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Rectangles random seed IDs shouldn't bother stating the expansion
[sgt/puzzles]
/
twiddle.c
2005-05-17
simon
Keyboard shortcuts for Twiddle: abcdABCD in line with...
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2005-05-16
simon
The game IDs for Net (and Netslide) have always been...
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2005-05-11
simon
The two Rubik-like puzzles, Sixteen and Twiddle, now...
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2005-05-11
simon
Bah. Try the r5766 fix again, this time without the...
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2005-05-11
simon
Completion flashes were occasionally failing to be...
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2005-05-07
simon
solve_game() is passed the _initial_ game state, not...
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2005-05-04
jacob
Fix outdated comment
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2005-05-04
jacob
Allow for trailing '\0' in game_text_format() in variou...
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2005-05-04
simon
The Twiddle shuffling algorithm was theoretically parit...
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2005-05-02
simon
Ahem. The `Solve' option in orientable Twiddle needs...
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2005-05-02
simon
Added an automatic `Solve' feature to most games. This...
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2005-05-02
simon
Introduce the concept of a `game_aux_info' structure...
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2005-05-01
simon
Copy-to-clipboard facility for Fifteen, Sixteen and...
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2005-05-01
simon
Introduced a new function in every game which formats...
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2005-05-01
simon
I can never remember what that `TRUE' means in the...
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2005-04-30
simon
Fix game IDs, which I broke in the orientability change...
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2005-04-30
simon
After brainstorming with Gareth, we've decided that...
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2005-04-30
simon
Bah, and of course there's a TODO comment I forgot...
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2005-04-30
simon
Twiddle now has an additional mode in which tile orient...
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2005-04-30
simon
New puzzle: `twiddle', generalised from a random door...
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