyEquivalentModifierMask: mask]; |
262 | |
263 | [item setEnabled:YES]; |
264 | [item setTarget:target]; |
265 | [item setAction:action]; |
266 | |
267 | [parent addItem:item]; |
268 | |
269 | return item; |
270 | } |
271 | |
272 | NSMenuItem *newitem(NSMenu *parent, char *title, char *key, |
273 | id target, SEL action) |
274 | { |
275 | return initnewitem([NSMenuItem allocWithZone:[NSMenu menuZone]], |
276 | parent, title, key, target, action); |
277 | } |
278 | |
279 | /* ---------------------------------------------------------------------- |
97098757 |
280 | * About box. |
281 | */ |
282 | |
283 | @class AboutBox; |
284 | |
285 | @interface AboutBox : NSWindow |
286 | { |
287 | } |
288 | - (id)init; |
289 | @end |
290 | |
291 | @implementation AboutBox |
292 | - (id)init |
293 | { |
294 | NSRect totalrect; |
295 | NSView *views[16]; |
296 | int nviews = 0; |
297 | NSImageView *iv; |
298 | NSTextField *tf; |
299 | NSFont *font1 = [NSFont systemFontOfSize:0]; |
300 | NSFont *font2 = [NSFont boldSystemFontOfSize:[font1 pointSize] * 1.1]; |
301 | const int border = 24; |
302 | int i; |
303 | double y; |
304 | |
305 | /* |
306 | * Construct the controls that go in the About box. |
307 | */ |
308 | |
309 | iv = [[NSImageView alloc] initWithFrame:NSMakeRect(0,0,64,64)]; |
310 | [iv setImage:[NSImage imageNamed:@"NSApplicationIcon"]]; |
311 | views[nviews++] = iv; |
312 | |
313 | tf = [[NSTextField alloc] |
314 | initWithFrame:NSMakeRect(0,0,400,1)]; |
315 | [tf setEditable:NO]; |
316 | [tf setSelectable:NO]; |
317 | [tf setBordered:NO]; |
318 | [tf setDrawsBackground:NO]; |
319 | [tf setFont:font2]; |
320 | [tf setStringValue:@"Simon Tatham's Portable Puzzle Collection"]; |
321 | [tf sizeToFit]; |
322 | views[nviews++] = tf; |
323 | |
324 | tf = [[NSTextField alloc] |
325 | initWithFrame:NSMakeRect(0,0,400,1)]; |
326 | [tf setEditable:NO]; |
327 | [tf setSelectable:NO]; |
328 | [tf setBordered:NO]; |
329 | [tf setDrawsBackground:NO]; |
330 | [tf setFont:font1]; |
43ae4178 |
331 | [tf setStringValue:[NSString stringWithUTF8String:ver]]; |
97098757 |
332 | [tf sizeToFit]; |
333 | views[nviews++] = tf; |
334 | |
335 | /* |
336 | * Lay the controls out. |
337 | */ |
338 | totalrect = NSMakeRect(0,0,0,0); |
339 | for (i = 0; i < nviews; i++) { |
340 | NSRect r = [views[i] frame]; |
341 | if (totalrect.size.width < r.size.width) |
342 | totalrect.size.width = r.size.width; |
343 | totalrect.size.height += border + r.size.height; |
344 | } |
345 | totalrect.size.width += 2 * border; |
346 | totalrect.size.height += border; |
347 | y = totalrect.size.height; |
348 | for (i = 0; i < nviews; i++) { |
349 | NSRect r = [views[i] frame]; |
350 | r.origin.x = (totalrect.size.width - r.size.width) / 2; |
351 | y -= border + r.size.height; |
352 | r.origin.y = y; |
353 | [views[i] setFrame:r]; |
354 | } |
355 | |
356 | self = [super initWithContentRect:totalrect |
357 | styleMask:(NSTitledWindowMask | NSMiniaturizableWindowMask | |
358 | NSClosableWindowMask) |
359 | backing:NSBackingStoreBuffered |
360 | defer:YES]; |
361 | |
362 | for (i = 0; i < nviews; i++) |
363 | [[self contentView] addSubview:views[i]]; |
364 | |
365 | [self center]; /* :-) */ |
366 | |
367 | return self; |
368 | } |
369 | @end |
370 | |
371 | /* ---------------------------------------------------------------------- |
9494d866 |
372 | * The front end presented to midend.c. |
373 | * |
374 | * This is mostly a subclass of NSWindow. The actual `frontend' |
375 | * structure passed to the midend contains a variety of pointers, |
376 | * including that window object but also including the image we |
377 | * draw on, an ImageView to display it in the window, and so on. |
378 | */ |
379 | |
380 | @class GameWindow; |
381 | @class MyImageView; |
382 | |
383 | struct frontend { |
384 | GameWindow *window; |
385 | NSImage *image; |
386 | MyImageView *view; |
387 | NSColor **colours; |
388 | int ncolours; |
389 | int clipped; |
58bd2ef1 |
390 | int w, h; |
9494d866 |
391 | }; |
392 | |
393 | @interface MyImageView : NSImageView |
394 | { |
395 | GameWindow *ourwin; |
396 | } |
397 | - (void)setWindow:(GameWindow *)win; |
9494d866 |
398 | - (void)mouseEvent:(NSEvent *)ev button:(int)b; |
399 | - (void)mouseDown:(NSEvent *)ev; |
400 | - (void)mouseDragged:(NSEvent *)ev; |
401 | - (void)mouseUp:(NSEvent *)ev; |
402 | - (void)rightMouseDown:(NSEvent *)ev; |
403 | - (void)rightMouseDragged:(NSEvent *)ev; |
404 | - (void)rightMouseUp:(NSEvent *)ev; |
405 | - (void)otherMouseDown:(NSEvent *)ev; |
406 | - (void)otherMouseDragged:(NSEvent *)ev; |
407 | - (void)otherMouseUp:(NSEvent *)ev; |
408 | @end |
409 | |
410 | @interface GameWindow : NSWindow |
411 | { |
412 | const game *ourgame; |
dafd6cf6 |
413 | midend *me; |
9494d866 |
414 | struct frontend fe; |
415 | struct timeval last_time; |
416 | NSTimer *timer; |
e1107f8b |
417 | NSWindow *sheet; |
418 | config_item *cfg; |
419 | int cfg_which; |
420 | NSView **cfg_controls; |
421 | int cfg_ncontrols; |
a5102461 |
422 | NSTextField *status; |
9494d866 |
423 | } |
424 | - (id)initWithGame:(const game *)g; |
eed62081 |
425 | - (void)dealloc; |
9494d866 |
426 | - (void)processButton:(int)b x:(int)x y:(int)y; |
58bd2ef1 |
427 | - (void)processKey:(int)b; |
9494d866 |
428 | - (void)keyDown:(NSEvent *)ev; |
429 | - (void)activateTimer; |
430 | - (void)deactivateTimer; |
48dcdd62 |
431 | - (void)setStatusLine:(char *)text; |
668be019 |
432 | - (void)resizeForNewGameParams; |
ae2cfcdd |
433 | - (void)updateTypeMenuTick; |
9494d866 |
434 | @end |
435 | |
436 | @implementation MyImageView |
437 | |
438 | - (void)setWindow:(GameWindow *)win |
439 | { |
440 | ourwin = win; |
441 | } |
442 | |
9494d866 |
443 | - (void)mouseEvent:(NSEvent *)ev button:(int)b |
444 | { |
445 | NSPoint point = [self convertPoint:[ev locationInWindow] fromView:nil]; |
446 | [ourwin processButton:b x:point.x y:point.y]; |
447 | } |
448 | |
449 | - (void)mouseDown:(NSEvent *)ev |
450 | { |
451 | unsigned mod = [ev modifierFlags]; |
452 | [self mouseEvent:ev button:((mod & NSCommandKeyMask) ? RIGHT_BUTTON : |
453 | (mod & NSShiftKeyMask) ? MIDDLE_BUTTON : |
454 | LEFT_BUTTON)]; |
455 | } |
456 | - (void)mouseDragged:(NSEvent *)ev |
457 | { |
458 | unsigned mod = [ev modifierFlags]; |
459 | [self mouseEvent:ev button:((mod & NSCommandKeyMask) ? RIGHT_DRAG : |
460 | (mod & NSShiftKeyMask) ? MIDDLE_DRAG : |
461 | LEFT_DRAG)]; |
462 | } |
463 | - (void)mouseUp:(NSEvent *)ev |
464 | { |
465 | unsigned mod = [ev modifierFlags]; |
466 | [self mouseEvent:ev button:((mod & NSCommandKeyMask) ? RIGHT_RELEASE : |
467 | (mod & NSShiftKeyMask) ? MIDDLE_RELEASE : |
468 | LEFT_RELEASE)]; |
469 | } |
470 | - (void)rightMouseDown:(NSEvent *)ev |
471 | { |
472 | unsigned mod = [ev modifierFlags]; |
473 | [self mouseEvent:ev button:((mod & NSShiftKeyMask) ? MIDDLE_BUTTON : |
474 | RIGHT_BUTTON)]; |
475 | } |
476 | - (void)rightMouseDragged:(NSEvent *)ev |
477 | { |
478 | unsigned mod = [ev modifierFlags]; |
479 | [self mouseEvent:ev button:((mod & NSShiftKeyMask) ? MIDDLE_DRAG : |
480 | RIGHT_DRAG)]; |
481 | } |
482 | - (void)rightMouseUp:(NSEvent *)ev |
483 | { |
484 | unsigned mod = [ev modifierFlags]; |
485 | [self mouseEvent:ev button:((mod & NSShiftKeyMask) ? MIDDLE_RELEASE : |
486 | RIGHT_RELEASE)]; |
487 | } |
488 | - (void)otherMouseDown:(NSEvent *)ev |
489 | { |
490 | [self mouseEvent:ev button:MIDDLE_BUTTON]; |
491 | } |
492 | - (void)otherMouseDragged:(NSEvent *)ev |
493 | { |
494 | [self mouseEvent:ev button:MIDDLE_DRAG]; |
495 | } |
496 | - (void)otherMouseUp:(NSEvent *)ev |
497 | { |
498 | [self mouseEvent:ev button:MIDDLE_RELEASE]; |
499 | } |
500 | @end |
501 | |
502 | @implementation GameWindow |
7e04cb48 |
503 | - (void)setupContentView |
504 | { |
a5102461 |
505 | NSRect frame; |
7e04cb48 |
506 | int w, h; |
507 | |
a5102461 |
508 | if (status) { |
509 | frame = [status frame]; |
510 | frame.origin.y = frame.size.height; |
511 | } else |
512 | frame.origin.y = 0; |
513 | frame.origin.x = 0; |
514 | |
1e3e152d |
515 | w = h = INT_MAX; |
516 | midend_size(me, &w, &h, FALSE); |
a5102461 |
517 | frame.size.width = w; |
518 | frame.size.height = h; |
58bd2ef1 |
519 | fe.w = w; |
520 | fe.h = h; |
7e04cb48 |
521 | |
a5102461 |
522 | fe.image = [[NSImage alloc] initWithSize:frame.size]; |
a5102461 |
523 | fe.view = [[MyImageView alloc] initWithFrame:frame]; |
7e04cb48 |
524 | [fe.view setImage:fe.image]; |
525 | [fe.view setWindow:self]; |
526 | |
527 | midend_redraw(me); |
528 | |
a5102461 |
529 | [[self contentView] addSubview:fe.view]; |
7e04cb48 |
530 | } |
9494d866 |
531 | - (id)initWithGame:(const game *)g |
532 | { |
a5102461 |
533 | NSRect rect = { {0,0}, {0,0} }, rect2; |
9494d866 |
534 | int w, h; |
535 | |
536 | ourgame = g; |
537 | |
538 | fe.window = self; |
539 | |
c3b4e35a |
540 | me = midend_new(&fe, ourgame, &osx_drawing, &fe); |
9494d866 |
541 | /* |
542 | * If we ever need to open a fresh window using a provided game |
543 | * ID, I think the right thing is to move most of this method |
544 | * into a new initWithGame:gameID: method, and have |
545 | * initWithGame: simply call that one and pass it NULL. |
546 | */ |
547 | midend_new_game(me); |
1e3e152d |
548 | w = h = INT_MAX; |
549 | midend_size(me, &w, &h, FALSE); |
9494d866 |
550 | rect.size.width = w; |
551 | rect.size.height = h; |
58bd2ef1 |
552 | fe.w = w; |
553 | fe.h = h; |
9494d866 |
554 | |
a5102461 |
555 | /* |
556 | * Create the status bar, which will just be an NSTextField. |
557 | */ |
910c21c0 |
558 | if (midend_wants_statusbar(me)) { |
a5102461 |
559 | status = [[NSTextField alloc] initWithFrame:NSMakeRect(0,0,100,50)]; |
560 | [status setEditable:NO]; |
561 | [status setSelectable:NO]; |
562 | [status setBordered:YES]; |
563 | [status setBezeled:YES]; |
564 | [status setBezelStyle:NSTextFieldSquareBezel]; |
565 | [status setDrawsBackground:YES]; |
566 | [[status cell] setTitle:@""]; |
567 | [status sizeToFit]; |
568 | rect2 = [status frame]; |
569 | rect.size.height += rect2.size.height; |
570 | rect2.size.width = rect.size.width; |
571 | rect2.origin.x = rect2.origin.y = 0; |
572 | [status setFrame:rect2]; |
573 | } else |
574 | status = nil; |
575 | |
9494d866 |
576 | self = [super initWithContentRect:rect |
577 | styleMask:(NSTitledWindowMask | NSMiniaturizableWindowMask | |
578 | NSClosableWindowMask) |
579 | backing:NSBackingStoreBuffered |
e1107f8b |
580 | defer:YES]; |
43ae4178 |
581 | [self setTitle:[NSString stringWithUTF8String:ourgame->name]]; |
9494d866 |
582 | |
583 | { |
584 | float *colours; |
585 | int i, ncolours; |
586 | |
587 | colours = midend_colours(me, &ncolours); |
588 | fe.ncolours = ncolours; |
589 | fe.colours = snewn(ncolours, NSColor *); |
590 | |
591 | for (i = 0; i < ncolours; i++) { |
592 | fe.colours[i] = [[NSColor colorWithDeviceRed:colours[i*3] |
593 | green:colours[i*3+1] blue:colours[i*3+2] |
594 | alpha:1.0] retain]; |
595 | } |
596 | } |
597 | |
7e04cb48 |
598 | [self setupContentView]; |
a5102461 |
599 | if (status) |
600 | [[self contentView] addSubview:status]; |
9494d866 |
601 | [self setIgnoresMouseEvents:NO]; |
602 | |
9494d866 |
603 | [self center]; /* :-) */ |
604 | |
605 | return self; |
606 | } |
607 | |
eed62081 |
608 | - (void)dealloc |
9494d866 |
609 | { |
610 | int i; |
611 | for (i = 0; i < fe.ncolours; i++) { |
612 | [fe.colours[i] release]; |
613 | } |
614 | sfree(fe.colours); |
615 | midend_free(me); |
eed62081 |
616 | [super dealloc]; |
9494d866 |
617 | } |
618 | |
619 | - (void)processButton:(int)b x:(int)x y:(int)y |
620 | { |
58bd2ef1 |
621 | if (!midend_process_key(me, x, fe.h - 1 - y, b)) |
622 | [self close]; |
623 | } |
624 | |
625 | - (void)processKey:(int)b |
626 | { |
627 | if (!midend_process_key(me, -1, -1, b)) |
9494d866 |
628 | [self close]; |
629 | } |
630 | |
631 | - (void)keyDown:(NSEvent *)ev |
632 | { |
633 | NSString *s = [ev characters]; |
634 | int i, n = [s length]; |
635 | |
636 | for (i = 0; i < n; i++) { |
637 | int c = [s characterAtIndex:i]; |
638 | |
639 | /* |
640 | * ASCII gets passed straight to midend_process_key. |
641 | * Anything above that has to be translated to our own |
642 | * function key codes. |
643 | */ |
644 | if (c >= 0x80) { |
65a92074 |
645 | int mods = FALSE; |
9494d866 |
646 | switch (c) { |
647 | case NSUpArrowFunctionKey: |
648 | c = CURSOR_UP; |
65a92074 |
649 | mods = TRUE; |
9494d866 |
650 | break; |
651 | case NSDownArrowFunctionKey: |
652 | c = CURSOR_DOWN; |
65a92074 |
653 | mods = TRUE; |
9494d866 |
654 | break; |
655 | case NSLeftArrowFunctionKey: |
656 | c = CURSOR_LEFT; |
65a92074 |
657 | mods = TRUE; |
9494d866 |
658 | break; |
659 | case NSRightArrowFunctionKey: |
660 | c = CURSOR_RIGHT; |
65a92074 |
661 | mods = TRUE; |
9494d866 |
662 | break; |
663 | default: |
664 | continue; |
665 | } |
65a92074 |
666 | |
667 | if (mods) { |
668 | if ([ev modifierFlags] & NSShiftKeyMask) |
669 | c |= MOD_SHFT; |
670 | if ([ev modifierFlags] & NSControlKeyMask) |
671 | c |= MOD_CTRL; |
672 | } |
9494d866 |
673 | } |
674 | |
3c833d45 |
675 | if (c >= '0' && c <= '9' && ([ev modifierFlags] & NSNumericPadKeyMask)) |
676 | c |= MOD_NUM_KEYPAD; |
677 | |
58bd2ef1 |
678 | [self processKey:c]; |
9494d866 |
679 | } |
680 | } |
681 | |
682 | - (void)activateTimer |
683 | { |
684 | if (timer != nil) |
685 | return; |
686 | |
687 | timer = [NSTimer scheduledTimerWithTimeInterval:0.02 |
688 | target:self selector:@selector(timerTick:) |
689 | userInfo:nil repeats:YES]; |
690 | gettimeofday(&last_time, NULL); |
691 | } |
692 | |
693 | - (void)deactivateTimer |
694 | { |
695 | if (timer == nil) |
696 | return; |
697 | |
698 | [timer invalidate]; |
699 | timer = nil; |
700 | } |
701 | |
702 | - (void)timerTick:(id)sender |
703 | { |
704 | struct timeval now; |
705 | float elapsed; |
706 | gettimeofday(&now, NULL); |
707 | elapsed = ((now.tv_usec - last_time.tv_usec) * 0.000001F + |
708 | (now.tv_sec - last_time.tv_sec)); |
709 | midend_timer(me, elapsed); |
710 | last_time = now; |
711 | } |
712 | |
668be019 |
713 | - (void)showError:(char *)message |
714 | { |
715 | NSAlert *alert; |
716 | |
717 | alert = [[[NSAlert alloc] init] autorelease]; |
718 | [alert addButtonWithTitle:@"Bah"]; |
43ae4178 |
719 | [alert setInformativeText:[NSString stringWithUTF8String:message]]; |
668be019 |
720 | [alert beginSheetModalForWindow:self modalDelegate:nil |
7d9295cf |
721 | didEndSelector:NULL contextInfo:nil]; |
668be019 |
722 | } |
723 | |
00461804 |
724 | - (void)newGame:(id)sender |
725 | { |
58bd2ef1 |
726 | [self processKey:'n']; |
00461804 |
727 | } |
728 | - (void)restartGame:(id)sender |
729 | { |
7f89707c |
730 | midend_restart_game(me); |
00461804 |
731 | } |
668be019 |
732 | - (void)saveGame:(id)sender |
733 | { |
734 | NSSavePanel *sp = [NSSavePanel savePanel]; |
735 | |
736 | if ([sp runModal] == NSFileHandlingPanelOKButton) { |
eed62081 |
737 | const char *name = [[sp filename] UTF8String]; |
668be019 |
738 | |
739 | FILE *fp = fopen(name, "w"); |
740 | |
741 | if (!fp) { |
742 | [self showError:"Unable to open save file"]; |
743 | return; |
744 | } |
745 | |
746 | midend_serialise(me, savefile_write, fp); |
747 | |
748 | fclose(fp); |
749 | } |
750 | } |
751 | - (void)loadSavedGame:(id)sender |
752 | { |
753 | NSOpenPanel *op = [NSOpenPanel openPanel]; |
754 | |
755 | [op setAllowsMultipleSelection:NO]; |
756 | |
757 | if ([op runModalForTypes:nil] == NSOKButton) { |
758 | const char *name = [[[op filenames] objectAtIndex:0] cString]; |
759 | char *err; |
760 | |
761 | FILE *fp = fopen(name, "r"); |
762 | |
763 | if (!fp) { |
764 | [self showError:"Unable to open saved game file"]; |
765 | return; |
766 | } |
767 | |
768 | err = midend_deserialise(me, savefile_read, fp); |
769 | |
770 | fclose(fp); |
771 | |
772 | if (err) { |
773 | [self showError:err]; |
774 | return; |
775 | } |
776 | |
777 | [self resizeForNewGameParams]; |
ae2cfcdd |
778 | [self updateTypeMenuTick]; |
668be019 |
779 | } |
780 | } |
00461804 |
781 | - (void)undoMove:(id)sender |
782 | { |
58bd2ef1 |
783 | [self processKey:'u']; |
00461804 |
784 | } |
785 | - (void)redoMove:(id)sender |
786 | { |
58bd2ef1 |
787 | [self processKey:'r'&0x1F]; |
00461804 |
788 | } |
789 | |
9b4b03d3 |
790 | - (void)copy:(id)sender |
791 | { |
792 | char *text; |
793 | |
794 | if ((text = midend_text_format(me)) != NULL) { |
795 | NSPasteboard *pb = [NSPasteboard generalPasteboard]; |
796 | NSArray *a = [NSArray arrayWithObject:NSStringPboardType]; |
797 | [pb declareTypes:a owner:nil]; |
43ae4178 |
798 | [pb setString:[NSString stringWithUTF8String:text] |
9b4b03d3 |
799 | forType:NSStringPboardType]; |
800 | } else |
801 | NSBeep(); |
802 | } |
803 | |
2ac6d24e |
804 | - (void)solveGame:(id)sender |
805 | { |
806 | char *msg; |
2ac6d24e |
807 | |
808 | msg = midend_solve(me); |
809 | |
668be019 |
810 | if (msg) |
811 | [self showError:msg]; |
2ac6d24e |
812 | } |
813 | |
9b4b03d3 |
814 | - (BOOL)validateMenuItem:(NSMenuItem *)item |
815 | { |
816 | if ([item action] == @selector(copy:)) |
fa3abef5 |
817 | return (ourgame->can_format_as_text_ever && |
818 | midend_can_format_as_text_now(me) ? YES : NO); |
2ac6d24e |
819 | else if ([item action] == @selector(solveGame:)) |
820 | return (ourgame->can_solve ? YES : NO); |
9b4b03d3 |
821 | else |
822 | return [super validateMenuItem:item]; |
823 | } |
824 | |
7e04cb48 |
825 | - (void)clearTypeMenu |
826 | { |
827 | while ([typemenu numberOfItems] > 1) |
828 | [typemenu removeItemAtIndex:0]; |
ae2cfcdd |
829 | [[typemenu itemAtIndex:0] setState:NSOffState]; |
830 | } |
831 | |
832 | - (void)updateTypeMenuTick |
833 | { |
834 | int i, total, n; |
835 | |
836 | total = [typemenu numberOfItems]; |
837 | n = midend_which_preset(me); |
838 | if (n < 0) |
839 | n = total - 1; /* that's always where "Custom" lives */ |
840 | for (i = 0; i < total; i++) |
841 | [[typemenu itemAtIndex:i] setState:(i == n ? NSOnState : NSOffState)]; |
7e04cb48 |
842 | } |
843 | |
844 | - (void)becomeKeyWindow |
845 | { |
846 | int n; |
847 | |
848 | [self clearTypeMenu]; |
849 | |
850 | [super becomeKeyWindow]; |
851 | |
852 | n = midend_num_presets(me); |
853 | |
854 | if (n > 0) { |
855 | [typemenu insertItem:[NSMenuItem separatorItem] atIndex:0]; |
856 | while (n--) { |
857 | char *name; |
858 | game_params *params; |
859 | DataMenuItem *item; |
860 | |
861 | midend_fetch_preset(me, n, &name, ¶ms); |
862 | |
863 | item = [[[DataMenuItem alloc] |
43ae4178 |
864 | initWithTitle:[NSString stringWithUTF8String:name] |
7e04cb48 |
865 | action:NULL keyEquivalent:@""] |
866 | autorelease]; |
867 | |
868 | [item setEnabled:YES]; |
869 | [item setTarget:self]; |
870 | [item setAction:@selector(presetGame:)]; |
871 | [item setPayload:params]; |
7e04cb48 |
872 | |
873 | [typemenu insertItem:item atIndex:0]; |
874 | } |
875 | } |
ae2cfcdd |
876 | |
877 | [self updateTypeMenuTick]; |
7e04cb48 |
878 | } |
879 | |
880 | - (void)resignKeyWindow |
881 | { |
882 | [self clearTypeMenu]; |
883 | [super resignKeyWindow]; |
884 | } |
885 | |
886 | - (void)close |
887 | { |
888 | [self clearTypeMenu]; |
889 | [super close]; |
890 | } |
891 | |
892 | - (void)resizeForNewGameParams |
893 | { |
894 | NSSize size = {0,0}; |
895 | int w, h; |
896 | |
1e3e152d |
897 | w = h = INT_MAX; |
898 | midend_size(me, &w, &h, FALSE); |
7e04cb48 |
899 | size.width = w; |
900 | size.height = h; |
58bd2ef1 |
901 | fe.w = w; |
902 | fe.h = h; |
7e04cb48 |
903 | |
2411c162 |
904 | if (status) { |
905 | NSRect frame = [status frame]; |
906 | size.height += frame.size.height; |
907 | frame.size.width = size.width; |
908 | [status setFrame:frame]; |
909 | } |
910 | |
f213222b |
911 | #ifndef GNUSTEP |
7e04cb48 |
912 | NSDisableScreenUpdates(); |
f213222b |
913 | #endif |
7e04cb48 |
914 | [self setContentSize:size]; |
915 | [self setupContentView]; |
f213222b |
916 | #ifndef GNUSTEP |
7e04cb48 |
917 | NSEnableScreenUpdates(); |
f213222b |
918 | #endif |
7e04cb48 |
919 | } |
920 | |
921 | - (void)presetGame:(id)sender |
922 | { |
923 | game_params *params = [sender getPayload]; |
924 | |
925 | midend_set_params(me, params); |
926 | midend_new_game(me); |
927 | |
928 | [self resizeForNewGameParams]; |
ae2cfcdd |
929 | [self updateTypeMenuTick]; |
7e04cb48 |
930 | } |
931 | |
e1107f8b |
932 | - (void)startConfigureSheet:(int)which |
933 | { |
934 | NSButton *ok, *cancel; |
935 | int actw, acth, leftw, rightw, totalw, h, thish, y; |
936 | int k; |
937 | NSRect rect, tmprect; |
938 | const int SPACING = 16; |
939 | char *title; |
940 | config_item *i; |
941 | int cfg_controlsize; |
942 | NSTextField *tf; |
943 | NSButton *b; |
944 | NSPopUpButton *pb; |
945 | |
946 | assert(sheet == NULL); |
947 | |
948 | /* |
949 | * Every control we create here is going to have this size |
950 | * until we tell it to calculate a better one. |
951 | */ |
952 | tmprect = NSMakeRect(0, 0, 100, 50); |
953 | |
954 | /* |
955 | * Set up OK and Cancel buttons. (Actually, MacOS doesn't seem |
956 | * to be fond of generic OK and Cancel wording, so I'm going to |
957 | * rename them to something nicer.) |
958 | */ |
959 | actw = acth = 0; |
960 | |
961 | cancel = [[NSButton alloc] initWithFrame:tmprect]; |
962 | [cancel setBezelStyle:NSRoundedBezelStyle]; |
963 | [cancel setTitle:@"Abandon"]; |
964 | [cancel setTarget:self]; |
965 | [cancel setKeyEquivalent:@"\033"]; |
966 | [cancel setAction:@selector(sheetCancelButton:)]; |
967 | [cancel sizeToFit]; |
968 | rect = [cancel frame]; |
969 | if (actw < rect.size.width) actw = rect.size.width; |
970 | if (acth < rect.size.height) acth = rect.size.height; |
971 | |
972 | ok = [[NSButton alloc] initWithFrame:tmprect]; |
973 | [ok setBezelStyle:NSRoundedBezelStyle]; |
974 | [ok setTitle:@"Accept"]; |
975 | [ok setTarget:self]; |
976 | [ok setKeyEquivalent:@"\r"]; |
977 | [ok setAction:@selector(sheetOKButton:)]; |
978 | [ok sizeToFit]; |
979 | rect = [ok frame]; |
980 | if (actw < rect.size.width) actw = rect.size.width; |
981 | if (acth < rect.size.height) acth = rect.size.height; |
982 | |
983 | totalw = SPACING + 2 * actw; |
984 | h = 2 * SPACING + acth; |
985 | |
986 | /* |
987 | * Now fetch the midend config data and go through it creating |
988 | * controls. |
989 | */ |
990 | cfg = midend_get_config(me, which, &title); |
991 | sfree(title); /* FIXME: should we use this somehow? */ |
992 | cfg_which = which; |
993 | |
994 | cfg_ncontrols = cfg_controlsize = 0; |
995 | cfg_controls = NULL; |
996 | leftw = rightw = 0; |
997 | for (i = cfg; i->type != C_END; i++) { |
998 | if (cfg_controlsize < cfg_ncontrols + 5) { |
999 | cfg_controlsize = cfg_ncontrols + 32; |
1000 | cfg_controls = sresize(cfg_controls, cfg_controlsize, NSView *); |
1001 | } |
1002 | |
1003 | thish = 0; |
1004 | |
1005 | switch (i->type) { |
1006 | case C_STRING: |
1007 | /* |
1008 | * Two NSTextFields, one being a label and the other |
1009 | * being an edit box. |
1010 | */ |
1011 | |
1012 | tf = [[NSTextField alloc] initWithFrame:tmprect]; |
1013 | [tf setEditable:NO]; |
1014 | [tf setSelectable:NO]; |
1015 | [tf setBordered:NO]; |
1016 | [tf setDrawsBackground:NO]; |
43ae4178 |
1017 | [[tf cell] setTitle:[NSString stringWithUTF8String:i->name]]; |
e1107f8b |
1018 | [tf sizeToFit]; |
1019 | rect = [tf frame]; |
1020 | if (thish < rect.size.height + 1) thish = rect.size.height + 1; |
1021 | if (leftw < rect.size.width + 1) leftw = rect.size.width + 1; |
1022 | cfg_controls[cfg_ncontrols++] = tf; |
1023 | |
e1107f8b |
1024 | tf = [[NSTextField alloc] initWithFrame:tmprect]; |
1025 | [tf setEditable:YES]; |
1026 | [tf setSelectable:YES]; |
1027 | [tf setBordered:YES]; |
43ae4178 |
1028 | [[tf cell] setTitle:[NSString stringWithUTF8String:i->sval]]; |
e1107f8b |
1029 | [tf sizeToFit]; |
1030 | rect = [tf frame]; |
6958e513 |
1031 | /* |
1032 | * We impose a minimum and maximum width on editable |
1033 | * NSTextFields. If we allow them to size themselves to |
1034 | * the contents of the text within them, then they will |
1035 | * look very silly if that text is only one or two |
1036 | * characters, and equally silly if it's an absolutely |
1037 | * enormous Rectangles or Pattern game ID! |
1038 | */ |
1039 | if (rect.size.width < 75) rect.size.width = 75; |
1040 | if (rect.size.width > 400) rect.size.width = 400; |
1041 | |
e1107f8b |
1042 | if (thish < rect.size.height + 1) thish = rect.size.height + 1; |
1043 | if (rightw < rect.size.width + 1) rightw = rect.size.width + 1; |
1044 | cfg_controls[cfg_ncontrols++] = tf; |
1045 | break; |
1046 | |
1047 | case C_BOOLEAN: |
1048 | /* |
1049 | * A checkbox is an NSButton with a type of |
1050 | * NSSwitchButton. |
1051 | */ |
1052 | b = [[NSButton alloc] initWithFrame:tmprect]; |
1053 | [b setBezelStyle:NSRoundedBezelStyle]; |
1054 | [b setButtonType:NSSwitchButton]; |
43ae4178 |
1055 | [b setTitle:[NSString stringWithUTF8String:i->name]]; |
e1107f8b |
1056 | [b sizeToFit]; |
1057 | [b setState:(i->ival ? NSOnState : NSOffState)]; |
1058 | rect = [b frame]; |
1059 | if (totalw < rect.size.width + 1) totalw = rect.size.width + 1; |
1060 | if (thish < rect.size.height + 1) thish = rect.size.height + 1; |
1061 | cfg_controls[cfg_ncontrols++] = b; |
1062 | break; |
1063 | |
1064 | case C_CHOICES: |
1065 | /* |
1066 | * A pop-up menu control is an NSPopUpButton, which |
1067 | * takes an embedded NSMenu. We also need an |
1068 | * NSTextField to act as a label. |
1069 | */ |
1070 | |
1071 | tf = [[NSTextField alloc] initWithFrame:tmprect]; |
1072 | [tf setEditable:NO]; |
1073 | [tf setSelectable:NO]; |
1074 | [tf setBordered:NO]; |
1075 | [tf setDrawsBackground:NO]; |
43ae4178 |
1076 | [[tf cell] setTitle:[NSString stringWithUTF8String:i->name]]; |
e1107f8b |
1077 | [tf sizeToFit]; |
1078 | rect = [tf frame]; |
1079 | if (thish < rect.size.height + 1) thish = rect.size.height + 1; |
1080 | if (leftw < rect.size.width + 1) leftw = rect.size.width + 1; |
1081 | cfg_controls[cfg_ncontrols++] = tf; |
1082 | |
1083 | pb = [[NSPopUpButton alloc] initWithFrame:tmprect pullsDown:NO]; |
1084 | [pb setBezelStyle:NSRoundedBezelStyle]; |
1085 | { |
1086 | char c, *p; |
1087 | |
1088 | p = i->sval; |
1089 | c = *p++; |
1090 | while (*p) { |
9856b263 |
1091 | char *q, *copy; |
e1107f8b |
1092 | |
1093 | q = p; |
1094 | while (*p && *p != c) p++; |
1095 | |
9856b263 |
1096 | copy = snewn((p-q) + 1, char); |
1097 | memcpy(copy, q, p-q); |
1098 | copy[p-q] = '\0'; |
1099 | [pb addItemWithTitle:[NSString stringWithUTF8String:copy]]; |
1100 | sfree(copy); |
e1107f8b |
1101 | |
1102 | if (*p) p++; |
1103 | } |
1104 | } |
1105 | [pb selectItemAtIndex:i->ival]; |
1106 | [pb sizeToFit]; |
1107 | |
1108 | rect = [pb frame]; |
1109 | if (rightw < rect.size.width + 1) rightw = rect.size.width + 1; |
1110 | if (thish < rect.size.height + 1) thish = rect.size.height + 1; |
1111 | cfg_controls[cfg_ncontrols++] = pb; |
1112 | break; |
1113 | } |
1114 | |
1115 | h += SPACING + thish; |
1116 | } |
1117 | |
1118 | if (totalw < leftw + SPACING + rightw) |
1119 | totalw = leftw + SPACING + rightw; |
1120 | if (totalw > leftw + SPACING + rightw) { |
1121 | int excess = totalw - (leftw + SPACING + rightw); |
1122 | int leftexcess = leftw * excess / (leftw + rightw); |
1123 | int rightexcess = excess - leftexcess; |
1124 | leftw += leftexcess; |
1125 | rightw += rightexcess; |
1126 | } |
1127 | |
1128 | /* |
1129 | * Now go through the list again, setting the final position |
1130 | * for each control. |
1131 | */ |
1132 | k = 0; |
1133 | y = h; |
1134 | for (i = cfg; i->type != C_END; i++) { |
1135 | y -= SPACING; |
1136 | thish = 0; |
1137 | switch (i->type) { |
1138 | case C_STRING: |
1139 | case C_CHOICES: |
1140 | /* |
1141 | * These two are treated identically, since both expect |
1142 | * a control on the left and another on the right. |
1143 | */ |
1144 | rect = [cfg_controls[k] frame]; |
1145 | if (thish < rect.size.height + 1) |
1146 | thish = rect.size.height + 1; |
1147 | rect = [cfg_controls[k+1] frame]; |
1148 | if (thish < rect.size.height + 1) |
1149 | thish = rect.size.height + 1; |
1150 | rect = [cfg_controls[k] frame]; |
1151 | rect.origin.y = y - thish/2 - rect.size.height/2; |
1152 | rect.origin.x = SPACING; |
1153 | rect.size.width = leftw; |
1154 | [cfg_controls[k] setFrame:rect]; |
1155 | rect = [cfg_controls[k+1] frame]; |
1156 | rect.origin.y = y - thish/2 - rect.size.height/2; |
1157 | rect.origin.x = 2 * SPACING + leftw; |
1158 | rect.size.width = rightw; |
1159 | [cfg_controls[k+1] setFrame:rect]; |
1160 | k += 2; |
1161 | break; |
1162 | |
1163 | case C_BOOLEAN: |
1164 | rect = [cfg_controls[k] frame]; |
1165 | if (thish < rect.size.height + 1) |
1166 | thish = rect.size.height + 1; |
1167 | rect.origin.y = y - thish/2 - rect.size.height/2; |
1168 | rect.origin.x = SPACING; |
1169 | rect.size.width = totalw; |
1170 | [cfg_controls[k] setFrame:rect]; |
1171 | k++; |
1172 | break; |
1173 | } |
1174 | y -= thish; |
1175 | } |
1176 | |
1177 | assert(k == cfg_ncontrols); |
1178 | |
1179 | [cancel setFrame:NSMakeRect(SPACING+totalw/4-actw/2, SPACING, actw, acth)]; |
1180 | [ok setFrame:NSMakeRect(SPACING+3*totalw/4-actw/2, SPACING, actw, acth)]; |
1181 | |
1182 | sheet = [[NSWindow alloc] |
1183 | initWithContentRect:NSMakeRect(0,0,totalw + 2*SPACING,h) |
1184 | styleMask:NSTitledWindowMask | NSClosableWindowMask |
1185 | backing:NSBackingStoreBuffered |
1186 | defer:YES]; |
1187 | |
1188 | [[sheet contentView] addSubview:cancel]; |
1189 | [[sheet contentView] addSubview:ok]; |
1190 | |
1191 | for (k = 0; k < cfg_ncontrols; k++) |
1192 | [[sheet contentView] addSubview:cfg_controls[k]]; |
1193 | |
1194 | [NSApp beginSheet:sheet modalForWindow:self |
7d9295cf |
1195 | modalDelegate:nil didEndSelector:NULL contextInfo:nil]; |
e1107f8b |
1196 | } |
1197 | |
1198 | - (void)specificGame:(id)sender |
1199 | { |
1185e3c5 |
1200 | [self startConfigureSheet:CFG_DESC]; |
1201 | } |
1202 | |
1203 | - (void)specificRandomGame:(id)sender |
1204 | { |
e1107f8b |
1205 | [self startConfigureSheet:CFG_SEED]; |
1206 | } |
1207 | |
1208 | - (void)customGameType:(id)sender |
1209 | { |
1210 | [self startConfigureSheet:CFG_SETTINGS]; |
1211 | } |
1212 | |
1213 | - (void)sheetEndWithStatus:(BOOL)update |
1214 | { |
1215 | assert(sheet != NULL); |
1216 | [NSApp endSheet:sheet]; |
1217 | [sheet orderOut:self]; |
1218 | sheet = NULL; |
1219 | if (update) { |
1220 | int k; |
1221 | config_item *i; |
1222 | char *error; |
1223 | |
1224 | k = 0; |
1225 | for (i = cfg; i->type != C_END; i++) { |
1226 | switch (i->type) { |
1227 | case C_STRING: |
1228 | sfree(i->sval); |
1229 | i->sval = dupstr([[[(id)cfg_controls[k+1] cell] |
eed62081 |
1230 | title] UTF8String]); |
e1107f8b |
1231 | k += 2; |
1232 | break; |
1233 | case C_BOOLEAN: |
1234 | i->ival = [(id)cfg_controls[k] state] == NSOnState; |
1235 | k++; |
1236 | break; |
1237 | case C_CHOICES: |
1238 | i->ival = [(id)cfg_controls[k+1] indexOfSelectedItem]; |
1239 | k += 2; |
1240 | break; |
1241 | } |
1242 | } |
1243 | |
1244 | error = midend_set_config(me, cfg_which, cfg); |
1245 | if (error) { |
1246 | NSAlert *alert = [[[NSAlert alloc] init] autorelease]; |
e7fabdfa |
1247 | [alert addButtonWithTitle:@"Bah"]; |
43ae4178 |
1248 | [alert setInformativeText:[NSString stringWithUTF8String:error]]; |
e1107f8b |
1249 | [alert beginSheetModalForWindow:self modalDelegate:nil |
7d9295cf |
1250 | didEndSelector:NULL contextInfo:nil]; |
e1107f8b |
1251 | } else { |
1252 | midend_new_game(me); |
1253 | [self resizeForNewGameParams]; |
ae2cfcdd |
1254 | [self updateTypeMenuTick]; |
e1107f8b |
1255 | } |
1256 | } |
1257 | sfree(cfg_controls); |
1258 | cfg_controls = NULL; |
1259 | } |
1260 | - (void)sheetOKButton:(id)sender |
1261 | { |
1262 | [self sheetEndWithStatus:YES]; |
1263 | } |
1264 | - (void)sheetCancelButton:(id)sender |
1265 | { |
1266 | [self sheetEndWithStatus:NO]; |
1267 | } |
1268 | |
48dcdd62 |
1269 | - (void)setStatusLine:(char *)text |
a5102461 |
1270 | { |
43ae4178 |
1271 | [[status cell] setTitle:[NSString stringWithUTF8String:text]]; |
a5102461 |
1272 | } |
1273 | |
9494d866 |
1274 | @end |
1275 | |
1276 | /* |
1277 | * Drawing routines called by the midend. |
1278 | */ |
dafd6cf6 |
1279 | static void osx_draw_polygon(void *handle, int *coords, int npoints, |
1280 | int fillcolour, int outlinecolour) |
9494d866 |
1281 | { |
dafd6cf6 |
1282 | frontend *fe = (frontend *)handle; |
9494d866 |
1283 | NSBezierPath *path = [NSBezierPath bezierPath]; |
1284 | int i; |
1285 | |
1286 | [[NSGraphicsContext currentContext] setShouldAntialias:YES]; |
1287 | |
9494d866 |
1288 | for (i = 0; i < npoints; i++) { |
58bd2ef1 |
1289 | NSPoint p = { coords[i*2] + 0.5, fe->h - coords[i*2+1] - 0.5 }; |
9494d866 |
1290 | if (i == 0) |
1291 | [path moveToPoint:p]; |
1292 | else |
1293 | [path lineToPoint:p]; |
1294 | } |
1295 | |
1296 | [path closePath]; |
1297 | |
28b5987d |
1298 | if (fillcolour >= 0) { |
1299 | assert(fillcolour >= 0 && fillcolour < fe->ncolours); |
1300 | [fe->colours[fillcolour] set]; |
9494d866 |
1301 | [path fill]; |
28b5987d |
1302 | } |
1303 | |
1304 | assert(outlinecolour >= 0 && outlinecolour < fe->ncolours); |
1305 | [fe->colours[outlinecolour] set]; |
1306 | [path stroke]; |
9494d866 |
1307 | } |
dafd6cf6 |
1308 | static void osx_draw_circle(void *handle, int cx, int cy, int radius, |
1309 | int fillcolour, int outlinecolour) |
550efd7f |
1310 | { |
dafd6cf6 |
1311 | frontend *fe = (frontend *)handle; |
550efd7f |
1312 | NSBezierPath *path = [NSBezierPath bezierPath]; |
1313 | |
1314 | [[NSGraphicsContext currentContext] setShouldAntialias:YES]; |
1315 | |
58bd2ef1 |
1316 | [path appendBezierPathWithArcWithCenter:NSMakePoint(cx+0.5, fe->h-cy-0.5) |
550efd7f |
1317 | radius:radius startAngle:0.0 endAngle:360.0]; |
1318 | |
1319 | [path closePath]; |
1320 | |
28b5987d |
1321 | if (fillcolour >= 0) { |
1322 | assert(fillcolour >= 0 && fillcolour < fe->ncolours); |
1323 | [fe->colours[fillcolour] set]; |
550efd7f |
1324 | [path fill]; |
28b5987d |
1325 | } |
1326 | |
1327 | assert(outlinecolour >= 0 && outlinecolour < fe->ncolours); |
1328 | [fe->colours[outlinecolour] set]; |
1329 | [path stroke]; |
550efd7f |
1330 | } |
dafd6cf6 |
1331 | static void osx_draw_line(void *handle, int x1, int y1, int x2, int y2, int colour) |
9494d866 |
1332 | { |
dafd6cf6 |
1333 | frontend *fe = (frontend *)handle; |
9494d866 |
1334 | NSBezierPath *path = [NSBezierPath bezierPath]; |
58bd2ef1 |
1335 | NSPoint p1 = { x1 + 0.5, fe->h - y1 - 0.5 }; |
1336 | NSPoint p2 = { x2 + 0.5, fe->h - y2 - 0.5 }; |
9494d866 |
1337 | |
1338 | [[NSGraphicsContext currentContext] setShouldAntialias:NO]; |
1339 | |
1340 | assert(colour >= 0 && colour < fe->ncolours); |
1341 | [fe->colours[colour] set]; |
1342 | |
1343 | [path moveToPoint:p1]; |
1344 | [path lineToPoint:p2]; |
1345 | [path stroke]; |
735586cf |
1346 | NSRectFill(NSMakeRect(x1, fe->h-y1-1, 1, 1)); |
1347 | NSRectFill(NSMakeRect(x2, fe->h-y2-1, 1, 1)); |
9494d866 |
1348 | } |
dafd6cf6 |
1349 | static void osx_draw_rect(void *handle, int x, int y, int w, int h, int colour) |
9494d866 |
1350 | { |
dafd6cf6 |
1351 | frontend *fe = (frontend *)handle; |
58bd2ef1 |
1352 | NSRect r = { {x, fe->h - y - h}, {w,h} }; |
dafd6cf6 |
1353 | |
9494d866 |
1354 | [[NSGraphicsContext currentContext] setShouldAntialias:NO]; |
1355 | |
1356 | assert(colour >= 0 && colour < fe->ncolours); |
1357 | [fe->colours[colour] set]; |
1358 | |
1359 | NSRectFill(r); |
1360 | } |
dafd6cf6 |
1361 | static void osx_draw_text(void *handle, int x, int y, int fonttype, |
1362 | int fontsize, int align, int colour, char *text) |
9494d866 |
1363 | { |
dafd6cf6 |
1364 | frontend *fe = (frontend *)handle; |
43ae4178 |
1365 | NSString *string = [NSString stringWithUTF8String:text]; |
9494d866 |
1366 | NSDictionary *attr; |
1367 | NSFont *font; |
1368 | NSSize size; |
1369 | NSPoint point; |
1370 | |
1371 | [[NSGraphicsContext currentContext] setShouldAntialias:YES]; |
1372 | |
1373 | assert(colour >= 0 && colour < fe->ncolours); |
1374 | |
1375 | if (fonttype == FONT_FIXED) |
1376 | font = [NSFont userFixedPitchFontOfSize:fontsize]; |
1377 | else |
1378 | font = [NSFont userFontOfSize:fontsize]; |
1379 | |
1380 | attr = [NSDictionary dictionaryWithObjectsAndKeys: |
1381 | fe->colours[colour], NSForegroundColorAttributeName, |
1382 | font, NSFontAttributeName, nil]; |
1383 | |
1384 | point.x = x; |
58bd2ef1 |
1385 | point.y = fe->h - y; |
9494d866 |
1386 | |
1387 | size = [string sizeWithAttributes:attr]; |
1388 | if (align & ALIGN_HRIGHT) |
1389 | point.x -= size.width; |
1390 | else if (align & ALIGN_HCENTRE) |
1391 | point.x -= size.width / 2; |
1392 | if (align & ALIGN_VCENTRE) |
58bd2ef1 |
1393 | point.y -= size.height / 2; |
9494d866 |
1394 | |
1395 | [string drawAtPoint:point withAttributes:attr]; |
1396 | } |
4011952c |
1397 | static char *osx_text_fallback(void *handle, const char *const *strings, |
1398 | int nstrings) |
1399 | { |
1400 | /* |
1401 | * We assume OS X can cope with any UTF-8 likely to be emitted |
1402 | * by a puzzle. |
1403 | */ |
1404 | return dupstr(strings[0]); |
1405 | } |
3161048d |
1406 | struct blitter { |
1407 | int w, h; |
1408 | int x, y; |
1409 | NSImage *img; |
1410 | }; |
dafd6cf6 |
1411 | static blitter *osx_blitter_new(void *handle, int w, int h) |
3161048d |
1412 | { |
1413 | blitter *bl = snew(blitter); |
1414 | bl->x = bl->y = -1; |
1415 | bl->w = w; |
1416 | bl->h = h; |
1417 | bl->img = [[NSImage alloc] initWithSize:NSMakeSize(w, h)]; |
3161048d |
1418 | return bl; |
1419 | } |
dafd6cf6 |
1420 | static void osx_blitter_free(void *handle, blitter *bl) |
3161048d |
1421 | { |
1422 | [bl->img release]; |
1423 | sfree(bl); |
1424 | } |
dafd6cf6 |
1425 | static void osx_blitter_save(void *handle, blitter *bl, int x, int y) |
3161048d |
1426 | { |
dafd6cf6 |
1427 | frontend *fe = (frontend *)handle; |
b9cd98fc |
1428 | int sx, sy, sX, sY, dx, dy, dX, dY; |
3161048d |
1429 | [fe->image unlockFocus]; |
1430 | [bl->img lockFocus]; |
b9cd98fc |
1431 | |
1432 | /* |
1433 | * Find the intersection of the source and destination rectangles, |
1434 | * so as to avoid trying to copy from outside the source image, |
1435 | * which GNUstep dislikes. |
1436 | * |
1437 | * Lower-case x,y coordinates are bottom left box corners; |
1438 | * upper-case X,Y are the top right. |
1439 | */ |
1440 | sx = x; sy = fe->h - y - bl->h; |
1441 | sX = sx + bl->w; sY = sy + bl->h; |
1442 | dx = dy = 0; |
1443 | dX = bl->w; dY = bl->h; |
1444 | if (sx < 0) { |
1445 | dx += -sx; |
1446 | sx = 0; |
1447 | } |
1448 | if (sy < 0) { |
1449 | dy += -sy; |
1450 | sy = 0; |
1451 | } |
1452 | if (sX > fe->w) { |
1453 | dX -= (sX - fe->w); |
1454 | sX = fe->w; |
1455 | } |
1456 | if (sY > fe->h) { |
1457 | dY -= (sY - fe->h); |
1458 | sY = fe->h; |
1459 | } |
1460 | |
1461 | [fe->image drawInRect:NSMakeRect(dx, dy, dX-dx, dY-dy) |
1462 | fromRect:NSMakeRect(sx, sy, sX-sx, sY-sy) |
1463 | operation:NSCompositeCopy fraction:1.0]; |
3161048d |
1464 | [bl->img unlockFocus]; |
1465 | [fe->image lockFocus]; |
1466 | bl->x = x; |
1467 | bl->y = y; |
1468 | } |
dafd6cf6 |
1469 | static void osx_blitter_load(void *handle, blitter *bl, int x, int y) |
3161048d |
1470 | { |
58bd2ef1 |
1471 | frontend *fe = (frontend *)handle; |
3161048d |
1472 | if (x == BLITTER_FROMSAVED && y == BLITTER_FROMSAVED) { |
1473 | x = bl->x; |
1474 | y = bl->y; |
1475 | } |
58bd2ef1 |
1476 | [bl->img drawInRect:NSMakeRect(x, fe->h - y - bl->h, bl->w, bl->h) |
3161048d |
1477 | fromRect:NSMakeRect(0, 0, bl->w, bl->h) |
1478 | operation:NSCompositeCopy fraction:1.0]; |
1479 | } |
dafd6cf6 |
1480 | static void osx_draw_update(void *handle, int x, int y, int w, int h) |
9494d866 |
1481 | { |
dafd6cf6 |
1482 | frontend *fe = (frontend *)handle; |
58bd2ef1 |
1483 | [fe->view setNeedsDisplayInRect:NSMakeRect(x, fe->h - y - h, w, h)]; |
9494d866 |
1484 | } |
dafd6cf6 |
1485 | static void osx_clip(void *handle, int x, int y, int w, int h) |
9494d866 |
1486 | { |
dafd6cf6 |
1487 | frontend *fe = (frontend *)handle; |
58bd2ef1 |
1488 | NSRect r = { {x, fe->h - y - h}, {w, h} }; |
dafd6cf6 |
1489 | |
9494d866 |
1490 | if (!fe->clipped) |
1491 | [[NSGraphicsContext currentContext] saveGraphicsState]; |
1492 | [NSBezierPath clipRect:r]; |
1493 | fe->clipped = TRUE; |
1494 | } |
dafd6cf6 |
1495 | static void osx_unclip(void *handle) |
9494d866 |
1496 | { |
dafd6cf6 |
1497 | frontend *fe = (frontend *)handle; |
9494d866 |
1498 | if (fe->clipped) |
1499 | [[NSGraphicsContext currentContext] restoreGraphicsState]; |
1500 | fe->clipped = FALSE; |
1501 | } |
dafd6cf6 |
1502 | static void osx_start_draw(void *handle) |
9494d866 |
1503 | { |
dafd6cf6 |
1504 | frontend *fe = (frontend *)handle; |
9494d866 |
1505 | [fe->image lockFocus]; |
1506 | fe->clipped = FALSE; |
1507 | } |
dafd6cf6 |
1508 | static void osx_end_draw(void *handle) |
9494d866 |
1509 | { |
dafd6cf6 |
1510 | frontend *fe = (frontend *)handle; |
9494d866 |
1511 | [fe->image unlockFocus]; |
9494d866 |
1512 | } |
dafd6cf6 |
1513 | static void osx_status_bar(void *handle, char *text) |
1514 | { |
1515 | frontend *fe = (frontend *)handle; |
1516 | [fe->window setStatusLine:text]; |
1517 | } |
1518 | |
1519 | const struct drawing_api osx_drawing = { |
1520 | osx_draw_text, |
1521 | osx_draw_rect, |
1522 | osx_draw_line, |
c3b4e35a |
1523 | osx_draw_polygon, |
dafd6cf6 |
1524 | osx_draw_circle, |
1525 | osx_draw_update, |
1526 | osx_clip, |
1527 | osx_unclip, |
1528 | osx_start_draw, |
1529 | osx_end_draw, |
1530 | osx_status_bar, |
1531 | osx_blitter_new, |
1532 | osx_blitter_free, |
1533 | osx_blitter_save, |
1534 | osx_blitter_load, |
1535 | NULL, NULL, NULL, NULL, NULL, NULL, /* {begin,end}_{doc,page,puzzle} */ |
4011952c |
1536 | NULL, NULL, /* line_width, line_dotted */ |
1537 | osx_text_fallback, |
dafd6cf6 |
1538 | }; |
9494d866 |
1539 | |
1540 | void deactivate_timer(frontend *fe) |
1541 | { |
1542 | [fe->window deactivateTimer]; |
1543 | } |
1544 | void activate_timer(frontend *fe) |
1545 | { |
1546 | [fe->window activateTimer]; |
1547 | } |
1548 | |
1549 | /* ---------------------------------------------------------------------- |
9494d866 |
1550 | * AppController: the object which receives the messages from all |
1551 | * menu selections that aren't standard OS X functions. |
1552 | */ |
1553 | @interface AppController : NSObject |
1554 | { |
1555 | } |
bacaa96e |
1556 | - (void)newGameWindow:(id)sender; |
97098757 |
1557 | - (void)about:(id)sender; |
9494d866 |
1558 | @end |
1559 | |
1560 | @implementation AppController |
1561 | |
bacaa96e |
1562 | - (void)newGameWindow:(id)sender |
9494d866 |
1563 | { |
7e04cb48 |
1564 | const game *g = [sender getPayload]; |
9494d866 |
1565 | id win; |
1566 | |
1567 | win = [[GameWindow alloc] initWithGame:g]; |
1568 | [win makeKeyAndOrderFront:self]; |
1569 | } |
1570 | |
97098757 |
1571 | - (void)about:(id)sender |
1572 | { |
1573 | id win; |
1574 | |
1575 | win = [[AboutBox alloc] init]; |
1576 | [win makeKeyAndOrderFront:self]; |
1577 | } |
1578 | |
3041164c |
1579 | - (NSMenu *)applicationDockMenu:(NSApplication *)sender |
1580 | { |
1581 | NSMenu *menu = newmenu("Dock Menu"); |
1582 | { |
1583 | int i; |
1584 | |
1585 | for (i = 0; i < gamecount; i++) { |
1586 | id item = |
1587 | initnewitem([DataMenuItem allocWithZone:[NSMenu menuZone]], |
1588 | menu, gamelist[i]->name, "", self, |
bacaa96e |
1589 | @selector(newGameWindow:)); |
3041164c |
1590 | [item setPayload:(void *)gamelist[i]]; |
1591 | } |
1592 | } |
1593 | return menu; |
1594 | } |
1595 | |
9494d866 |
1596 | @end |
1597 | |
1598 | /* ---------------------------------------------------------------------- |
1599 | * Main program. Constructs the menus and runs the application. |
1600 | */ |
1601 | int main(int argc, char **argv) |
1602 | { |
1603 | NSAutoreleasePool *pool; |
1604 | NSMenu *menu; |
9494d866 |
1605 | AppController *controller; |
a96edf8a |
1606 | NSImage *icon; |
9494d866 |
1607 | |
1608 | pool = [[NSAutoreleasePool alloc] init]; |
a96edf8a |
1609 | |
1610 | icon = [NSImage imageNamed:@"NSApplicationIcon"]; |
9494d866 |
1611 | [NSApplication sharedApplication]; |
a96edf8a |
1612 | [NSApp setApplicationIconImage:icon]; |
9494d866 |
1613 | |
1614 | controller = [[[AppController alloc] init] autorelease]; |
3041164c |
1615 | [NSApp setDelegate:controller]; |
9494d866 |
1616 | |
1617 | [NSApp setMainMenu: newmenu("Main Menu")]; |
1618 | |
1619 | menu = newsubmenu([NSApp mainMenu], "Apple Menu"); |
496b5dfb |
1620 | newitem(menu, "About Puzzles", "", NULL, @selector(about:)); |
97098757 |
1621 | [menu addItem:[NSMenuItem separatorItem]]; |
9494d866 |
1622 | [NSApp setServicesMenu:newsubmenu(menu, "Services")]; |
1623 | [menu addItem:[NSMenuItem separatorItem]]; |
496b5dfb |
1624 | newitem(menu, "Hide Puzzles", "h", NSApp, @selector(hide:)); |
1625 | newitem(menu, "Hide Others", "o-h", NSApp, @selector(hideOtherApplications:)); |
1626 | newitem(menu, "Show All", "", NSApp, @selector(unhideAllApplications:)); |
9494d866 |
1627 | [menu addItem:[NSMenuItem separatorItem]]; |
496b5dfb |
1628 | newitem(menu, "Quit", "q", NSApp, @selector(terminate:)); |
9494d866 |
1629 | [NSApp setAppleMenu: menu]; |
1630 | |
bacaa96e |
1631 | menu = newsubmenu([NSApp mainMenu], "File"); |
496b5dfb |
1632 | newitem(menu, "Open", "o", NULL, @selector(loadSavedGame:)); |
1633 | newitem(menu, "Save As", "s", NULL, @selector(saveGame:)); |
1634 | newitem(menu, "New Game", "n", NULL, @selector(newGame:)); |
1635 | newitem(menu, "Restart Game", "r", NULL, @selector(restartGame:)); |
1636 | newitem(menu, "Specific Game", "", NULL, @selector(specificGame:)); |
1637 | newitem(menu, "Specific Random Seed", "", NULL, |
1185e3c5 |
1638 | @selector(specificRandomGame:)); |
bacaa96e |
1639 | [menu addItem:[NSMenuItem separatorItem]]; |
9494d866 |
1640 | { |
bacaa96e |
1641 | NSMenu *submenu = newsubmenu(menu, "New Window"); |
9494d866 |
1642 | int i; |
1643 | |
1644 | for (i = 0; i < gamecount; i++) { |
1645 | id item = |
7e04cb48 |
1646 | initnewitem([DataMenuItem allocWithZone:[NSMenu menuZone]], |
bacaa96e |
1647 | submenu, gamelist[i]->name, "", controller, |
1648 | @selector(newGameWindow:)); |
7e04cb48 |
1649 | [item setPayload:(void *)gamelist[i]]; |
9494d866 |
1650 | } |
1651 | } |
00461804 |
1652 | [menu addItem:[NSMenuItem separatorItem]]; |
496b5dfb |
1653 | newitem(menu, "Close", "w", NULL, @selector(performClose:)); |
bacaa96e |
1654 | |
1655 | menu = newsubmenu([NSApp mainMenu], "Edit"); |
496b5dfb |
1656 | newitem(menu, "Undo", "z", NULL, @selector(undoMove:)); |
1657 | newitem(menu, "Redo", "S-z", NULL, @selector(redoMove:)); |
00461804 |
1658 | [menu addItem:[NSMenuItem separatorItem]]; |
496b5dfb |
1659 | newitem(menu, "Cut", "x", NULL, @selector(cut:)); |
1660 | newitem(menu, "Copy", "c", NULL, @selector(copy:)); |
1661 | newitem(menu, "Paste", "v", NULL, @selector(paste:)); |
2ac6d24e |
1662 | [menu addItem:[NSMenuItem separatorItem]]; |
496b5dfb |
1663 | newitem(menu, "Solve", "S-s", NULL, @selector(solveGame:)); |
00461804 |
1664 | |
1665 | menu = newsubmenu([NSApp mainMenu], "Type"); |
7e04cb48 |
1666 | typemenu = menu; |
496b5dfb |
1667 | newitem(menu, "Custom", "", NULL, @selector(customGameType:)); |
00461804 |
1668 | |
1669 | menu = newsubmenu([NSApp mainMenu], "Window"); |
9494d866 |
1670 | [NSApp setWindowsMenu: menu]; |
496b5dfb |
1671 | newitem(menu, "Minimise Window", "m", NULL, @selector(performMiniaturize:)); |
9494d866 |
1672 | |
fccfd04d |
1673 | menu = newsubmenu([NSApp mainMenu], "Help"); |
496b5dfb |
1674 | newitem(menu, "Puzzles Help", "?", NSApp, @selector(showHelp:)); |
fccfd04d |
1675 | |
9494d866 |
1676 | [NSApp run]; |
1677 | [pool release]; |
eed62081 |
1678 | |
1679 | return 0; |
9494d866 |
1680 | } |