Stop the analysis pass in Loopy's redraw routine from being
[sgt/puzzles] / blackbox.c
2012-09-09 simonNew rule: interpret_move() is passed a pointer to the...
2012-04-08 simonIncrease by 1 pixel the clip rectangle used to draw...
2011-06-19 simonChanged my mind about midend_is_solved: I've now reprot...
2011-04-02 simonAdd a function to every game backend which indicates...
2010-02-24 simonAnother w/h transposition typo.
2010-02-24 simonTypo affecting gameplay on grids wider than they are...
2009-12-17 simonMinor bug fixes from James Harvey.
2009-01-28 simonKeyboard control patch for Black Box, from James H.
2008-09-06 simonNew infrastructure feature. Games are now permitted...
2007-02-26 simonDariusz Olszewski's changes to support compiling for...
2006-12-24 simonHTML Help support for Puzzles, with the same kind of...
2006-02-07 simonTal Kelrich spotted that hitting `Solve' on a configura...
2005-10-22 simonCleanup: it was absolutely stupid for game_wants_status...
2005-10-22 simonCleanup: remove the game_state parameter to game_colour...
2005-10-22 simonCleanup: the `mouse_priorities' field in the back end...
2005-10-22 simonCleanup: rename random_init() to random_new(), because...
2005-08-18 simonSubstantial infrastructure upheaval. I've separated...
2005-08-05 simonCleanups to completion flashes: all four of these games...
2005-08-03 simonCleanups from James H: a few missing statics, a precaut...
2005-07-31 simonNew end-game approach to Black Box. Instead of revealin...
2005-07-29 simonOne more fix from Ben H. Also switched round the arena...
2005-07-29 simonVarious fixes and cleanups suggested by Ben Hutchings:
2005-07-17 simonBah, there's always one: failed to `svn add' blackbox...