More serialisation changes: the game_aux_info structure has now been
[sgt/puzzles] / solo.c
2005-06-28 simonMore serialisation changes: the game_aux_info structure...
2005-06-28 simonAnother function pair required for serialisation; these...
2005-06-27 simonRe-architecting of the game backend interface. make_mov...
2005-06-17 simonInfrastructure change which I've been thinking about...
2005-06-17 simonAn email conversation with Chuck Fresno turned up sever...
2005-06-07 simonJames Harvey (again) points out an array underrun in...
2005-06-07 simonAll the games in this collection have always defined...
2005-06-06 simonIntroduce a new game backend function (there seem to...
2005-06-04 simonRevamp pencil mark placement and sizing. Pencil marks...
2005-06-01 simonFix Richard's patch so that it's actually C :-/
2005-06-01 simonAnother highlighting patch from Richard Boulton: immedi...
2005-06-01 simonMiscellaneous fixes from James Harvey's PalmOS porting...
2005-06-01 simonPatches from Richard B for Solo:
2005-05-31 simonBetter mouse button handling in Mines:
2005-05-31 simonMouse-based interface for Cube: you left-click anywhere...
2005-05-30 simonAdded an `interactive' flag to new_game_desc(), which...
2005-05-30 simonFirst cut at a game timer. Yet another backend function...
2005-05-30 simonMines now follows the conventional approach of offering...
2005-05-30 simonInfrastructure change: game_anim_length and game_flash_...
2005-05-26 jacobAdd origin-shifting (Shift+cursors) and source-shifting...
2005-05-25 simonSupport for `pencil marks' in Solo, by right-clicking...
2005-05-18 simonStandalone solvers were broken by my recent API changes.
2005-05-16 simonThe game IDs for Net (and Netslide) have always been...
2005-05-12 simonI've had two complaints that Solo ought to recognise...
2005-05-07 simonAdd 3x3 Trivial to the presets list, and make it the...
2005-05-07 simonAha, here's a nice easy way to generate really hard...
2005-05-02 simonI've changed my mind. For the benefit of users with...
2005-05-02 simonAdded an automatic `Solve' feature to most games. This...
2005-05-02 simonIntroduce the concept of a `game_aux_info' structure...
2005-05-01 simonIntroduced a new function in every game which formats...
2005-05-01 simonI can never remember what that `TRUE' means in the...
2005-04-29 simonCorrect block coordinate display when standalone solver...
2005-04-27 simonFix inconsistent vertical centring of text in GTK ...
2005-04-27 simonCommand-line solver was dividing up non-square puzzles...
2005-04-26 simonThe command-line solver's difficulty gradings now use...
2005-04-26 simonImplement the remaining modes of reasoning in nsolve...
2005-04-26 simonFix trivial UI glitch involving clicking on the border...
2005-04-25 simonRemove some legacy debugging code which was breaking...
2005-04-25 simonOops; _actually_ add the reasoning mode I mentioned...
2005-04-25 simonVarious changes prompted by my boss taking an interest:
2005-04-24 simonOutstandingly cute mathematical transformation which...
2005-04-24 simonIntroduce configurable symmetry type in generated puzzl...
2005-04-23 simonVisual C points out a couple of typos.
2005-04-23 simonInitial checkin of `Solo', the number-placing puzzle...