2005-01-24 |
simon | Status bar support.
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commit | commitdiff | tree |
2005-01-23 |
simon | Implemented the configurable dialog box mechanism,...
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commit | commitdiff | tree |
2005-01-23 |
simon | Added a framework for putting things other than the...
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commit | commitdiff | tree |
2005-01-23 |
simon | Ah, no, _that_ fixes the malloc problem. I'd forgotten...
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commit | commitdiff | tree |
2005-01-23 |
simon | I _think_ this has just fixed an uninitialised-memory...
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commit | commitdiff | tree |
2005-01-23 |
simon | Dynamically frob the menu bar to achieve selection...
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commit | commitdiff | tree |
2005-01-23 |
simon | Flesh out the menus a bit.
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commit | commitdiff | tree |
2005-01-22 |
simon | Update TODO.
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commit | commitdiff | tree |
2005-01-22 |
simon | Initial checkin of a Mac OS X port of puzzles, using...
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commit | commitdiff | tree |
2005-01-22 |
simon | Arrange that we really _can_ compile all the puzzles...
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commit | commitdiff | tree |
2005-01-17 |
simon | Rather than each game backend file exporting a whole...
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commit | commitdiff | tree |
2004-12-08 |
simon | Bah; r4954 introduced an array overrun.
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commit | commitdiff | tree |
2004-12-08 |
simon | Game completion detection was occasionally failing...
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commit | commitdiff | tree |
2004-12-07 |
simon | New puzzle: `pattern'.
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commit | commitdiff | tree |
2004-11-18 |
simon | Move MODULE files out of individual project directories...
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commit | commitdiff | tree |
2004-11-16 |
simon | Remove .cvsignore files on all active branches.
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commit | commitdiff | tree |
2004-11-16 |
simon | CVS revision numbers, stored as `cvs2svn:cvs-rev' properties...
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commit | commitdiff | tree |
2004-09-06 |
simon | Move the deactivate_timer() call from window_destroy...
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commit | commitdiff | tree |
2004-09-01 |
simon | Deactivate the timer when we destroy the puzzle window...
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commit | commitdiff | tree |
2004-08-17 |
simon | Now we have the `dir' parameter, we should use it where...
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commit | commitdiff | tree |
2004-08-17 |
simon | Remove extraneous underscores at start and end of Rectangles...
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commit | commitdiff | tree |
2004-08-16 |
simon | This repository needs to have a copy of mkfiles.pl...
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commit | commitdiff | tree |
2004-08-16 |
simon | Clarify that difficulty does not increase forever as...
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commit | commitdiff | tree |
2004-08-16 |
simon | Robustness in the face of a completely configurable...
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commit | commitdiff | tree |
2004-08-16 |
simon | Moved my puzzle collection out into ixion's main CVS...
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commit | commitdiff | tree |
2004-08-16 |
simon | Just for convenience, a docs Makefile, outside the...
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commit | commitdiff | tree |
2004-08-16 |
simon | Fold in the expanded-grid mechanism for generating...
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commit | commitdiff | tree |
2004-08-16 |
simon | Added a help file, mostly thanks to Jacob.
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commit | commitdiff | tree |
2004-07-30 |
simon | Failed to connect up the `destroy' signal in error_box...
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commit | commitdiff | tree |
2004-07-05 |
simon | HACKING should be in .cvsignore.
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commit | commitdiff | tree |
2004-05-26 |
simon | Richard B's utterly evil `netslide': cross between...
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commit | commitdiff | tree |
2004-05-24 |
simon | Added the beginnings of a hacking guide.
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commit | commitdiff | tree |
2004-05-22 |
simon | makedist.sh should be silent.
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commit | commitdiff | tree |
2004-05-22 |
simon | Fix a memory leak.
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commit | commitdiff | tree |
2004-05-20 |
simon | Now that we have string-encodable game parameters,...
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commit | commitdiff | tree |
2004-05-19 |
simon | Introduce routines in each game module to encode a...
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commit | commitdiff | tree |
2004-05-12 |
simon | Fix `visible' calculation (again).
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commit | commitdiff | tree |
2004-05-12 |
simon | Ahem. Seed validation was completely broken.
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commit | commitdiff | tree |
2004-05-12 |
simon | During redraws, I now do corner analysis centrally...
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commit | commitdiff | tree |
2004-05-12 |
simon | Remove vestigial code from the previous attempt at...
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commit | commitdiff | tree |
2004-05-12 |
simon | Fiddle with the coordinate system to see if I can improve...
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commit | commitdiff | tree |
2004-05-12 |
simon | Flash on completion. Two people actually complained...
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commit | commitdiff | tree |
2004-05-11 |
simon | Missing draw_update call.
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commit | commitdiff | tree |
2004-05-11 |
simon | Rename the Windows Net executable, due to its clash...
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commit | commitdiff | tree |
2004-05-11 |
simon | Now we have the UI abstraction, use it to implement...
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commit | commitdiff | tree |
2004-05-11 |
simon | And I _always_ forget to clear the background when...
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commit | commitdiff | tree |
2004-05-11 |
simon | Cosmetic fixes for Windows.
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commit | commitdiff | tree |
2004-05-11 |
simon | Don't rush move animation to a conclusion on a subsequent...
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commit | commitdiff | tree |
2004-05-11 |
simon | We should turn off the dragging variables in the UI...
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commit | commitdiff | tree |
2004-05-11 |
simon | Rectangles is now actually playable, since I've used...
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commit | commitdiff | tree |
2004-05-11 |
simon | Oops - missed a bit in the GTK front end :-)
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commit | commitdiff | tree |
2004-05-11 |
simon | Framework alteration: we now support a `game_ui' structure in
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commit | commitdiff | tree |
2004-05-11 |
simon | Added a new game, `Rectangles', taken from nikoli.co.jp.
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commit | commitdiff | tree |
2004-05-04 |
simon | Forgot to initialise the font variables in the Windows...
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commit | commitdiff | tree |
2004-05-04 |
simon | Forgot to set up the initial value of checkboxes.
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commit | commitdiff | tree |
2004-05-04 |
simon | dupstr() should take a const char *. In particular...
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commit | commitdiff | tree |
2004-05-04 |
simon | Net puzzles more than 32 tiles wide weren't working...
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commit | commitdiff | tree |
2004-05-04 |
simon | Peter Maydell points out that the README misspells...
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commit | commitdiff | tree |
2004-05-04 |
simon | Uninitialised variable caused ultra-wide windows. Silly.
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commit | commitdiff | tree |
2004-05-03 |
simon | Add a README.
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commit | commitdiff | tree |
2004-05-03 |
simon | Shell script to prepare a source distribution archive.
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commit | commitdiff | tree |
2004-05-03 |
simon | Add a licence file.
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commit | commitdiff | tree |
2004-05-03 |
simon | Redraws during undo in Sixteen had been broken by my...
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commit | commitdiff | tree |
2004-05-03 |
simon | GTK and Windows appear to handle timers very differently:
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commit | commitdiff | tree |
2004-05-03 |
simon | Make Return and Escape work reliably in GTK dialog...
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commit | commitdiff | tree |
2004-05-03 |
simon | The Windows RNG turns out to only give about 16 bits...
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commit | commitdiff | tree |
2004-05-03 |
simon | Implement selection of game seeds, by reusing the config box
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commit | commitdiff | tree |
2004-05-03 |
simon | `Fifteen' was getting the parity wrong on any size...
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commit | commitdiff | tree |
2004-05-03 |
simon | Game configuration box for Windows, by constructing...
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commit | commitdiff | tree |
2004-05-02 |
simon | `BOOLEAN' is a term already used by Win32. Bah. Change...
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commit | commitdiff | tree |
2004-05-01 |
simon | Configuration dialog box, on the GTK front end only...
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commit | commitdiff | tree |
2004-05-01 |
simon | Remove arbitrary restriction on Net minimum game size...
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commit | commitdiff | tree |
2004-05-01 |
simon | Wrap the status bar in a viewport, to avoid it expanding...
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commit | commitdiff | tree |
2004-05-01 |
simon | The cube was being drawn slightly differently on the...
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commit | commitdiff | tree |
2004-04-30 |
simon | Keep the status bar in better sync with the game display.
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commit | commitdiff | tree |
2004-04-30 |
simon | We were forgetting to count the final move.
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commit | commitdiff | tree |
2004-04-30 |
simon | Incorrect placing of the polyhedron sometimes left...
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commit | commitdiff | tree |
2004-04-29 |
simon | Added a status bar.
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commit | commitdiff | tree |
2004-04-29 |
simon | Implemented text and clipping primitives in the frontend...
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commit | commitdiff | tree |
2004-04-29 |
simon | `There's always one'. Add nullgame to .cvsignore.
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commit | commitdiff | tree |
2004-04-29 |
simon | Add a template file defining the null game.
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commit | commitdiff | tree |
2004-04-28 |
simon | Add a new game concept called a `flash'. This is a...
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commit | commitdiff | tree |
2004-04-28 |
simon | Have each game declare a name which is used for window...
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commit | commitdiff | tree |
2004-04-28 |
simon | Shift-click is equivalent to middle-click. This is...
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commit | commitdiff | tree |
2004-04-28 |
simon | Fix zillions of MSVC compiler warnings. Sigh.
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commit | commitdiff | tree |
2004-04-28 |
simon | Introduce diagonal movement keys on the numeric keypad...
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commit | commitdiff | tree |
2004-04-28 |
simon | Add .map and .rsp files to .cvsignore.
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commit | commitdiff | tree |
2004-04-28 |
simon | More robust timer handling in GTK: never create a new...
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commit | commitdiff | tree |
2004-04-28 |
simon | Add a menu bar, in both Windows and GTK. In particular...
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commit | commitdiff | tree |
2004-04-27 |
simon | A-_ha_! The Windows Rectangle() call appears to get...
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commit | commitdiff | tree |
2004-04-27 |
simon | Most of a Windows front end. Something's not _quite_...
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commit | commitdiff | tree |
2004-04-27 |
simon | Stop the user being able to resize the window.
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commit | commitdiff | tree |
2004-04-27 |
simon | Implemented Cube, in a sufficiently general way that...
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commit | commitdiff | tree |
2004-04-26 |
simon | Further general development. Net is now playable, though
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commit | commitdiff | tree |
2004-04-25 |
simon | General further development. Sketched out the mid-end...
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commit | commitdiff | tree |
2004-04-25 |
simon | Beginnings of a GTK framework. (And I do mean _beginnings_...
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commit | commitdiff | tree |
2004-04-25 |
simon | Initial checkin of a portable framework for writing...
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commit | commitdiff | tree |
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