+\documentclass{tables}
+
+\def\nil{\multicolumn{2}{c}{---}}
+\def\lnil{\multicolumn{2}{l}{---}}
+
+\begin{document}
+
+\sect{Treasure}
+
+\small
+
+\begin{set}
+\begin{tabular}{\shade c*5{r@{\% }l}} \hlx*{hv}
+ \tt{Unguarded treasure} \\
+ \th{Level} & \multicolumn{2}{c}{\th{sp}}
+ & \multicolumn{2}{c}{\th{gp}}
+ & \multicolumn{2}{c}{\th{Gems}}
+ & \multicolumn{2}{c}{\th{Jewellery}}
+ & \multicolumn{2}{l}{\th{Magic items}}
+ \\ \hlx{vhv}
+ 1 & 100 & $\dice{1d6} \times 100$
+ & 50 & $\dice{1d6} \times 10$
+ & 5 & 1d6
+ & 2 & 1d6
+ & 2 & Any 1
+ \\ \hlx{+}
+ 2--3 & 100 & $\dice{1d12} \times 100$
+ & 50 & $\dice{1d6} \times 100$
+ & 10 & 1d6
+ & 5 & 1d6
+ & 8 & Any 1
+ \\ \hlx{+}
+ 4--5 & 100 & $\dice{1d6} \times 1000$
+ & 100 & $\dice{1d6} \times 200$
+ & 20 & 1d8
+ & 10 & 1d8
+ & 10 & Any 1
+ \\ \hlx{+}
+ 6--7 & 100 & $\dice{1d6} \times 2000$
+ & 100 & $\dice{1d6} \times 500$
+ & 30 & 1d10
+ & 15 & 1d10
+ & 15 & Any 1
+ \\ \hlx{+}
+ 8--9 & 100 & $\dice{1d6} \times 5000$
+ & 100 & $\dice{1d6} \times 1000$
+ & 40 & 1d12
+ & 20 & 1d12
+ & 20 & Any 1
+ \\ \hlx*{vh}
+\end{tabular}
+\line
+\begin{tabular}
+ {\shade c*8{r@{\% }l}r@{\% }
+ >{\raggedright\let\\\tabularnewline}p{0.85in}} \hlx*{hv}
+ \tt{Treasure in lair} \\
+ & \multicolumn{10}{c}{\th{Coins (in 000s)}}
+ & \multicolumn{4}{c}{}
+ & \multicolumn{2}{c}{\th{Special}} \\
+ \th{Type} & \multicolumn{2}{c}{\th{cp}} & \multicolumn{2}{c}{\th{sp}}
+ & \multicolumn{2}{c}{\th{ep}} & \multicolumn{2}{c}{\th{gp}}
+ & \multicolumn{2}{c}{\th{pp}}
+ & \multicolumn{2}{c}{\th{Gems}}
+ & \multicolumn{2}{c}{\th{Jewellery}}
+ & \multicolumn{2}{c}{\th{treasure}}
+ & \multicolumn{2}{l}{\th{Magic items}}
+ \\ \hlx{vhv}
+ A & 25 & 1d6 & 30 & 1d6 & 20 & 1d4 & 35 & 2d6 & 25 & 1d2
+ & 50 & 6d6 & 50 & 6d6 & 10 & 1d2
+ & 30 & Any 3
+ \\ \hlx{+}
+ B & 50 & 1d8 & 25 & 1d6 & 25 & 1d4 & 35 & 1d3 & \nil
+ & 25 & 1d6 & 25 & 1d6 & \nil
+ & 10 & 1 sword, misc weapon or armour
+ \\ \hlx{+}
+ C & 20 & 1d12 & 30 & 1d4 & 10 & 1d4 & \nil & \nil
+ & 25 & 1d4 & 25 & 1d4 & 5 & 1d2
+ & 10 & Any 2
+ \\ \hlx{+}
+ D & 10 & 1d8 & 15 & 1d12 & \nil & 60 & 1d6 & \nil
+ & 30 & 1d8 & 30 & 1d8 & 10 & 1d2
+ & 10 & Any 2 + 1 potion
+ \\ \hlx{+}
+ E & 5 & 1d10 & 30 & 1d12 & 25 & 1d4 & 25 & 1d8 & \nil
+ & 10 & 1d10 & 10 & 1d10 & 15 & 1d2
+ & 25 & Any 3 + 1 scroll
+ \\ \hlx{+}
+ F & \nil & 10 & 2d10 & 20 & 1d8 & 45 & 1d12 & 30 & 1d3
+ & 20 & 2d12 & 10 & 1d12 & 20 & 1d3
+ & 30 & 1 potion + 1 scroll + 3 any but weapons
+ \\ \hlx{+}
+ G & \nil & \nil & \nil & 50 & $\d{1d4} \times 10$
+ & 50 & 1d6 & 25 & 3d6 & 25 & 1d10 & 30 & 1d3
+ & 35 & Any 4 + 1 scroll
+ \\ \hlx{+}
+ H & 25 & 3d8 & 50 &1d100 & 50 & $\d{1d4} \times 10$
+ & 50 & $\d{1d6} \times 10$
+ & 25 & 5d4 & 50 &1d100 & 50 & $\d{1d4} \times 10$ & 10 & 1d2
+ & 15 & Any 4 + 1 potion + 1 scroll
+ \\ \hlx{+}
+ I & \nil & \nil & \nil & \nil & 30 & 1d8
+ & 50 & 2d6 & 50 & 2d6 & 5 & 1d2
+ & 15 & Any 1
+ \\ \hlx{+}
+ J & 25 & 1d4 & 10 & 1d3 & \nil & \nil & \nil
+ & \nil & \nil & \nil & \lnil
+ \\ \hlx{+}
+ K & \nil & 30 & 1d6 & 10 & 1d2 & \nil & \nil
+ & \nil & \nil & \nil & \lnil
+ \\ \hlx{+}
+ L & \nil & \nil & \nil & \nil & \nil
+ & 50 & 1d4 & \nil & \nil & \lnil
+ \\ \hlx{+}
+ M & \nil & \nil & \nil & \nil & \nil
+ & 55 & 1d4 & 45 & 2d6 & \nil & \lnil
+ \\ \hlx{+}
+ N & \nil & \nil & \nil & \nil & \nil
+ & \nil & \nil & 10 & 1d2 & 40 & 2d4 potions
+ \\ \hlx{+}
+ O & \nil & \nil & \nil & \nil & \nil
+ & \nil & \nil & 10 & 1d3 & 50 & 1d4 scrolls
+ \\ \hlx*{vh}
+\end{tabular}
+\line
+\begin{tabular}
+ {\shade c*9{r@{\% }l}} \hlx*{hv}
+ \tt{Treasure carried} \\
+ & \multicolumn{10}{c}{\th{Coins}}
+ & \multicolumn{4}{c}{}
+ & \multicolumn{2}{c}{\th{Special}} \\
+ \th{Type} & \multicolumn{2}{c}{\th{cp}} & \multicolumn{2}{c}{\th{sp}}
+ & \multicolumn{2}{c}{\th{ep}} & \multicolumn{2}{c}{\th{gp}}
+ & \multicolumn{2}{c}{\th{pp}}
+ & \multicolumn{2}{c}{\th{Gems}}
+ & \multicolumn{2}{c}{\th{Jewellery}}
+ & \multicolumn{2}{c}{\th{treasure}}
+ & \multicolumn{2}{l}{\th{Magic items}}
+ \\ \hlx{vhv}
+ P & 100 & 3d8 & \nil & \nil & \nil & \nil
+ & \nil & \nil & \nil & \lnil
+ \\ \hlx{+}
+ Q & \nil & 100 & 3d6 & \nil & \nil & \nil
+ & \nil & \nil & \nil & \lnil
+ \\ \hlx{+}
+ R & \nil & \nil & 100 & 2d6 & \nil & \nil
+ & \nil & \nil & \nil & \lnil
+ \\ \hlx{+}
+ S & \nil & \nil & \nil & 100 & 2d4 & \nil
+ & 5 & 1 & \nil & \nil & \lnil
+ \\ \hlx{+}
+ T & \nil & \nil & \nil & \nil & 100 & 1d6
+ & 5 & 1 & \nil & \nil & \lnil
+ \\ \hlx{+}
+ U & 10 & 1d100 & 10 & 1d00 & \nil & 5 & 1d100 & \nil
+ & 5 & 1d2 & 5 & 1d4 & 2 & 1 & 2 & Any 1
+ \\ \hlx{+}
+ V & \nil & 10 & 1d00 & 5 & 1d100 & 5 & 1d100 & 5 & 1d100
+ & 10 & 1d2 & 10 & 1d4 & 5 & 1 & 5 & Any 1
+ \\ \hlx*{vh}
+\end{tabular}
+\end{set}
+\begin{set}
+\begin{tabular}{\shade crl} \hlx*{hv}
+ \tt{Gem values} \\
+ \th{d\%} & \th{Value (gp)} & \th{Examples} \\ \hlx{vhv}
+ 01--03 & 10 & Agate, quartz, turquoise \\ \hlx{+}
+ 04--10 & 50 & Crystal, jasper, onyx \\ \hlx{+}
+ 11--25 & 100 & Amber, amethyst, coral, garnet, jade \\ \hlx{+}
+ 26--46 & 500 & Aquamarine, pearl, topaz \\ \hlx{+}
+ 47--71 & 1\,000 & Carbuncle, opal \\ \hlx{+}
+ 72--90 & 5\,000 & Emerald, ruby, sapphire \\ \hlx{+}
+ 91--97 & 10\,000 & Diamond, jacinth \\ \hlx{+}
+ 98--00 & Special & Starstone, tristal \\ \hlx*{vh}
+\end{tabular}
+\rowgap
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Gem modifications} \\
+ \th{d10} & \th{Modify} \\ \hlx{vhv}
+ 1--4 & Size \\ \hlx{+}
+ 5--8 & Quality \\ \hlx{+}
+ 9--10 & Both size and quality \\ \hlx*{vh}
+\end{tabular}
+\colgap
+\begin{tabular}{\shade cllr@{}l} \hlx*{hv}
+ \tt{Gem variations} \\
+ \th{d10} & \th{Size} & \th{Quality}
+ & \multicolumn{2}{c}{\th{Value}} \\ \hlx{vhv}
+ 1 & Very small & Very poor & 12&.5\% \\ \hlx{+}
+ 2--3 & Small & Poor & 25&\% \\ \hlx{+}
+ 4--5 & Fairly small & Fairly poor & 50&\% \\ \hlx{+}
+ 6--7 & Fairly large & Fairly good & 200&\% \\ \hlx{+}
+ 8--9 & Large & Good & 400&\% \\ \hlx{+}
+ 10 & Very large & Very good & 800&\% \\ \hlx*{vh}
+\end{tabular}
+\line
+\begin{tabular}{\shade crr} \hlx*{hv}
+ \tt{Jewellery value} \\
+ \th{d\%} & \th{Value (gp)} & \th{Enc (cn)} \\ \hlx{vhv}
+ 01 & 100 & 10 \\ \hlx{+}
+ 02--03 & 500 & 10 \\ \hlx{+}
+ 04--06 & 1\,000 & 10 \\ \hlx{+}
+ 07--10 & 1\,500 & 10 \\ \hlx{+}
+ 11--16 & 2\,000 & 10 \\ \hlx{+}
+ 17--24 & 2\,500 & 10 \\ \hlx{+}
+ 25--34 & 3\,000 & 25 \\ \hlx{+}
+ 35--45 & 4\,000 & 25 \\ \hlx{+}
+ 46--58 & 5\,000 & 25 \\ \hlx{+}
+ 59--69 & 7\,500 & 25 \\ \hlx{+}
+ 70--78 & 10\,000 & 25 \\ \hlx{+}
+ 79--85 & 15\,000 & 25 \\ \hlx{+}
+ 86--90 & 20\,000 & 50 \\ \hlx{+}
+ 91--94 & 25\,000 & 50 \\ \hlx{+}
+ 95--97 & 30\,000 & 50 \\ \hlx{+}
+ 98--99 & 40\,000 & 50 \\ \hlx{+}
+ 00 & 50\,000 & 50 \\ \hlx*{vh}
+\end{tabular}
+\rowgap
+\begin{tabular}{\shade clll} \hlx*{hv}
+ \tt{Jewellery types} \\
+ & \multicolumn{1}{c}{\th{Common}}
+ & \multicolumn{1}{c}{\th{Uncommon}}
+ & \multicolumn{1}{c}{\th{Rare}} \\
+ \th{d10} & \th{(100--3\,999\,gp)}
+ & \th{(4\,000--14\,999\,gp)}
+ & \th{(15\,000--50\,000\,gp)} \\ \hlx{vhv}
+ 1 & Anklet & Armband & Amulet \\ \hlx{+}
+ 2 & Beads & Belt & Crown \\ \hlx{+}
+ 3 & Bracelet & Collar & Diadem \\ \hlx{+}
+ 4 & Brooch & Earring & Medallion \\ \hlx{+}
+ 5 & Buckle & Four-leaf clover & Orb \\ \hlx{+}
+ 6 & Cameo & Heart & Ring \\ \hlx{+}
+ 7 & Chain & Leaf & Scarab \\ \hlx{+}
+ 8 & Clasp & Necklace & Sceptre \\ \hlx{+}
+ 9 & Locket & Pendant & Talisman \\ \hlx{+}
+ 10 & Pin & Rabbit's foot & Tiara \\ \hlx*{vh}
+\end{tabular}
+\end{set}
+\begin{set}
+\begin{tabular}{\shade clMlMl} \hlx*{hv}
+ \tt{Special treasures} \\
+ \th{d\%} & \th{Item} & \th{Value (gp)} & \th{Enc (cn)} \\ \hlx{vhv}
+ 01--10 & Book, rare & \d{1d100} \times 10 & \d{1d100} \\ \hlx{+}
+ & \multicolumn{3}{l}
+ {Fur, common (e.g., beaver, fox, marten, seal):} \\
+ 11--12 & \quad Pelt & \d{1d4} & \d{1d6} \times 10 \\
+ 13--17 & \quad Cape & \d{1d6} \times 100 & (\d{1d8} + 4) \times 10 \\
+ 18--20 & \quad Coat & \d{3d4} \times 100 & (\d{2d6} + 8) \times 10
+ \\ \hlx{+}
+ & \multicolumn{3}{l}
+ {Fur, rare (e.g., ermine, mink, sable):} \\
+ 21--22 & \quad Pelt & \d{2d6} & \d{1d6} \times 10 \\
+ 23--27 & \quad Cape & \d{4d6} \times 100 & (\d{1d8} + 4) \times 10 \\
+ 28--30 & \quad Coat & \d{1d4} \times 1\,000 & (\d{2d6} + 8) \times 10
+ \\ \hlx{+}
+ 31--35 & Incense, rare (per stick) & \d{5d6} & 1 \\ \hlx{+}
+ 36--40 & Perfume, rare (per vial) & (\d{1d10} + 5) \times 10 & 1 \\
+ \hlx{+}
+ 41--55 & Rug or tapestry (per sq.\,yd) &
+ \d{2d10} & \d{1d6} \times 100 \\ \hlx{+}
+ 56--65 & Silk (per sq.\,yd) &
+ \d{1d8} & \d{1d6} \times 10 \\ \hlx{+}
+ 66--75 & Skin, animal & \d{1d10} & \d{5d4} \times 10 \\ \hlx{+}
+ 76--85 & Skin, monster & \d{1d10} \times 100 & \d{1d100} \times 50 \\
+ \hlx{+}
+ 86--90 & Spice, rare & \d{4d4} \hbox{ per cn} & \d{1d100} \\ \hlx{+}
+ 91--95 & Statuette & \d{1d10} \times 100 & \d{1d100} \\ \hlx{+}
+ 96--00 & Wine, rare (per bottle) & \d{1d6} & (\d{1d6} + 3) \times 10
+ \\ \hlx*{vh}
+\end{tabular}
+\end{set}
+\begin{set}
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Magical items} \\
+ \th{d\%} & \th{Item type} \\ \hlx{vhv}
+ 01--25 & Potion \\ \hlx{+}
+ 26--37 & Scroll \\ \hlx{+}
+ 38--46 & Wand, staff, or rod \\ \hlx{+}
+ 47--52 & Ring \\ \hlx{+}
+ 53--62 & Miscellaneous item \\ \hlx{+}
+ 63--72 & Armour or shield \\ \hlx{+}
+ 73--83 & Missile weapon or missile \\ \hlx{+}
+ 84--92 & Sword \\ \hlx{+}
+ 93--00 & Miscellaneous weapon \\ \hlx*{vh}
+\end{tabular}
+\line
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Wands, staves, rods} \\
+ \th{d\%} & \th{Item type} \\ \hlx{vhv}
+ 01--05 & Wand of Cold (M-U) \\ \hlx{+}
+ 06--10 & Wand of Enemy Detection (M-U) \\ \hlx{+}
+ 11--14 & Wand of Fear (M-U) \\ \hlx{+}
+ 15--19 & Wand of Fireballs (M-U) \\ \hlx{+}
+ 20--23 & Wand of Illusion (M-U) \\ \hlx{+}
+ 24--28 & Wand of Lightning Bolts (M-U) \\ \hlx{+}
+ 29--33 & Wand of Magic Detection (M-U) \\ \hlx{+}
+ 34--38 & Wand of Metal Detection (M-U) \\ \hlx{+}
+ 39--42 & Wand of Negation (M-U) \\ \hlx{+}
+ 43--47 & Wand of Paralysation (M-U) \\ \hlx{+}
+ 48--52 & Wand of Polymorphing (M-U) \\ \hlx{+}
+ 53--56 & Wand of Secret Door Detection (M-U) \\ \hlx{+}
+ 57--60 & Wand of Trap Detection (M-U) \\ \hlx{+}
+ 61 & Staff of Commanding (S) \\ \hlx{+}
+ 62--63 & Staff of Dispelling \\ \hlx{+}
+ 64--66 & Staff of the Druids (Dr) \\ \hlx{+}
+ 67--69 & Staff of an Element (M-U) \\ \hlx{+}
+ 70--71 & Staff of Harming (C) \\ \hlx{+}
+ 72--78 & Staff of Healing (C) \\ \hlx{+}
+ 79 & Staff of Power (M-U) \\ \hlx{+}
+ 80--82 & Snake Staff (C) \\ \hlx{+}
+ 83--85 & Staff of Striking (C) \\ \hlx{+}
+ 86--87 & Staff of Withering (C) \\ \hlx{+}
+ 88 & Staff of Wizardry (M-U) \\ \hlx{+}
+ 89--90 & Rod of Cancellation \\ \hlx{+}
+ 91 & Rod of Dominion \\ \hlx{+}
+ 92 & Rod of Health (C) \\ \hlx{+}
+ 93--94 & Rod of Inertia (non-S) \\ \hlx{+}
+ 95 & Rod of Parrying \\ \hlx{+}
+ 96 & Rod of Victory \\ \hlx{+}
+ 97--99 & Rod of Weaponry \\ \hlx{+}
+ 00 & Rod of the Wyrm \\ \hlx*{vh}
+\end{tabular}
+\rowgap
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Rings} \\
+ \th{d\%} & \th{Ring type} \\ \hlx{vhv}
+ 01--02 & Animal control \\ \hlx{+}
+ 03--08 & Delusion \\ \hlx{+}
+ 09 & Djinni summoning \\ \hlx{+}
+ 10--13 & Ear \\ \hlx{+}
+ 14--17 & Elemental adaptation \\ \hlx{+}
+ 18--23 & Fire resistance \\ \hlx{+}
+ 24--26 & Holiness (C, Dr) \\ \hlx{+}
+ 27 & Human control \\ \hlx{+}
+ 28--32 & Invisibility \\ \hlx{+}
+ 33--35 & Life protection \\ \hlx{+}
+ 36--38 & Memory (S) \\ \hlx{+}
+ 39--40 & Plant control \\ \hlx{+}
+ 41--45 & Protection $+1$ \\ \hlx{+}
+ 46--48 & Protection $+2$ \\ \hlx{+}
+ 49--50 & Protection $+3$ \\ \hlx{+}
+ 51 & Protection $+4$ \\ \hlx{+}
+ 52--55 & Quickness \\ \hlx{+}
+ 56 & Regeneration \\ \hlx{+}
+ 57--59 & Remedies \\ \hlx{+}
+ 60--61 & Safety \\ \hlx{+}
+ 62--64 & Seeing \\ \hlx{+}
+ 65--67 & Spell eating \\ \hlx{+}
+ 68--69 & Spell storing \\ \hlx{+}
+ 70--71 & Spell turning \\ \hlx{+}
+ 72--75 & Survival \\ \hlx{+}
+ 76--77 & Telekinesis \\ \hlx{+}
+ 78--81 & Truth \\ \hlx{+}
+ 82--84 & Truthfulness \\ \hlx{+}
+ 85--86 & Truthlessness \\ \hlx{+}
+ 87--91 & Water walking \\ \hlx{+}
+ 92--96 & Weakness \\ \hlx{+}
+ 97--98 & Wishes \\ \hlx{+}
+ 99--00 & X-ray vision \\ \hlx*{vh}
+\end{tabular}
+\end{set}
+
+\begin{set}
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Potions} \\
+ \th{d\%} & \th{Potion type} \\ \hlx{vhv}
+ 01--02 & Agility \\ \hlx{+}
+ 03 & Animal control \\ \hlx{+}
+ 04--06 & Antidote \\ \hlx{+}
+ 07--08 & Blending \\ \hlx{+}
+ 09--10 & Bug repellent \\ \hlx{+}
+ 11--12 & Clairaudience \\ \hlx{+}
+ 13--14 & Clairvoyance \\ \hlx{+}
+ 15--16 & Climbing \\ \hlx{+}
+ 17--18 & Defence \\ \hlx{+}
+ 19--22 & Delusion \\ \hlx{+}
+ 23--24 & Diminution \\ \hlx{+}
+ 25 & Dragon control \\ \hlx{+}
+ 26--27 & Dreamspeech \\ \hlx{+}
+ 28 & Elasticity \\ \hlx{+}
+ 29--30 & Elemental form \\ \hlx{+}
+ 31--32 & ESP \\ \hlx{+}
+ 33 & Ethereality \\ \hlx{+}
+ 34--36 & Fire resistance \\ \hlx{+}
+ 37--39 & Flying \\ \hlx{+}
+ 40--41 & Fortitude \\ \hlx{+}
+ 42 & Freedom \\ \hlx{+}
+ 43--45 & Gaseous form \\ \hlx{+}
+ 46 & Giant control \\ \hlx{+}
+ 47--49 & Giant strength \\ \hlx{+}
+ 50--51 & Growth \\ \hlx{+}
+ 52--57 & Healing \\ \hlx{+}
+ 58--60 & Heroism \\ \hlx{+}
+ 61 & Human control \\ \hlx{+}
+ 62--64 & Invisibility \\ \hlx{+}
+ 65--66 & Invulnerability \\ \hlx{+}
+ 67--68 & Levitation \\ \hlx{+}
+ 69--70 & Longevity \\ \hlx{+}
+ 71 & Luck \\ \hlx{+}
+ 72 & Merging \\ \hlx{+}
+ 73--74 & Plant control \\ \hlx{+}
+ 75--77 & Poison \\ \hlx{+}
+ 78--80 & Polymorph self \\ \hlx{+}
+ 81--82 & Sight \\ \hlx{+}
+ 83--84 & Speech \\ \hlx{+}
+ 85--88 & Speed \\ \hlx{+}
+ 89--90 & Strength \\ \hlx{+}
+ 91--93 & Super-healing \\ \hlx{+}
+ 94--96 & Swimming \\ \hlx{+}
+ 97 & Treasure finding \\ \hlx{+}
+ 98 & Undead control \\ \hlx{+}
+ 99--00 & Water breathing \\ \hlx*{vh}
+\end{tabular}
+\rowgap
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Scrolls} \\
+ \th{d\%} & \th{Scroll type} \\ \hlx{vhv}
+ 01--03 & Communication \\ \hlx{+}
+ 04--05 & Creation \\ \hlx{+}
+ 06--13 & Curse (occurs when read) \\ \hlx{+}
+ 14 & Delay (S) \\ \hlx{+}
+ 15--17 & Equipment \\ \hlx{+}
+ 18--19 & Illumination \\ \hlx{+}
+ 20--21 & Mages (S) \\ \hlx{+}
+ 22--25 & Map to normal treasure \\ \hlx{+}
+ 26--28 & Map to magical treasure \\ \hlx{+}
+ 29--30 & Map to combined treasure \\ \hlx{+}
+ 31 & Map to special treasure \\ \hlx{+}
+ 32--34 & Mapping \\ \hlx{+}
+ 35--36 & Portals \\ \hlx{+}
+ 37--42 & Prot./elementals \\ \hlx{+}
+ 43--50 & Prot./lycanthropes \\ \hlx{+}
+ 51--54 & Prot./magic \\ \hlx{+}
+ 55--61 & Prot./undead \\ \hlx{+}
+ 62--63 & Questioning \\ \hlx{+}
+ 64 & Repetition (S) \\ \hlx{+}
+ 65--66 & Seeing \\ \hlx{+}
+ 67--68 & Shelter \\ \hlx{+}
+ 69--71 & Spell catching \\ \hlx{+}
+ 72--96 & Spell \\ \hlx{+}
+ 97--98 & Trapping \\ \hlx{+}
+ 99--00 & Truth \\ \hlx*{vh}
+\end{tabular}
+\colgap
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Spell scrolls (a)} \\
+ \th{d\%} & \th{Spell type} \\ \hlx{vhv}
+ 01--25 & Cleric \\ \hlx{+}
+ 26--30 & Druid \\ \hlx{+}
+ 31--00 & Magic-user \\ \hlx*{vh}
+\end{tabular}
+\quad
+\begin{tabular}{\shade cc} \hlx*{hv}
+ \tt{Spell scrolls (b)} \\
+ \th{d\%} & \th{Number} \\ \hlx{vhv}
+ 01--50 & 1 \\ \hlx{+}
+ 51--83 & 2 \\ \hlx{+}
+ 84--00 & 3 \\ \hlx*{vh}
+\end{tabular}
+\colgap
+\begin{tabular}{\shade ccc} \hlx*{hv}
+ \tt{Spell scrolls (c)} \\
+ \th{C/D d\%} & \th{M-U d\%} & \th{Level} \\ \hlx{vhv}
+ 01--34 & 01--28 & 1 \\ \hlx{+}
+ 35--58 & 29--49 & 2 \\ \hlx{+}
+ 59--76 & 50--64 & 3 \\ \hlx{+}
+ 77--88 & 65--75 & 4 \\ \hlx{+}
+ 89--95 & 76--84 & 5 \\ \hlx{+}
+ 96--99 & 85--91 & 6 \\ \hlx{+}
+ 00 & 92--96 & 7 \\ \hlx{+}
+ & 97--99 & 8 \\ \hlx{+}
+ & 00 & 9 \\ \hlx*{vh}
+\end{tabular}
+\rowgap
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Miscellaneous items} \\
+ \th{d\%} & \th{Item type} \\ \hlx{vhv}
+ 01--02 & Amulet of Protection from Crystal Balls and ESP \\ \hlx{+}
+ 03--04 & Bag of Devouring \\ \hlx{+}
+ 05--09 & Bag of Holding \\ \hlx{+}
+ 10--12 & Boat, Undersea \\ \hlx{+}
+ 13--14 & Boots of Levitation \\ \hlx{+}
+ 15--17 & Boots of Speed \\ \hlx{+}
+ 18--19 & Boots of Travelling/Leaping \\ \hlx{+}
+ 20 & Bowl of Commanding Water Elementals \\ \hlx{+}
+ 21 & Brazier of Commanding Fire Elementals \\ \hlx{+}
+ 22--23 & Broom of Flying \\ \hlx{+}
+ 24 & Censer of Controlling Air Elementals \\ \hlx{+}
+ 25--27 & Chime of Time \\ \hlx{+}
+ 28--29 & Crystal Ball (M-U) \\ \hlx{+}
+ 30 & Crystal Ball with Clairaudience \\ \hlx{+}
+ 31 & Crystal Ball with ESP \\ \hlx{+}
+ 32--33 & Displacer Cloak \\ \hlx{+}
+ 34 & Drums of Panic \\ \hlx{+}
+ 35 & Efreeti Bottle \\ \hlx{+}
+ 36--38 & Egg of Wonder \\ \hlx{+}
+ 39--40 & Elven Boots \\ \hlx{+}
+ 41--42 & Elven Cloak \\ \hlx{+}
+ 43 & Flying Carpet \\ \hlx{+}
+ 44--45 & Gauntlets of Ogre Power \\ \hlx{+}
+ 46--47 & Girdle of Giant Strength \\ \hlx{+}
+ 48--49 & Helm of Alignment Changing \\ \hlx{+}
+ 50--51 & Helm of Reading \\ \hlx{+}
+ 52 & Helm of Telepathy \\ \hlx{+}
+ 53 & Helm of Teleportation (M-U) \\ \hlx{+}
+ 54 & Horn of Blasting \\ \hlx{+}
+ 55--56 & Lamp, Hurricane \\ \hlx{+}
+ 57--59 & Lamp of Long Burning \\ \hlx{+}
+ 60--71 & Medallion of ESP, 30$'$r \\ \hlx{+}
+ 62 & Medallion of ESP, 90$'$r \\ \hlx{+}
+ 63 & Mirror of Life Trapping \\ \hlx{+}
+ 64--66 & Muzzle of Training \\ \hlx{+}
+ 67--68 & Nail, Finger \\ \hlx{+}
+ 69--71 & Nail of Pointing \\ \hlx{+}
+ 72--76 & Ointment \\ \hlx{+}
+ 77--79 & Pouch of Security \\ \hlx{+}
+ 80--82 & Quill of Copying (S) \\ \hlx{+}
+ 83--86 & Rope of Climbing \\ \hlx{+}
+ 87--88 & Scarab of Protection \\ \hlx{+}
+ 89--91 & Slate of Identification \\ \hlx{+}
+ 92 & Stone of Controlling Earth Elementals \\ \hlx{+}
+ 93--94 & Talisman of Elemental Travel \\ \hlx{+}
+ 95--97 & Wheel of Floating \\ \hlx{+}
+ 98 & Wheel of Fortune \\ \hlx{+}
+ 99--00 & Wheel, square \\ \hlx*{vh}
+\end{tabular}
+\end{set}
+\begin{set}
+\begin{tabular}{\shade ccl} \hlx*{hv}
+ \tt{Armour type} \\
+ \th{d\%} & \th{Class} & \th{Type} \\ \hlx{vhv}
+ 01--10 & A & Leather \\ \hlx{+}
+ 11--17 & A & Scale mail \\ \hlx{+}
+ 18--30 & B & Chain mail \\ \hlx{+}
+ 31--39 & A & Banded mail \\ \hlx{+}
+ 40--50 & C & Plate mail \\ \hlx{+}
+ 51--55 & C & Suit armour \\ \hlx{+}
+ 56--75 & S & Shield \\ \hlx{+}
+ 76--77 & A, S & Scale and shield \\ \hlx{+}
+ 78--85 & B, S & Chain and shield \\ \hlx{+}
+ 86--90 & B, S & Banded and shield \\ \hlx{+}
+ 91--00 & C, S & Plate and shield \\ \hlx*{vh}
+\end{tabular}
+\rowgap
+\begin{tabular}{\shade ccccMcc} \hlx*{hv}
+ \tt{Armour details} \\
+ \th{A d\%} & \th{B d\%} & \th{C d\%} & \th{S d\%} & \th{Bonus} &
+ \th{Special} \\ \hlx{vhv}
+ 01--70 & 01--60 & 01--50 & 01--40 & +1 & 10\% \\ \hlx{+}
+ 71--88 & 61--81 & 51--74 & 41--67 & +2 & 15\% \\ \hlx{+}
+ 89--96 & 82--92 & 75--88 & 68--84 & +3 & 20\% \\ \hlx{+}
+ 97--99 & 93--98 & 89--96 & 85--94 & +4 & 25\% \\ \hlx{+}
+ 00 & 99--00 & 97--00 & 95--00 & +5 & 30\% \\ \hlx*{vh}
+\end{tabular}
+\rowgap
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Armour size} \\
+ \th{d\%} & \th{Size} \\ \hlx{vhv}
+ 01--68 & Human \\ \hlx{+}
+ 69--81 & Dwarf \\ \hlx{+}
+ 82--91 & Elf \\ \hlx{+}
+ 92--98 & Halfling \\ \hlx{+}
+ 99--00 & Giant \\ \hlx*{vh}
+\end{tabular}
+\rowgap
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Armour special powers} \\
+ \th{d\%} & \th{Power} \\ \hlx{vhv}
+ 01--07 & Absorption \\ \hlx{+}
+ 08--17 & Charm \\ \hlx{+}
+ 18--32 & Cure wounds \\ \hlx{+}
+ 33--42 & Electricity \\ \hlx{+}
+ 43--47 & Energy drain \\ \hlx{+}
+ 48--50 & Ethereality \\ \hlx{+}
+ 51--60 & Fly \\ \hlx{+}
+ 61--66 & Gaseous form \\ \hlx{+}
+ 67--75 & Haste \\ \hlx{+}
+ 76--85 & Invisibility \\ \hlx{+}
+ 86--93 & Reflection \\ \hlx{+}
+ 94--00 & Remove curse \\ \hlx*{vh}
+\end{tabular}
+\end{set}
+
+\begin{set}
+\begin{tabular}{\shade ccl} \hlx*{hv}
+ \tt{Swords} \\
+ \th{d\%} & \th{Class} & \th{Type} \\ \hlx{vhv}
+ 01--65 & C & Normal \\ \hlx{+}
+ 66--84 & C & Short \\ \hlx{+}
+ 85--92 & D & Two-handed \\ \hlx{+}
+ 93--00 & D & Bastard \\ \hlx*{vh}
+\end{tabular}
+\colgap
+\begin{tabular}{\shade ccl} \hlx*{hv}
+ \tt{Miscellaneous weapon type} \\
+ \th{d\%} & \th{Class} & \th{Type} \\ \hlx{vhv}
+ 01--07 & D & Axe, battle \\ \hlx{+}
+ 08--13 & B & Axe, hand \\ \hlx{+}
+ 14--15 & B & Axe, hand (returning) \\ \hlx{+}
+ 16--18 & C & Blackjack \\ \hlx{+}
+ 19--20 & B & Bola \\ \hlx{+}
+ 21 & B & Bola (returning) \\ \hlx{+}
+ 22--26 & C & Club \\ \hlx{+}
+ 27--37 & B & Dagger \\ \hlx{+}
+ 38--40 & B & Dagger (returning) \\ \hlx{+}
+ 41--44 & C & Flail, one-handed \\ \hlx{+}
+ 45--46 & D & Flail, two-handed \\ \hlx{+}
+ 47--49 & D & Halberd \\ \hlx{+}
+ 50--57 & C & Hammer, war \\ \hlx{+}
+ 58--60 & B & Javelin \\ \hlx{+}
+ 61 & B & Javelin (returning) \\ \hlx{+}
+ 62--65 & D & Lance \\ \hlx{+}
+ 66--72 & C & Mace \\ \hlx{+}
+ 73--77 & C & Morning star \\ \hlx{+}
+ 78--79 & B & Net \\ \hlx{+}
+ 80 & B & Net (returning) \\ \hlx{+}
+ 81--83 & D & Pike \\ \hlx{+}
+ 84--85 & D & Pole axe \\ \hlx{+}
+ 86--94 & B & Spear \\ \hlx{+}
+ 95--97 & B & Spear (returning) \\ \hlx{+}
+ 98--00 & C & Whip \\ \hlx*{vh}
+\end{tabular}
+\colgap
+\begin{tabular}{\shade ccl} \hlx*{hv}
+ \tt{Missiles and missile weapons} \\
+ \th{d\%} & \th{Class} & \th{Weapon type} \\ \hlx{vhv}
+ 01--37 & A & Arrows \\ \hlx{+}
+ 38--59 & A & Quarrels \\ \hlx{+}
+ 60--70 & A & Sling stones \\ \hlx{+}
+ 71--72 & D & Blowgun \\ \hlx{+}
+ 73--80 & D & Bow, long \\ \hlx{+}
+ 81--85 & D & Bow, short \\ \hlx{+}
+ 86--87 & D & Crossbow, heavy \\ \hlx{+}
+ 88--92 & D & Crossbow, light \\ \hlx{+}
+ 93--00 & D & Sling \\ \hlx*{vh}
+\end{tabular}
+\rowgap
+\begin{tabular}{\shade ccMcc} \hlx*{hv}
+ \tt{Sword details} \\
+ \th{C d\%} & \th{D d\%} & \th{Bonus} & \th{Modifier} \\ \hlx{vhv}
+ 01--60 & 01--70 & +1 & 40\% \\ \hlx{+}
+ 61--81 & 71--88 & +2 & 30\% \\ \hlx{+}
+ 82--92 & 89--96 & +3 & 25\% \\ \hlx{+}
+ 93--98 & 97--99 & +4 & 20\% \\ \hlx{+}
+ 99--00 & 00 & +5 & 15\% \\ \hlx*{vh}
+\end{tabular}
+\colgap
+\begin{tabular}{\shade cMcMcc} \hlx*{hv}
+ \tt{Missile details} \\
+ \th{d\%} & \th{Bonus} & \th{Number} & \th{Talent} \\ \hlx{vhv}
+ 01--40 & +1 & \dice{2d10} & 30\% \\ \hlx{+}
+ 41--67 & +2 & \dice{2d8} & 25\% \\ \hlx{+}
+ 68--84 & +3 & \dice{2d6} & 20\% \\ \hlx{+}
+ 85--94 & +4 & \dice{2d4} & 15\% \\ \hlx{+}
+ 95--00 & +5 & \dice{1d4} + 1 & 10\% \\ \hlx*{vh}
+\end{tabular}
+\colgap
+\begin{tabular}{\shade cMcc} \hlx*{hv}
+ \tt{Missile weapon details} \\
+ \th{d\%} & \th{Bonus} & \th{Modifier} \\ \hlx{vhv}
+ 01--70 & +1 & 30\% \\ \hlx{+}
+ 71--88 & +2 & 25\% \\ \hlx{+}
+ 89--96 & +3 & 20\% \\ \hlx{+}
+ 97--99 & +4 & 15\% \\ \hlx{+}
+ 00 & +5 & 10\% \\ \hlx*{vh}
+\end{tabular}
+\colgap
+\begin{tabular}{\shade cc} \hlx*{hv}
+ \tt{Missile weapon range} \\
+ $\textbf{1d4} + \textbf{bonus}$ & \th{Range} \\ \hlx{vhv}
+ 2--4 & Normal \\ \hlx{+}
+ 5--7 & 150\% \\ \hlx{+}
+ 8--9 & 200\% \\ \hlx*{vh}
+\end{tabular}
+\colgap
+\begin{tabular}{\shade cccMcc} \hlx*{hv}
+ \tt{Miscellaneous weapon details} \\
+ \th{B d\%} &\th{C d\%} & \th{D d\%} & \th{Bonus} & \th{Modifier}
+ \\ \hlx{vhv}
+ 01--50 & 01--60 & 01--70 & +1 & 40\% \\ \hlx{+}
+ 51--74 & 61--81 & 71--88 & +2 & 30\% \\ \hlx{+}
+ 75--88 & 82--92 & 89--96 & +3 & 20\% \\ \hlx{+}
+ 89--96 & 93--98 & 97--99 & +4 & 15\% \\ \hlx{+}
+ 97--00 & 99--00 & 00 & +5 & 10\% \\ \hlx*{vh}
+\end{tabular}
+\rowgap
+\begin{tabular}{\shade ccl} \hlx*{hv}
+ \tt{Weapon modifiers} \\
+ \th{Sword d\%} & \th{Misc d\%} & \th{Modifier} \\ \hlx{vhv}
+ 01--29 & 01--33 & $+1$ extra vs \emph{opponent} \\ \hlx{+}
+ 30--50 & 34--57 & $+2$ extra vs \emph{opponent} \\ \hlx{+}
+ 51--64 & 58--73 & $+3$ extra vs \emph{opponent} \\ \hlx{+}
+ 65--72 & 74--82 & $+4$ extra vs \emph{opponent} \\ \hlx{+}
+ 73--75 & 83--85 & $+5$ extra vs \emph{opponent} \\ \hlx{+}
+ 76--00 & 86--00 & Talent \\ \hlx*{vh}
+\end{tabular}
+\colgap
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Opponents} \\
+ \th{d\%} & \th{Type} \\ \hlx{vhv}
+ 00--06 & Bugs \\ \hlx{+}
+ 05--09 & Constructs \\ \hlx{+}
+ 10--15 & Dragonkind \\ \hlx{+}
+ 16--24 & Enchanted monsters \\ \hlx{+}
+ 25--36 & Giantkind \\ \hlx{+}
+ 37--48 & Lycanthropes \\ \hlx{+}
+ 49--52 & Planar monsters \\ \hlx{+}
+ 53--58 & Regenerating monsters \\ \hlx{+}
+ 59--67 & Reptiles, dinosaurs \\ \hlx{+}
+ 68--70 & Spell-immune monsters \\ \hlx{+}
+ 71--76 & Spellcasters \\ \hlx{+}
+ 77--88 & Undead \\ \hlx{+}
+ 89--94 & Water-breathing monsters \\ \hlx{+}
+ 95--00 & Weapon-using monsters \\ \hlx*{vh}
+\end{tabular}
+\colgap
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Missile talents} \\
+ \th{d\%} & \th{Talent} \\ \hlx{vhv}
+ 01--04 & Biting \\ \hlx{+}
+ 05--09 & Blinking \\ \hlx{+}
+ 10--14 & Charming \\ \hlx{+}
+ 15--21 & Climbing \\ \hlx{+}
+ 22--31 & Curing \\ \hlx{+}
+ 32--34 & Disarming \\ \hlx{+}
+ 35--38 & Dispelling \\ \hlx{+}
+ 39--45 & Flying \\ \hlx{+}
+ 46--52 & Lightning \\ \hlx{+}
+ 53--57 & Penetrating \\ \hlx{+}
+ 58--61 & Refilling \\ \hlx{+}
+ 62--67 & Screaming \\ \hlx{+}
+ 68--72 & Seeking \\ \hlx{+}
+ 73--76 & Sinking \\ \hlx{+}
+ 77--78 & Slaying \\ \hlx{+}
+ 79--85 & Speaking \\ \hlx{+}
+ 86--89 & Stunning \\ \hlx{+}
+ 90--91 & Teleporting \\ \hlx{+}
+ 92--96 & Transporting \\ \hlx{+}
+ 97--00 & Wounding \\ \hlx*{vh}
+\end{tabular}
+\quad
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Weapon talents} \\
+ \th{d\%} & \th{Talent} \\ \hlx{vhv}
+ 01--05 & Breathing \\ \hlx{+}
+ 06--12 & Charming \\ \hlx{+}
+ 13--16 & Deceiving \\ \hlx{+}
+ 17--23 & Defending \\ \hlx{+}
+ 26--27 & Draining \\ \hlx{+}
+ 28--32 & Extinguishing \\ \hlx{+}
+ 33--38 & Finding \\ \hlx{+}
+ 39--43 & Flaming \\ \hlx{+}
+ 44--46 & Flying \\ \hlx{+}
+ 47--54 & Healing \\ \hlx{+}
+ 55--59 & Hiding \\ \hlx{+}
+ 60--65 & Holding \\ \hlx{+}
+ 66--73 & Lightning \\ \hlx{+}
+ 74--79 & Silencing \\ \hlx{+}
+ 80--81 & Slicing \\ \hlx{+}
+ 82--85 & Slowing \\ \hlx{+}
+ 86--89 & Speeding \\ \hlx{+}
+ 90--99 & Watching \\ \hlx{+}
+ 00 & Wishing \\ \hlx*{vh}
+\end{tabular}
+\quad
+\end{set}
+
+\begin{set}
+\begin{tabular}{\shade cclcl} \hlx*{hv}
+ \tt{Sword intelligence} \\
+ \th{d\%} & \th{Intelligence} & \th{Communication} & \th{Languages} &
+ \th{Powers} \\ \hlx{vhv}
+ 01--79 & --- & --- & --- & None \\ \hlx{+}
+ 80--85 & \07 & Empathy & --- & 1 primary \\ \hlx{+}
+ 86--90 & \08 & Empathy & --- & 2 primary \\ \hlx{+}
+ 91--94 & \09 & Empathy & --- & 3 primary \\ \hlx{+}
+ 95--97 & 10 & Speech & 1d3 & 3 primary \\ \hlx{+}
+ 98--99 & 11 & Speech & 1d6 & 3 primary, \emph{read magic} \\ \hlx{+}
+ 95--97 & 12 & Speech & 2d4 & 3 primary, \emph{read magic},
+ 1 extraordinary \\ \hlx*{vh}
+\end{tabular}
+\line
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Primary powers} \\
+ \th{d\%} & \th{Power} \\ \hlx{vhv}
+ 01--10 & Detect evil/good \\ \hlx{+}
+ 11--15 & Detect gems \\ \hlx{+}
+ 16--25 & Detect magic \\ \hlx{+}
+ 26--35 & Detect metal \\ \hlx{+}
+ 36--50 & Detect shifting walls and rooms \\ \hlx{+}
+ 51--65 & Detect sloping passages \\ \hlx{+}
+ 66--75 & Find secret doors \\ \hlx{+}
+ 76--85 & Find traps \\ \hlx{+}
+ 86--95 & See invisible \\ \hlx{+}
+ 96--99 & One extraordinary power \\ \hlx{+}
+ 00 & Two primary powers \\ \hlx*{vh}
+\end{tabular}
+\rowgap
+\begin{tabular}{\shade cl} \hlx*{hv}
+ \tt{Extraordinary powers} \\
+ \th{d\%} & \th{Power} \\ \hlx{vhv}
+ 01--10 & Clairaudience \\ \hlx{+}
+ 11--20 & Clairvoyance \\ \hlx{+}
+ 21--30 & ESP \\ \hlx{+}
+ 31--35 & Extra damage ($\times\,5$ or more)\s d
+ \\ \hlx{+}
+ 36--40 & Flying \\ \hlx{+}
+ 41--45 & Healing (6\,hp)\s d \\ \hlx{+}
+ 46--54 & Illusion \\ \hlx{+}
+ 55--59 & Levitation \\ \hlx{+}
+ 60--69 & Telekinesis \\ \hlx{+}
+ 70--79 & Telepathy \\ \hlx{+}
+ 80--88 & Teleportation \\ \hlx{+}
+ 89--97 & X-ray vision \\ \hlx{+}
+ 98--99 & Two extraordinary powers \\ \hlx{+}
+ 00 & Three extraordinary powers \\ \hlx*{vh+v}
+ \multicolumn{2}{l}{\itshape\small \s d\quad Duplicates allowed}
+\end{tabular}
+\end{set}
+
+\end{document}
+%%% Local Variables:
+%%% mode: latex
+%%% TeX-master: t
+%%% End: