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Don't create an undo-chain entry for a move with no effect.
[sgt/puzzles]
/
pegs.c
2006-12-24
simon
HTML Help support for Puzzles, with the same kind of...
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2005-10-22
simon
Cleanup: it was absolutely stupid for game_wants_status...
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2005-10-22
simon
Cleanup: remove the game_state parameter to game_colour...
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2005-10-22
simon
Cleanup: the `mouse_priorities' field in the back end...
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2005-09-05
simon
I've dithered a bit in the past about whether or not...
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2005-08-18
simon
Substantial infrastructure upheaval. I've separated...
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2005-07-29
simon
Patches from Ben Hutchings to fix failures of sscanf...
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2005-07-10
simon
game_timing_state() now has access to the game_ui....
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2005-07-09
simon
Alter the `Octagon' board preset so that instead of...
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2005-07-06
simon
Refactoring from James H: the highlight and lowlight...
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2005-07-05
jacob
Revert the code that assumed that incoming parameters...
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2005-07-05
jacob
Add a `full' parameter to validate_params(), analogous...
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2005-07-05
jacob
Add a completion flash when you get down to a single...
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2005-07-05
simon
Refactored the game_size() interface, which was getting...
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2005-07-05
simon
James Harvey points out a missing ifdef.
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2005-07-04
jacob
Add WinHelp topic.
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2005-07-04
simon
Peg Solitaire implementation, complete with a random...
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