2 * windows.c: Windows front end for my puzzle collection.
17 #define IDM_NEW 0x0010
18 #define IDM_RESTART 0x0020
19 #define IDM_UNDO 0x0030
20 #define IDM_REDO 0x0040
21 #define IDM_QUIT 0x0050
22 #define IDM_CONFIG 0x0060
23 #define IDM_SEED 0x0070
24 #define IDM_HELPC 0x0080
25 #define IDM_GAMEHELP 0x0090
26 #define IDM_PRESETS 0x0100
28 #define HELP_FILE_NAME "puzzles.hlp"
29 #define HELP_CNT_NAME "puzzles.cnt"
32 static FILE *debug_fp
= NULL
;
33 static HANDLE debug_hdl
= INVALID_HANDLE_VALUE
;
34 static int debug_got_console
= 0;
40 if (!debug_got_console
) {
42 debug_got_console
= 1;
43 debug_hdl
= GetStdHandle(STD_OUTPUT_HANDLE
);
47 debug_fp
= fopen("debug.log", "w");
50 if (debug_hdl
!= INVALID_HANDLE_VALUE
) {
51 WriteFile(debug_hdl
, buf
, strlen(buf
), &dw
, NULL
);
57 void debug_printf(char *fmt
, ...)
63 vsprintf(buf
, fmt
, ap
);
68 #define debug(x) (debug_printf x)
88 HWND hwnd
, statusbar
, cfgbox
;
90 HBITMAP bitmap
, prevbm
;
97 DWORD timer_last_tickcount
;
99 game_params
**presets
;
101 int nfonts
, fontsize
;
103 struct cfg_aux
*cfgaux
;
104 int cfg_which
, cfg_done
;
107 int help_has_contents
;
110 void fatal(char *fmt
, ...)
116 vsprintf(buf
, fmt
, ap
);
119 MessageBox(NULL
, buf
, "Fatal error", MB_ICONEXCLAMATION
| MB_OK
);
124 void get_random_seed(void **randseed
, int *randseedsize
)
126 time_t *tp
= snew(time_t);
128 *randseed
= (void *)tp
;
129 *randseedsize
= sizeof(time_t);
132 void status_bar(frontend
*fe
, char *text
)
134 SetWindowText(fe
->statusbar
, text
);
137 void frontend_default_colour(frontend
*fe
, float *output
)
139 DWORD c
= GetSysColor(COLOR_MENU
); /* ick */
141 output
[0] = (float)(GetRValue(c
) / 255.0);
142 output
[1] = (float)(GetGValue(c
) / 255.0);
143 output
[2] = (float)(GetBValue(c
) / 255.0);
146 void clip(frontend
*fe
, int x
, int y
, int w
, int h
)
149 fe
->clip
= CreateRectRgn(0, 0, 1, 1);
150 GetClipRgn(fe
->hdc_bm
, fe
->clip
);
153 IntersectClipRect(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
156 void unclip(frontend
*fe
)
159 SelectClipRgn(fe
->hdc_bm
, fe
->clip
);
162 void draw_text(frontend
*fe
, int x
, int y
, int fonttype
, int fontsize
,
163 int align
, int colour
, char *text
)
168 * Find or create the font.
170 for (i
= 0; i
< fe
->nfonts
; i
++)
171 if (fe
->fonts
[i
].type
== fonttype
&& fe
->fonts
[i
].size
== fontsize
)
174 if (i
== fe
->nfonts
) {
175 if (fe
->fontsize
<= fe
->nfonts
) {
176 fe
->fontsize
= fe
->nfonts
+ 10;
177 fe
->fonts
= sresize(fe
->fonts
, fe
->fontsize
, struct font
);
182 fe
->fonts
[i
].type
= fonttype
;
183 fe
->fonts
[i
].size
= fontsize
;
186 * FIXME: Really I should make at least _some_ effort to
187 * pick the correct font.
189 fe
->fonts
[i
].font
= CreateFont(-fontsize
, 0, 0, 0, 0,
190 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
191 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
193 (fonttype
== FONT_FIXED ?
194 FIXED_PITCH
| FF_DONTCARE
:
195 VARIABLE_PITCH
| FF_SWISS
),
200 * Position and draw the text.
207 oldfont
= SelectObject(fe
->hdc_bm
, fe
->fonts
[i
].font
);
208 if (GetTextMetrics(fe
->hdc_bm
, &tm
)) {
209 if (align
& ALIGN_VCENTRE
)
210 y
-= (tm
.tmAscent
+tm
.tmDescent
)/2;
214 if (GetTextExtentPoint32(fe
->hdc_bm
, text
, strlen(text
), &size
)) {
215 if (align
& ALIGN_HCENTRE
)
217 else if (align
& ALIGN_HRIGHT
)
220 SetBkMode(fe
->hdc_bm
, TRANSPARENT
);
221 TextOut(fe
->hdc_bm
, x
, y
, text
, strlen(text
));
222 SelectObject(fe
->hdc_bm
, oldfont
);
226 void draw_rect(frontend
*fe
, int x
, int y
, int w
, int h
, int colour
)
228 if (w
== 1 && h
== 1) {
230 * Rectangle() appears to get uppity if asked to draw a 1x1
231 * rectangle, presumably on the grounds that that's beneath
232 * its dignity and you ought to be using SetPixel instead.
235 SetPixel(fe
->hdc_bm
, x
, y
, fe
->colours
[colour
]);
237 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[colour
]);
238 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
239 Rectangle(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
240 SelectObject(fe
->hdc_bm
, oldbrush
);
241 SelectObject(fe
->hdc_bm
, oldpen
);
245 void draw_line(frontend
*fe
, int x1
, int y1
, int x2
, int y2
, int colour
)
247 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
248 MoveToEx(fe
->hdc_bm
, x1
, y1
, NULL
);
249 LineTo(fe
->hdc_bm
, x2
, y2
);
250 SetPixel(fe
->hdc_bm
, x2
, y2
, fe
->colours
[colour
]);
251 SelectObject(fe
->hdc_bm
, oldpen
);
254 void draw_polygon(frontend
*fe
, int *coords
, int npoints
,
255 int fill
, int colour
)
257 POINT
*pts
= snewn(npoints
+1, POINT
);
260 for (i
= 0; i
<= npoints
; i
++) {
261 int j
= (i
< npoints ? i
: 0);
262 pts
[i
].x
= coords
[j
*2];
263 pts
[i
].y
= coords
[j
*2+1];
267 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[colour
]);
268 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
269 Polygon(fe
->hdc_bm
, pts
, npoints
);
270 SelectObject(fe
->hdc_bm
, oldbrush
);
271 SelectObject(fe
->hdc_bm
, oldpen
);
273 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
274 Polyline(fe
->hdc_bm
, pts
, npoints
+1);
275 SelectObject(fe
->hdc_bm
, oldpen
);
281 void start_draw(frontend
*fe
)
284 hdc_win
= GetDC(fe
->hwnd
);
285 fe
->hdc_bm
= CreateCompatibleDC(hdc_win
);
286 fe
->prevbm
= SelectObject(fe
->hdc_bm
, fe
->bitmap
);
287 ReleaseDC(fe
->hwnd
, hdc_win
);
289 SetMapMode(fe
->hdc_bm
, MM_TEXT
);
292 void draw_update(frontend
*fe
, int x
, int y
, int w
, int h
)
301 InvalidateRect(fe
->hwnd
, &r
, FALSE
);
304 void end_draw(frontend
*fe
)
306 SelectObject(fe
->hdc_bm
, fe
->prevbm
);
307 DeleteDC(fe
->hdc_bm
);
309 DeleteObject(fe
->clip
);
314 void deactivate_timer(frontend
*fe
)
316 KillTimer(fe
->hwnd
, fe
->timer
);
320 void activate_timer(frontend
*fe
)
323 fe
->timer
= SetTimer(fe
->hwnd
, fe
->timer
, 20, NULL
);
324 fe
->timer_last_tickcount
= GetTickCount();
329 * See if we can find a help file.
331 static void find_help_file(frontend
*fe
)
333 char b
[2048], *p
, *q
, *r
;
335 if (!fe
->help_path
) {
336 GetModuleFileName(NULL
, b
, sizeof(b
) - 1);
338 p
= strrchr(b
, '\\');
339 if (p
&& p
>= r
) r
= p
+1;
341 if (q
&& q
>= r
) r
= q
+1;
342 strcpy(r
, HELP_FILE_NAME
);
343 if ( (fp
= fopen(b
, "r")) != NULL
) {
344 fe
->help_path
= dupstr(b
);
347 fe
->help_path
= NULL
;
348 strcpy(r
, HELP_CNT_NAME
);
349 if ( (fp
= fopen(b
, "r")) != NULL
) {
350 fe
->help_has_contents
= TRUE
;
353 fe
->help_has_contents
= FALSE
;
357 static frontend
*new_window(HINSTANCE inst
, char *game_id
, char **error
)
366 fe
->me
= midend_new(fe
);
369 *error
= midend_game_id(fe
->me
, game_id
, FALSE
);
377 fe
->help_path
= NULL
;
381 midend_new_game(fe
->me
);
382 midend_size(fe
->me
, &x
, &y
);
387 fe
->nfonts
= fe
->fontsize
= 0;
393 colours
= midend_colours(fe
->me
, &ncolours
);
395 fe
->colours
= snewn(ncolours
, COLORREF
);
396 fe
->brushes
= snewn(ncolours
, HBRUSH
);
397 fe
->pens
= snewn(ncolours
, HPEN
);
399 for (i
= 0; i
< ncolours
; i
++) {
400 fe
->colours
[i
] = RGB(255 * colours
[i
*3+0],
401 255 * colours
[i
*3+1],
402 255 * colours
[i
*3+2]);
403 fe
->brushes
[i
] = CreateSolidBrush(fe
->colours
[i
]);
404 fe
->pens
[i
] = CreatePen(PS_SOLID
, 1, fe
->colours
[i
]);
411 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
412 (WS_THICKFRAME
| WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
415 fe
->hwnd
= CreateWindowEx(0, game_name
, game_name
,
416 WS_OVERLAPPEDWINDOW
&~
417 (WS_THICKFRAME
| WS_MAXIMIZEBOX
),
418 CW_USEDEFAULT
, CW_USEDEFAULT
,
419 r
.right
- r
.left
, r
.bottom
- r
.top
,
420 NULL
, NULL
, inst
, NULL
);
423 HMENU bar
= CreateMenu();
424 HMENU menu
= CreateMenu();
426 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Game");
427 AppendMenu(menu
, MF_ENABLED
, IDM_NEW
, "New");
428 AppendMenu(menu
, MF_ENABLED
, IDM_RESTART
, "Restart");
429 AppendMenu(menu
, MF_ENABLED
, IDM_SEED
, "Specific...");
431 if ((fe
->npresets
= midend_num_presets(fe
->me
)) > 0 ||
432 game_can_configure
) {
433 HMENU sub
= CreateMenu();
436 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)sub
, "Type");
438 fe
->presets
= snewn(fe
->npresets
, game_params
*);
440 for (i
= 0; i
< fe
->npresets
; i
++) {
443 midend_fetch_preset(fe
->me
, i
, &name
, &fe
->presets
[i
]);
446 * FIXME: we ought to go through and do something
447 * with ampersands here.
450 AppendMenu(sub
, MF_ENABLED
, IDM_PRESETS
+ 0x10 * i
, name
);
453 if (game_can_configure
) {
454 AppendMenu(sub
, MF_ENABLED
, IDM_CONFIG
, "Custom...");
458 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
459 AppendMenu(menu
, MF_ENABLED
, IDM_UNDO
, "Undo");
460 AppendMenu(menu
, MF_ENABLED
, IDM_REDO
, "Redo");
461 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
462 AppendMenu(menu
, MF_ENABLED
, IDM_QUIT
, "Exit");
464 HMENU hmenu
= CreateMenu();
465 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)hmenu
, "Help");
466 AppendMenu(hmenu
, MF_ENABLED
, IDM_HELPC
, "Contents");
467 if (game_winhelp_topic
) {
470 item
= snewn(9+strlen(game_name
), char); /*ick*/
471 sprintf(item
, "Help on %s", game_name
);
472 AppendMenu(hmenu
, MF_ENABLED
, IDM_GAMEHELP
, item
);
476 SetMenu(fe
->hwnd
, bar
);
479 if (midend_wants_statusbar(fe
->me
)) {
480 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
481 WS_CHILD
| WS_VISIBLE
,
482 0, 0, 0, 0, /* status bar does these */
483 fe
->hwnd
, NULL
, inst
, NULL
);
484 GetWindowRect(fe
->statusbar
, &sr
);
485 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
486 r
.right
- r
.left
, r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
487 SWP_NOMOVE
| SWP_NOZORDER
);
488 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
, sr
.bottom
- sr
.top
,
491 fe
->statusbar
= NULL
;
494 hdc
= GetDC(fe
->hwnd
);
495 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
496 ReleaseDC(fe
->hwnd
, hdc
);
498 SetWindowLong(fe
->hwnd
, GWL_USERDATA
, (LONG
)fe
);
500 ShowWindow(fe
->hwnd
, SW_NORMAL
);
501 SetForegroundWindow(fe
->hwnd
);
503 midend_redraw(fe
->me
);
508 static int CALLBACK
ConfigDlgProc(HWND hwnd
, UINT msg
,
509 WPARAM wParam
, LPARAM lParam
)
511 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
521 * OK and Cancel are special cases.
523 if ((HIWORD(wParam
) == BN_CLICKED
||
524 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
525 (LOWORD(wParam
) == IDOK
|| LOWORD(wParam
) == IDCANCEL
)) {
526 if (LOWORD(wParam
) == IDOK
) {
527 char *err
= midend_set_config(fe
->me
, fe
->cfg_which
, fe
->cfg
);
530 MessageBox(hwnd
, err
, "Validation error",
531 MB_ICONERROR
| MB_OK
);
542 * First find the control whose id this is.
544 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
545 if (j
->ctlid
== LOWORD(wParam
))
548 if (i
->type
== C_END
)
549 return 0; /* not our problem */
551 if (i
->type
== C_STRING
&& HIWORD(wParam
) == EN_CHANGE
) {
553 GetDlgItemText(fe
->cfgbox
, j
->ctlid
, buffer
, lenof(buffer
));
554 buffer
[lenof(buffer
)-1] = '\0';
556 i
->sval
= dupstr(buffer
);
557 } else if (i
->type
== C_BOOLEAN
&&
558 (HIWORD(wParam
) == BN_CLICKED
||
559 HIWORD(wParam
) == BN_DOUBLECLICKED
)) {
560 i
->ival
= IsDlgButtonChecked(fe
->cfgbox
, j
->ctlid
);
561 } else if (i
->type
== C_CHOICES
&&
562 HIWORD(wParam
) == CBN_SELCHANGE
) {
563 i
->ival
= SendDlgItemMessage(fe
->cfgbox
, j
->ctlid
,
577 HWND
mkctrl(frontend
*fe
, int x1
, int x2
, int y1
, int y2
,
578 char *wclass
, int wstyle
,
579 int exstyle
, char *wtext
, int wid
)
582 ret
= CreateWindowEx(exstyle
, wclass
, wtext
,
583 wstyle
| WS_CHILD
| WS_VISIBLE
, x1
, y1
, x2
-x1
, y2
-y1
,
584 fe
->cfgbox
, (HMENU
) wid
, fe
->inst
, NULL
);
585 SendMessage(ret
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, MAKELPARAM(TRUE
, 0));
589 static int get_config(frontend
*fe
, int which
)
602 int winwidth
, winheight
, col1l
, col1r
, col2l
, col2r
, y
;
603 int height
, width
, maxlabel
, maxcheckbox
;
605 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
606 wc
.lpfnWndProc
= DefDlgProc
;
608 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
609 wc
.hInstance
= fe
->inst
;
611 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
612 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
613 wc
.lpszMenuName
= NULL
;
614 wc
.lpszClassName
= "GameConfigBox";
617 hdc
= GetDC(fe
->hwnd
);
618 SetMapMode(hdc
, MM_TEXT
);
620 fe
->cfg_done
= FALSE
;
622 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
624 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
625 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
630 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
631 if (GetTextMetrics(hdc
, &tm
)) {
632 height
= tm
.tmAscent
+ tm
.tmDescent
;
633 width
= tm
.tmAveCharWidth
;
638 fe
->cfg
= midend_get_config(fe
->me
, which
, &title
);
639 fe
->cfg_which
= which
;
642 * Figure out the layout of the config box by measuring the
643 * length of each piece of text.
645 maxlabel
= maxcheckbox
= 0;
646 winheight
= height
/2;
648 for (i
= fe
->cfg
; i
->type
!= C_END
; i
++) {
653 * Both these control types have a label filling only
654 * the left-hand column of the box.
656 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
659 winheight
+= height
* 3 / 2 + (height
/ 2);
664 * Checkboxes take up the whole of the box width.
666 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
667 maxcheckbox
< size
.cx
)
668 maxcheckbox
= size
.cx
;
669 winheight
+= height
+ (height
/ 2);
674 winheight
+= height
+ height
* 7 / 4; /* OK / Cancel buttons */
677 col1r
= col1l
+ maxlabel
;
678 col2l
= col1r
+ 2*width
;
679 col2r
= col2l
+ 30*width
;
680 if (col2r
< col1l
+2*height
+maxcheckbox
)
681 col2r
= col1l
+2*height
+maxcheckbox
;
682 winwidth
= col2r
+ 2*width
;
684 ReleaseDC(fe
->hwnd
, hdc
);
687 * Create the dialog, now that we know its size.
694 r
.bottom
= winheight
;
696 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
697 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
698 WS_CAPTION | WS_SYSMENU*/) &~
699 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
703 * Centre the dialog on its parent window.
707 GetWindowRect(fe
->hwnd
, &r2
);
708 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
709 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
713 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, title
,
714 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
715 WS_CAPTION
| WS_SYSMENU
,
717 r
.right
-r
.left
, r
.bottom
-r
.top
,
718 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
722 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
724 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
725 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)ConfigDlgProc
);
728 * Count the controls so we can allocate cfgaux.
730 for (nctrls
= 0, i
= fe
->cfg
; i
->type
!= C_END
; i
++)
732 fe
->cfgaux
= snewn(nctrls
, struct cfg_aux
);
736 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
740 * Edit box with a label beside it.
742 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
743 "Static", 0, 0, i
->name
, id
++);
744 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*3/2,
745 "EDIT", WS_TABSTOP
| ES_AUTOHSCROLL
,
746 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
747 SetWindowText(ctl
, i
->sval
);
755 mkctrl(fe
, col1l
, col2r
, y
, y
+height
, "BUTTON",
756 BS_NOTIFY
| BS_AUTOCHECKBOX
| WS_TABSTOP
,
757 0, i
->name
, (j
->ctlid
= id
++));
758 CheckDlgButton(fe
->cfgbox
, j
->ctlid
, (i
->ival
!= 0));
764 * Drop-down list with a label beside it.
766 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
767 "STATIC", 0, 0, i
->name
, id
++);
768 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*41/2,
769 "COMBOBOX", WS_TABSTOP
|
770 CBS_DROPDOWNLIST
| CBS_HASSTRINGS
,
771 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
773 char c
, *p
, *q
, *str
;
775 SendMessage(ctl
, CB_RESETCONTENT
, 0, 0);
780 while (*q
&& *q
!= c
) q
++;
781 str
= snewn(q
-p
+1, char);
782 strncpy(str
, p
, q
-p
);
784 SendMessage(ctl
, CB_ADDSTRING
, 0, (LPARAM
)str
);
791 SendMessage(ctl
, CB_SETCURSEL
, i
->ival
, 0);
797 assert(y
< winheight
);
801 y
+= height
/2; /* extra space before OK and Cancel */
802 mkctrl(fe
, col1l
, (col1l
+col2r
)/2-width
, y
, y
+height
*7/4, "BUTTON",
803 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
805 mkctrl(fe
, (col1l
+col2r
)/2+width
, col2r
, y
, y
+height
*7/4, "BUTTON",
806 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
, 0, "Cancel", IDCANCEL
);
808 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
810 EnableWindow(fe
->hwnd
, FALSE
);
811 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
812 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
813 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
814 DispatchMessage(&msg
);
818 EnableWindow(fe
->hwnd
, TRUE
);
819 SetForegroundWindow(fe
->hwnd
);
820 DestroyWindow(fe
->cfgbox
);
821 DeleteObject(fe
->cfgfont
);
826 return (fe
->cfg_done
== 2);
829 static void new_game_type(frontend
*fe
)
835 midend_new_game(fe
->me
);
836 midend_size(fe
->me
, &x
, &y
);
841 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
842 (WS_THICKFRAME
| WS_MAXIMIZEBOX
|
846 if (fe
->statusbar
!= NULL
) {
847 GetWindowRect(fe
->statusbar
, &sr
);
849 sr
.left
= sr
.right
= sr
.top
= sr
.bottom
= 0;
851 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
853 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
854 SWP_NOMOVE
| SWP_NOZORDER
);
855 if (fe
->statusbar
!= NULL
)
856 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
,
857 sr
.bottom
- sr
.top
, SWP_NOZORDER
);
859 DeleteObject(fe
->bitmap
);
861 hdc
= GetDC(fe
->hwnd
);
862 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
863 ReleaseDC(fe
->hwnd
, hdc
);
865 midend_redraw(fe
->me
);
868 static LRESULT CALLBACK
WndProc(HWND hwnd
, UINT message
,
869 WPARAM wParam
, LPARAM lParam
)
871 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
878 switch (wParam
& ~0xF) { /* low 4 bits reserved to Windows */
880 if (!midend_process_key(fe
->me
, 0, 0, 'n'))
884 if (!midend_process_key(fe
->me
, 0, 0, 'r'))
888 if (!midend_process_key(fe
->me
, 0, 0, 'u'))
892 if (!midend_process_key(fe
->me
, 0, 0, '\x12'))
896 if (!midend_process_key(fe
->me
, 0, 0, 'q'))
900 if (get_config(fe
, CFG_SETTINGS
))
904 if (get_config(fe
, CFG_SEED
))
908 assert(fe
->help_path
);
909 WinHelp(hwnd
, fe
->help_path
,
910 fe
->help_has_contents ? HELP_FINDER
: HELP_CONTENTS
, 0);
913 assert(fe
->help_path
);
914 assert(game_winhelp_topic
);
916 char *cmd
= snewn(10+strlen(game_winhelp_topic
), char); /*ick*/
917 sprintf(cmd
, "JI(`',`%s')", game_winhelp_topic
);
918 WinHelp(hwnd
, fe
->help_path
, HELP_COMMAND
, (DWORD
)cmd
);
924 int p
= ((wParam
&~ 0xF) - IDM_PRESETS
) / 0x10;
926 if (p
>= 0 && p
< fe
->npresets
) {
927 midend_set_params(fe
->me
, fe
->presets
[p
]);
943 hdc
= BeginPaint(hwnd
, &p
);
944 hdc2
= CreateCompatibleDC(hdc
);
945 prevbm
= SelectObject(hdc2
, fe
->bitmap
);
947 p
.rcPaint
.left
, p
.rcPaint
.top
,
948 p
.rcPaint
.right
- p
.rcPaint
.left
,
949 p
.rcPaint
.bottom
- p
.rcPaint
.top
,
951 p
.rcPaint
.left
, p
.rcPaint
.top
,
953 SelectObject(hdc2
, prevbm
);
963 case VK_LEFT
: key
= CURSOR_LEFT
; break;
964 case VK_RIGHT
: key
= CURSOR_RIGHT
; break;
965 case VK_UP
: key
= CURSOR_UP
; break;
966 case VK_DOWN
: key
= CURSOR_DOWN
; break;
968 * Diagonal keys on the numeric keypad.
971 if (!(lParam
& 0x01000000)) key
= CURSOR_UP_RIGHT
;
974 if (!(lParam
& 0x01000000)) key
= CURSOR_DOWN_RIGHT
;
977 if (!(lParam
& 0x01000000)) key
= CURSOR_UP_LEFT
;
980 if (!(lParam
& 0x01000000)) key
= CURSOR_DOWN_LEFT
;
983 * Numeric keypad keys with Num Lock on.
985 case VK_NUMPAD4
: key
= CURSOR_LEFT
; break;
986 case VK_NUMPAD6
: key
= CURSOR_RIGHT
; break;
987 case VK_NUMPAD8
: key
= CURSOR_UP
; break;
988 case VK_NUMPAD2
: key
= CURSOR_DOWN
; break;
989 case VK_NUMPAD9
: key
= CURSOR_UP_RIGHT
; break;
990 case VK_NUMPAD3
: key
= CURSOR_DOWN_RIGHT
; break;
991 case VK_NUMPAD7
: key
= CURSOR_UP_LEFT
; break;
992 case VK_NUMPAD1
: key
= CURSOR_DOWN_LEFT
; break;
996 if (!midend_process_key(fe
->me
, 0, 0, key
))
1001 m
.message
= WM_KEYDOWN
;
1003 m
.lParam
= lParam
& 0xdfff;
1004 TranslateMessage(&m
);
1008 case WM_LBUTTONDOWN
:
1009 case WM_RBUTTONDOWN
:
1010 case WM_MBUTTONDOWN
:
1015 * Shift-clicks count as middle-clicks, since otherwise
1016 * two-button Windows users won't have any kind of
1017 * middle click to use.
1019 if (message
== WM_MBUTTONDOWN
|| (wParam
& MK_SHIFT
))
1020 button
= MIDDLE_BUTTON
;
1021 else if (message
== WM_LBUTTONDOWN
)
1022 button
= LEFT_BUTTON
;
1024 button
= RIGHT_BUTTON
;
1026 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1027 (signed short)HIWORD(lParam
), button
))
1040 * Shift-clicks count as middle-clicks, since otherwise
1041 * two-button Windows users won't have any kind of
1042 * middle click to use.
1044 if (message
== WM_MBUTTONUP
|| (wParam
& MK_SHIFT
))
1045 button
= MIDDLE_RELEASE
;
1046 else if (message
== WM_LBUTTONUP
)
1047 button
= LEFT_RELEASE
;
1049 button
= RIGHT_RELEASE
;
1051 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1052 (signed short)HIWORD(lParam
), button
))
1062 if (wParam
& (MK_MBUTTON
| MK_SHIFT
))
1063 button
= MIDDLE_DRAG
;
1064 else if (wParam
& MK_LBUTTON
)
1067 button
= RIGHT_DRAG
;
1069 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1070 (signed short)HIWORD(lParam
), button
))
1075 if (!midend_process_key(fe
->me
, 0, 0, (unsigned char)wParam
))
1080 DWORD now
= GetTickCount();
1081 float elapsed
= (float) (now
- fe
->timer_last_tickcount
) * 0.001F
;
1082 midend_timer(fe
->me
, elapsed
);
1083 fe
->timer_last_tickcount
= now
;
1088 return DefWindowProc(hwnd
, message
, wParam
, lParam
);
1091 int WINAPI
WinMain(HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, int show
)
1096 InitCommonControls();
1102 wndclass
.lpfnWndProc
= WndProc
;
1103 wndclass
.cbClsExtra
= 0;
1104 wndclass
.cbWndExtra
= 0;
1105 wndclass
.hInstance
= inst
;
1106 wndclass
.hIcon
= LoadIcon(inst
, IDI_APPLICATION
);
1107 wndclass
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1108 wndclass
.hbrBackground
= NULL
;
1109 wndclass
.lpszMenuName
= NULL
;
1110 wndclass
.lpszClassName
= game_name
;
1112 RegisterClass(&wndclass
);
1115 while (*cmdline
&& isspace(*cmdline
))
1118 if (!new_window(inst
, *cmdline ? cmdline
: NULL
, &error
)) {
1120 sprintf(buf
, "%.100s Error", game_name
);
1121 MessageBox(NULL
, error
, buf
, MB_OK
|MB_ICONERROR
);
1125 while (GetMessage(&msg
, NULL
, 0, 0)) {
1126 DispatchMessage(&msg
);