Noticed recently that bitcount16() isn't 16-bit clean due to signed
[sgt/puzzles] / slant.c
2005-10-22 simonCleanup: the `mouse_priorities' field in the back end...
2005-09-23 simonUse game_set_size() to set up the temporary drawstate in
2005-09-10 simonCompletely rewrite the loop-detection algorithm used...
2005-09-01 simonJames H has implemented a new `Tricky' difficulty level...
2005-08-18 simonSubstantial infrastructure upheaval. I've separated...
2005-08-11 simon16-bit-cleanness fixes from James H (again). It would...
2005-08-09 simonVery fiddly corrections to the loop highlighting. ERRSL...
2005-08-09 simonImplement error checking in Slant. Clue points are...
2005-08-07 simonPlacate optimiser.
2005-08-06 simonStreamline `slantsolver' a bit (avoid showing advanced...
2005-08-06 simonDocument hard mode in Slant, and also fix an obvious...
2005-08-06 simonIntroduce an environment variable setting (SLANT_SWAP_B...
2005-08-06 simonA bunch of new reasoning techniques in the Slant solver...
2005-08-04 simonNew puzzle: `Light Up', by James H.
2005-08-04 simonBug fix from James H: solve_game() was returning error...
2005-08-03 simonCleanups from James H: a few missing statics, a precaut...
2005-08-02 simonBah! There's _always_ one. Display glitch corrected.
2005-08-02 simonNew puzzle: `Slant', picked from the Japanese-language...