A user points out that I could usefully clarify the Undead clue
[sgt/puzzles] / rect.c
2012-09-09 simonNew rule: interpret_move() is passed a pointer to the...
2012-01-31 simonSort out a bit of confusion between mouse- and keyboard...
2011-06-19 simonChanged my mind about midend_is_solved: I've now reprot...
2011-04-02 simonAdd a function to every game backend which indicates...
2009-10-13 simonSingle mouse clicks to toggle individual grid edges...
2009-01-15 simonKeyboard cursor support for Rectangles, from James H.
2008-09-06 simonNew infrastructure feature. Games are now permitted...
2007-03-26 simonEr, and now do that _without_ introducing further segfa...
2007-03-26 simonStop failing assertions when we encounter an insoluble...
2007-02-26 simonDariusz Olszewski's changes to support compiling for...
2006-12-24 simonHTML Help support for Puzzles, with the same kind of...
2005-10-22 simonCleanup: it was absolutely stupid for game_wants_status...
2005-10-22 simonCleanup: remove the game_state parameter to game_colour...
2005-10-22 simonCleanup: the `mouse_priorities' field in the back end...
2005-09-23 simonUse game_set_size() to set up the temporary drawstate in
2005-08-18 simonSubstantial infrastructure upheaval. I've separated...
2005-07-29 simonBen Hutchings reports that gcc 4 gives an optimiser...
2005-07-18 simonFix to Chris's patch in r6106 (also from Chris).
2005-07-17 simonPatch from Chris Emerson: rather than dynamically calling
2005-07-10 simongame_timing_state() now has access to the game_ui....
2005-07-05 jacobAdd a `full' parameter to validate_params(), analogous...
2005-07-05 simonRefactored the game_size() interface, which was getting...
2005-06-30 simonPrevent drags from being started outside the playing...
2005-06-30 simonGeneral robustness patch from James Harvey:
2005-06-28 simonNew {en,de}code_ui functions should be static. Oops.
2005-06-28 simonMore serialisation changes: the game_aux_info structure...
2005-06-28 simonAnother function pair required for serialisation; these...
2005-06-27 simonRe-architecting of the game backend interface. make_mov...
2005-06-21 simonPatch from James Harvey in response to the new Rectangl...
2005-06-20 simonConversation with Richard and Chris yesterday gave...
2005-06-17 simonInfrastructure change which I've been thinking about...
2005-06-10 simonClean up the behaviour of drags off the edge of the...
2005-06-10 simonPatch from Chris Emerson to add a status bar to Rectang...
2005-06-07 simonInteger overflow in game_size(). Oops.
2005-06-07 simonAll the games in this collection have always defined...
2005-06-06 simonIntroduce a new game backend function (there seem to...
2005-06-01 simonMiscellaneous fixes from James Harvey's PalmOS porting...
2005-05-31 simonBetter mouse button handling in Mines:
2005-05-31 simonMouse-based interface for Cube: you left-click anywhere...
2005-05-30 simonAdded an `interactive' flag to new_game_desc(), which...
2005-05-30 simonFirst cut at a game timer. Yet another backend function...
2005-05-30 simonMines now follows the conventional approach of offering...
2005-05-30 simonInfrastructure change: game_anim_length and game_flash_...
2005-05-28 simonAdd the ability to use the Rectangles solver for actual...
2005-05-26 jacobAdd origin-shifting (Shift+cursors) and source-shifting...
2005-05-21 simonCleanups:
2005-05-19 simonCunning way to ensure unique solutions in generated...
2005-05-18 simonRectangles random seed IDs shouldn't bother stating...
2005-05-16 simonThe game IDs for Net (and Netslide) have always been...
2005-05-04 jacobAllow for trailing '\0' in game_text_format() in variou...
2005-05-02 simonAdded an automatic `Solve' feature to most games. This...
2005-05-02 simonIntroduce the concept of a `game_aux_info' structure...
2005-05-01 simonCopy-to-clipboard for Rectangles.
2005-05-01 simonIntroduced a new function in every game which formats...
2005-05-01 simonI can never remember what that `TRUE' means in the...
2005-01-17 simonRather than each game backend file exporting a whole...
2004-08-17 simonRemove extraneous underscores at start and end of Recta...
2004-08-16 jacobAfter discussion with Simon, the game redraw functions...
2004-08-16 simonRobustness in the face of a completely configurable...
2004-08-16 simonFold in the expanded-grid mechanism for generating...
2004-08-16 simonAdded a help file, mostly thanks to Jacob.
2004-05-22 simonFix a memory leak.
2004-05-19 simonIntroduce routines in each game module to encode a...
2004-05-12 simonFix `visible' calculation (again).
2004-05-12 simonAhem. Seed validation was completely broken.
2004-05-12 simonDuring redraws, I now do corner analysis centrally...
2004-05-12 simonRemove vestigial code from the previous attempt at...
2004-05-12 simonFiddle with the coordinate system to see if I can impro...
2004-05-12 simonFlash on completion. Two people actually complained...
2004-05-11 simonMissing draw_update call.
2004-05-11 simonCosmetic fixes for Windows.
2004-05-11 simonWe should turn off the dragging variables in the UI...
2004-05-11 simonRectangles is now actually playable, since I've used...
2004-05-11 simonFramework alteration: we now support a `game_ui' struct...
2004-05-11 simonAdded a new game, `Rectangles', taken from nikoli.co.jp.