Added an `interactive' flag to new_game_desc(), which toggles Mines
[sgt/puzzles] / gtk.c
2005-05-30 simonAdded an `interactive' flag to new_game_desc(), which...
2005-05-30 simonFirst cut at a game timer. Yet another backend function...
2005-05-26 jacobAdd origin-shifting (Shift+cursors) and source-shifting...
2005-05-23 simonI'm sick of `--generate' giving the same answers if...
2005-05-23 simonThe GTK `--generate' option didn't validate the game...
2005-05-18 simon--version.
2005-05-18 simonMove the colour configuration into midend.c so that...
2005-05-17 simonAfter much thought, I've decided that `Restart' on...
2005-05-17 simonJust for Gareth: a means of overriding individual game...
2005-05-16 simonThe game IDs for Net (and Netslide) have always been...
2005-05-15 simonIntroduce a versioning mechanism, and an `About' box...
2005-05-12 simonI've had two complaints that Solo ought to recognise...
2005-05-02 simonAdded an automatic `Solve' feature to most games. This...
2005-05-02 simonIntroduce the concept of a `game_aux_info' structure...
2005-05-01 simonIntroduced a new function in every game which formats...
2005-04-30 simonPango-derived fonts seem to generally look better if...
2005-04-29 simonAdded a `--generate' command-line option in the GTK...
2005-04-27 simonFix inconsistent vertical centring of text in GTK ...
2005-04-27 simonPatches for GTK 2. Puzzles already _built_ under GTK...
2005-01-17 simonRather than each game backend file exporting a whole...
2004-12-22 jacobAdd a `jumble' key (`J') to Net, which scrambles the...
2004-09-06 simonMove the deactivate_timer() call from window_destroy...
2004-09-01 simonDeactivate the timer when we destroy the puzzle window...
2004-07-30 simonFailed to connect up the `destroy' signal in error_box...
2004-05-20 simonNow that we have string-encodable game parameters,...
2004-05-11 simonOops - missed a bit in the GTK front end :-)
2004-05-11 simonFramework alteration: we now support a `game_ui' struct...
2004-05-04 simonUninitialised variable caused ultra-wide windows. Silly.
2004-05-03 simonGTK and Windows appear to handle timers very differently:
2004-05-03 simonMake Return and Escape work reliably in GTK dialog...
2004-05-03 simonThe Windows RNG turns out to only give about 16 bits...
2004-05-03 simonImplement selection of game seeds, by reusing the confi...
2004-05-03 simonGame configuration box for Windows, by constructing...
2004-05-02 simon`BOOLEAN' is a term already used by Win32. Bah. Change...
2004-05-01 simonConfiguration dialog box, on the GTK front end only...
2004-05-01 simonWrap the status bar in a viewport, to avoid it expandin...
2004-04-29 simonAdded a status bar.
2004-04-29 simonImplemented text and clipping primitives in the fronten...
2004-04-28 simonHave each game declare a name which is used for window...
2004-04-28 simonShift-click is equivalent to middle-click. This is...
2004-04-28 simonIntroduce diagonal movement keys on the numeric keypad...
2004-04-28 simonMore robust timer handling in GTK: never create a new...
2004-04-28 simonAdd a menu bar, in both Windows and GTK. In particular...
2004-04-27 simonStop the user being able to resize the window.
2004-04-27 simonImplemented Cube, in a sufficiently general way that...
2004-04-26 simonFurther general development. Net is now playable, though
2004-04-25 simonGeneral further development. Sketched out the mid-end...
2004-04-25 simonBeginnings of a GTK framework. (And I do mean _beginnin...
2004-04-25 simonInitial checkin of a portable framework for writing...