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Chris Emerson points out that gtk_window_resize() isn't in GTK 1.2.
[sgt/puzzles]
/
nullgame.c
2005-06-07
simon
All the games in this collection have always defined...
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2005-06-06
simon
Introduce a new game backend function (there seem to...
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2005-05-31
simon
Better mouse button handling in Mines:
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2005-05-31
simon
Mouse-based interface for Cube: you left-click anywhere...
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2005-05-30
simon
Added an `interactive' flag to new_game_desc(), which...
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2005-05-30
simon
First cut at a game timer. Yet another backend function...
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2005-05-30
simon
Mines now follows the conventional approach of offering...
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2005-05-30
simon
Infrastructure change: game_anim_length and game_flash_...
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2005-05-16
simon
The game IDs for Net (and Netslide) have always been...
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2005-05-02
simon
Added an automatic `Solve' feature to most games. This...
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2005-05-02
simon
Introduce the concept of a `game_aux_info' structure...
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2005-05-01
simon
Introduced a new function in every game which formats...
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2005-05-01
simon
I can never remember what that `TRUE' means in the...
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2005-01-17
simon
Rather than each game backend file exporting a whole...
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2004-08-16
jacob
After discussion with Simon, the game redraw functions...
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2004-08-16
simon
Added a help file, mostly thanks to Jacob.
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2004-05-19
simon
Introduce routines in each game module to encode a...
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2004-05-11
simon
And I _always_ forget to clear the background when...
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2004-05-11
simon
Framework alteration: we now support a `game_ui' struct...
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2004-05-03
simon
The Windows RNG turns out to only give about 16 bits...
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2004-05-03
simon
Implement selection of game seeds, by reusing the confi...
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2004-05-01
simon
Configuration dialog box, on the GTK front end only...
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2004-04-29
simon
Added a status bar.
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2004-04-29
simon
Add a template file defining the null game.
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