Compatibility: the `init' function no longer calls `imprint' for you.
[sod] / doc / concepts.tex
CommitLineData
1f7d590d
MW
1%%% -*-latex-*-
2%%%
3%%% Conceptual background
4%%%
5%%% (c) 2015 Straylight/Edgeware
6%%%
7
8%%%----- Licensing notice ---------------------------------------------------
9%%%
e0808c47 10%%% This file is part of the Sensible Object Design, an object system for C.
1f7d590d
MW
11%%%
12%%% SOD is free software; you can redistribute it and/or modify
13%%% it under the terms of the GNU General Public License as published by
14%%% the Free Software Foundation; either version 2 of the License, or
15%%% (at your option) any later version.
16%%%
17%%% SOD is distributed in the hope that it will be useful,
18%%% but WITHOUT ANY WARRANTY; without even the implied warranty of
19%%% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20%%% GNU General Public License for more details.
21%%%
22%%% You should have received a copy of the GNU General Public License
23%%% along with SOD; if not, write to the Free Software Foundation,
24%%% Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25
3cc520db 26\chapter{Concepts} \label{ch:concepts}
1f7d590d 27
3cc520db
MW
28%%%--------------------------------------------------------------------------
29\section{Operational model} \label{sec:concepts.model}
1f7d590d 30
3cc520db
MW
31The Sod translator runs as a preprocessor, similar in nature to the
32traditional Unix \man{lex}{1} and \man{yacc}{1} tools. The translator reads
33a \emph{module} file containing class definitions and other information, and
34writes C~source and header files. The source files contain function
35definitions and static tables which are fed directly to a C~compiler; the
36header files contain declarations for functions and data structures, and are
37included by source files -- whether hand-written or generated by Sod -- which
38makes use of the classes defined in the module.
1f7d590d 39
3cc520db
MW
40Sod is not like \Cplusplus: it makes no attempt to `enhance' the C language
41itself. Sod module files describe classes, messages, methods, slots, and
42other kinds of object-system things, and some of these descriptions need to
43contain C code fragments, but this code is entirely uninterpreted by the Sod
44translator.\footnote{%
45 As long as a code fragment broadly follows C's lexical rules, and properly
46 matches parentheses, brackets, and braces, the Sod translator will copy it
47 into its output unchanged. It might, in fact, be some other kind of C-like
48 language, such as Objective~C or \Cplusplus. Or maybe even
49 Objective~\Cplusplus, because if having an object system is good, then
50 having three must be really awesome.} %
1f7d590d 51
3cc520db
MW
52The Sod translator is not a closed system. It is written in Common Lisp, and
53can load extension modules which add new input syntax, output formats, or
54altered behaviour. The interface for writing such extensions is described in
55\xref{p:lisp}. Extensions can change almost all details of the Sod object
56system, so the material in this manual must be read with this in mind: this
57manual describes the base system as provided in the distribution.
58
59%%%--------------------------------------------------------------------------
60\section{Modules} \label{sec:concepts.modules}
61
62A \emph{module} is the top-level syntactic unit of input to the Sod
63translator. As described above, given an input module, the translator
64generates C source and header files.
65
66A module can \emph{import} other modules. This makes the type names and
67classes defined in those other modules available to class definitions in the
68importing module. Sod's module system is intentionally very simple. There
69are no private declarations or attempts to hide things.
70
71As well as importing existing modules, a module can include a number of
72different kinds of \emph{items}:
73\begin{itemize}
74\item \emph{class definitions} describe new classes, possibly in terms of
75 existing classes;
76\item \emph{type name declarations} introduce new type names to Sod's
77 parser;\footnote{%
78 This is unfortunately necessary because C syntax, upon which Sod's input
79 language is based for obvious reasons, needs to treat type names
80 differently from other kinds of identifiers.} %
81 and
82\item \emph{code fragments} contain literal C code to be dropped into an
83 appropriate place in an output file.
84\end{itemize}
85Each kind of item, and, indeed, a module as a whole, can have a collection of
86\emph{properties} associated with it. A property has a \emph{name} and a
87\emph{value}. Properties are an open-ended way of attaching additional
88information to module items, so extensions can make use of them without
89having to implement additional syntax.
90
91%%%--------------------------------------------------------------------------
92\section{Classes, instances, and slots} \label{sec:concepts.classes}
93
94For the most part, Sod takes a fairly traditional view of what it means to be
95an object system.
96
97An \emph{object} maintains \emph{state} and exhibits \emph{behaviour}. An
98object's state is maintained in named \emph{slots}, each of which can store a
99C value of an appropriate (scalar or aggregate) type. An object's behaviour
100is stimulated by sending it \emph{messages}. A message has a name, and may
101carry a number of arguments, which are C values; sending a message may result
102in the state of receiving object (or other objects) being changed, and a C
103value being returned to the sender.
104
105Every object is a (direct) instance of some \emph{class}. The class
106determines which slots its instances have, which messages its instances can
107be sent, and which methods are invoked when those messages are received. The
108Sod translator's main job is to read class definitions and convert them into
109appropriate C declarations, tables, and functions. An object cannot
110(usually) change its direct class, and the direct class of an object is not
111affected by, for example, the static type of a pointer to it.
112
0a2d4b68 113
3cc520db
MW
114\subsection{Superclasses and inheritance}
115\label{sec:concepts.classes.inherit}
116
117\subsubsection{Class relationships}
118Each class has zero or more \emph{direct superclasses}.
119
120A class with no direct superclasses is called a \emph{root class}. The Sod
121runtime library includes a root class named @|SodObject|; making new root
122classes is somewhat tricky, and won't be discussed further here.
123
124Classes can have more than one direct superclass, i.e., Sod supports
125\emph{multiple inheritance}. A Sod class definition for a class~$C$ lists
126the direct superclasses of $C$ in a particular order. This order is called
127the \emph{local precedence order} of $C$, and the list which consists of $C$
128follows by $C$'s direct superclasses in local precedence order is called the
129$C$'s \emph{local precedence list}.
130
131The multiple inheritance in Sod works similarly to multiple inheritance in
132Lisp-like languages, such as Common Lisp, EuLisp, Dylan, and Python, which is
133very different from how multiple inheritance works in \Cplusplus.\footnote{%
134 The latter can be summarized as `badly'. By default in \Cplusplus, an
135 instance receives an additional copy of superclass's state for each path
136 through the class graph from the instance's direct class to that
137 superclass, though this behaviour can be overridden by declaring
138 superclasses to be @|virtual|. Also, \Cplusplus\ offers only trivial
139 method combination (\xref{sec:concepts.methods}), leaving programmers to
140 deal with delegation manually and (usually) statically.} %
141
142If $C$ is a class, then the \emph{superclasses} of $C$ are
143\begin{itemize}
144\item $C$ itself, and
145\item the superclasses of each of $C$'s direct superclasses.
146\end{itemize}
147The \emph{proper superclasses} of a class $C$ are the superclasses of $C$
148except for $C$ itself. If a class $B$ is a (direct, proper) superclass of
149$C$, then $C$ is a \emph{(direct, proper) subclass} of $B$. If $C$ is a root
150class then the only superclass of $C$ is $C$ itself, and $C$ has no proper
151superclasses.
152
153If an object is a direct instance of class~$C$ then the object is also an
154(indirect) instance of every superclass of $C$.
155
156If $C$ has a proper superclass $B$, then $B$ is not allowed to have $C$ has a
157direct superclass. In different terms, if we construct a graph, whose
158vertices are classes, and draw an edge from each class to each of its direct
159superclasses, then this graph must be acyclic. In yet other terms, the `is a
160superclass of' relation is a partial order on classes.
161
162\subsubsection{The class precedence list}
163This partial order is not quite sufficient for our purposes. For each class
164$C$, we shall need to extend it into a total order on $C$'s superclasses.
165This calculation is called \emph{superclass linearization}, and the result is
166a \emph{class precedence list}, which lists each of $C$'s superclasses
167exactly once. If a superclass $B$ precedes (resp.\ follows) some other
168superclass $A$ in $C$'s class precedence list, then we say that $B$ is a more
169(resp.\ less) \emph{specific} superclass of $C$ than $A$ is.
170
171The superclass linearization algorithm isn't fixed, and extensions to the
172translator can introduce new linearizations for special effects, but the
173following properties are expected to hold.
174\begin{itemize}
175\item The first class in $C$'s class precedence list is $C$ itself; i.e.,
176 $C$ is always its own most specific superclass.
177\item If $A$ and $B$ are both superclasses of $C$, and $A$ is a proper
178 superclass of $B$ then $A$ appears after $B$ in $C$'s class precedence
179 list, i.e., $B$ is a more specific superclass of $C$ than $A$ is.
180\end{itemize}
181The default linearization algorithm used in Sod is the \emph{C3} algorithm,
182which has a number of good properties described in~\cite{FIXME:C3}.
183It works as follows.
184\begin{itemize}
185\item A \emph{merge} of some number of input lists is a single list
186 containing each item that is in any of the input lists exactly once, and no
187 other items; if an item $x$ appears before an item $y$ in any input list,
188 then $x$ also appears before $y$ in the merge. If a collection of lists
189 have no merge then they are said to be \emph{inconsistent}.
190\item The class precedence list of a class $C$ is a merge of the local
191 precedence list of $C$ together with the class precedence lists of each of
192 $C$'s direct superclasses.
193\item If there are no such merges, then the definition of $C$ is invalid.
194\item Suppose that there are multiple candidate merges. Consider the
195 earliest position in these candidate merges at which they disagree. The
196 \emph{candidate classes} at this position are the classes appearing at this
197 position in the candidate merges. Each candidate class must be a
781a8fbd 198 superclass of distinct direct superclasses of $C$, since otherwise the
3cc520db
MW
199 candidates would be ordered by their common subclass's class precedence
200 list. The class precedence list contains, at this position, that candidate
201 class whose subclass appears earliest in $C$'s local precedence order.
202\end{itemize}
203
204\subsubsection{Class links and chains}
205The definition for a class $C$ may distinguish one of its proper superclasses
206as being the \emph{link superclass} for class $C$. Not every class need have
207a link superclass, and the link superclass of a class $C$, if it exists, need
208not be a direct superclass of $C$.
209
210Superclass links must obey the following rule: if $C$ is a class, then there
781a8fbd
MW
211must be no three superclasses $X$, $Y$ and~$Z$ of $C$ such that $Z$ is the
212link superclass of both $X$ and $Y$. As a consequence of this rule, the
3cc520db
MW
213superclasses of $C$ can be partitioned into linear \emph{chains}, such that
214superclasses $A$ and $B$ are in the same chain if and only if one can trace a
215path from $A$ to $B$ by following superclass links, or \emph{vice versa}.
216
217Since a class links only to one of its proper superclasses, the classes in a
218chain are naturally ordered from most- to least-specific. The least specific
219class in a chain is called the \emph{chain head}; the most specific class is
220the \emph{chain tail}. Chains are often named after their chain head
221classes.
222
223\subsection{Names}
224\label{sec:concepts.classes.names}
225
226Classes have a number of other attributes:
227\begin{itemize}
228\item A \emph{name}, which is a C identifier. Class names must be globally
229 unique. The class name is used in the names of a number of associated
230 definitions, to be described later.
231\item A \emph{nickname}, which is also a C identifier. Unlike names,
232 nicknames are not required to be globally unique. If $C$ is any class,
233 then all the superclasses of $C$ must have distinct nicknames.
234\end{itemize}
235
0a2d4b68 236
3cc520db
MW
237\subsection{Slots} \label{sec:concepts.classes.slots}
238
239Each class defines a number of \emph{slots}. Much like a structure member, a
240slot has a \emph{name}, which is a C identifier, and a \emph{type}. Unlike
241many other object systems, different superclasses of a class $C$ can define
242slots with the same name without ambiguity, since slot references are always
243qualified by the defining class's nickname.
244
245\subsubsection{Slot initializers}
246As well as defining slot names and types, a class can also associate an
247\emph{initial value} with each slot defined by itself or one of its
248subclasses. A class $C$ provides an \emph{initialization function} (see
d24d47f5
MW
249\xref{sec:concepts.lifecycle.birth}, and \xref{sec:structures.root.sodclass})
250which sets the slots of a \emph{direct} instance of the class to the correct
3cc520db
MW
251initial values. If several of $C$'s superclasses define initializers for the
252same slot then the initializer from the most specific such class is used. If
253none of $C$'s superclasses define an initializer for some slot then that slot
781a8fbd 254will be left uninitialized.
3cc520db
MW
255
256The initializer for a slot with scalar type may be any C expression. The
257initializer for a slot with aggregate type must contain only constant
258expressions if the generated code is expected to be processed by a
259implementation of C89. Initializers will be evaluated once each time an
260instance is initialized.
261
0a2d4b68 262
3cc520db
MW
263\subsection{C language integration} \label{sec:concepts.classes.c}
264
265For each class~$C$, the Sod translator defines a C type, the \emph{class
266type}, with the same name. This is the usual type used when considering an
267object as an instance of class~$C$. No entire object will normally have a
268class type,\footnote{%
269 In general, a class type only captures the structure of one of the
270 superclass chains of an instance. A full instance layout contains multiple
271 chains. See \xref{sec:structures.layout} for the full details.} %
272so access to instances is almost always via pointers.
273
274\subsubsection{Access to slots}
275The class type for a class~$C$ is actually a structure. It contains one
276member for each class in $C$'s superclass chain, named with that class's
277nickname. Each of these members is also a structure, containing the
278corresponding class's slots, one member per slot. There's nothing special
279about these slot members: C code can access them in the usual way.
280
281For example, if @|MyClass| has the nickname @|mine|, and defines a slot @|x|
282of type @|int|, then the simple function
283\begin{prog}
c18d6aba 284 int get_x(MyClass *m) \{ return (m@->mine.x); \}
3cc520db
MW
285\end{prog}
286will extract the value of @|x| from an instance of @|MyClass|.
287
288All of this means that there's no such thing as `private' or `protected'
289slots. If you want to hide implementation details, the best approach is to
290stash them in a dynamically allocated private structure, and leave a pointer
291to it in a slot. (This will also help preserve binary compatibility, because
292the private structure can grow more members as needed. See
293\xref{sec:fixme.compatibility} for more details.
294
295\subsubsection{Class objects}
296In Sod's object system, classes are objects too. Therefore classes are
297themselves instances; the class of a class is called a \emph{metaclass}. The
298consequences of this are explored in \xref{sec:concepts.metaclasses}. The
299\emph{class object} has the same name as the class, suffixed with
300`@|__class|'\footnote{%
301 This is not quite true. @|$C$__class| is actually a macro. See
302 \xref{sec:structures.layout.additional} for the gory details.} %
303and its type is usually @|SodClass|; @|SodClass|'s nickname is @|cls|.
304
305A class object's slots contain or point to useful information, tables and
306functions for working with that class's instances. (The @|SodClass| class
307doesn't define any messages, so it doesn't have any methods. In Sod, a class
308slot containing a function pointer is not at all the same thing as a method.)
309
3cc520db
MW
310\subsubsection{Conversions}
311Suppose one has a value of type pointer to class type of some class~$C$, and
312wants to convert it to a pointer to class type of some other class~$B$.
313There are three main cases to distinguish.
314\begin{itemize}
315\item If $B$ is a superclass of~$C$, in the same chain, then the conversion
316 is an \emph{in-chain upcast}. The conversion can be performed using the
317 appropriate generated upcast macro (see below), or by simply casting the
318 pointer, using C's usual cast operator (or the \Cplusplus\ @|static_cast<>|
319 operator).
320\item If $B$ is a superclass of~$C$, in a different chain, then the
321 conversion is a \emph{cross-chain upcast}. The conversion is more than a
322 simple type change: the pointer value must be adjusted. If the direct
323 class of the instance in question is not known, the conversion will require
324 a lookup at runtime to find the appropriate offset by which to adjust the
325 pointer. The conversion can be performed using the appropriate generated
326 upcast macro (see below); the general case is handled by the macro
58f9b400 327 \descref{SOD_XCHAIN}{mac}.
3cc520db
MW
328\item If $B$ is a subclass of~$C$ then the conversion is an \emph{upcast};
329 otherwise the conversion is a~\emph{cross-cast}. In either case, the
330 conversion can fail: the object in question might not be an instance of~$B$
58f9b400
MW
331 at all. The macro \descref{SOD_CONVERT}{mac} and the function
332 \descref{sod_convert}{fun} perform general conversions. They return a null
781a8fbd
MW
333 pointer if the conversion fails. (There are therefore your analogue to the
334 \Cplusplus @|dynamic_cast<>| operator.)
3cc520db
MW
335\end{itemize}
336The Sod translator generates macros for performing both in-chain and
337cross-chain upcasts. For each class~$C$, and each proper superclass~$B$
338of~$C$, a macro is defined: given an argument of type pointer to class type
339of~$C$, it returns a pointer to the same instance, only with type pointer to
340class type of~$B$, adjusted as necessary in the case of a cross-chain
341conversion. The macro is named by concatenating
342\begin{itemize}
343\item the name of class~$C$, in upper case,
344\item the characters `@|__CONV_|', and
345\item the nickname of class~$B$, in upper case;
346\end{itemize}
347e.g., if $C$ is named @|MyClass|, and $B$'s name is @|SuperClass| with
348nickname @|super|, then the macro @|MYCLASS__CONV_SUPER| converts a
349@|MyClass~*| to a @|SuperClass~*|. See
350\xref{sec:structures.layout.additional} for the formal description.
351
352%%%--------------------------------------------------------------------------
9e91c8e7
MW
353\section{Keyword arguments} \label{sec:concepts.keywords}
354
355In standard C, the actual arguments provided to a function are matched up
356with the formal arguments given in the function definition according to their
357ordering in a list. Unless the (rather cumbersome) machinery for dealing
358with variable-length argument tails (@|<stdarg.h>|) is used, exactly the
359correct number of arguments must be supplied, and in the correct order.
360
361A \emph{keyword argument} is matched by its distinctive \emph{name}, rather
362than by its position in a list. Keyword arguments may be \emph{omitted},
363causing some default behaviour by the function. A function can detect
364whether a particular keyword argument was supplied: so the default behaviour
365need not be the same as that caused by any specific value of the argument.
366
367Keyword arguments can be provided in three ways.
368\begin{enumerate}
369\item Directly, as a variable-length argument tail, consisting (for the most
370 part) of alternating keyword names, as pointers to null-terminated strings,
371 and argument values, and terminated by a null pointer. This is somewhat
372 error-prone, and the support library defines some macros which help ensure
373 that keyword argument lists are well formed.
374\item Indirectly, through a @|va_list| object capturing a variable-length
375 argument tail passed to some other function. Such indirect argument tails
376 have the same structure as the direct argument tails described above.
377 Because @|va_list| objects are hard to copy, the keyword-argument support
378 library consistently passes @|va_list| objects \emph{by reference}
379 throughout its programming interface.
380\item Indirectly, through a vector of @|struct kwval| objects, each of which
381 contains a keyword name, as a pointer to a null-terminated string, and the
382 \emph{address} of a corresponding argument value. (This indirection is
383 necessary so that the items in the vector can be of uniform size.)
384 Argument vectors are rather inconvenient to use, but are the only practical
385 way in which a caller can decide at runtime which arguments to include in a
386 call, which is useful when writing wrapper functions.
387\end{enumerate}
388
389Keyword arguments are provided as a general feature for C functions.
43073476
MW
390However, Sod has special support for messages which accept keyword arguments
391(\xref{sec:concepts.methods.keywords}).
9e91c8e7
MW
392
393%%%--------------------------------------------------------------------------
3cc520db
MW
394\section{Messages and methods} \label{sec:concepts.methods}
395
396Objects can be sent \emph{messages}. A message has a \emph{name}, and
397carries a number of \emph{arguments}. When an object is sent a message, a
398function, determined by the receiving object's class, is invoked, passing it
399the receiver and the message arguments. This function is called the
400class's \emph{effective method} for the message. The effective method can do
401anything a C function can do, including reading or updating program state or
402object slots, sending more messages, calling other functions, issuing system
403calls, or performing I/O; if it finishes, it may return a value, which is
404returned in turn to the message sender.
405
406The set of messages an object can receive, characterized by their names,
407argument types, and return type, is determined by the object's class. Each
408class can define new messages, which can be received by any instance of that
409class. The messages defined by a single class must have distinct names:
410there is no `function overloading'. As with slots
411(\xref{sec:concepts.classes.slots}), messages defined by distinct classes are
412always distinct, even if they have the same names: references to messages are
413always qualified by the defining class's name or nickname.
414
415Messages may take any number of arguments, of any non-array value type.
416Since message sends are effectively function calls, arguments of array type
417are implicitly converted to values of the corresponding pointer type. While
418message definitions may ascribe an array type to an argument, the formal
419argument will have pointer type, as is usual for C functions. A message may
420accept a variable-length argument suffix, denoted @|\dots|.
421
422A class definition may include \emph{direct methods} for messages defined by
423it or any of its superclasses.
424
425Like messages, direct methods define argument lists and return types, but
426they may also have a \emph{body}, and a \emph{role}.
427
428A direct method need not have the same argument list or return type as its
429message. The acceptable argument lists and return types for a method depend
430on the message, in particular its method combination
431(\xref{sec:concepts.methods.combination}), and the method's role.
432
433A direct method body is a block of C code, and the Sod translator usually
434defines, for each direct method, a function with external linkage, whose body
435contains a copy of the direct method body. Within the body of a direct
436method defined for a class $C$, the variable @|me|, of type pointer to class
437type of $C$, refers to the receiving object.
438
0a2d4b68 439
3cc520db
MW
440\subsection{Effective methods and method combinations}
441\label{sec:concepts.methods.combination}
442
443For each message a direct instance of a class might receive, there is a set
444of \emph{applicable methods}, which are exactly the direct methods defined on
445the object's class and its superclasses. These direct methods are combined
446together to form the \emph{effective method} for that particular class and
447message. Direct methods can be combined into an effective method in
448different ways, according to the \emph{method combination} specified by the
449message. The method combination determines which direct method roles are
450acceptable, and, for each role, the appropriate argument lists and return
451types.
452
453One direct method, $M$, is said to be more (resp.\ less) \emph{specific} than
454another, $N$, with respect to a receiving class~$C$, if the class defining
455$M$ is a more (resp.\ less) specific superclass of~$C$ than the class
456defining $N$.
457
43073476 458\subsubsection{The standard method combination}
3cc520db
MW
459The default method combination is called the \emph{standard method
460combination}; other method combinations are useful occasionally for special
461effects. The standard method combination accepts four direct method roles,
9761db0d 462called `primary' (the default), @|before|, @|after|, and @|around|.
3cc520db
MW
463
464All direct methods subject to the standard method combination must have
465argument lists which \emph{match} the message's argument list:
466\begin{itemize}
467\item the method's arguments must have the same types as the message, though
468 the arguments may have different names; and
469\item if the message accepts a variable-length argument suffix then the
470 direct method must instead have a final argument of type @|va_list|.
471\end{itemize}
b1254eb6
MW
472Primary and @|around| methods must have the same return type as the message;
473@|before| and @|after| methods must return @|void| regardless of the
474message's return type.
3cc520db
MW
475
476If there are no applicable primary methods then no effective method is
477constructed: the vtables contain null pointers in place of pointers to method
478entry functions.
479
480The effective method for a message with standard method combination works as
481follows.
482\begin{enumerate}
483
484\item If any applicable methods have the @|around| role, then the most
485 specific such method, with respect to the class of the receiving object, is
486 invoked.
487
b1254eb6 488 Within the body of an @|around| method, the variable @|next_method| is
3cc520db
MW
489 defined, having pointer-to-function type. The method may call this
490 function, as described below, any number of times.
491
b1254eb6
MW
492 If there any remaining @|around| methods, then @|next_method| invokes the
493 next most specific such method, returning whichever value that method
494 returns; otherwise the behaviour of @|next_method| is to invoke the before
495 methods (if any), followed by the most specific primary method, followed by
496 the @|around| methods (if any), and to return whichever value was returned
781a8fbd
MW
497 by the most specific primary method, as described in the following items.
498 That is, the behaviour of the least specific @|around| method's
499 @|next_method| function is exactly the behaviour that the effective method
500 would have if there were no @|around| methods. Note that if the
501 least-specific @|around| method calls its @|next_method| more than once
502 then the whole sequence of @|before|, primary, and @|after| methods occurs
503 multiple times.
3cc520db 504
b1254eb6
MW
505 The value returned by the most specific @|around| method is the value
506 returned by the effective method.
3cc520db
MW
507
508\item If any applicable methods have the @|before| role, then they are all
509 invoked, starting with the most specific.
510
511\item The most specific applicable primary method is invoked.
512
513 Within the body of a primary method, the variable @|next_method| is
514 defined, having pointer-to-function type. If there are no remaining less
515 specific primary methods, then @|next_method| is a null pointer.
516 Otherwise, the method may call the @|next_method| function any number of
517 times.
518
519 The behaviour of the @|next_method| function, if it is not null, is to
520 invoke the next most specific applicable primary method, and to return
521 whichever value that method returns.
522
b1254eb6
MW
523 If there are no applicable @|around| methods, then the value returned by
524 the most specific primary method is the value returned by the effective
525 method; otherwise the value returned by the most specific primary method is
526 returned to the least specific @|around| method, which called it via its
527 own @|next_method| function.
3cc520db
MW
528
529\item If any applicable methods have the @|after| role, then they are all
530 invoked, starting with the \emph{least} specific. (Hence, the most
b1254eb6 531 specific @|after| method is invoked with the most `afterness'.)
3cc520db
MW
532
533\end{enumerate}
534
b1254eb6
MW
535A typical use for @|around| methods is to allow a base class to set up the
536dynamic environment appropriately for the primary methods of its subclasses,
537e.g., by claiming a lock, and restore it afterwards.
3cc520db 538
9761db0d 539The @|next_method| function provided to methods with the primary and
3cc520db
MW
540@|around| roles accepts the same arguments, and returns the same type, as the
541message, except that one or two additional arguments are inserted at the
542front of the argument list. The first additional argument is always the
543receiving object, @|me|. If the message accepts a variable argument suffix,
544then the second addition argument is a @|va_list|; otherwise there is no
545second additional argument; otherwise, In the former case, a variable
546@|sod__master_ap| of type @|va_list| is defined, containing a separate copy
547of the argument pointer (so the method body can process the variable argument
548suffix itself, and still pass a fresh copy on to the next method).
549
9761db0d 550A method with the primary or @|around| role may use the convenience macro
3cc520db
MW
551@|CALL_NEXT_METHOD|, which takes no arguments itself, and simply calls
552@|next_method| with appropriate arguments: the receiver @|me| pointer, the
553argument pointer @|sod__master_ap| (if applicable), and the method's
554arguments. If the method body has overwritten its formal arguments, then
555@|CALL_NEXT_METHOD| will pass along the updated values, rather than the
556original ones.
557
781a8fbd
MW
558A primary or @|around| method which invokes its @|next_method| function is
559said to \emph{extend} the message behaviour; a method which does not invoke
560its @|next_method| is said to \emph{override} the behaviour. Note that a
561method may make a decision to override or extend at runtime.
562
43073476 563\subsubsection{Aggregating method combinations}
3cc520db
MW
564A number of other method combinations are provided. They are called
565`aggregating' method combinations because, instead of invoking just the most
566specific primary method, as the standard method combination does, they invoke
567the applicable primary methods in turn and aggregate the return values from
568each.
569
570The aggregating method combinations accept the same four roles as the
b1254eb6
MW
571standard method combination, and @|around|, @|before|, and @|after| methods
572work in the same way.
3cc520db
MW
573
574The aggregating method combinations provided are as follows.
575\begin{description} \let\makelabel\code
576\item[progn] The message must return @|void|. The applicable primary methods
577 are simply invoked in turn, most specific first.
578\item[sum] The message must return a numeric type.\footnote{%
579 The Sod translator does not check this, since it doesn't have enough
580 insight into @|typedef| names.} %
581 The applicable primary methods are invoked in turn, and their return values
582 added up. The final result is the sum of the individual values.
583\item[product] The message must return a numeric type. The applicable
584 primary methods are invoked in turn, and their return values multiplied
585 together. The final result is the product of the individual values.
586\item[min] The message must return a scalar type. The applicable primary
587 methods are invoked in turn. The final result is the smallest of the
588 individual values.
589\item[max] The message must return a scalar type. The applicable primary
590 methods are invoked in turn. The final result is the largest of the
591 individual values.
665a0455
MW
592\item[and] The message must return a scalar type. The applicable primary
593 methods are invoked in turn. If any method returns zero then the final
594 result is zero and no further methods are invoked. If all of the
595 applicable primary methods return nonzero, then the final result is the
596 result of the last primary method.
597\item[or] The message must return a scalar type. The applicable primary
598 methods are invoked in turn. If any method returns nonzero then the final
599 result is that nonzero value and no further methods are invoked. If all of
600 the applicable primary methods return zero, then the final result is zero.
3cc520db
MW
601\end{description}
602
603There is also a @|custom| aggregating method combination, which is described
604in \xref{sec:fixme.custom-aggregating-method-combination}.
605
43073476
MW
606
607\subsection{Messages with keyword arguments}
608\label{sec:concepts.methods.keywords}
609
610A message or a direct method may declare that it accepts keyword arguments.
611A message which accepts keyword arguments is called a \emph{keyword message};
612a direct method which accepts keyword arguments is called a \emph{keyword
613method}.
614
615While method combinations may set their own rules, usually keyword methods
616can only be defined on keyword messages, and all methods defined on a keyword
617message must be keyword methods. The direct methods defined on a keyword
618message may differ in the keywords they accept, both from each other, and
619from the message. If two superclasses of some common class both define
620keyword methods on the same message, and the methods both accept a keyword
621argument with the same name, then these two keyword arguments must also have
622the same type. Different applicable methods may declare keyword arguments
623with the same name but different defaults; see below.
624
625The keyword arguments acceptable in a message sent to an object are the
626keywords listed in the message definition, together with all of the keywords
627accepted by any applicable method. There is no easy way to determine at
628runtime whether a particular keyword is acceptable in a message to a given
629instance.
630
631At runtime, a direct method which accepts one or more keyword arguments
632receives an additional argument named @|suppliedp|. This argument is a small
633structure. For each keyword argument named $k$ accepted by the direct
634method, @|suppliedp| contains a one-bit-wide bitfield member of type
635@|unsigned|, also named $k$. If a keyword argument named $k$ was passed in
636the message, then @|suppliedp.$k$| is one, and $k$ contains the argument
637value; otherwise @|suppliedp.$k$| is zero, and $k$ contains the default value
638from the direct method definition if there was one, or an unspecified value
639otherwise.
640
3cc520db 641%%%--------------------------------------------------------------------------
d24d47f5
MW
642\section{The object lifecycle} \label{sec:concepts.lifecycle}
643
644\subsection{Creation} \label{sec:concepts.lifecycle.birth}
645
646Construction of a new instance of a class involves three steps.
647\begin{enumerate}
648\item \emph{Allocation} arranges for there to be storage space for the
649 instance's slots and associated metadata.
650\item \emph{Imprinting} fills in the instance's metadata, associating the
651 instance with its class.
652\item \emph{Initialization} stores appropriate initial values in the
653 instance's slots, and maybe links it into any external data structures as
654 necessary.
655\end{enumerate}
656The \descref{SOD_DECL}[macro]{mac} handles constructing instances with
657automatic storage duration (`on the stack'). Currently, there is no built-in
658support for constructing dynamically-allocated instances.
659
660\subsubsection{Allocation}
661Instances of most classes (specifically including those classes defined by
662Sod itself) can be held in any storage of sufficient size. The in-memory
663layout of an instance of some class~$C$ is described by the type @|struct
664$C$__ilayout|, and if the relevant class is known at compile time then the
665best way to discover the layout size is with the @|sizeof| operator. Failing
666that, the size required to hold an instance of $C$ is available in a slot in
667$C$'s class object, as @|$C$__class@->cls.initsz|.
668
669It is not in general sufficient to declare, or otherwise allocate, an object
670of the class type $C$. The class type only describes a single chain of the
671object's layout. It is nearly always an error to use the class type as if it
672is a \emph{complete type}, e.g., to declare objects or arrays of the class
673type, or to enquire about its size or alignment requirements.
674
675Instance layouts may be declared as objects with automatic storage duration
676(colloquially, `allocated on the stack') or allocated dynamically, e.g.,
677using @|malloc|. They may be included as members of structures or unions, or
678elements of arrays. Sod's runtime system doesn't retain addresses of
679instances, so, for example, Sod doesn't make using fancy allocators which
680sometimes move objects around in memory any more difficult than it needs to
681be.
682
683There isn't any way to discover the alignment required for a particular
684class's instances at runtime; it's best to be conservative and assume that
685the platform's strictest alignment requirement applies.
686
687The following simple function correctly allocates and returns space for an
688instance of a class given a pointer to its class object @<cls>.
689\begin{prog}
690 void *allocate_instance(const SodClass *cls) \\ \ind
691 \{ return malloc(cls@->cls.initsz); \}
692\end{prog}
693
694\subsubsection{Imprinting}
695Once storage has been allocated, it must be \emph{imprinted} before it can be
696used as an instance of a class, e.g., before any messages can be sent to it.
697
698Imprinting an instance stores some metadata about its direct class in the
699instance structure, so that the rest of the program (and Sod's runtime
700library) can tell what sort of object it is, and how to use it.\footnote{%
701 Specifically, imprinting an instance's storage involves storing the
702 appropriate vtable pointers in the right places in it.} %
703A class object's @|imprint| slot points to a function which will correctly
704imprint storage for one of that class's instances.
705
706Once an instance's storage has been imprinted, it is technically possible to
707send messages to the instance; however the instance's slots are still
708uninitialized at this point, the applicable methods are unlikely to do much
709of any use unless they've been written specifically for the purpose.
710
711The following simple function imprints storage at address @<p> as an instance
712of a class, given a pointer to its class object @<cls>.
713\begin{prog}
714 void imprint_instance(const SodClass *cls, void *p) \\ \ind
715 \{ cls@->cls.imprint(p); \}
716\end{prog}
717
718\subsubsection{Initialization}
719The final step for constructing a new instance is to \emph{initialize} it, to
720establish the necessary invariants for the instance itself and the
721environment in which it operates.
722
723Details of initialization are necessarily class-specific, but typically it
724involves setting the instance's slots to appropriate values, and possibly
725linking it into some larger data structure to keep track of it.
726
727Classes can declare initial values for their slots. A class object's @|init|
728slot points to a function which will establish the appropriate initial values
729for a new instance's slots. Slots are not initialized in any particularly
54fa3df9 730useful order.
d24d47f5
MW
731
732The provided initialization protocol is extremely simplistic; most notably,
733it's not possible to pass parameters into the initialization process.
734Classes which have more complex requirements will need to define and
735implement their own additional (or alternative) protocols.
736
737\subsubsection{Example}
738The following is a simple function, with syntactic-sugar macro, which
739allocate storage for an instance of a class, imprints and initializes it, and
740returns a pointer to the new instance.
741\begin{prog}
742 void *make_instance(const SodClass *c) \\
743 \{ \\ \ind
744 void *p = malloc(c@->cls.initsz); \\
745 if (!p) return (0); \\
54fa3df9 746 c@->cls.imprint(p); \\
d24d47f5
MW
747 c@->cls.init(p); \\
748 return (p); \- \\
749 \}
750 \\+
751 \#define MAKE(cls) (cls *)make_instance(cls\#\#__class)
752\end{prog}
753
754
755\subsection{Destruction}
756\label{sec:concepts.lifecycle.death}
757
758Destruction of an instance, when it is no longer required, consists of two
759steps.
760\begin{enumerate}
761\item \emph{Teardown} releases any resources held by the instance and
762 disentangles it from any external data structures.
763\item \emph{Deallocation} releases the memory used to store the instance so
764 that it can be reused.
765\end{enumerate}
766
767\subsubsection{Teardown}
768Details of teardown are class-specific, but typically it involves releasing
769resources held by the instance, and possibly unlinking it from some larger
770data structure which used to keep track of it.
771
772There is no provided protocol for teardown: classes whose instances require
773teardown behaviour must define and implement an appropriate protocol of their
774own. The following class may serve for simple cases.
775\begin{prog}
776 [nick = disposable] \\
777 class DisposableObject : SodObject \{ \\- \ind
778 void release() \{ ; \} \\
779 \quad /* Release resources held by the receiver. */ \- \\-
780 \}
781 \\+
782 code c : user \{ \\- \ind
783 /* If p is a a DisposableObject then release its resources. */ \\
784 void maybe_dispose(void *p) \\
785 \{ \\ \ind
786 DisposableObject *d = SOD_CONVERT(DisposableObject, p); \\
787 if (d) DisposableObject_release(d); \- \\
788 \} \- \\
789 \}
790\end{prog}
791
792\subsubsection{Deallocation}
793The details of instance deallocation are obviously specific to the allocation
794strategy used by the instance, and this is often orthogonal from the object's
795class.
796
797The code which makes the decision to destroy an object may often not be aware
798of the object's direct class. Low-level details of deallocation often
799require the proper base address of the instance's storage, which can be
800determined using the \descref{SOD_INSTBASE}[macro]{mac}.
801
802\subsubsection{Example}
803The following is a counterpart to the @|new_instance| function
804(\xref{sec:concepts.lifecycle.birth}), which tears down and deallocates an
805instance allocated using @|malloc|.
806\begin{prog}
807 void free_instance(void *p) \\
808 \{ \\ \ind
809 SodObject *obj = p; \\
810 maybe_dispose(p); \\
811 free(SOD_INSTBASE(obj)); \- \\
812 \}
813\end{prog}
814
815%%%--------------------------------------------------------------------------
3cc520db 816\section{Metaclasses} \label{sec:concepts.metaclasses}
1f7d590d
MW
817
818%%%----- That's all, folks --------------------------------------------------
819
820%%% Local variables:
821%%% mode: LaTeX
822%%% TeX-master: "sod.tex"
823%%% TeX-PDF-mode: t
824%%% End: