Introduce a new game backend function (there seem to have been a lot
[sgt/puzzles] / sixteen.c
2005-06-06 simonIntroduce a new game backend function (there seem to...
2005-06-01 simonMiscellaneous fixes from James Harvey's PalmOS porting...
2005-06-01 simonGareth points out that the recess highlights around...
2005-05-31 simonBetter mouse button handling in Mines:
2005-05-31 simonMouse-based interface for Cube: you left-click anywhere...
2005-05-31 simonImproved the limited shuffle mechanism in Sixteen and...
2005-05-30 simonAdded an `interactive' flag to new_game_desc(), which...
2005-05-30 simonFirst cut at a game timer. Yet another backend function...
2005-05-30 simonMines now follows the conventional approach of offering...
2005-05-30 simonInfrastructure change: game_anim_length and game_flash_...
2005-05-26 jacobAdd origin-shifting (Shift+cursors) and source-shifting...
2005-05-16 simonThe game IDs for Net (and Netslide) have always been...
2005-05-11 simonThe two Rubik-like puzzles, Sixteen and Twiddle, now...
2005-05-07 simonsolve_game() is passed the _initial_ game state, not...
2005-05-04 jacobAllow for trailing '\0' in game_text_format() in variou...
2005-05-02 simonAdded an automatic `Solve' feature to most games. This...
2005-05-02 simonIntroduce the concept of a `game_aux_info' structure...
2005-05-01 simonCopy-to-clipboard facility for Fifteen, Sixteen and...
2005-05-01 simonIntroduced a new function in every game which formats...
2005-05-01 simonI can never remember what that `TRUE' means in the...
2005-01-22 simonArrange that we really _can_ compile all the puzzles...
2005-01-17 simonRather than each game backend file exporting a whole...
2004-08-17 simonNow we have the `dir' parameter, we should use it where...
2004-08-16 jacobAfter discussion with Simon, the game redraw functions...
2004-08-16 simonAdded a help file, mostly thanks to Jacob.
2004-05-19 simonIntroduce routines in each game module to encode a...
2004-05-11 simonFramework alteration: we now support a `game_ui' struct...
2004-05-03 simonRedraws during undo in Sixteen had been broken by my...
2004-05-03 simonGTK and Windows appear to handle timers very differently:
2004-05-03 simonThe Windows RNG turns out to only give about 16 bits...
2004-05-03 simonImplement selection of game seeds, by reusing the confi...
2004-05-02 simon`BOOLEAN' is a term already used by Win32. Bah. Change...
2004-05-01 simonConfiguration dialog box, on the GTK front end only...
2004-04-30 simonKeep the status bar in better sync with the game display.
2004-04-29 simonAdded a status bar.
2004-04-29 simonImplemented text and clipping primitives in the fronten...