doc/concepts.tex: Rearrange message-sending documentation.
[sod] / doc / concepts.tex
CommitLineData
1f7d590d
MW
1%%% -*-latex-*-
2%%%
3%%% Conceptual background
4%%%
5%%% (c) 2015 Straylight/Edgeware
6%%%
7
8%%%----- Licensing notice ---------------------------------------------------
9%%%
e0808c47 10%%% This file is part of the Sensible Object Design, an object system for C.
1f7d590d
MW
11%%%
12%%% SOD is free software; you can redistribute it and/or modify
13%%% it under the terms of the GNU General Public License as published by
14%%% the Free Software Foundation; either version 2 of the License, or
15%%% (at your option) any later version.
16%%%
17%%% SOD is distributed in the hope that it will be useful,
18%%% but WITHOUT ANY WARRANTY; without even the implied warranty of
19%%% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20%%% GNU General Public License for more details.
21%%%
22%%% You should have received a copy of the GNU General Public License
23%%% along with SOD; if not, write to the Free Software Foundation,
24%%% Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25
3cc520db 26\chapter{Concepts} \label{ch:concepts}
1f7d590d 27
3cc520db 28%%%--------------------------------------------------------------------------
3cc520db
MW
29\section{Modules} \label{sec:concepts.modules}
30
31A \emph{module} is the top-level syntactic unit of input to the Sod
32translator. As described above, given an input module, the translator
33generates C source and header files.
34
35A module can \emph{import} other modules. This makes the type names and
36classes defined in those other modules available to class definitions in the
37importing module. Sod's module system is intentionally very simple. There
38are no private declarations or attempts to hide things.
39
40As well as importing existing modules, a module can include a number of
41different kinds of \emph{items}:
42\begin{itemize}
43\item \emph{class definitions} describe new classes, possibly in terms of
44 existing classes;
45\item \emph{type name declarations} introduce new type names to Sod's
46 parser;\footnote{%
47 This is unfortunately necessary because C syntax, upon which Sod's input
48 language is based for obvious reasons, needs to treat type names
49 differently from other kinds of identifiers.} %
50 and
51\item \emph{code fragments} contain literal C code to be dropped into an
52 appropriate place in an output file.
53\end{itemize}
54Each kind of item, and, indeed, a module as a whole, can have a collection of
55\emph{properties} associated with it. A property has a \emph{name} and a
56\emph{value}. Properties are an open-ended way of attaching additional
57information to module items, so extensions can make use of them without
58having to implement additional syntax.
59
60%%%--------------------------------------------------------------------------
61\section{Classes, instances, and slots} \label{sec:concepts.classes}
62
63For the most part, Sod takes a fairly traditional view of what it means to be
64an object system.
65
66An \emph{object} maintains \emph{state} and exhibits \emph{behaviour}. An
67object's state is maintained in named \emph{slots}, each of which can store a
68C value of an appropriate (scalar or aggregate) type. An object's behaviour
69is stimulated by sending it \emph{messages}. A message has a name, and may
70carry a number of arguments, which are C values; sending a message may result
71in the state of receiving object (or other objects) being changed, and a C
72value being returned to the sender.
73
74Every object is a (direct) instance of some \emph{class}. The class
75determines which slots its instances have, which messages its instances can
76be sent, and which methods are invoked when those messages are received. The
77Sod translator's main job is to read class definitions and convert them into
78appropriate C declarations, tables, and functions. An object cannot
79(usually) change its direct class, and the direct class of an object is not
80affected by, for example, the static type of a pointer to it.
81
0a2d4b68 82
3cc520db
MW
83\subsection{Superclasses and inheritance}
84\label{sec:concepts.classes.inherit}
85
86\subsubsection{Class relationships}
87Each class has zero or more \emph{direct superclasses}.
88
89A class with no direct superclasses is called a \emph{root class}. The Sod
90runtime library includes a root class named @|SodObject|; making new root
91classes is somewhat tricky, and won't be discussed further here.
92
93Classes can have more than one direct superclass, i.e., Sod supports
94\emph{multiple inheritance}. A Sod class definition for a class~$C$ lists
95the direct superclasses of $C$ in a particular order. This order is called
96the \emph{local precedence order} of $C$, and the list which consists of $C$
97follows by $C$'s direct superclasses in local precedence order is called the
98$C$'s \emph{local precedence list}.
99
100The multiple inheritance in Sod works similarly to multiple inheritance in
101Lisp-like languages, such as Common Lisp, EuLisp, Dylan, and Python, which is
102very different from how multiple inheritance works in \Cplusplus.\footnote{%
103 The latter can be summarized as `badly'. By default in \Cplusplus, an
104 instance receives an additional copy of superclass's state for each path
105 through the class graph from the instance's direct class to that
106 superclass, though this behaviour can be overridden by declaring
107 superclasses to be @|virtual|. Also, \Cplusplus\ offers only trivial
108 method combination (\xref{sec:concepts.methods}), leaving programmers to
109 deal with delegation manually and (usually) statically.} %
110
111If $C$ is a class, then the \emph{superclasses} of $C$ are
112\begin{itemize}
113\item $C$ itself, and
114\item the superclasses of each of $C$'s direct superclasses.
115\end{itemize}
116The \emph{proper superclasses} of a class $C$ are the superclasses of $C$
117except for $C$ itself. If a class $B$ is a (direct, proper) superclass of
118$C$, then $C$ is a \emph{(direct, proper) subclass} of $B$. If $C$ is a root
119class then the only superclass of $C$ is $C$ itself, and $C$ has no proper
120superclasses.
121
122If an object is a direct instance of class~$C$ then the object is also an
123(indirect) instance of every superclass of $C$.
124
054e8f8f
MW
125If $C$ has a proper superclass $B$, then $B$ must not have $C$ as a direct
126superclass. In different terms, if we construct a graph, whose vertices are
127classes, and draw an edge from each class to each of its direct superclasses,
128then this graph must be acyclic. In yet other terms, the `is a superclass
129of' relation is a partial order on classes.
3cc520db
MW
130
131\subsubsection{The class precedence list}
132This partial order is not quite sufficient for our purposes. For each class
133$C$, we shall need to extend it into a total order on $C$'s superclasses.
134This calculation is called \emph{superclass linearization}, and the result is
135a \emph{class precedence list}, which lists each of $C$'s superclasses
136exactly once. If a superclass $B$ precedes (resp.\ follows) some other
137superclass $A$ in $C$'s class precedence list, then we say that $B$ is a more
138(resp.\ less) \emph{specific} superclass of $C$ than $A$ is.
139
140The superclass linearization algorithm isn't fixed, and extensions to the
141translator can introduce new linearizations for special effects, but the
142following properties are expected to hold.
143\begin{itemize}
144\item The first class in $C$'s class precedence list is $C$ itself; i.e.,
145 $C$ is always its own most specific superclass.
146\item If $A$ and $B$ are both superclasses of $C$, and $A$ is a proper
147 superclass of $B$ then $A$ appears after $B$ in $C$'s class precedence
148 list, i.e., $B$ is a more specific superclass of $C$ than $A$ is.
149\end{itemize}
150The default linearization algorithm used in Sod is the \emph{C3} algorithm,
9cd5cf15 151which has a number of good properties described in~\cite{Barrett:1996:MSL}.
3cc520db
MW
152It works as follows.
153\begin{itemize}
154\item A \emph{merge} of some number of input lists is a single list
155 containing each item that is in any of the input lists exactly once, and no
156 other items; if an item $x$ appears before an item $y$ in any input list,
157 then $x$ also appears before $y$ in the merge. If a collection of lists
158 have no merge then they are said to be \emph{inconsistent}.
159\item The class precedence list of a class $C$ is a merge of the local
160 precedence list of $C$ together with the class precedence lists of each of
161 $C$'s direct superclasses.
162\item If there are no such merges, then the definition of $C$ is invalid.
163\item Suppose that there are multiple candidate merges. Consider the
164 earliest position in these candidate merges at which they disagree. The
165 \emph{candidate classes} at this position are the classes appearing at this
166 position in the candidate merges. Each candidate class must be a
781a8fbd 167 superclass of distinct direct superclasses of $C$, since otherwise the
3cc520db
MW
168 candidates would be ordered by their common subclass's class precedence
169 list. The class precedence list contains, at this position, that candidate
170 class whose subclass appears earliest in $C$'s local precedence order.
171\end{itemize}
172
173\subsubsection{Class links and chains}
174The definition for a class $C$ may distinguish one of its proper superclasses
175as being the \emph{link superclass} for class $C$. Not every class need have
176a link superclass, and the link superclass of a class $C$, if it exists, need
177not be a direct superclass of $C$.
178
179Superclass links must obey the following rule: if $C$ is a class, then there
756e9293
MW
180must be no three distinct superclasses $X$, $Y$ and~$Z$ of $C$ such that $Z$
181is the link superclass of both $X$ and $Y$. As a consequence of this rule,
182the superclasses of $C$ can be partitioned into linear \emph{chains}, such
183that superclasses $A$ and $B$ are in the same chain if and only if one can
184trace a path from $A$ to $B$ by following superclass links, or \emph{vice
185versa}.
3cc520db
MW
186
187Since a class links only to one of its proper superclasses, the classes in a
188chain are naturally ordered from most- to least-specific. The least specific
189class in a chain is called the \emph{chain head}; the most specific class is
190the \emph{chain tail}. Chains are often named after their chain head
191classes.
192
193\subsection{Names}
194\label{sec:concepts.classes.names}
195
196Classes have a number of other attributes:
197\begin{itemize}
198\item A \emph{name}, which is a C identifier. Class names must be globally
199 unique. The class name is used in the names of a number of associated
200 definitions, to be described later.
201\item A \emph{nickname}, which is also a C identifier. Unlike names,
202 nicknames are not required to be globally unique. If $C$ is any class,
203 then all the superclasses of $C$ must have distinct nicknames.
204\end{itemize}
205
0a2d4b68 206
3cc520db
MW
207\subsection{Slots} \label{sec:concepts.classes.slots}
208
209Each class defines a number of \emph{slots}. Much like a structure member, a
210slot has a \emph{name}, which is a C identifier, and a \emph{type}. Unlike
211many other object systems, different superclasses of a class $C$ can define
212slots with the same name without ambiguity, since slot references are always
213qualified by the defining class's nickname.
214
215\subsubsection{Slot initializers}
216As well as defining slot names and types, a class can also associate an
217\emph{initial value} with each slot defined by itself or one of its
98da9322 218subclasses. A class $C$ provides an \emph{initialization message} (see
d24d47f5 219\xref{sec:concepts.lifecycle.birth}, and \xref{sec:structures.root.sodclass})
98da9322
MW
220whose methods set the slots of a \emph{direct} instance of the class to the
221correct initial values. If several of $C$'s superclasses define initializers
222for the same slot then the initializer from the most specific such class is
223used. If none of $C$'s superclasses define an initializer for some slot then
224that slot will be left uninitialized.
3cc520db
MW
225
226The initializer for a slot with scalar type may be any C expression. The
227initializer for a slot with aggregate type must contain only constant
228expressions if the generated code is expected to be processed by a
229implementation of C89. Initializers will be evaluated once each time an
230instance is initialized.
231
27ec3825
MW
232Slots are initialized in reverse-precedence order of their defining classes;
233i.e., slots defined by a less specific superclass are initialized earlier
234than slots defined by a more specific superclass. Slots defined by the same
235class are initialized in the order in which they appear in the class
236definition.
237
238The initializer for a slot may refer to other slots in the same object, via
239the @|me| pointer: in an initializer for a slot defined by a class $C$, @|me|
240has type `pointer to $C$'. (Note that the type of @|me| depends only on the
241class which defined the slot, not the class which defined the initializer.)
242
0a2d4b68 243
3cc520db
MW
244\subsection{C language integration} \label{sec:concepts.classes.c}
245
246For each class~$C$, the Sod translator defines a C type, the \emph{class
247type}, with the same name. This is the usual type used when considering an
248object as an instance of class~$C$. No entire object will normally have a
249class type,\footnote{%
250 In general, a class type only captures the structure of one of the
251 superclass chains of an instance. A full instance layout contains multiple
252 chains. See \xref{sec:structures.layout} for the full details.} %
253so access to instances is almost always via pointers.
254
255\subsubsection{Access to slots}
256The class type for a class~$C$ is actually a structure. It contains one
257member for each class in $C$'s superclass chain, named with that class's
258nickname. Each of these members is also a structure, containing the
259corresponding class's slots, one member per slot. There's nothing special
260about these slot members: C code can access them in the usual way.
261
262For example, if @|MyClass| has the nickname @|mine|, and defines a slot @|x|
263of type @|int|, then the simple function
264\begin{prog}
c18d6aba 265 int get_x(MyClass *m) \{ return (m@->mine.x); \}
3cc520db
MW
266\end{prog}
267will extract the value of @|x| from an instance of @|MyClass|.
268
269All of this means that there's no such thing as `private' or `protected'
270slots. If you want to hide implementation details, the best approach is to
271stash them in a dynamically allocated private structure, and leave a pointer
272to it in a slot. (This will also help preserve binary compatibility, because
273the private structure can grow more members as needed. See
021d9f84 274\xref{sec:concepts.compatibility} for more details.)
3cc520db 275
ff06eeb1 276
f4e44f7f
MW
277\subsubsection{Sending messages}
278Sod defines a macro for each message. If a class $C$ defines a message $m$,
279then the macro is called @|$C$_$m$|. The macro takes a pointer to the
280receiving object as its first argument, followed by the message arguments, if
281any, and returns the value returned by the object's effective method for the
282message (if any). If you have a pointer to an instance of any of $C$'s
283subclasses, then you can send it the message; it doesn't matter whether the
284subclass is on the same chain. Note that the receiver argument is evaluated
285twice, so it's not safe to write a receiver expression which has
286side-effects.
287
288For example, suppose we defined
289\begin{prog}
290 [nick = soupy] \\
291 class Super: SodObject \{ \\ \ind
292 void msg(const char *m); \-\\
293 \} \\+
294 class Sub: Super \{ \\ \ind
295 void soupy.msg(const char *m)
296 \{ printf("sub sent `\%s'@\\n", m); \} \-\\
297 \}
298\end{prog}
299then we can send the message like this:
300\begin{prog}
301 Sub *sub = /* \dots\ */; \\
302 Super_msg(sub, "hello");
303\end{prog}
304
305What happens under the covers is as follows. The structure pointed to by the
306instance pointer has a member named @|_vt|, which points to a structure
307called a `virtual table', or \emph{vtable}, which contains various pieces of
308information about the object's direct class and layout, and holds pointers to
309method entries for the messages which the object can receive. The
310message-sending macro in the example above expands to something similar to
311\begin{prog}
312 sub@->_vt.sub.msg(sub, "Hello");
313\end{prog}
314
315The vtable contains other useful information, such as a pointer to the
316instance's direct class's \emph{class object} (described below). The full
317details of the contents and layout of vtables are given in
318\xref{sec:structures.layout.vtable}.
caa6f4b9
MW
319
320
3cc520db
MW
321\subsubsection{Class objects}
322In Sod's object system, classes are objects too. Therefore classes are
323themselves instances; the class of a class is called a \emph{metaclass}. The
324consequences of this are explored in \xref{sec:concepts.metaclasses}. The
325\emph{class object} has the same name as the class, suffixed with
326`@|__class|'\footnote{%
327 This is not quite true. @|$C$__class| is actually a macro. See
328 \xref{sec:structures.layout.additional} for the gory details.} %
329and its type is usually @|SodClass|; @|SodClass|'s nickname is @|cls|.
330
331A class object's slots contain or point to useful information, tables and
332functions for working with that class's instances. (The @|SodClass| class
054e8f8f
MW
333doesn't define any messages, so it doesn't have any methods other than for
334the @|SodObject| lifecycle messages @|init| and @|teardown|; see
335\xref{sec:concepts.lifecycle}. In Sod, a class slot containing a function
336pointer is not at all the same thing as a method.)
3cc520db 337
3cc520db 338\subsubsection{Conversions}
e4ea29d8
MW
339Suppose one has a value of type pointer-to-class-type for some class~$C$, and
340wants to convert it to a pointer-to-class-type for some other class~$B$.
3cc520db
MW
341There are three main cases to distinguish.
342\begin{itemize}
343\item If $B$ is a superclass of~$C$, in the same chain, then the conversion
344 is an \emph{in-chain upcast}. The conversion can be performed using the
345 appropriate generated upcast macro (see below), or by simply casting the
346 pointer, using C's usual cast operator (or the \Cplusplus\ @|static_cast<>|
347 operator).
348\item If $B$ is a superclass of~$C$, in a different chain, then the
349 conversion is a \emph{cross-chain upcast}. The conversion is more than a
350 simple type change: the pointer value must be adjusted. If the direct
351 class of the instance in question is not known, the conversion will require
352 a lookup at runtime to find the appropriate offset by which to adjust the
353 pointer. The conversion can be performed using the appropriate generated
354 upcast macro (see below); the general case is handled by the macro
58f9b400 355 \descref{SOD_XCHAIN}{mac}.
e4ea29d8 356\item If $B$ is a subclass of~$C$ then the conversion is a \emph{downcast};
3cc520db
MW
357 otherwise the conversion is a~\emph{cross-cast}. In either case, the
358 conversion can fail: the object in question might not be an instance of~$B$
e4ea29d8 359 after all. The macro \descref{SOD_CONVERT}{mac} and the function
58f9b400 360 \descref{sod_convert}{fun} perform general conversions. They return a null
054e8f8f 361 pointer if the conversion fails. (These are therefore your analogue to the
e4ea29d8 362 \Cplusplus\ @|dynamic_cast<>| operator.)
3cc520db
MW
363\end{itemize}
364The Sod translator generates macros for performing both in-chain and
365cross-chain upcasts. For each class~$C$, and each proper superclass~$B$
366of~$C$, a macro is defined: given an argument of type pointer to class type
367of~$C$, it returns a pointer to the same instance, only with type pointer to
368class type of~$B$, adjusted as necessary in the case of a cross-chain
369conversion. The macro is named by concatenating
370\begin{itemize}
371\item the name of class~$C$, in upper case,
372\item the characters `@|__CONV_|', and
373\item the nickname of class~$B$, in upper case;
374\end{itemize}
375e.g., if $C$ is named @|MyClass|, and $B$'s name is @|SuperClass| with
376nickname @|super|, then the macro @|MYCLASS__CONV_SUPER| converts a
377@|MyClass~*| to a @|SuperClass~*|. See
378\xref{sec:structures.layout.additional} for the formal description.
379
380%%%--------------------------------------------------------------------------
9e91c8e7
MW
381\section{Keyword arguments} \label{sec:concepts.keywords}
382
383In standard C, the actual arguments provided to a function are matched up
384with the formal arguments given in the function definition according to their
385ordering in a list. Unless the (rather cumbersome) machinery for dealing
386with variable-length argument tails (@|<stdarg.h>|) is used, exactly the
387correct number of arguments must be supplied, and in the correct order.
388
389A \emph{keyword argument} is matched by its distinctive \emph{name}, rather
390than by its position in a list. Keyword arguments may be \emph{omitted},
391causing some default behaviour by the function. A function can detect
392whether a particular keyword argument was supplied: so the default behaviour
393need not be the same as that caused by any specific value of the argument.
394
395Keyword arguments can be provided in three ways.
396\begin{enumerate}
397\item Directly, as a variable-length argument tail, consisting (for the most
398 part) of alternating keyword names, as pointers to null-terminated strings,
399 and argument values, and terminated by a null pointer. This is somewhat
400 error-prone, and the support library defines some macros which help ensure
401 that keyword argument lists are well formed.
402\item Indirectly, through a @|va_list| object capturing a variable-length
403 argument tail passed to some other function. Such indirect argument tails
404 have the same structure as the direct argument tails described above.
405 Because @|va_list| objects are hard to copy, the keyword-argument support
406 library consistently passes @|va_list| objects \emph{by reference}
407 throughout its programming interface.
408\item Indirectly, through a vector of @|struct kwval| objects, each of which
409 contains a keyword name, as a pointer to a null-terminated string, and the
410 \emph{address} of a corresponding argument value. (This indirection is
411 necessary so that the items in the vector can be of uniform size.)
412 Argument vectors are rather inconvenient to use, but are the only practical
413 way in which a caller can decide at runtime which arguments to include in a
414 call, which is useful when writing wrapper functions.
415\end{enumerate}
416
417Keyword arguments are provided as a general feature for C functions.
43073476 418However, Sod has special support for messages which accept keyword arguments
8ec911fa 419(\xref{sec:concepts.methods.keywords}); and they play an essential rôle in
a142609c 420the instance construction protocol (\xref{sec:concepts.lifecycle.birth}).
9e91c8e7
MW
421
422%%%--------------------------------------------------------------------------
3cc520db
MW
423\section{Messages and methods} \label{sec:concepts.methods}
424
425Objects can be sent \emph{messages}. A message has a \emph{name}, and
426carries a number of \emph{arguments}. When an object is sent a message, a
427function, determined by the receiving object's class, is invoked, passing it
428the receiver and the message arguments. This function is called the
429class's \emph{effective method} for the message. The effective method can do
430anything a C function can do, including reading or updating program state or
431object slots, sending more messages, calling other functions, issuing system
432calls, or performing I/O; if it finishes, it may return a value, which is
433returned in turn to the message sender.
434
435The set of messages an object can receive, characterized by their names,
436argument types, and return type, is determined by the object's class. Each
437class can define new messages, which can be received by any instance of that
438class. The messages defined by a single class must have distinct names:
439there is no `function overloading'. As with slots
440(\xref{sec:concepts.classes.slots}), messages defined by distinct classes are
441always distinct, even if they have the same names: references to messages are
442always qualified by the defining class's name or nickname.
443
444Messages may take any number of arguments, of any non-array value type.
445Since message sends are effectively function calls, arguments of array type
446are implicitly converted to values of the corresponding pointer type. While
447message definitions may ascribe an array type to an argument, the formal
448argument will have pointer type, as is usual for C functions. A message may
449accept a variable-length argument suffix, denoted @|\dots|.
450
451A class definition may include \emph{direct methods} for messages defined by
452it or any of its superclasses.
453
454Like messages, direct methods define argument lists and return types, but
8ec911fa 455they may also have a \emph{body}, and a \emph{rôle}.
3cc520db
MW
456
457A direct method need not have the same argument list or return type as its
458message. The acceptable argument lists and return types for a method depend
459on the message, in particular its method combination
8ec911fa 460(\xref{sec:concepts.methods.combination}), and the method's rôle.
3cc520db
MW
461
462A direct method body is a block of C code, and the Sod translator usually
463defines, for each direct method, a function with external linkage, whose body
464contains a copy of the direct method body. Within the body of a direct
465method defined for a class $C$, the variable @|me|, of type pointer to class
466type of $C$, refers to the receiving object.
467
0a2d4b68 468
3cc520db
MW
469\subsection{Effective methods and method combinations}
470\label{sec:concepts.methods.combination}
471
472For each message a direct instance of a class might receive, there is a set
473of \emph{applicable methods}, which are exactly the direct methods defined on
474the object's class and its superclasses. These direct methods are combined
475together to form the \emph{effective method} for that particular class and
476message. Direct methods can be combined into an effective method in
477different ways, according to the \emph{method combination} specified by the
8ec911fa
MW
478message. The method combination determines which direct method rôles are
479acceptable, and, for each rôle, the appropriate argument lists and return
3cc520db
MW
480types.
481
482One direct method, $M$, is said to be more (resp.\ less) \emph{specific} than
483another, $N$, with respect to a receiving class~$C$, if the class defining
484$M$ is a more (resp.\ less) specific superclass of~$C$ than the class
485defining $N$.
486
43073476 487\subsubsection{The standard method combination}
3cc520db
MW
488The default method combination is called the \emph{standard method
489combination}; other method combinations are useful occasionally for special
8ec911fa 490effects. The standard method combination accepts four direct method rôles,
9761db0d 491called `primary' (the default), @|before|, @|after|, and @|around|.
3cc520db
MW
492
493All direct methods subject to the standard method combination must have
494argument lists which \emph{match} the message's argument list:
495\begin{itemize}
496\item the method's arguments must have the same types as the message, though
497 the arguments may have different names; and
498\item if the message accepts a variable-length argument suffix then the
499 direct method must instead have a final argument of type @|va_list|.
500\end{itemize}
b1254eb6
MW
501Primary and @|around| methods must have the same return type as the message;
502@|before| and @|after| methods must return @|void| regardless of the
503message's return type.
3cc520db
MW
504
505If there are no applicable primary methods then no effective method is
506constructed: the vtables contain null pointers in place of pointers to method
507entry functions.
508
f1aa19a8 509\begin{figure}
d82d5db5 510 \hbox to\hsize{\hss\hbox{\begin{tikzpicture}
a4094071 511 [order/.append style={color=green!70!black},
f1aa19a8
MW
512 code/.append style={font=\sffamily},
513 action/.append style={font=\itshape},
514 method/.append style={rectangle, draw=black, thin, fill=blue!30,
515 text height=\ht\strutbox, text depth=\dp\strutbox,
516 minimum width=40mm}]
517
518 \def\delgstack#1#2#3{
519 \node (#10) [method, #2] {#3};
520 \node (#11) [method, above=6mm of #10] {#3};
521 \draw [->] ($(#10.north)!.5!(#10.north west) + (0mm, 1mm)$) --
522 ++(0mm, 4mm)
523 node [code, left=4pt, midway] {next_method};
524 \draw [<-] ($(#10.north)!.5!(#10.north east) + (0mm, 1mm)$) --
525 ++(0mm, 4mm)
526 node [action, right=4pt, midway] {return};
527 \draw [->] ($(#11.north)!.5!(#11.north west) + (0mm, 1mm)$) --
528 ++(0mm, 4mm)
529 node [code, left=4pt, midway] {next_method}
530 node (ld) [above] {$\smash\vdots\mathstrut$};
531 \draw [<-] ($(#11.north)!.5!(#11.north east) + (0mm, 1mm)$) --
532 ++(0mm, 4mm)
533 node [action, right=4pt, midway] {return}
534 node (rd) [above] {$\smash\vdots\mathstrut$};
535 \draw [->] ($(ld.north) + (0mm, 1mm)$) -- ++(0mm, 4mm)
536 node [code, left=4pt, midway] {next_method};
537 \draw [<-] ($(rd.north) + (0mm, 1mm)$) -- ++(0mm, 4mm)
538 node [action, right=4pt, midway] {return};
539 \node (p) at ($(ld.north)!.5!(rd.north)$) {};
540 \node (#1n) [method, above=5mm of p] {#3};
541 \draw [->, order] ($(#10.south east) + (4mm, 1mm)$) --
542 ($(#1n.north east) + (4mm, -1mm)$)
543 node [midway, right, align=left]
544 {Most to \\ least \\ specific};}
545
dc20d91f 546 \delgstack{a}{}{@|around| method}
f1aa19a8
MW
547 \draw [<-] ($(a0.south)!.5!(a0.south west) - (0mm, 1mm)$) --
548 ++(0mm, -4mm);
549 \draw [->] ($(a0.south)!.5!(a0.south east) - (0mm, 1mm)$) --
550 ++(0mm, -4mm)
551 node [action, right=4pt, midway] {return};
552
553 \draw [->] ($(an.north)!.6!(an.north west) + (0mm, 1mm)$) --
554 ++(-8mm, 8mm)
555 node [code, midway, left=3mm] {next_method}
556 node (b0) [method, above left = 1mm + 4mm and -6mm - 4mm] {};
557 \node (b1) [method] at ($(b0) - (2mm, 2mm)$) {};
dc20d91f 558 \node (bn) [method] at ($(b1) - (2mm, 2mm)$) {@|before| method};
f1aa19a8
MW
559 \draw [->, order] ($(bn.west) - (6mm, 0mm)$) -- ++(12mm, 12mm)
560 node [midway, above left, align=center] {Most to \\ least \\ specific};
561 \draw [->] ($(b0.north east) + (-10mm, 1mm)$) -- ++(8mm, 8mm)
562 node (p) {};
563
564 \delgstack{m}{above right=1mm and 0mm of an.west |- p}{Primary method}
565 \draw [->] ($(mn.north)!.5!(mn.north west) + (0mm, 1mm)$) -- ++(0mm, 4mm)
566 node [code, left=4pt, midway] {next_method}
567 node [above right = 0mm and -8mm]
568 {$\vcenter{\hbox{\Huge\textcolor{red}{!}}}
569 \vcenter{\hbox{\begin{tabular}[c]{l}
570 \textsf{next_method} \\
571 pointer is null
572 \end{tabular}}}$};
573
574 \draw [->, color=blue, dotted]
575 ($(m0.south)!.2!(m0.south east) - (0mm, 1mm)$) --
576 ($(an.north)!.2!(an.north east) + (0mm, 1mm)$)
577 node [midway, sloped, below] {Return value};
578
579 \draw [<-] ($(an.north)!.6!(an.north east) + (0mm, 1mm)$) --
580 ++(8mm, 8mm)
581 node [action, midway, right=3mm] {return}
582 node (f0) [method, above right = 1mm and -6mm] {};
583 \node (f1) [method] at ($(f0) + (-2mm, 2mm)$) {};
dc20d91f 584 \node (fn) [method] at ($(f1) + (-2mm, 2mm)$) {@|after| method};
f1aa19a8
MW
585 \draw [<-, order] ($(f0.east) + (6mm, 0mm)$) -- ++(-12mm, 12mm)
586 node [midway, above right, align=center]
587 {Least to \\ most \\ specific};
588 \draw [<-] ($(fn.north west) + (6mm, 1mm)$) -- ++(-8mm, 8mm);
589
d82d5db5 590 \end{tikzpicture}}\hss}
f1aa19a8
MW
591
592 \caption{The standard method combination}
593 \label{fig:concepts.methods.stdmeth}
594\end{figure}
595
3cc520db 596The effective method for a message with standard method combination works as
f1aa19a8 597follows (see also~\xref{fig:concepts.methods.stdmeth}).
3cc520db
MW
598\begin{enumerate}
599
8ec911fa 600\item If any applicable methods have the @|around| rôle, then the most
3cc520db
MW
601 specific such method, with respect to the class of the receiving object, is
602 invoked.
603
b1254eb6 604 Within the body of an @|around| method, the variable @|next_method| is
3cc520db
MW
605 defined, having pointer-to-function type. The method may call this
606 function, as described below, any number of times.
607
b1254eb6
MW
608 If there any remaining @|around| methods, then @|next_method| invokes the
609 next most specific such method, returning whichever value that method
dc20d91f
MW
610 returns; otherwise the behaviour of @|next_method| is to invoke the
611 @|before| methods (if any), followed by the most specific primary method,
b0563651 612 followed by the @|after| methods (if any), and to return whichever value
dc20d91f
MW
613 was returned by the most specific primary method, as described in the
614 following items. That is, the behaviour of the least specific @|around|
615 method's @|next_method| function is exactly the behaviour that the
616 effective method would have if there were no @|around| methods. Note that
617 if the least-specific @|around| method calls its @|next_method| more than
618 once then the whole sequence of @|before|, primary, and @|after| methods
619 occurs multiple times.
3cc520db 620
b1254eb6
MW
621 The value returned by the most specific @|around| method is the value
622 returned by the effective method.
3cc520db 623
8ec911fa 624\item If any applicable methods have the @|before| rôle, then they are all
3cc520db
MW
625 invoked, starting with the most specific.
626
627\item The most specific applicable primary method is invoked.
628
629 Within the body of a primary method, the variable @|next_method| is
630 defined, having pointer-to-function type. If there are no remaining less
631 specific primary methods, then @|next_method| is a null pointer.
632 Otherwise, the method may call the @|next_method| function any number of
633 times.
634
635 The behaviour of the @|next_method| function, if it is not null, is to
636 invoke the next most specific applicable primary method, and to return
637 whichever value that method returns.
638
b1254eb6
MW
639 If there are no applicable @|around| methods, then the value returned by
640 the most specific primary method is the value returned by the effective
641 method; otherwise the value returned by the most specific primary method is
642 returned to the least specific @|around| method, which called it via its
643 own @|next_method| function.
3cc520db 644
8ec911fa 645\item If any applicable methods have the @|after| rôle, then they are all
3cc520db 646 invoked, starting with the \emph{least} specific. (Hence, the most
b1254eb6 647 specific @|after| method is invoked with the most `afterness'.)
3cc520db
MW
648
649\end{enumerate}
650
b1254eb6
MW
651A typical use for @|around| methods is to allow a base class to set up the
652dynamic environment appropriately for the primary methods of its subclasses,
756e9293 653e.g., by claiming a lock, and releasing it afterwards.
3cc520db 654
9761db0d 655The @|next_method| function provided to methods with the primary and
8ec911fa 656@|around| rôles accepts the same arguments, and returns the same type, as the
3cc520db
MW
657message, except that one or two additional arguments are inserted at the
658front of the argument list. The first additional argument is always the
659receiving object, @|me|. If the message accepts a variable argument suffix,
660then the second addition argument is a @|va_list|; otherwise there is no
661second additional argument; otherwise, In the former case, a variable
662@|sod__master_ap| of type @|va_list| is defined, containing a separate copy
663of the argument pointer (so the method body can process the variable argument
664suffix itself, and still pass a fresh copy on to the next method).
665
8ec911fa 666A method with the primary or @|around| rôle may use the convenience macro
3cc520db
MW
667@|CALL_NEXT_METHOD|, which takes no arguments itself, and simply calls
668@|next_method| with appropriate arguments: the receiver @|me| pointer, the
669argument pointer @|sod__master_ap| (if applicable), and the method's
670arguments. If the method body has overwritten its formal arguments, then
671@|CALL_NEXT_METHOD| will pass along the updated values, rather than the
672original ones.
673
781a8fbd
MW
674A primary or @|around| method which invokes its @|next_method| function is
675said to \emph{extend} the message behaviour; a method which does not invoke
676its @|next_method| is said to \emph{override} the behaviour. Note that a
677method may make a decision to override or extend at runtime.
678
43073476 679\subsubsection{Aggregating method combinations}
3cc520db
MW
680A number of other method combinations are provided. They are called
681`aggregating' method combinations because, instead of invoking just the most
682specific primary method, as the standard method combination does, they invoke
683the applicable primary methods in turn and aggregate the return values from
684each.
685
8ec911fa 686The aggregating method combinations accept the same four rôles as the
b1254eb6
MW
687standard method combination, and @|around|, @|before|, and @|after| methods
688work in the same way.
3cc520db
MW
689
690The aggregating method combinations provided are as follows.
691\begin{description} \let\makelabel\code
692\item[progn] The message must return @|void|. The applicable primary methods
693 are simply invoked in turn, most specific first.
694\item[sum] The message must return a numeric type.\footnote{%
695 The Sod translator does not check this, since it doesn't have enough
696 insight into @|typedef| names.} %
697 The applicable primary methods are invoked in turn, and their return values
698 added up. The final result is the sum of the individual values.
699\item[product] The message must return a numeric type. The applicable
700 primary methods are invoked in turn, and their return values multiplied
701 together. The final result is the product of the individual values.
702\item[min] The message must return a scalar type. The applicable primary
703 methods are invoked in turn. The final result is the smallest of the
704 individual values.
705\item[max] The message must return a scalar type. The applicable primary
706 methods are invoked in turn. The final result is the largest of the
707 individual values.
665a0455
MW
708\item[and] The message must return a scalar type. The applicable primary
709 methods are invoked in turn. If any method returns zero then the final
710 result is zero and no further methods are invoked. If all of the
711 applicable primary methods return nonzero, then the final result is the
712 result of the last primary method.
713\item[or] The message must return a scalar type. The applicable primary
714 methods are invoked in turn. If any method returns nonzero then the final
715 result is that nonzero value and no further methods are invoked. If all of
716 the applicable primary methods return zero, then the final result is zero.
3cc520db
MW
717\end{description}
718
719There is also a @|custom| aggregating method combination, which is described
720in \xref{sec:fixme.custom-aggregating-method-combination}.
721
43073476 722
f4e44f7f 723\subsection{Method entries} \label{sec:concepts.methods.entry}
caa6f4b9 724
6390b845 725Each instance is associated with its direct class \fixme{direct instances}
caa6f4b9
MW
726
727The effective methods for each class are determined at translation time, by
728the Sod translator. For each effective method, one or more \emph{method
729entry functions} are constructed. A method entry function has three
730responsibilities.
731\begin{itemize}
732\item It converts the receiver pointer to the correct type. Method entry
733 functions can perform these conversions extremely efficiently: there are
734 separate method entries for each chain of each class which can receive a
735 message, so method entry functions are in the privileged situation of
736 knowing the \emph{exact} class of the receiving object.
737\item If the message accepts a variable-length argument tail, then two method
738 entry functions are created for each chain of each class: one receives a
739 variable-length argument tail, as intended, and captures it in a @|va_list|
740 object; the other accepts an argument of type @|va_list| in place of the
741 variable-length tail and arranges for it to be passed along to the direct
742 methods.
743\item It invokes the effective method with the appropriate arguments. There
744 might or might not be an actual function corresponding to the effective
745 method itself: the translator may instead open-code the effective method's
746 behaviour into each method entry function; and the machinery for handling
747 `delegation chains', such as is used for @|around| methods and primary
748 methods in the standard method combination, is necessarily scattered among
749 a number of small functions.
750\end{itemize}
751
752
43073476
MW
753\subsection{Messages with keyword arguments}
754\label{sec:concepts.methods.keywords}
755
756A message or a direct method may declare that it accepts keyword arguments.
757A message which accepts keyword arguments is called a \emph{keyword message};
758a direct method which accepts keyword arguments is called a \emph{keyword
759method}.
760
761While method combinations may set their own rules, usually keyword methods
762can only be defined on keyword messages, and all methods defined on a keyword
763message must be keyword methods. The direct methods defined on a keyword
764message may differ in the keywords they accept, both from each other, and
765from the message. If two superclasses of some common class both define
766keyword methods on the same message, and the methods both accept a keyword
767argument with the same name, then these two keyword arguments must also have
768the same type. Different applicable methods may declare keyword arguments
769with the same name but different defaults; see below.
770
771The keyword arguments acceptable in a message sent to an object are the
772keywords listed in the message definition, together with all of the keywords
773accepted by any applicable method. There is no easy way to determine at
774runtime whether a particular keyword is acceptable in a message to a given
775instance.
776
777At runtime, a direct method which accepts one or more keyword arguments
778receives an additional argument named @|suppliedp|. This argument is a small
779structure. For each keyword argument named $k$ accepted by the direct
780method, @|suppliedp| contains a one-bit-wide bitfield member of type
781@|unsigned|, also named $k$. If a keyword argument named $k$ was passed in
782the message, then @|suppliedp.$k$| is one, and $k$ contains the argument
783value; otherwise @|suppliedp.$k$| is zero, and $k$ contains the default value
784from the direct method definition if there was one, or an unspecified value
785otherwise.
786
3cc520db 787%%%--------------------------------------------------------------------------
d24d47f5
MW
788\section{The object lifecycle} \label{sec:concepts.lifecycle}
789
790\subsection{Creation} \label{sec:concepts.lifecycle.birth}
791
792Construction of a new instance of a class involves three steps.
793\begin{enumerate}
794\item \emph{Allocation} arranges for there to be storage space for the
795 instance's slots and associated metadata.
796\item \emph{Imprinting} fills in the instance's metadata, associating the
797 instance with its class.
798\item \emph{Initialization} stores appropriate initial values in the
799 instance's slots, and maybe links it into any external data structures as
800 necessary.
801\end{enumerate}
802The \descref{SOD_DECL}[macro]{mac} handles constructing instances with
a42893dd
MW
803automatic storage duration (`on the stack'). Similarly, the
804\descref{SOD_MAKE}[macro]{mac} and the \descref{sod_make}{fun} and
805\descref{sod_makev}{fun} functions construct instances allocated from the
806standard @|malloc| heap. Programmers can add support for other allocation
807strategies by using the \descref{SOD_INIT}[macro]{mac} and the
808\descref{sod_init}{fun} and \descref{sod_initv}{fun} functions, which package
809up imprinting and initialization.
d24d47f5
MW
810
811\subsubsection{Allocation}
812Instances of most classes (specifically including those classes defined by
813Sod itself) can be held in any storage of sufficient size. The in-memory
814layout of an instance of some class~$C$ is described by the type @|struct
815$C$__ilayout|, and if the relevant class is known at compile time then the
816best way to discover the layout size is with the @|sizeof| operator. Failing
817that, the size required to hold an instance of $C$ is available in a slot in
818$C$'s class object, as @|$C$__class@->cls.initsz|.
819
820It is not in general sufficient to declare, or otherwise allocate, an object
821of the class type $C$. The class type only describes a single chain of the
822object's layout. It is nearly always an error to use the class type as if it
823is a \emph{complete type}, e.g., to declare objects or arrays of the class
824type, or to enquire about its size or alignment requirements.
825
826Instance layouts may be declared as objects with automatic storage duration
827(colloquially, `allocated on the stack') or allocated dynamically, e.g.,
828using @|malloc|. They may be included as members of structures or unions, or
829elements of arrays. Sod's runtime system doesn't retain addresses of
830instances, so, for example, Sod doesn't make using fancy allocators which
831sometimes move objects around in memory any more difficult than it needs to
832be.
833
834There isn't any way to discover the alignment required for a particular
835class's instances at runtime; it's best to be conservative and assume that
836the platform's strictest alignment requirement applies.
837
838The following simple function correctly allocates and returns space for an
839instance of a class given a pointer to its class object @<cls>.
840\begin{prog}
020b9e2b 841 void *allocate_instance(const SodClass *cls) \\ \ind
d24d47f5
MW
842 \{ return malloc(cls@->cls.initsz); \}
843\end{prog}
844
845\subsubsection{Imprinting}
846Once storage has been allocated, it must be \emph{imprinted} before it can be
847used as an instance of a class, e.g., before any messages can be sent to it.
848
849Imprinting an instance stores some metadata about its direct class in the
850instance structure, so that the rest of the program (and Sod's runtime
851library) can tell what sort of object it is, and how to use it.\footnote{%
852 Specifically, imprinting an instance's storage involves storing the
853 appropriate vtable pointers in the right places in it.} %
854A class object's @|imprint| slot points to a function which will correctly
855imprint storage for one of that class's instances.
856
857Once an instance's storage has been imprinted, it is technically possible to
858send messages to the instance; however the instance's slots are still
756e9293
MW
859uninitialized at this point, so the applicable methods are unlikely to do
860much of any use unless they've been written specifically for the purpose.
d24d47f5
MW
861
862The following simple function imprints storage at address @<p> as an instance
863of a class, given a pointer to its class object @<cls>.
864\begin{prog}
020b9e2b 865 void imprint_instance(const SodClass *cls, void *p) \\ \ind
d24d47f5
MW
866 \{ cls@->cls.imprint(p); \}
867\end{prog}
868
869\subsubsection{Initialization}
870The final step for constructing a new instance is to \emph{initialize} it, to
871establish the necessary invariants for the instance itself and the
872environment in which it operates.
873
874Details of initialization are necessarily class-specific, but typically it
875involves setting the instance's slots to appropriate values, and possibly
d1b394fa
MW
876linking it into some larger data structure to keep track of it. It is
877possible for initialization methods to attempt to allocate resources, but
878this must be done carefully: there is currently no way to report an error
879from object initialization, so the object must be marked as incompletely
880initialized, and left in a state where it will be safe to tear down later.
d24d47f5 881
a142609c
MW
882Initialization is performed by sending the imprinted instance an @|init|
883message, defined by the @|SodObject| class. This message uses a nonstandard
884method combination which works like the standard combination, except that the
885\emph{default behaviour}, if there is no overriding method, is to initialize
b2983f35
MW
886the instance's slots, as described below, and to invoke each superclass's
887initialization fragments. This default behaviour may be invoked multiple
888times if some method calls on its @|next_method| more than once, unless some
889other method takes steps to prevent this.
a142609c 890
27ec3825
MW
891Slots are initialized in a well-defined order.
892\begin{itemize}
054e8f8f
MW
893\item Slots defined by a more specific superclass are initialized after slots
894 defined by a less specific superclass.
27ec3825
MW
895\item Slots defined by the same class are initialized in the order in which
896 their definitions appear.
897\end{itemize}
898
a42893dd
MW
899A class can define \emph{initialization fragments}: pieces of literal code to
900be executed to set up a new instance. Each superclass's initialization
901fragments are executed with @|me| bound to an instance pointer of the
902appropriate superclass type, immediately after that superclass's slots (if
903any) have been initialized; therefore, fragments defined by a more specific
13cb243a 904superclass are executed after fragments defined by a less specific
a42893dd
MW
905superclass. A class may define more than one initialization fragment: the
906fragments are executed in the order in which they appear in the class
907definition. It is possible for an initialization fragment to use @|return|
908or @|goto| for special control-flow effects, but this is not likely to be a
909good idea.
910
b2983f35
MW
911The @|init| message accepts keyword arguments
912(\xref{sec:concepts.methods.keywords}). The set of acceptable keywords is
913determined by the applicable methods as usual, but also by the
914\emph{initargs} defined by the receiving instance's class and its
915superclasses, which are made available to slot initializers and
916initialization fragments.
917
918There are two kinds of initarg definitions. \emph{User initargs} are defined
919by an explicit @|initarg| item appearing in a class definition: the item
920defines a name, type, and (optionally) a default value for the initarg.
921\emph{Slot initargs} are defined by attaching an @|initarg| property to a
756e9293
MW
922slot or slot initializer item: the property's value determines the initarg's
923name, while the type is taken from the underlying slot type; slot initargs do
924not have default values. Both kinds define a \emph{direct initarg} for the
b2983f35
MW
925containing class.
926
927Initargs are inherited. The \emph{applicable} direct initargs for an @|init|
928effective method are those defined by the receiving object's class, and all
929of its superclasses. Applicable direct initargs with the same name are
930merged to form \emph{effective initargs}. An error is reported if two
931applicable direct initargs have the same name but different types. The
932default value of an effective initarg is taken from the most specific
933applicable direct initarg which specifies a defalt value; if no applicable
934direct initarg specifies a default value then the effective initarg has no
935default.
936
937All initarg values are made available at runtime to user code --
938initialization fragments and slot initializer expressions -- through local
939variables and a @|suppliedp| structure, as in a direct method
940(\xref{sec:concepts.methods.keywords}). Furthermore, slot initarg
941definitions influence the initialization of slots.
942
943The process for deciding how to initialize a particular slot works as
944follows.
945\begin{enumerate}
946\item If there are any slot initargs defined on the slot, or any of its slot
947 initializers, \emph{and} the sender supplied a value for one or more of the
948 corresponding effective initargs, then the value of the most specific slot
949 initarg is stored in the slot.
950\item Otherwise, if there are any slot initializers defined which include an
951 initializer expression, then the initializer expression from the most
952 specific such slot initializer is evaluated and its value stored in the
953 slot.
954\item Otherwise, the slot is left uninitialized.
955\end{enumerate}
956Note that the default values (if any) of effective initargs do \emph{not}
957affect this procedure.
d24d47f5 958
d24d47f5
MW
959
960\subsection{Destruction}
961\label{sec:concepts.lifecycle.death}
962
963Destruction of an instance, when it is no longer required, consists of two
964steps.
965\begin{enumerate}
966\item \emph{Teardown} releases any resources held by the instance and
967 disentangles it from any external data structures.
968\item \emph{Deallocation} releases the memory used to store the instance so
969 that it can be reused.
970\end{enumerate}
a42893dd
MW
971Teardown alone, for objects which require special deallocation, or for which
972deallocation occurs automatically (e.g., instances with automatic storage
973duration, or instances whose storage will be garbage-collected), is performed
974using the \descref{sod_teardown}[function]{fun}. Destruction of instances
975allocated from the standard @|malloc| heap is done using the
976\descref{sod_destroy}[function]{fun}.
d24d47f5
MW
977
978\subsubsection{Teardown}
7646dc4c
MW
979Details of teardown are necessarily class-specific, but typically it
980involves releasing resources held by the instance, and disentangling it from
981any data structures it might be linked into.
a42893dd
MW
982
983Teardown is performed by sending the instance the @|teardown| message,
984defined by the @|SodObject| class. The message returns an integer, used as a
985boolean flag. If the message returns zero, then the instance's storage
986should be deallocated. If the message returns nonzero, then it is safe for
987the caller to forget about instance, but should not deallocate its storage.
988This is \emph{not} an error return: if some teardown method fails then the
989program may be in an inconsistent state and should not continue.
d24d47f5 990
a42893dd
MW
991This simple protocol can be used, for example, to implement a reference
992counting system, as follows.
d24d47f5 993\begin{prog}
020b9e2b 994 [nick = ref] \\
d7451ac3 995 class ReferenceCountedObject: SodObject \{ \\ \ind
020b9e2b
MW
996 unsigned nref = 1; \\-
997 void inc() \{ me@->ref.nref++; \} \\-
998 [role = around] \\
999 int obj.teardown() \\
1000 \{ \\ \ind
1001 if (--\,--me@->ref.nref) return (1); \\
1002 else return (CALL_NEXT_METHOD); \-\\
1003 \} \-\\
d24d47f5
MW
1004 \}
1005\end{prog}
1006
fa7e2d72
MW
1007The @|teardown| message uses a nonstandard method combination which works
1008like the standard combination, except that the \emph{default behaviour}, if
1009there is no overriding method, is to execute the superclass's teardown
1010fragments, and to return zero. This default behaviour may be invoked
1011multiple times if some method calls on its @|next_method| more than once,
1012unless some other method takes steps to prevent this.
a42893dd
MW
1013
1014A class can define \emph{teardown fragments}: pieces of literal code to be
1015executed to shut down an instance. Each superclass's teardown fragments are
1016executed with @|me| bound to an instance pointer of the appropriate
1017superclass type; fragments defined by a more specific superclass are executed
13cb243a 1018before fragments defined by a less specific superclass. A class may define
a42893dd
MW
1019more than one teardown fragment: the fragments are executed in the order in
1020which they appear in the class definition. It is possible for an
1021initialization fragment to use @|return| or @|goto| for special control-flow
1022effects, but this is not likely to be a good idea. Similarly, it's probably
1023a better idea to use an @|around| method to influence the return value than
1024to write an explicit @|return| statement in a teardown fragment.
1025
d24d47f5
MW
1026\subsubsection{Deallocation}
1027The details of instance deallocation are obviously specific to the allocation
1028strategy used by the instance, and this is often orthogonal from the object's
1029class.
1030
1031The code which makes the decision to destroy an object may often not be aware
1032of the object's direct class. Low-level details of deallocation often
1033require the proper base address of the instance's storage, which can be
1034determined using the \descref{SOD_INSTBASE}[macro]{mac}.
1035
d24d47f5 1036%%%--------------------------------------------------------------------------
3cc520db 1037\section{Metaclasses} \label{sec:concepts.metaclasses}
1f7d590d 1038
caa6f4b9
MW
1039%%%--------------------------------------------------------------------------
1040\section{Compatibility considerations} \label{sec:concepts.compatibility}
1041
1042Sod doesn't make source-level compatibility especially difficult. As long as
1043classes, slots, and messages don't change names or dissappear, and slots and
1044messages retain their approximate types, everything will be fine.
1045
1046Binary compatibility is much more difficult. Unfortunately, Sod classes have
1047rather fragile binary interfaces.\footnote{%
1048 Research suggestion: investigate alternative instance and vtable layouts
1049 which improve binary compatibility, probably at the expense of instance
1050 compactness, and efficiency of slot access and message sending. There may
1051 be interesting trade-offs to be made.} %
1052
6390b845 1053If instances are allocated \fixme{incomplete}
caa6f4b9 1054
1f7d590d
MW
1055%%%----- That's all, folks --------------------------------------------------
1056
1057%%% Local variables:
1058%%% mode: LaTeX
1059%%% TeX-master: "sod.tex"
1060%%% TeX-PDF-mode: t
1061%%% End: