Increase by 1 pixel the clip rectangle used to draw and erase the
authorsimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Sun, 8 Apr 2012 13:06:47 +0000 (13:06 +0000)
committersimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Sun, 8 Apr 2012 13:06:47 +0000 (13:06 +0000)
Black Box finish button. Like the Guess blitter, it was assuming
non-expansion of circles.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@9452 cda61777-01e9-0310-a592-d414129be87e

blackbox.c

index be79634..3a85bd7 100644 (file)
@@ -1398,15 +1398,15 @@ static void game_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate,
     if (CAN_REVEAL(state)) {
         int outline = (ui->cur_visible && ui->cur_x == 0 && ui->cur_y == 0)
             ? COL_CURSOR : COL_BALL;
-        clip(dr, TODRAW(0), TODRAW(0), TILE_SIZE-1, TILE_SIZE-1);
+        clip(dr, TODRAW(0)-1, TODRAW(0)-1, TILE_SIZE+1, TILE_SIZE+1);
         draw_circle(dr, TODRAW(0) + ds->crad, TODRAW(0) + ds->crad, ds->crad,
                     outline, outline);
         draw_circle(dr, TODRAW(0) + ds->crad, TODRAW(0) + ds->crad, ds->crad-2,
                     COL_BUTTON, COL_BUTTON);
        unclip(dr);
     } else {
-        draw_rect(dr, TODRAW(0), TODRAW(0),
-                 TILE_SIZE-1, TILE_SIZE-1, COL_BACKGROUND);
+        draw_rect(dr, TODRAW(0)-1, TODRAW(0)-1,
+                 TILE_SIZE+1, TILE_SIZE+1, COL_BACKGROUND);
     }
     draw_update(dr, TODRAW(0), TODRAW(0), TILE_SIZE, TILE_SIZE);
     ds->reveal = state->reveal;