Commit | Line | Data |
---|---|---|
46d528a4 | 1 | \documentclass{tables} |
4005b342 | 2 | \usepackage{mdwlist} |
46d528a4 MW |
3 | |
4 | \def\nil{\multicolumn{2}{c}{---}} | |
5 | \def\lnil{\multicolumn{2}{l}{---}} | |
6 | ||
4005b342 MW |
7 | \renewenvironment{description}{% |
8 | \basedescript{% | |
9 | \let\makelabel\textit% | |
10 | \desclabelstyle{\pushlabel}% | |
11 | \desclabelwidth{2em}% | |
12 | \parsep\z@% | |
ac6c07c4 | 13 | \itemsep\smallskipamount% |
4005b342 MW |
14 | }% |
15 | }{% | |
16 | \endbasedescript% | |
17 | } | |
18 | ||
46d528a4 MW |
19 | \begin{document} |
20 | ||
21 | \sect{Treasure} | |
22 | ||
23 | \small | |
24 | ||
25 | \begin{set} | |
26 | \begin{tabular}{\shade c*5{r@{\% }l}} \hlx*{hv} | |
27 | \tt{Unguarded treasure} \\ | |
28 | \th{Level} & \multicolumn{2}{c}{\th{sp}} | |
29 | & \multicolumn{2}{c}{\th{gp}} | |
30 | & \multicolumn{2}{c}{\th{Gems}} | |
31 | & \multicolumn{2}{c}{\th{Jewellery}} | |
32 | & \multicolumn{2}{l}{\th{Magic items}} | |
33 | \\ \hlx{vhv} | |
34 | 1 & 100 & $\dice{1d6} \times 100$ | |
35 | & 50 & $\dice{1d6} \times 10$ | |
36 | & 5 & 1d6 | |
37 | & 2 & 1d6 | |
38 | & 2 & Any 1 | |
39 | \\ \hlx{+} | |
40 | 2--3 & 100 & $\dice{1d12} \times 100$ | |
41 | & 50 & $\dice{1d6} \times 100$ | |
42 | & 10 & 1d6 | |
43 | & 5 & 1d6 | |
44 | & 8 & Any 1 | |
45 | \\ \hlx{+} | |
46 | 4--5 & 100 & $\dice{1d6} \times 1000$ | |
47 | & 100 & $\dice{1d6} \times 200$ | |
48 | & 20 & 1d8 | |
49 | & 10 & 1d8 | |
50 | & 10 & Any 1 | |
51 | \\ \hlx{+} | |
52 | 6--7 & 100 & $\dice{1d6} \times 2000$ | |
53 | & 100 & $\dice{1d6} \times 500$ | |
54 | & 30 & 1d10 | |
55 | & 15 & 1d10 | |
56 | & 15 & Any 1 | |
57 | \\ \hlx{+} | |
58 | 8--9 & 100 & $\dice{1d6} \times 5000$ | |
59 | & 100 & $\dice{1d6} \times 1000$ | |
60 | & 40 & 1d12 | |
61 | & 20 & 1d12 | |
62 | & 20 & Any 1 | |
63 | \\ \hlx*{vh} | |
64 | \end{tabular} | |
65 | \line | |
66 | \begin{tabular} | |
67 | {\shade c*8{r@{\% }l}r@{\% } | |
68 | >{\raggedright\let\\\tabularnewline}p{0.85in}} \hlx*{hv} | |
69 | \tt{Treasure in lair} \\ | |
70 | & \multicolumn{10}{c}{\th{Coins (in 000s)}} | |
71 | & \multicolumn{4}{c}{} | |
72 | & \multicolumn{2}{c}{\th{Special}} \\ | |
73 | \th{Type} & \multicolumn{2}{c}{\th{cp}} & \multicolumn{2}{c}{\th{sp}} | |
74 | & \multicolumn{2}{c}{\th{ep}} & \multicolumn{2}{c}{\th{gp}} | |
75 | & \multicolumn{2}{c}{\th{pp}} | |
76 | & \multicolumn{2}{c}{\th{Gems}} | |
77 | & \multicolumn{2}{c}{\th{Jewellery}} | |
78 | & \multicolumn{2}{c}{\th{treasure}} | |
79 | & \multicolumn{2}{l}{\th{Magic items}} | |
80 | \\ \hlx{vhv} | |
81 | A & 25 & 1d6 & 30 & 1d6 & 20 & 1d4 & 35 & 2d6 & 25 & 1d2 | |
82 | & 50 & 6d6 & 50 & 6d6 & 10 & 1d2 | |
83 | & 30 & Any 3 | |
84 | \\ \hlx{+} | |
85 | B & 50 & 1d8 & 25 & 1d6 & 25 & 1d4 & 35 & 1d3 & \nil | |
86 | & 25 & 1d6 & 25 & 1d6 & \nil | |
87 | & 10 & 1 sword, misc weapon or armour | |
88 | \\ \hlx{+} | |
89 | C & 20 & 1d12 & 30 & 1d4 & 10 & 1d4 & \nil & \nil | |
90 | & 25 & 1d4 & 25 & 1d4 & 5 & 1d2 | |
91 | & 10 & Any 2 | |
92 | \\ \hlx{+} | |
93 | D & 10 & 1d8 & 15 & 1d12 & \nil & 60 & 1d6 & \nil | |
94 | & 30 & 1d8 & 30 & 1d8 & 10 & 1d2 | |
95 | & 10 & Any 2 + 1 potion | |
96 | \\ \hlx{+} | |
97 | E & 5 & 1d10 & 30 & 1d12 & 25 & 1d4 & 25 & 1d8 & \nil | |
98 | & 10 & 1d10 & 10 & 1d10 & 15 & 1d2 | |
99 | & 25 & Any 3 + 1 scroll | |
100 | \\ \hlx{+} | |
101 | F & \nil & 10 & 2d10 & 20 & 1d8 & 45 & 1d12 & 30 & 1d3 | |
102 | & 20 & 2d12 & 10 & 1d12 & 20 & 1d3 | |
103 | & 30 & 1 potion + 1 scroll + 3 any but weapons | |
104 | \\ \hlx{+} | |
105 | G & \nil & \nil & \nil & 50 & $\d{1d4} \times 10$ | |
106 | & 50 & 1d6 & 25 & 3d6 & 25 & 1d10 & 30 & 1d3 | |
107 | & 35 & Any 4 + 1 scroll | |
108 | \\ \hlx{+} | |
109 | H & 25 & 3d8 & 50 &1d100 & 50 & $\d{1d4} \times 10$ | |
110 | & 50 & $\d{1d6} \times 10$ | |
111 | & 25 & 5d4 & 50 &1d100 & 50 & $\d{1d4} \times 10$ & 10 & 1d2 | |
112 | & 15 & Any 4 + 1 potion + 1 scroll | |
113 | \\ \hlx{+} | |
114 | I & \nil & \nil & \nil & \nil & 30 & 1d8 | |
115 | & 50 & 2d6 & 50 & 2d6 & 5 & 1d2 | |
116 | & 15 & Any 1 | |
117 | \\ \hlx{+} | |
118 | J & 25 & 1d4 & 10 & 1d3 & \nil & \nil & \nil | |
119 | & \nil & \nil & \nil & \lnil | |
120 | \\ \hlx{+} | |
121 | K & \nil & 30 & 1d6 & 10 & 1d2 & \nil & \nil | |
122 | & \nil & \nil & \nil & \lnil | |
123 | \\ \hlx{+} | |
124 | L & \nil & \nil & \nil & \nil & \nil | |
125 | & 50 & 1d4 & \nil & \nil & \lnil | |
126 | \\ \hlx{+} | |
127 | M & \nil & \nil & \nil & \nil & \nil | |
128 | & 55 & 1d4 & 45 & 2d6 & \nil & \lnil | |
129 | \\ \hlx{+} | |
130 | N & \nil & \nil & \nil & \nil & \nil | |
131 | & \nil & \nil & 10 & 1d2 & 40 & 2d4 potions | |
132 | \\ \hlx{+} | |
133 | O & \nil & \nil & \nil & \nil & \nil | |
134 | & \nil & \nil & 10 & 1d3 & 50 & 1d4 scrolls | |
135 | \\ \hlx*{vh} | |
136 | \end{tabular} | |
137 | \line | |
138 | \begin{tabular} | |
139 | {\shade c*9{r@{\% }l}} \hlx*{hv} | |
140 | \tt{Treasure carried} \\ | |
141 | & \multicolumn{10}{c}{\th{Coins}} | |
142 | & \multicolumn{4}{c}{} | |
143 | & \multicolumn{2}{c}{\th{Special}} \\ | |
144 | \th{Type} & \multicolumn{2}{c}{\th{cp}} & \multicolumn{2}{c}{\th{sp}} | |
145 | & \multicolumn{2}{c}{\th{ep}} & \multicolumn{2}{c}{\th{gp}} | |
146 | & \multicolumn{2}{c}{\th{pp}} | |
147 | & \multicolumn{2}{c}{\th{Gems}} | |
148 | & \multicolumn{2}{c}{\th{Jewellery}} | |
149 | & \multicolumn{2}{c}{\th{treasure}} | |
150 | & \multicolumn{2}{l}{\th{Magic items}} | |
151 | \\ \hlx{vhv} | |
152 | P & 100 & 3d8 & \nil & \nil & \nil & \nil | |
153 | & \nil & \nil & \nil & \lnil | |
154 | \\ \hlx{+} | |
155 | Q & \nil & 100 & 3d6 & \nil & \nil & \nil | |
156 | & \nil & \nil & \nil & \lnil | |
157 | \\ \hlx{+} | |
158 | R & \nil & \nil & 100 & 2d6 & \nil & \nil | |
159 | & \nil & \nil & \nil & \lnil | |
160 | \\ \hlx{+} | |
161 | S & \nil & \nil & \nil & 100 & 2d4 & \nil | |
162 | & 5 & 1 & \nil & \nil & \lnil | |
163 | \\ \hlx{+} | |
164 | T & \nil & \nil & \nil & \nil & 100 & 1d6 | |
165 | & 5 & 1 & \nil & \nil & \lnil | |
166 | \\ \hlx{+} | |
167 | U & 10 & 1d100 & 10 & 1d00 & \nil & 5 & 1d100 & \nil | |
168 | & 5 & 1d2 & 5 & 1d4 & 2 & 1 & 2 & Any 1 | |
169 | \\ \hlx{+} | |
170 | V & \nil & 10 & 1d00 & 5 & 1d100 & 5 & 1d100 & 5 & 1d100 | |
171 | & 10 & 1d2 & 10 & 1d4 & 5 & 1 & 5 & Any 1 | |
172 | \\ \hlx*{vh} | |
173 | \end{tabular} | |
174 | \end{set} | |
175 | \begin{set} | |
176 | \begin{tabular}{\shade crl} \hlx*{hv} | |
177 | \tt{Gem values} \\ | |
178 | \th{d\%} & \th{Value (gp)} & \th{Examples} \\ \hlx{vhv} | |
179 | 01--03 & 10 & Agate, quartz, turquoise \\ \hlx{+} | |
180 | 04--10 & 50 & Crystal, jasper, onyx \\ \hlx{+} | |
181 | 11--25 & 100 & Amber, amethyst, coral, garnet, jade \\ \hlx{+} | |
182 | 26--46 & 500 & Aquamarine, pearl, topaz \\ \hlx{+} | |
183 | 47--71 & 1\,000 & Carbuncle, opal \\ \hlx{+} | |
184 | 72--90 & 5\,000 & Emerald, ruby, sapphire \\ \hlx{+} | |
185 | 91--97 & 10\,000 & Diamond, jacinth \\ \hlx{+} | |
186 | 98--00 & Special & Starstone, tristal \\ \hlx*{vh} | |
187 | \end{tabular} | |
188 | \rowgap | |
189 | \begin{tabular}{\shade cl} \hlx*{hv} | |
190 | \tt{Gem modifications} \\ | |
191 | \th{d10} & \th{Modify} \\ \hlx{vhv} | |
192 | 1--4 & Size \\ \hlx{+} | |
193 | 5--8 & Quality \\ \hlx{+} | |
194 | 9--10 & Both size and quality \\ \hlx*{vh} | |
195 | \end{tabular} | |
196 | \colgap | |
197 | \begin{tabular}{\shade cllr@{}l} \hlx*{hv} | |
198 | \tt{Gem variations} \\ | |
199 | \th{d10} & \th{Size} & \th{Quality} | |
200 | & \multicolumn{2}{c}{\th{Value}} \\ \hlx{vhv} | |
4005b342 | 201 | \01 & Very small & Very poor & 12&.5\% \\ \hlx{+} |
46d528a4 MW |
202 | 2--3 & Small & Poor & 25&\% \\ \hlx{+} |
203 | 4--5 & Fairly small & Fairly poor & 50&\% \\ \hlx{+} | |
204 | 6--7 & Fairly large & Fairly good & 200&\% \\ \hlx{+} | |
205 | 8--9 & Large & Good & 400&\% \\ \hlx{+} | |
206 | 10 & Very large & Very good & 800&\% \\ \hlx*{vh} | |
207 | \end{tabular} | |
208 | \line | |
209 | \begin{tabular}{\shade crr} \hlx*{hv} | |
210 | \tt{Jewellery value} \\ | |
211 | \th{d\%} & \th{Value (gp)} & \th{Enc (cn)} \\ \hlx{vhv} | |
212 | 01 & 100 & 10 \\ \hlx{+} | |
213 | 02--03 & 500 & 10 \\ \hlx{+} | |
214 | 04--06 & 1\,000 & 10 \\ \hlx{+} | |
215 | 07--10 & 1\,500 & 10 \\ \hlx{+} | |
216 | 11--16 & 2\,000 & 10 \\ \hlx{+} | |
217 | 17--24 & 2\,500 & 10 \\ \hlx{+} | |
218 | 25--34 & 3\,000 & 25 \\ \hlx{+} | |
219 | 35--45 & 4\,000 & 25 \\ \hlx{+} | |
220 | 46--58 & 5\,000 & 25 \\ \hlx{+} | |
221 | 59--69 & 7\,500 & 25 \\ \hlx{+} | |
222 | 70--78 & 10\,000 & 25 \\ \hlx{+} | |
223 | 79--85 & 15\,000 & 25 \\ \hlx{+} | |
224 | 86--90 & 20\,000 & 50 \\ \hlx{+} | |
225 | 91--94 & 25\,000 & 50 \\ \hlx{+} | |
226 | 95--97 & 30\,000 & 50 \\ \hlx{+} | |
227 | 98--99 & 40\,000 & 50 \\ \hlx{+} | |
228 | 00 & 50\,000 & 50 \\ \hlx*{vh} | |
229 | \end{tabular} | |
230 | \rowgap | |
231 | \begin{tabular}{\shade clll} \hlx*{hv} | |
232 | \tt{Jewellery types} \\ | |
233 | & \multicolumn{1}{c}{\th{Common}} | |
234 | & \multicolumn{1}{c}{\th{Uncommon}} | |
235 | & \multicolumn{1}{c}{\th{Rare}} \\ | |
236 | \th{d10} & \th{(100--3\,999\,gp)} | |
237 | & \th{(4\,000--14\,999\,gp)} | |
238 | & \th{(15\,000--50\,000\,gp)} \\ \hlx{vhv} | |
239 | 1 & Anklet & Armband & Amulet \\ \hlx{+} | |
240 | 2 & Beads & Belt & Crown \\ \hlx{+} | |
241 | 3 & Bracelet & Collar & Diadem \\ \hlx{+} | |
242 | 4 & Brooch & Earring & Medallion \\ \hlx{+} | |
243 | 5 & Buckle & Four-leaf clover & Orb \\ \hlx{+} | |
244 | 6 & Cameo & Heart & Ring \\ \hlx{+} | |
245 | 7 & Chain & Leaf & Scarab \\ \hlx{+} | |
246 | 8 & Clasp & Necklace & Sceptre \\ \hlx{+} | |
247 | 9 & Locket & Pendant & Talisman \\ \hlx{+} | |
248 | 10 & Pin & Rabbit's foot & Tiara \\ \hlx*{vh} | |
249 | \end{tabular} | |
250 | \end{set} | |
251 | \begin{set} | |
252 | \begin{tabular}{\shade clMlMl} \hlx*{hv} | |
253 | \tt{Special treasures} \\ | |
254 | \th{d\%} & \th{Item} & \th{Value (gp)} & \th{Enc (cn)} \\ \hlx{vhv} | |
255 | 01--10 & Book, rare & \d{1d100} \times 10 & \d{1d100} \\ \hlx{+} | |
256 | & \multicolumn{3}{l} | |
257 | {Fur, common (e.g., beaver, fox, marten, seal):} \\ | |
258 | 11--12 & \quad Pelt & \d{1d4} & \d{1d6} \times 10 \\ | |
259 | 13--17 & \quad Cape & \d{1d6} \times 100 & (\d{1d8} + 4) \times 10 \\ | |
260 | 18--20 & \quad Coat & \d{3d4} \times 100 & (\d{2d6} + 8) \times 10 | |
261 | \\ \hlx{+} | |
262 | & \multicolumn{3}{l} | |
263 | {Fur, rare (e.g., ermine, mink, sable):} \\ | |
264 | 21--22 & \quad Pelt & \d{2d6} & \d{1d6} \times 10 \\ | |
265 | 23--27 & \quad Cape & \d{4d6} \times 100 & (\d{1d8} + 4) \times 10 \\ | |
266 | 28--30 & \quad Coat & \d{1d4} \times 1\,000 & (\d{2d6} + 8) \times 10 | |
267 | \\ \hlx{+} | |
268 | 31--35 & Incense, rare (per stick) & \d{5d6} & 1 \\ \hlx{+} | |
269 | 36--40 & Perfume, rare (per vial) & (\d{1d10} + 5) \times 10 & 1 \\ | |
270 | \hlx{+} | |
271 | 41--55 & Rug or tapestry (per sq.\,yd) & | |
272 | \d{2d10} & \d{1d6} \times 100 \\ \hlx{+} | |
273 | 56--65 & Silk (per sq.\,yd) & | |
274 | \d{1d8} & \d{1d6} \times 10 \\ \hlx{+} | |
275 | 66--75 & Skin, animal & \d{1d10} & \d{5d4} \times 10 \\ \hlx{+} | |
276 | 76--85 & Skin, monster & \d{1d10} \times 100 & \d{1d100} \times 50 \\ | |
277 | \hlx{+} | |
278 | 86--90 & Spice, rare & \d{4d4} \hbox{ per cn} & \d{1d100} \\ \hlx{+} | |
279 | 91--95 & Statuette & \d{1d10} \times 100 & \d{1d100} \\ \hlx{+} | |
280 | 96--00 & Wine, rare (per bottle) & \d{1d6} & (\d{1d6} + 3) \times 10 | |
281 | \\ \hlx*{vh} | |
282 | \end{tabular} | |
283 | \end{set} | |
284 | \begin{set} | |
285 | \begin{tabular}{\shade cl} \hlx*{hv} | |
286 | \tt{Magical items} \\ | |
287 | \th{d\%} & \th{Item type} \\ \hlx{vhv} | |
288 | 01--25 & Potion \\ \hlx{+} | |
289 | 26--37 & Scroll \\ \hlx{+} | |
290 | 38--46 & Wand, staff, or rod \\ \hlx{+} | |
291 | 47--52 & Ring \\ \hlx{+} | |
292 | 53--62 & Miscellaneous item \\ \hlx{+} | |
293 | 63--72 & Armour or shield \\ \hlx{+} | |
294 | 73--83 & Missile weapon or missile \\ \hlx{+} | |
295 | 84--92 & Sword \\ \hlx{+} | |
296 | 93--00 & Miscellaneous weapon \\ \hlx*{vh} | |
297 | \end{tabular} | |
298 | \line | |
299 | \begin{tabular}{\shade cl} \hlx*{hv} | |
300 | \tt{Wands, staves, rods} \\ | |
301 | \th{d\%} & \th{Item type} \\ \hlx{vhv} | |
302 | 01--05 & Wand of Cold (M-U) \\ \hlx{+} | |
303 | 06--10 & Wand of Enemy Detection (M-U) \\ \hlx{+} | |
304 | 11--14 & Wand of Fear (M-U) \\ \hlx{+} | |
305 | 15--19 & Wand of Fireballs (M-U) \\ \hlx{+} | |
306 | 20--23 & Wand of Illusion (M-U) \\ \hlx{+} | |
307 | 24--28 & Wand of Lightning Bolts (M-U) \\ \hlx{+} | |
308 | 29--33 & Wand of Magic Detection (M-U) \\ \hlx{+} | |
309 | 34--38 & Wand of Metal Detection (M-U) \\ \hlx{+} | |
310 | 39--42 & Wand of Negation (M-U) \\ \hlx{+} | |
311 | 43--47 & Wand of Paralysation (M-U) \\ \hlx{+} | |
312 | 48--52 & Wand of Polymorphing (M-U) \\ \hlx{+} | |
313 | 53--56 & Wand of Secret Door Detection (M-U) \\ \hlx{+} | |
314 | 57--60 & Wand of Trap Detection (M-U) \\ \hlx{+} | |
315 | 61 & Staff of Commanding (S) \\ \hlx{+} | |
316 | 62--63 & Staff of Dispelling \\ \hlx{+} | |
317 | 64--66 & Staff of the Druids (Dr) \\ \hlx{+} | |
318 | 67--69 & Staff of an Element (M-U) \\ \hlx{+} | |
319 | 70--71 & Staff of Harming (C) \\ \hlx{+} | |
320 | 72--78 & Staff of Healing (C) \\ \hlx{+} | |
321 | 79 & Staff of Power (M-U) \\ \hlx{+} | |
322 | 80--82 & Snake Staff (C) \\ \hlx{+} | |
323 | 83--85 & Staff of Striking (C) \\ \hlx{+} | |
324 | 86--87 & Staff of Withering (C) \\ \hlx{+} | |
325 | 88 & Staff of Wizardry (M-U) \\ \hlx{+} | |
326 | 89--90 & Rod of Cancellation \\ \hlx{+} | |
327 | 91 & Rod of Dominion \\ \hlx{+} | |
328 | 92 & Rod of Health (C) \\ \hlx{+} | |
329 | 93--94 & Rod of Inertia (non-S) \\ \hlx{+} | |
330 | 95 & Rod of Parrying \\ \hlx{+} | |
331 | 96 & Rod of Victory \\ \hlx{+} | |
332 | 97--99 & Rod of Weaponry \\ \hlx{+} | |
333 | 00 & Rod of the Wyrm \\ \hlx*{vh} | |
334 | \end{tabular} | |
335 | \rowgap | |
336 | \begin{tabular}{\shade cl} \hlx*{hv} | |
337 | \tt{Rings} \\ | |
338 | \th{d\%} & \th{Ring type} \\ \hlx{vhv} | |
339 | 01--02 & Animal control \\ \hlx{+} | |
340 | 03--08 & Delusion \\ \hlx{+} | |
341 | 09 & Djinni summoning \\ \hlx{+} | |
342 | 10--13 & Ear \\ \hlx{+} | |
343 | 14--17 & Elemental adaptation \\ \hlx{+} | |
344 | 18--23 & Fire resistance \\ \hlx{+} | |
345 | 24--26 & Holiness (C, Dr) \\ \hlx{+} | |
346 | 27 & Human control \\ \hlx{+} | |
347 | 28--32 & Invisibility \\ \hlx{+} | |
348 | 33--35 & Life protection \\ \hlx{+} | |
349 | 36--38 & Memory (S) \\ \hlx{+} | |
350 | 39--40 & Plant control \\ \hlx{+} | |
351 | 41--45 & Protection $+1$ \\ \hlx{+} | |
352 | 46--48 & Protection $+2$ \\ \hlx{+} | |
353 | 49--50 & Protection $+3$ \\ \hlx{+} | |
354 | 51 & Protection $+4$ \\ \hlx{+} | |
355 | 52--55 & Quickness \\ \hlx{+} | |
356 | 56 & Regeneration \\ \hlx{+} | |
357 | 57--59 & Remedies \\ \hlx{+} | |
358 | 60--61 & Safety \\ \hlx{+} | |
359 | 62--64 & Seeing \\ \hlx{+} | |
360 | 65--67 & Spell eating \\ \hlx{+} | |
361 | 68--69 & Spell storing \\ \hlx{+} | |
362 | 70--71 & Spell turning \\ \hlx{+} | |
363 | 72--75 & Survival \\ \hlx{+} | |
364 | 76--77 & Telekinesis \\ \hlx{+} | |
365 | 78--81 & Truth \\ \hlx{+} | |
366 | 82--84 & Truthfulness \\ \hlx{+} | |
367 | 85--86 & Truthlessness \\ \hlx{+} | |
368 | 87--91 & Water walking \\ \hlx{+} | |
369 | 92--96 & Weakness \\ \hlx{+} | |
370 | 97--98 & Wishes \\ \hlx{+} | |
371 | 99--00 & X-ray vision \\ \hlx*{vh} | |
372 | \end{tabular} | |
ac6c07c4 MW |
373 | \line |
374 | \begin{tabular}{\shade cl} \hlx*{hv} | |
375 | \tt{Elements (for staff/ring)} \\ | |
376 | \th{d\%} & \th{Element} \\ \hlx{vhv} | |
377 | 01--21 & Air \\ \hlx{+} | |
378 | 22--42 & Earth \\ \hlx{+} | |
379 | 43--63 & Fire \\ \hlx{+} | |
380 | 64--84 & Water \\ \hlx{+} | |
381 | 85--91 & Air and Water \\ \hlx{+} | |
382 | 92--98 & Earth and Fire \\ \hlx{+} | |
383 | 99--00 & All elements \\ \hlx*{vh} | |
384 | \end{tabular} | |
385 | ||
46d528a4 MW |
386 | \end{set} |
387 | ||
388 | \begin{set} | |
389 | \begin{tabular}{\shade cl} \hlx*{hv} | |
390 | \tt{Potions} \\ | |
391 | \th{d\%} & \th{Potion type} \\ \hlx{vhv} | |
392 | 01--02 & Agility \\ \hlx{+} | |
393 | 03 & Animal control \\ \hlx{+} | |
394 | 04--06 & Antidote \\ \hlx{+} | |
395 | 07--08 & Blending \\ \hlx{+} | |
396 | 09--10 & Bug repellent \\ \hlx{+} | |
397 | 11--12 & Clairaudience \\ \hlx{+} | |
398 | 13--14 & Clairvoyance \\ \hlx{+} | |
399 | 15--16 & Climbing \\ \hlx{+} | |
400 | 17--18 & Defence \\ \hlx{+} | |
401 | 19--22 & Delusion \\ \hlx{+} | |
402 | 23--24 & Diminution \\ \hlx{+} | |
403 | 25 & Dragon control \\ \hlx{+} | |
404 | 26--27 & Dreamspeech \\ \hlx{+} | |
405 | 28 & Elasticity \\ \hlx{+} | |
406 | 29--30 & Elemental form \\ \hlx{+} | |
407 | 31--32 & ESP \\ \hlx{+} | |
408 | 33 & Ethereality \\ \hlx{+} | |
409 | 34--36 & Fire resistance \\ \hlx{+} | |
410 | 37--39 & Flying \\ \hlx{+} | |
411 | 40--41 & Fortitude \\ \hlx{+} | |
412 | 42 & Freedom \\ \hlx{+} | |
413 | 43--45 & Gaseous form \\ \hlx{+} | |
414 | 46 & Giant control \\ \hlx{+} | |
415 | 47--49 & Giant strength \\ \hlx{+} | |
416 | 50--51 & Growth \\ \hlx{+} | |
417 | 52--57 & Healing \\ \hlx{+} | |
418 | 58--60 & Heroism \\ \hlx{+} | |
419 | 61 & Human control \\ \hlx{+} | |
420 | 62--64 & Invisibility \\ \hlx{+} | |
421 | 65--66 & Invulnerability \\ \hlx{+} | |
422 | 67--68 & Levitation \\ \hlx{+} | |
423 | 69--70 & Longevity \\ \hlx{+} | |
424 | 71 & Luck \\ \hlx{+} | |
425 | 72 & Merging \\ \hlx{+} | |
426 | 73--74 & Plant control \\ \hlx{+} | |
427 | 75--77 & Poison \\ \hlx{+} | |
428 | 78--80 & Polymorph self \\ \hlx{+} | |
429 | 81--82 & Sight \\ \hlx{+} | |
430 | 83--84 & Speech \\ \hlx{+} | |
431 | 85--88 & Speed \\ \hlx{+} | |
432 | 89--90 & Strength \\ \hlx{+} | |
433 | 91--93 & Super-healing \\ \hlx{+} | |
434 | 94--96 & Swimming \\ \hlx{+} | |
435 | 97 & Treasure finding \\ \hlx{+} | |
436 | 98 & Undead control \\ \hlx{+} | |
437 | 99--00 & Water breathing \\ \hlx*{vh} | |
438 | \end{tabular} | |
439 | \rowgap | |
440 | \begin{tabular}{\shade cl} \hlx*{hv} | |
441 | \tt{Scrolls} \\ | |
442 | \th{d\%} & \th{Scroll type} \\ \hlx{vhv} | |
443 | 01--03 & Communication \\ \hlx{+} | |
444 | 04--05 & Creation \\ \hlx{+} | |
445 | 06--13 & Curse (occurs when read) \\ \hlx{+} | |
446 | 14 & Delay (S) \\ \hlx{+} | |
447 | 15--17 & Equipment \\ \hlx{+} | |
448 | 18--19 & Illumination \\ \hlx{+} | |
449 | 20--21 & Mages (S) \\ \hlx{+} | |
450 | 22--25 & Map to normal treasure \\ \hlx{+} | |
451 | 26--28 & Map to magical treasure \\ \hlx{+} | |
452 | 29--30 & Map to combined treasure \\ \hlx{+} | |
453 | 31 & Map to special treasure \\ \hlx{+} | |
454 | 32--34 & Mapping \\ \hlx{+} | |
455 | 35--36 & Portals \\ \hlx{+} | |
456 | 37--42 & Prot./elementals \\ \hlx{+} | |
457 | 43--50 & Prot./lycanthropes \\ \hlx{+} | |
458 | 51--54 & Prot./magic \\ \hlx{+} | |
459 | 55--61 & Prot./undead \\ \hlx{+} | |
460 | 62--63 & Questioning \\ \hlx{+} | |
461 | 64 & Repetition (S) \\ \hlx{+} | |
462 | 65--66 & Seeing \\ \hlx{+} | |
463 | 67--68 & Shelter \\ \hlx{+} | |
464 | 69--71 & Spell catching \\ \hlx{+} | |
465 | 72--96 & Spell \\ \hlx{+} | |
466 | 97--98 & Trapping \\ \hlx{+} | |
467 | 99--00 & Truth \\ \hlx*{vh} | |
468 | \end{tabular} | |
469 | \colgap | |
470 | \begin{tabular}{\shade cl} \hlx*{hv} | |
471 | \tt{Spell scrolls (a)} \\ | |
472 | \th{d\%} & \th{Spell type} \\ \hlx{vhv} | |
473 | 01--25 & Cleric \\ \hlx{+} | |
474 | 26--30 & Druid \\ \hlx{+} | |
475 | 31--00 & Magic-user \\ \hlx*{vh} | |
476 | \end{tabular} | |
477 | \quad | |
478 | \begin{tabular}{\shade cc} \hlx*{hv} | |
479 | \tt{Spell scrolls (b)} \\ | |
480 | \th{d\%} & \th{Number} \\ \hlx{vhv} | |
481 | 01--50 & 1 \\ \hlx{+} | |
482 | 51--83 & 2 \\ \hlx{+} | |
483 | 84--00 & 3 \\ \hlx*{vh} | |
484 | \end{tabular} | |
485 | \colgap | |
486 | \begin{tabular}{\shade ccc} \hlx*{hv} | |
487 | \tt{Spell scrolls (c)} \\ | |
488 | \th{C/D d\%} & \th{M-U d\%} & \th{Level} \\ \hlx{vhv} | |
489 | 01--34 & 01--28 & 1 \\ \hlx{+} | |
490 | 35--58 & 29--49 & 2 \\ \hlx{+} | |
491 | 59--76 & 50--64 & 3 \\ \hlx{+} | |
492 | 77--88 & 65--75 & 4 \\ \hlx{+} | |
493 | 89--95 & 76--84 & 5 \\ \hlx{+} | |
494 | 96--99 & 85--91 & 6 \\ \hlx{+} | |
495 | 00 & 92--96 & 7 \\ \hlx{+} | |
496 | & 97--99 & 8 \\ \hlx{+} | |
497 | & 00 & 9 \\ \hlx*{vh} | |
498 | \end{tabular} | |
499 | \rowgap | |
500 | \begin{tabular}{\shade cl} \hlx*{hv} | |
501 | \tt{Miscellaneous items} \\ | |
502 | \th{d\%} & \th{Item type} \\ \hlx{vhv} | |
503 | 01--02 & Amulet of Protection from Crystal Balls and ESP \\ \hlx{+} | |
504 | 03--04 & Bag of Devouring \\ \hlx{+} | |
505 | 05--09 & Bag of Holding \\ \hlx{+} | |
506 | 10--12 & Boat, Undersea \\ \hlx{+} | |
507 | 13--14 & Boots of Levitation \\ \hlx{+} | |
508 | 15--17 & Boots of Speed \\ \hlx{+} | |
509 | 18--19 & Boots of Travelling/Leaping \\ \hlx{+} | |
510 | 20 & Bowl of Commanding Water Elementals \\ \hlx{+} | |
511 | 21 & Brazier of Commanding Fire Elementals \\ \hlx{+} | |
512 | 22--23 & Broom of Flying \\ \hlx{+} | |
513 | 24 & Censer of Controlling Air Elementals \\ \hlx{+} | |
514 | 25--27 & Chime of Time \\ \hlx{+} | |
515 | 28--29 & Crystal Ball (M-U) \\ \hlx{+} | |
516 | 30 & Crystal Ball with Clairaudience \\ \hlx{+} | |
517 | 31 & Crystal Ball with ESP \\ \hlx{+} | |
518 | 32--33 & Displacer Cloak \\ \hlx{+} | |
519 | 34 & Drums of Panic \\ \hlx{+} | |
520 | 35 & Efreeti Bottle \\ \hlx{+} | |
521 | 36--38 & Egg of Wonder \\ \hlx{+} | |
522 | 39--40 & Elven Boots \\ \hlx{+} | |
523 | 41--42 & Elven Cloak \\ \hlx{+} | |
524 | 43 & Flying Carpet \\ \hlx{+} | |
525 | 44--45 & Gauntlets of Ogre Power \\ \hlx{+} | |
526 | 46--47 & Girdle of Giant Strength \\ \hlx{+} | |
527 | 48--49 & Helm of Alignment Changing \\ \hlx{+} | |
528 | 50--51 & Helm of Reading \\ \hlx{+} | |
529 | 52 & Helm of Telepathy \\ \hlx{+} | |
530 | 53 & Helm of Teleportation (M-U) \\ \hlx{+} | |
531 | 54 & Horn of Blasting \\ \hlx{+} | |
532 | 55--56 & Lamp, Hurricane \\ \hlx{+} | |
533 | 57--59 & Lamp of Long Burning \\ \hlx{+} | |
4005b342 | 534 | 60--61 & Medallion of ESP, 30$'$r \\ \hlx{+} |
46d528a4 MW |
535 | 62 & Medallion of ESP, 90$'$r \\ \hlx{+} |
536 | 63 & Mirror of Life Trapping \\ \hlx{+} | |
537 | 64--66 & Muzzle of Training \\ \hlx{+} | |
538 | 67--68 & Nail, Finger \\ \hlx{+} | |
539 | 69--71 & Nail of Pointing \\ \hlx{+} | |
540 | 72--76 & Ointment \\ \hlx{+} | |
541 | 77--79 & Pouch of Security \\ \hlx{+} | |
542 | 80--82 & Quill of Copying (S) \\ \hlx{+} | |
543 | 83--86 & Rope of Climbing \\ \hlx{+} | |
544 | 87--88 & Scarab of Protection \\ \hlx{+} | |
545 | 89--91 & Slate of Identification \\ \hlx{+} | |
546 | 92 & Stone of Controlling Earth Elementals \\ \hlx{+} | |
547 | 93--94 & Talisman of Elemental Travel \\ \hlx{+} | |
548 | 95--97 & Wheel of Floating \\ \hlx{+} | |
549 | 98 & Wheel of Fortune \\ \hlx{+} | |
550 | 99--00 & Wheel, square \\ \hlx*{vh} | |
551 | \end{tabular} | |
552 | \end{set} | |
553 | \begin{set} | |
554 | \begin{tabular}{\shade ccl} \hlx*{hv} | |
555 | \tt{Armour type} \\ | |
556 | \th{d\%} & \th{Class} & \th{Type} \\ \hlx{vhv} | |
557 | 01--10 & A & Leather \\ \hlx{+} | |
558 | 11--17 & A & Scale mail \\ \hlx{+} | |
559 | 18--30 & B & Chain mail \\ \hlx{+} | |
560 | 31--39 & A & Banded mail \\ \hlx{+} | |
561 | 40--50 & C & Plate mail \\ \hlx{+} | |
562 | 51--55 & C & Suit armour \\ \hlx{+} | |
563 | 56--75 & S & Shield \\ \hlx{+} | |
564 | 76--77 & A, S & Scale and shield \\ \hlx{+} | |
565 | 78--85 & B, S & Chain and shield \\ \hlx{+} | |
566 | 86--90 & B, S & Banded and shield \\ \hlx{+} | |
567 | 91--00 & C, S & Plate and shield \\ \hlx*{vh} | |
568 | \end{tabular} | |
569 | \rowgap | |
570 | \begin{tabular}{\shade ccccMcc} \hlx*{hv} | |
571 | \tt{Armour details} \\ | |
572 | \th{A d\%} & \th{B d\%} & \th{C d\%} & \th{S d\%} & \th{Bonus} & | |
573 | \th{Special} \\ \hlx{vhv} | |
574 | 01--70 & 01--60 & 01--50 & 01--40 & +1 & 10\% \\ \hlx{+} | |
575 | 71--88 & 61--81 & 51--74 & 41--67 & +2 & 15\% \\ \hlx{+} | |
576 | 89--96 & 82--92 & 75--88 & 68--84 & +3 & 20\% \\ \hlx{+} | |
577 | 97--99 & 93--98 & 89--96 & 85--94 & +4 & 25\% \\ \hlx{+} | |
578 | 00 & 99--00 & 97--00 & 95--00 & +5 & 30\% \\ \hlx*{vh} | |
579 | \end{tabular} | |
580 | \rowgap | |
581 | \begin{tabular}{\shade cl} \hlx*{hv} | |
582 | \tt{Armour size} \\ | |
583 | \th{d\%} & \th{Size} \\ \hlx{vhv} | |
584 | 01--68 & Human \\ \hlx{+} | |
585 | 69--81 & Dwarf \\ \hlx{+} | |
586 | 82--91 & Elf \\ \hlx{+} | |
587 | 92--98 & Halfling \\ \hlx{+} | |
588 | 99--00 & Giant \\ \hlx*{vh} | |
589 | \end{tabular} | |
590 | \rowgap | |
591 | \begin{tabular}{\shade cl} \hlx*{hv} | |
592 | \tt{Armour special powers} \\ | |
593 | \th{d\%} & \th{Power} \\ \hlx{vhv} | |
594 | 01--07 & Absorption \\ \hlx{+} | |
595 | 08--17 & Charm \\ \hlx{+} | |
596 | 18--32 & Cure wounds \\ \hlx{+} | |
597 | 33--42 & Electricity \\ \hlx{+} | |
598 | 43--47 & Energy drain \\ \hlx{+} | |
599 | 48--50 & Ethereality \\ \hlx{+} | |
600 | 51--60 & Fly \\ \hlx{+} | |
601 | 61--66 & Gaseous form \\ \hlx{+} | |
602 | 67--75 & Haste \\ \hlx{+} | |
603 | 76--85 & Invisibility \\ \hlx{+} | |
604 | 86--93 & Reflection \\ \hlx{+} | |
605 | 94--00 & Remove curse \\ \hlx*{vh} | |
606 | \end{tabular} | |
607 | \end{set} | |
608 | ||
609 | \begin{set} | |
610 | \begin{tabular}{\shade ccl} \hlx*{hv} | |
611 | \tt{Swords} \\ | |
612 | \th{d\%} & \th{Class} & \th{Type} \\ \hlx{vhv} | |
613 | 01--65 & C & Normal \\ \hlx{+} | |
614 | 66--84 & C & Short \\ \hlx{+} | |
615 | 85--92 & D & Two-handed \\ \hlx{+} | |
616 | 93--00 & D & Bastard \\ \hlx*{vh} | |
617 | \end{tabular} | |
618 | \colgap | |
619 | \begin{tabular}{\shade ccl} \hlx*{hv} | |
620 | \tt{Miscellaneous weapon type} \\ | |
621 | \th{d\%} & \th{Class} & \th{Type} \\ \hlx{vhv} | |
622 | 01--07 & D & Axe, battle \\ \hlx{+} | |
623 | 08--13 & B & Axe, hand \\ \hlx{+} | |
624 | 14--15 & B & Axe, hand (returning) \\ \hlx{+} | |
625 | 16--18 & C & Blackjack \\ \hlx{+} | |
626 | 19--20 & B & Bola \\ \hlx{+} | |
627 | 21 & B & Bola (returning) \\ \hlx{+} | |
628 | 22--26 & C & Club \\ \hlx{+} | |
629 | 27--37 & B & Dagger \\ \hlx{+} | |
630 | 38--40 & B & Dagger (returning) \\ \hlx{+} | |
631 | 41--44 & C & Flail, one-handed \\ \hlx{+} | |
632 | 45--46 & D & Flail, two-handed \\ \hlx{+} | |
633 | 47--49 & D & Halberd \\ \hlx{+} | |
634 | 50--57 & C & Hammer, war \\ \hlx{+} | |
635 | 58--60 & B & Javelin \\ \hlx{+} | |
636 | 61 & B & Javelin (returning) \\ \hlx{+} | |
637 | 62--65 & D & Lance \\ \hlx{+} | |
638 | 66--72 & C & Mace \\ \hlx{+} | |
639 | 73--77 & C & Morning star \\ \hlx{+} | |
640 | 78--79 & B & Net \\ \hlx{+} | |
641 | 80 & B & Net (returning) \\ \hlx{+} | |
642 | 81--83 & D & Pike \\ \hlx{+} | |
643 | 84--85 & D & Pole axe \\ \hlx{+} | |
644 | 86--94 & B & Spear \\ \hlx{+} | |
645 | 95--97 & B & Spear (returning) \\ \hlx{+} | |
646 | 98--00 & C & Whip \\ \hlx*{vh} | |
647 | \end{tabular} | |
648 | \colgap | |
649 | \begin{tabular}{\shade ccl} \hlx*{hv} | |
650 | \tt{Missiles and missile weapons} \\ | |
651 | \th{d\%} & \th{Class} & \th{Weapon type} \\ \hlx{vhv} | |
652 | 01--37 & A & Arrows \\ \hlx{+} | |
653 | 38--59 & A & Quarrels \\ \hlx{+} | |
654 | 60--70 & A & Sling stones \\ \hlx{+} | |
655 | 71--72 & D & Blowgun \\ \hlx{+} | |
656 | 73--80 & D & Bow, long \\ \hlx{+} | |
657 | 81--85 & D & Bow, short \\ \hlx{+} | |
658 | 86--87 & D & Crossbow, heavy \\ \hlx{+} | |
659 | 88--92 & D & Crossbow, light \\ \hlx{+} | |
660 | 93--00 & D & Sling \\ \hlx*{vh} | |
661 | \end{tabular} | |
662 | \rowgap | |
663 | \begin{tabular}{\shade ccMcc} \hlx*{hv} | |
664 | \tt{Sword details} \\ | |
665 | \th{C d\%} & \th{D d\%} & \th{Bonus} & \th{Modifier} \\ \hlx{vhv} | |
666 | 01--60 & 01--70 & +1 & 40\% \\ \hlx{+} | |
667 | 61--81 & 71--88 & +2 & 30\% \\ \hlx{+} | |
668 | 82--92 & 89--96 & +3 & 25\% \\ \hlx{+} | |
669 | 93--98 & 97--99 & +4 & 20\% \\ \hlx{+} | |
670 | 99--00 & 00 & +5 & 15\% \\ \hlx*{vh} | |
671 | \end{tabular} | |
672 | \colgap | |
673 | \begin{tabular}{\shade cMcMcc} \hlx*{hv} | |
674 | \tt{Missile details} \\ | |
675 | \th{d\%} & \th{Bonus} & \th{Number} & \th{Talent} \\ \hlx{vhv} | |
676 | 01--40 & +1 & \dice{2d10} & 30\% \\ \hlx{+} | |
677 | 41--67 & +2 & \dice{2d8} & 25\% \\ \hlx{+} | |
678 | 68--84 & +3 & \dice{2d6} & 20\% \\ \hlx{+} | |
679 | 85--94 & +4 & \dice{2d4} & 15\% \\ \hlx{+} | |
680 | 95--00 & +5 & \dice{1d4} + 1 & 10\% \\ \hlx*{vh} | |
681 | \end{tabular} | |
682 | \colgap | |
683 | \begin{tabular}{\shade cMcc} \hlx*{hv} | |
684 | \tt{Missile weapon details} \\ | |
685 | \th{d\%} & \th{Bonus} & \th{Modifier} \\ \hlx{vhv} | |
686 | 01--70 & +1 & 30\% \\ \hlx{+} | |
687 | 71--88 & +2 & 25\% \\ \hlx{+} | |
688 | 89--96 & +3 & 20\% \\ \hlx{+} | |
689 | 97--99 & +4 & 15\% \\ \hlx{+} | |
690 | 00 & +5 & 10\% \\ \hlx*{vh} | |
691 | \end{tabular} | |
692 | \colgap | |
693 | \begin{tabular}{\shade cc} \hlx*{hv} | |
694 | \tt{Missile weapon range} \\ | |
695 | $\textbf{1d4} + \textbf{bonus}$ & \th{Range} \\ \hlx{vhv} | |
696 | 2--4 & Normal \\ \hlx{+} | |
697 | 5--7 & 150\% \\ \hlx{+} | |
698 | 8--9 & 200\% \\ \hlx*{vh} | |
699 | \end{tabular} | |
700 | \colgap | |
701 | \begin{tabular}{\shade cccMcc} \hlx*{hv} | |
702 | \tt{Miscellaneous weapon details} \\ | |
703 | \th{B d\%} &\th{C d\%} & \th{D d\%} & \th{Bonus} & \th{Modifier} | |
704 | \\ \hlx{vhv} | |
705 | 01--50 & 01--60 & 01--70 & +1 & 40\% \\ \hlx{+} | |
706 | 51--74 & 61--81 & 71--88 & +2 & 30\% \\ \hlx{+} | |
707 | 75--88 & 82--92 & 89--96 & +3 & 20\% \\ \hlx{+} | |
708 | 89--96 & 93--98 & 97--99 & +4 & 15\% \\ \hlx{+} | |
709 | 97--00 & 99--00 & 00 & +5 & 10\% \\ \hlx*{vh} | |
710 | \end{tabular} | |
711 | \rowgap | |
712 | \begin{tabular}{\shade ccl} \hlx*{hv} | |
713 | \tt{Weapon modifiers} \\ | |
714 | \th{Sword d\%} & \th{Misc d\%} & \th{Modifier} \\ \hlx{vhv} | |
715 | 01--29 & 01--33 & $+1$ extra vs \emph{opponent} \\ \hlx{+} | |
716 | 30--50 & 34--57 & $+2$ extra vs \emph{opponent} \\ \hlx{+} | |
717 | 51--64 & 58--73 & $+3$ extra vs \emph{opponent} \\ \hlx{+} | |
718 | 65--72 & 74--82 & $+4$ extra vs \emph{opponent} \\ \hlx{+} | |
719 | 73--75 & 83--85 & $+5$ extra vs \emph{opponent} \\ \hlx{+} | |
720 | 76--00 & 86--00 & Talent \\ \hlx*{vh} | |
721 | \end{tabular} | |
722 | \colgap | |
723 | \begin{tabular}{\shade cl} \hlx*{hv} | |
46d528a4 | 724 | \tt{Missile talents} \\ |
ac6c07c4 MW |
725 | \th{d\%} & \th{Talent} \\ \hlx{vhv} |
726 | 01--04 & Biting \\ \hlx{+} | |
727 | 05--09 & Blinking \\ \hlx{+} | |
728 | 10--14 & Charming \\ \hlx{+} | |
729 | 15--21 & Climbing \\ \hlx{+} | |
730 | 22--31 & Curing \\ \hlx{+} | |
731 | 32--34 & Disarming \\ \hlx{+} | |
732 | 35--38 & Dispelling \\ \hlx{+} | |
733 | 39--45 & Flying \\ \hlx{+} | |
734 | 46--52 & Lightning \\ \hlx{+} | |
735 | 53--57 & Penetrating \\ \hlx{+} | |
736 | 58--61 & Refilling \\ \hlx{+} | |
737 | 62--67 & Screaming \\ \hlx{+} | |
738 | 68--72 & Seeking \\ \hlx{+} | |
739 | 73--76 & Sinking \\ \hlx{+} | |
740 | 77--78 & Slaying \emph{opp.} \\ \hlx{+} | |
741 | 79--85 & Speaking \\ \hlx{+} | |
742 | 86--89 & Stunning \\ \hlx{+} | |
743 | 90--91 & Teleporting \\ \hlx{+} | |
744 | 92--96 & Transporting \\ \hlx{+} | |
745 | 97--00 & Wounding \\ \hlx*{vh} | |
46d528a4 MW |
746 | \end{tabular} |
747 | \quad | |
748 | \begin{tabular}{\shade cl} \hlx*{hv} | |
749 | \tt{Weapon talents} \\ | |
750 | \th{d\%} & \th{Talent} \\ \hlx{vhv} | |
751 | 01--05 & Breathing \\ \hlx{+} | |
752 | 06--12 & Charming \\ \hlx{+} | |
753 | 13--16 & Deceiving \\ \hlx{+} | |
754 | 17--23 & Defending \\ \hlx{+} | |
4005b342 | 755 | 24--25 & Deflecting \\ \hlx{+} |
46d528a4 MW |
756 | 26--27 & Draining \\ \hlx{+} |
757 | 28--32 & Extinguishing \\ \hlx{+} | |
758 | 33--38 & Finding \\ \hlx{+} | |
759 | 39--43 & Flaming \\ \hlx{+} | |
760 | 44--46 & Flying \\ \hlx{+} | |
761 | 47--54 & Healing \\ \hlx{+} | |
762 | 55--59 & Hiding \\ \hlx{+} | |
763 | 60--65 & Holding \\ \hlx{+} | |
764 | 66--73 & Lightning \\ \hlx{+} | |
765 | 74--79 & Silencing \\ \hlx{+} | |
766 | 80--81 & Slicing \\ \hlx{+} | |
767 | 82--85 & Slowing \\ \hlx{+} | |
768 | 86--89 & Speeding \\ \hlx{+} | |
4005b342 MW |
769 | 90--94 & Translating \\ \hlx{+} |
770 | 95--99 & Watching \\ \hlx{+} | |
46d528a4 MW |
771 | 00 & Wishing \\ \hlx*{vh} |
772 | \end{tabular} | |
ac6c07c4 MW |
773 | \colgap |
774 | \begin{tabular}{\shade cl} \hlx*{hv} | |
775 | \tt{Opponents} \\ | |
776 | \th{d\%} & \th{Type} \\ \hlx{vhv} | |
777 | 00--06 & Bugs \\ \hlx{+} | |
778 | 05--09 & Constructs \\ \hlx{+} | |
779 | 10--15 & Dragonkind \\ \hlx{+} | |
780 | 16--24 & Enchanted monsters \\ \hlx{+} | |
781 | 25--36 & Giantkind \\ \hlx{+} | |
782 | 37--48 & Lycanthropes \\ \hlx{+} | |
783 | 49--52 & Planar monsters \\ \hlx{+} | |
784 | 53--58 & Regenerating monsters \\ \hlx{+} | |
785 | 59--67 & Reptiles, dinosaurs \\ \hlx{+} | |
786 | 68--70 & Spell-immune monsters \\ \hlx{+} | |
787 | 71--76 & Spellcasters \\ \hlx{+} | |
788 | 77--88 & Undead \\ \hlx{+} | |
789 | 89--94 & Water-breathing monsters \\ \hlx{+} | |
790 | 95--00 & Weapon-using monsters \\ \hlx*{vh} | |
791 | \end{tabular} | |
46d528a4 MW |
792 | \quad |
793 | \end{set} | |
794 | ||
795 | \begin{set} | |
796 | \begin{tabular}{\shade cclcl} \hlx*{hv} | |
797 | \tt{Sword intelligence} \\ | |
798 | \th{d\%} & \th{Intelligence} & \th{Communication} & \th{Languages} & | |
799 | \th{Powers} \\ \hlx{vhv} | |
800 | 01--79 & --- & --- & --- & None \\ \hlx{+} | |
801 | 80--85 & \07 & Empathy & --- & 1 primary \\ \hlx{+} | |
802 | 86--90 & \08 & Empathy & --- & 2 primary \\ \hlx{+} | |
803 | 91--94 & \09 & Empathy & --- & 3 primary \\ \hlx{+} | |
804 | 95--97 & 10 & Speech & 1d3 & 3 primary \\ \hlx{+} | |
805 | 98--99 & 11 & Speech & 1d6 & 3 primary, \emph{read magic} \\ \hlx{+} | |
4005b342 | 806 | 00 & 12 & Speech & 2d4 & 3 primary, \emph{read magic}, |
46d528a4 MW |
807 | 1 extraordinary \\ \hlx*{vh} |
808 | \end{tabular} | |
809 | \line | |
810 | \begin{tabular}{\shade cl} \hlx*{hv} | |
811 | \tt{Primary powers} \\ | |
812 | \th{d\%} & \th{Power} \\ \hlx{vhv} | |
813 | 01--10 & Detect evil/good \\ \hlx{+} | |
814 | 11--15 & Detect gems \\ \hlx{+} | |
815 | 16--25 & Detect magic \\ \hlx{+} | |
816 | 26--35 & Detect metal \\ \hlx{+} | |
817 | 36--50 & Detect shifting walls and rooms \\ \hlx{+} | |
818 | 51--65 & Detect sloping passages \\ \hlx{+} | |
819 | 66--75 & Find secret doors \\ \hlx{+} | |
820 | 76--85 & Find traps \\ \hlx{+} | |
821 | 86--95 & See invisible \\ \hlx{+} | |
822 | 96--99 & One extraordinary power \\ \hlx{+} | |
823 | 00 & Two primary powers \\ \hlx*{vh} | |
824 | \end{tabular} | |
825 | \rowgap | |
826 | \begin{tabular}{\shade cl} \hlx*{hv} | |
827 | \tt{Extraordinary powers} \\ | |
828 | \th{d\%} & \th{Power} \\ \hlx{vhv} | |
829 | 01--10 & Clairaudience \\ \hlx{+} | |
830 | 11--20 & Clairvoyance \\ \hlx{+} | |
831 | 21--30 & ESP \\ \hlx{+} | |
ac6c07c4 | 832 | 31--35 & Extra damage ($\times\,4$ or more)\s d |
46d528a4 MW |
833 | \\ \hlx{+} |
834 | 36--40 & Flying \\ \hlx{+} | |
835 | 41--45 & Healing (6\,hp)\s d \\ \hlx{+} | |
836 | 46--54 & Illusion \\ \hlx{+} | |
837 | 55--59 & Levitation \\ \hlx{+} | |
838 | 60--69 & Telekinesis \\ \hlx{+} | |
839 | 70--79 & Telepathy \\ \hlx{+} | |
840 | 80--88 & Teleportation \\ \hlx{+} | |
841 | 89--97 & X-ray vision \\ \hlx{+} | |
842 | 98--99 & Two extraordinary powers \\ \hlx{+} | |
843 | 00 & Three extraordinary powers \\ \hlx*{vh+v} | |
844 | \multicolumn{2}{l}{\itshape\small \s d\quad Duplicates allowed} | |
845 | \end{tabular} | |
846 | \end{set} | |
847 | ||
ac6c07c4 | 848 | \begin{multicols}{2}[\sect{Magical items}] |
4005b342 MW |
849 | \raggedright |
850 | ||
851 | \subsect{Potions} | |
852 | ||
ac6c07c4 MW |
853 | Treat as 6th level magic. Duration usually $\d{1d6} + 6$ turns. |
854 | ||
855 | \textbf{Control potions:} User must concentrate to control victims: cannot | |
856 | fight, half movement; victim allowed SvS, but attempt may be repeated each | |
857 | round. Range is $60'$. | |
4005b342 MW |
858 | |
859 | \begin{description} | |
860 | ||
861 | \item[Agility] Dexterity becomes 18. | |
862 | ||
863 | \item[Animal control] Control up to 3d6HD normal or giant animals; they will | |
864 | flee in fear when control ends. | |
865 | ||
866 | \item[Antidote] Immunity to some poisons, $+2$ on SvPn. | |
867 | \begin{tabular}[C]{\shade cl} \hlx*{hv} | |
868 | \th{1d10} & \th{Strength} \\ \hlx{vhv} | |
869 | 1--4 & 3HD or less \\ \hlx{+} | |
870 | 5--7 & 7HD or less \\ \hlx{+} | |
871 | 8--9 & 15HD or less \\ \hlx{+} | |
872 | 10 & All \\ \hlx*{vh} | |
873 | \end{tabular} | |
874 | ||
875 | \item[Blending] Change colouring (including items carried) to match | |
876 | surroundings; 1 in 10 chance of detection without \emph{detect invisible} | |
877 | or \emph{truesight}. | |
878 | ||
879 | \item[Bug repellent] Cannot be touched by normal bug; giant bugs ignore | |
880 | unless they SvS. Bonus $+4$ on saves against bug attacks. | |
881 | ||
882 | \item[Clairaudience] Hear through ears of creature within $60'$. | |
883 | ||
884 | \item[Clairvoyance] See through eyes of creature within $60'$. | |
885 | ||
886 | \item[Climbing] Climb sheer surfaces like a spider (1 in 20 chance of falling | |
887 | per $100'$. | |
888 | ||
889 | \item[Defence] AC bonus. | |
890 | \begin{tabular}[C]{\shade cMc} \hlx*{hv} | |
891 | \th{1d10} & \th{Strength} \\ \hlx{vhv} | |
892 | 1--3 & +1 \\ \hlx{+} | |
893 | 4--5 & +2 \\ \hlx{+} | |
894 | 6--7 & +3 \\ \hlx{+} | |
895 | 8--9 & +4 \\ \hlx{+} | |
896 | 10 & +5 \\ \hlx*{vh} | |
897 | \end{tabular} | |
898 | ||
899 | \item[Delusion] Believe has effect of some other potion. | |
900 | ||
901 | \item[Diminution] Shrink to $6''$ height. Possible to attack $1'$ creatures | |
902 | normally; 1 in 10 chance of detection when standing still. Cancels | |
903 | \emph{potion of growth}. | |
904 | ||
905 | \item[Dragon control] Control up to three small dragons; large dragons cannot | |
906 | be controlled. Dragons hostile when controls end. Controls gemstone kind | |
907 | 3 in 10. | |
908 | \begin{tabular}[C]{\shade cl} \hlx*{hv} | |
909 | \th{1d20} & \th{Dragon kind} \\ \hlx{vhv} | |
910 | 1--5 & White or Crystal \\ \hlx{+} | |
911 | \06--10 & Black or Onyx \\ \hlx{+} | |
912 | 11--14 & Green or Jade \\ \hlx{+} | |
913 | 15--17 & Blue or Sapphire \\ \hlx{+} | |
914 | 18--19 & Red or Ruby \\ \hlx{+} | |
915 | 20 & Gold or Amber \\ \hlx*{vh} | |
916 | \end{tabular} | |
917 | ||
918 | \item[Dreamspeech] Speak to one sleeping or paralysed creature and hear | |
919 | answers via ESP. Lasts 1 turn only. | |
920 | ||
921 | \item[Elasticity] Stretch (including items carried) to $30'$ long or $1''$ | |
922 | thick. Half damage from blunt weapons. Lasts 1 turn only. | |
923 | ||
924 | \item[Elemental form] Change to elemental form (equal chance of each element) | |
925 | and back again as required; change takes 1 round. No special immunities | |
926 | gained; hp and AC preserved; special attacks gained. Lasts 1 turn only. | |
927 | ||
928 | \item[ESP] `Hear' thoughts in some direction after concentrating for 6 | |
929 | rounds. If more than one creature in range and direction, the result is a | |
930 | confused jumble. \emph{ESP} is blocked by $2'$ of rock, or any lead. | |
931 | ||
932 | \item[Ethereality] Become ethereal once during duration, remaining ethereal | |
933 | for up to 24 hours. | |
934 | ||
935 | \item[Fire resistance] Unharmed by normal fire; $+2$ on saves against fire | |
936 | attacks and damage biased by $-1$ per die. | |
937 | ||
938 | \item[Flying] Allows flight, MV\flying360. Hovering does not require | |
939 | concentration. | |
940 | ||
941 | \item[Fortitude] Constitution becomes 18. | |
942 | ||
943 | \item[Freedom] Immune to paralysis (and \emph{hold} etc.). | |
944 | ||
945 | \item[Gaseous form] Become gaseous cloud (without equipment!); AC$^-2$, | |
946 | immune to nonmagical attacks; MV\flying120. | |
947 | ||
948 | \item[Giant control] Control up to four giants. | |
949 | \begin{tabular}[C]{\shade cl} \hlx*{hv} | |
950 | \th{1d20} & \th{Giant kind} \\ \hlx{vhv} | |
951 | 1--5 & Hill \\ \hlx{+} | |
952 | \06--10 & Stone \\ \hlx{+} | |
953 | 11--14 & Frost \\ \hlx{+} | |
954 | 15--16 & Fire \\ \hlx{+} | |
955 | 17 & Mountain \\ \hlx{+} | |
956 | 18 & Sea \\ \hlx{+} | |
957 | 19 & Cloud \\ \hlx{+} | |
958 | 20 & Storm \\ \hlx*{vh} | |
959 | \end{tabular} | |
960 | ||
961 | \item[Giant strength] Strength of frost giant: double normal damage; throw | |
962 | boulders (3d6 damage, range 60/130/200); no effect if strength-adjusting | |
963 | magical item worn. | |
964 | ||
965 | \item[Growth] Twice normal size: double normal damage; hp preserved. Cancels | |
966 | \emph{potion of diminution}. | |
967 | ||
968 | \item[Healing] Heals $\d{1d6} + 1$\,hp, or cures paralysis. | |
969 | ||
970 | \item[Heroism] No effect on elf, cleric, magic-user, thief or 11+HD; | |
971 | otherwise NM becomes F4; 1--3HD gains 3HD; 4--7HD gains 2HD; 8--10HD gains | |
972 | 1HD. | |
973 | ||
974 | \item[Human control] Control up to 6HD (NM is $\tfrac{1}{2}$), similar to | |
975 | \emph{charm person}. | |
976 | ||
977 | \item[Invisibility] Become invisible with all items carried; items become | |
978 | visible when dropped; user becomes visible if attacking or casting spell. | |
979 | Contains 6 doses working for 1d2 turns each. | |
980 | ||
981 | \item[Invulnerability] Bonus $+2$ to AC and saving throws. Only usable once | |
982 | a week. | |
983 | ||
984 | \item[Levitation] Move up and down (only) at $20'$ per round, carrying up to | |
985 | 2000\,cn. | |
986 | ||
987 | \item[Longevity] Become 10 years younger permanently (no younger than | |
988 | mid-adolescence, no adverse effect on abilities). | |
989 | ||
990 | \item[Luck] Choose result of one die roll. Lasts 1 hour at most. | |
991 | ||
992 | \item[Merging] Merge with up to seven other willing creatures (with all | |
993 | equipment). Merged creatures can speak but not cast spells; damage is | |
994 | caused only to user. | |
995 | ||
996 | \item[Plant control] Control plants (and plantlike monsters) in $30'$ square | |
997 | within $60'$; plants can entangle but not damage. | |
998 | ||
999 | \item[Poison] SvPn or die; treat as 7HD for \emph{antidote}. | |
1000 | ||
1001 | \item[Polymorph self] Change shape up to once per round into creature with no | |
1002 | more than $L$HD. Hit points, armour class, hit rolls saving throws all | |
1003 | preserved; no special abilities or immunities are gained. | |
1004 | ||
1005 | \item[Sight] Detect \emph{invisible} within $60'$. | |
1006 | ||
1007 | \item[Speech] Understand and respond to any languages heard within $60'$. | |
1008 | ||
1009 | \item[Speed] Move at twice normal speed, two attacks per round, etc. | |
1010 | ||
1011 | \item[Strength] Strength becomes 18. | |
1012 | ||
1013 | \item[Super-healing] Heals $\d{3d6} + 3$\,hp. | |
1014 | ||
1015 | \item[Swimming] MV\swimming180 (even encumbered); cannot sink unless carrying | |
1016 | more than 3000\,cn. Water breathing \emph{not} granted. Lasts 8 hours. | |
1017 | ||
1018 | \item[Treasure finding] Detect direction and distance of largest treasure | |
1019 | within $360'$ by concentration. | |
1020 | ||
1021 | \item[Undead control] Control up to 18HD of undead. | |
1022 | ||
1023 | \item[Water breathing] Breathe under water. Lasts 4 hours. | |
1024 | ||
1025 | \end{description} | |
1026 | ||
1027 | \subsect{Scrolls} | |
1028 | ||
1029 | \begin{description} | |
1030 | ||
1031 | \item[Communication] Two scrolls; message (up to 100 words) written on one | |
1032 | appears on other; erasure (1 in 20) destroys magic. | |
1033 | ||
1034 | \item[Creation] Creates drawn object (up to $5' \times 10' \times 1'$ and | |
1035 | 5000\,cn). Object vanishes after 24 hours, or on command. One item per | |
1036 | day. | |
1037 | ||
1038 | \item[Cursed] Removable by \emph{remove curse}. | |
1039 | ||
1040 | \item[Delay] Spell scroll: casts spell with 0--12 round delay chosen by | |
1041 | reader. Spell effect controlled by reader if scroll carried; otherwise | |
1042 | effect centres on scroll (affecting nearest creature if applicable). | |
1043 | Scroll unharmed by spell. | |
1044 | ||
1045 | \item[Equipment] Lists six normal items; when read, items appear within | |
1046 | $10'$. Items vanish after 24 hours, or on command; name disappears while | |
1047 | item exists. Three items per day. | |
1048 | ||
1049 | \item[Illumination] Bears drawing of flame. Scroll illuminates $60'$ when | |
1050 | ignited; not consumed by fire. Cannot be extinguished except by water or | |
1051 | command. | |
1052 | ||
1053 | \item[Mages] Initially blank; identifies chosen magical effect within $30'$, | |
1054 | giving spell name and caster level. | |
1055 | ||
1056 | \item[Treasure maps] May be inaccurate or incomplete; may require \emph{read | |
1057 | languages} for decoding. | |
1058 | ||
1059 | \item[Mapping] Initially blank; on command, draws map of area within $100'$ | |
1060 | of scroll, up to $10\,000\,sq\,ft$ area. 1 in 6 chance of detecting each | |
1061 | secret door; will not draw beyond. Once per day. | |
1062 | ||
1063 | \item[Portals] Placed against stone wall or floor; makes $10' \times 5'\phi$ | |
1064 | hole for 3 turns or until commanded; scroll reappears when hole vanishes. | |
1065 | Twice per day. | |
1066 | ||
1067 | \item[Protection] Usable by any character who can read the language. | |
1068 | $20'\phi$ circle (moves with reader) prevents kind of creature from | |
1069 | entering unless attacked in mel\'ee. | |
1070 | \begin{description*} | |
1071 | \item[Elementals] Duration 2 turns; no elemental may enter. | |
1072 | \item[Lycanthropes] Duration 6 turns; affects 1d10 werebats, wererats or | |
1073 | werefoxes; 1d8 wereboars or werewolves; 1d6 wereseals or weresharks; 1d4 | |
1074 | werebears or weretigers; or 1d2 devil swine. | |
1075 | \item[Magic] Duration 1d4 turns; no magic effect can enter or leave; only | |
1076 | broken by \emph{wish}. | |
1077 | \item[Undead] Duration 6 turns; affects 2d12 skeletons, zombies or ghouls; | |
1078 | 2d6 wights, wraiths or mummies; 1d6 spectres or larger. | |
1079 | \end{description*} | |
1080 | ||
1081 | \item[Questioning] Ask questions of nonliving, nonmagical objects; answers | |
1082 | appear on scroll as if objects had senses. | |
1083 | ||
1084 | \item[Repetition] Spell scroll: repeats spell effect 1 turn later centred on | |
1085 | scroll (affecting nearest creature if applicable). May write spell of same | |
1086 | level on blanked scroll for repetition effect again. | |
1087 | ||
1088 | \item[Seeing] Initially blank; on command, draws (up to four kinds of) | |
1089 | creatures within $100'$ in chosen area. Once per day. | |
1090 | ||
1091 | \item[Shelter] Bears drawing of room with beds, table, chairs, food and | |
1092 | drink, swords and shields. When hung on wall, room may be entered and | |
1093 | items used. If taken down: replenishes food and water; traps those within | |
1094 | (no escape except \emph{wish}), air remains for 24 hours. Once per day; | |
1095 | scroll falls off after 12 hours. | |
1096 | ||
1097 | \item[Spell catching] Initially blank; if held up `catches' spell cast at | |
1098 | user (SvS at $+4$): spell transferred to scroll. Once per day. | |
1099 | \begin{tabular}[C]{\shade cc} \hlx*{hv} | |
1100 | \th{1d10} & \th{Max level} \\ \hlx{vhv} | |
1101 | 1--4 & 2 \\ \hlx{+} | |
1102 | 5--7 & 4 \\ \hlx{+} | |
1103 | 8--9 & 6 \\ \hlx{+} | |
1104 | 10 & 8 \\ \hlx*{vh} | |
1105 | \end{tabular} | |
1106 | ||
1107 | \item[Trapping] Creates one trap, depending on placement: pit on floor, | |
1108 | falling-blocks on ceiling, dart or gas on wall. | |
1109 | ||
1110 | \item[Truth] Initially blank; ask question of living creature within $30'$, | |
1111 | scroll shows true answer (within target's knowledge). Once per day. | |
1112 | ||
1113 | \end{description} | |
1114 | ||
1115 | \subsect{Wands} | |
1116 | ||
ac6c07c4 | 1117 | Usually 2d10 charges. Treat as 6th level magic. |
4005b342 MW |
1118 | |
1119 | \begin{description} | |
1120 | ||
1121 | \item[Cold] Cone of cold, $60' \times 30'$, 6d6 damage (SvW for half). | |
1122 | ||
1123 | \item[Enemy detection] Enemies within $60'$ appear to glow, even if | |
1124 | invisible. | |
1125 | ||
1126 | \item[Fear] Cone of fear, $60' \times 30'$, SvW or flee (triple MV) for 30 | |
1127 | rounds. | |
1128 | ||
1129 | \item[Fire balls] Fire ball within $240'$; $40'\phi$, 6d6 damage (SvW for | |
1130 | half). | |
1131 | ||
1132 | \item[Lightning bolts] Lightning bolt within $180'$, $60' \times 5'$, 6d6 | |
1133 | damage (SvW for half). | |
1134 | ||
1135 | \item[Magic detection] Magical items within $20'$ appear to glow. | |
1136 | ||
1137 | \item[Metal detection] Points towards named kind of metal within $20'$ if | |
1138 | 1000\,cn or more present. | |
1139 | ||
1140 | \item[Negation] Cancels effect of wand or staff (for one round). | |
1141 | ||
1142 | \item[Paralysation] Cone $60' \times 30'$, SvW or paralysed for 6 turns. | |
1143 | ||
1144 | \item[Polymorphing] Performs \emph{polymorph self} or \emph{polymorph other} | |
1145 | as directed; SvW to avoid. | |
1146 | ||
1147 | \item[Secret door detection] Finds secret doors within $20'$ one at a time; | |
1148 | one charge per door found. | |
1149 | ||
1150 | \item[Trap detection] Finds traps within $20'$ one at a time, one charge per | |
1151 | trap found. | |
1152 | ||
1153 | \end{description} | |
1154 | ||
1155 | \subsect{Staves} | |
1156 | ||
ac6c07c4 | 1157 | Usually 3d10 charges. Treat as 8th level magic. |
4005b342 MW |
1158 | |
1159 | \begin{description} | |
1160 | ||
1161 | \item[Commanding] As for \emph{rings of animal, human and plant control} | |
1162 | (q.v.). | |
1163 | ||
1164 | \item[Dispelling] Touch is \emph{dispel magic} from M15. Destroys potion or | |
1165 | scroll; permanent items nonmagical for 1d4 rounds. | |
1166 | ||
1167 | \item[Druids] Extra spell of each level. Usable as $+3$ weapon. | |
1168 | ||
1169 | \item[Element] On prime plane: $+4$ to save against attack forms based on | |
1170 | element; immunity from type of elementals; summon 8HD elemental (once per | |
1171 | day, uses charge); spell effects (as M10, uses charge): \emph{lightning | |
1172 | bolt} and \emph{cloudkill} (air), \emph{web} and \emph{wall of stone} | |
1173 | (earth), \emph{fire ball} and \emph{wall of fire} (fire), \emph{ice storm} | |
1174 | and \emph{ice wall} (water). | |
1175 | ||
1176 | On elemental plane: immunity to plane, $60'$ visibility (\emph{not} | |
1177 | breathing!), extended to $10'$ radius with \emph{ring of elemental | |
1178 | adaptation} or \emph{talisman of elemental travel}. On opposing plane: | |
1179 | explodes with $60'$ radius doing $20 + n\d{d8}$ electrical damage with $n$ | |
1180 | charges remaining; SvS at $-4$ for half damage, except for wielder. | |
1181 | ||
1182 | Negates effects of opposing element (one charge for staff effect, two for | |
1183 | spell); can return opposing elementals to home planes if touched (same | |
1184 | costs). | |
1185 | ||
1186 | Usable as $+2$ weapon. | |
1187 | ||
4005b342 MW |
1188 | \item[Harming] Does $\d{1d6} + 1$ extra damage (uses charge). Also |
1189 | \emph{cause blindness} (2), \emph{cause disease} (2), \emph{cause serious | |
1190 | wounds} (3), \emph{create poison} (4). | |
1191 | ||
1192 | \item[Healing] Heals $\d{1d6} + 1$ damage per use; once per day per person | |
1193 | but no limit on persons; no charges used. Also \emph{cure blindness} (1), | |
1194 | \emph{cure disease} (1), \emph{cure serious wounds} (2), \emph{neutralize | |
1195 | poison} (2). | |
1196 | ||
1197 | \item[Power] As \emph{staff of striking}; also \emph{fire ball}, | |
1198 | \emph{lightning bolt}, \emph{ice storm}, \emph{continual light}, or | |
ac6c07c4 MW |
1199 | \emph{telekinesis} (inanimate objects up to 2400\,cn, 6 rounds), one charge |
1200 | each. | |
4005b342 MW |
1201 | |
1202 | \item[Snake staff] Usable as $+1$ weapon. Turns into snake on command; SvS | |
ac6c07c4 MW |
1203 | or coils round man-size target for 1d4 turns or commanded. MV60; HD3(M), |
1204 | 20\,hp, C3, XP6; AC5, T17, coil; A; ML12. Spend charges to improve hit | |
1205 | roll, or transfer \emph{cure} (no range limit). | |
4005b342 MW |
1206 | |
1207 | \item[Striking] Causes 2d6 damage per hit (uses charge). | |
1208 | ||
1209 | \item[Withering] Ages victim 10 years. | |
1210 | ||
1211 | \item[Wizardry] As \emph{staff of power}. Usable as $+1$ weapon. Spell | |
1212 | effects: \emph{invisibility}, \emph{passwall}, \emph{web}, \emph{conjure | |
1213 | elemental}. Also whirlwind (as djinni, $70' \times 10'$--$20'$ cone, 2d6 | |
1214 | damage in path, 2HD or less SvDR or swept aside), paralysation ($60' \times | |
1215 | 30'$ cone, SvS or paralysed for 6 turns. Break staff: 8\,hp damage to all | |
1216 | within $30'$ (including user; SvS for half). | |
1217 | ||
1218 | \end{description} | |
1219 | ||
1220 | \subsect{Rods} | |
1221 | ||
1222 | \begin{description} | |
1223 | ||
1224 | \item[Cancellation] Drains magical item touched; works once only. SvW for | |
1225 | intelligent swords and $+5$ items in hand. | |
1226 | ||
1227 | \item[Dominion] Carry on tour through dominion, bonus to Confidence Level: | |
1228 | $+10$ if seen by 1\%--50\%, $+20$ for 51\%--75\%, $+30$ for 76\%--90\%, | |
1229 | $+40$ for 91\%--99\% or $+50$ for 100\%. | |
1230 | ||
1231 | \item[Health] Can \emph{cure blindness}, \emph{cure disease}, \emph{cure | |
1232 | serious wounds}, \emph{neutralize poison}; no charges; each creature once | |
1233 | per day. | |
1234 | ||
1235 | \item[Inertia] Spear $+3$. Stops or releases on command; stores momentum | |
1236 | while stopped. | |
1237 | ||
ac6c07c4 MW |
1238 | \item[Parrying] Rod $+5$ (does $\d{1d8} + 5$ damage, no $\delta S$); may |
1239 | \emph{parry} attacks ($+5$ to AC in mel\'ee). | |
1240 | ||
1241 | \item[Victory] Combat Results roll biased by $+25$; combat results difference | |
1242 | capped at 100. | |
1243 | ||
1244 | \item[Weaponry] Rod $+5$; may split into two $+2$ rods which may each split | |
1245 | into two $+1$ rods. Cannot divide by accident; easily reassembled. All | |
1246 | rods do $\d{1d8} + \delta G$ damage (no $\delta S$). | |
1247 | ||
1248 | \item[Wyrm] Rod $+5$ (does $\d{1d8} + 5$ damage, no $\delta S$). On command, | |
1249 | once per day, changes into small dragon (d10: 1--5 10 gold, 6--8 blue, | |
1250 | 9--10 black) with 30\,hp, harmed only by magic; may be magically healed. | |
1251 | ||
1252 | \end{description} | |
1253 | ||
1254 | \subsect{Rings} | |
1255 | ||
1256 | Maximum one ring per hand. | |
1257 | ||
1258 | \begin{description} | |
1259 | ||
1260 | \item[Animal control] Command 1d6 normal or one giant animal; no save; | |
1261 | requires concentration; animals may flee or attack afterwards. Usable once | |
1262 | per turn. | |
1263 | ||
1264 | \item[Delusion] Believed to be some other kind of ring. | |
1265 | ||
1266 | \item[Djinni summoning] Summon djinni to serve for one day. Usable once per | |
1267 | week. | |
1268 | ||
1269 | \item[Ear] Worn as earring. Placed against surface; user hears sounds within | |
1270 | $60'$ of surface. Usable three times per day. | |
1271 | ||
1272 | \item[Elemental adaptation] Permits vision and breathing on elemental plane. | |
1273 | ||
1274 | \item[Fire resistance] Withstand normal fire; $+2$ to save against fire and | |
1275 | damage biased by $-1$ per die. | |
1276 | ||
1277 | \item[Holiness] Worn during meditation for spells; gain 1 spell each of | |
1278 | levels 1--3. Cleric gains $+1$ on Turning rolls. | |
1279 | ||
1280 | \item[Human control] Control up to 6HD (NM is $\tfrac{1}{2}$), similar to | |
1281 | \emph{charm person}. Lasts until cancelled, ring removed, or charm removed | |
1282 | by \emph{dispel magic} or \emph{remove charm}. | |
1283 | ||
1284 | \item[Invisibility] Wearer becomes invisible (with items carried) while ring | |
1285 | worn; becomes visible if attacking or casting spells. Usable once per | |
1286 | turn; no duration limit. | |
1287 | ||
1288 | \item[Life protection] Negates 1d6 energy drain attacks. At zero, becomes | |
1289 | \emph{ring of protection $+1$}; at $-1$, disintegrates. | |
1290 | ||
1291 | \item[Memory] Recall one spell cast within 1 turn. Usable once per day. | |
1292 | ||
1293 | \item[Plant control] Control plants (and plantlike monsters) in $30'$ square | |
1294 | within $60'$; plants can entangle but not damage. Requires concentration. | |
1295 | ||
1296 | \item[Protection] Bonus to AC and saving throws. A \emph{ring of protection | |
1297 | $+1$, 5$'$ radius} applies to all within area. | |
1298 | ||
1299 | \item[Quickness] Move and attack at double speed for one turn. Usable once | |
1300 | per day. | |
1301 | ||
1302 | \item[Regeneration] Regenerates 1\,hp per turn; fingers regrow in 24 hours, | |
1303 | limbs in 1 week. Cannot regenerate fire or acid damage. Will revive dead | |
1304 | characters. | |
1305 | ||
1306 | \item[Remedies] Once per day, \emph{cure blindness}, \emph{cure disease}, | |
1307 | \emph{remove curse} or \emph{neutralize poison}, as C25. | |
1308 | ||
1309 | \item[Safety] Can retrospectively make saving throws; works 1d4 times and | |
1310 | disintegrates. | |
1311 | ||
1312 | \item[Seeing] Can see all hidden, invisible and Ethereal objects within | |
1313 | $120'$, in their true forms, undisguised; experience and power (level/HD) | |
1314 | and basic character traits (alignment-ish) detected. Duration 3 turns; | |
1315 | usable once per day. | |
1316 | ||
1317 | \item[Spell eating] As \emph{ring of spell turning}, but `eats' user's memory | |
1318 | of spells after first one cast. A \emph{remove curse} from C25 allows | |
1319 | removal of ring; from C36 turns it into a \emph{ring of spell turning}. | |
1320 | ||
1321 | \item[Spell storing] Contains 1d6 spells; wearer knows spells and effects. | |
1322 | Spells replaced by casting at ring. About 20\% of rings contain cleric | |
da704ab3 | 1323 | spells. Effects dispelled as M5 or C8. |
ac6c07c4 MW |
1324 | |
1325 | \item[Spell turning] Reflects 2d6 spells back to caster per day. | |
1326 | ||
1327 | \item[Survival] Contains $\d{1d\%} + 100$ charges; one charge for survival | |
1328 | without food or water for 24 hours, or without air for 1 hour; turns black | |
1329 | when 5 charges left. | |
1330 | ||
1331 | \item[Telekinesis] Move inanimate objects of up to 2000\,cn by concentration, | |
1332 | for distance of $50'$. | |
1333 | ||
1334 | \item[Truth] Detects lies, three times per day. Ring informs wearer of power | |
1335 | telepathically. | |
1336 | ||
1337 | \item[Truthfulness] Ring informs wearer it is \emph{ring of truth}; when | |
1338 | activated, wearer cannot lie (or evade). A \emph{remove curse} by C26 | |
1339 | allows removal. | |
1340 | ||
1341 | \item[Truthlessness] Ring informs wearer it is \emph{ring of truth}; when | |
1342 | activated, wearer cannot tell the truth. A \emph{remove curse} by C26 | |
1343 | allows removal. | |
1344 | ||
1345 | \item[Water walking] Allows walking on any body of water without sinking. | |
1346 | ||
1347 | \item[Weakness] Strength becomes 3 within 1d6 rounds; \emph{remove curse} | |
1348 | allows removal. | |
1349 | ||
1350 | \item[Wishes] Grants 1--4 wishes (1d10: 1--4 1, 5--7 2, 8--9 3, 10 4). | |
1351 | ||
1352 | \item[X-ray vision] See $30'$ through stone walls (or $60'$ through wood, | |
1353 | cloth or water) by concentrating, detecting traps and secret doors; blocked | |
1354 | by gold or lead; inspect $10' \times 10'$ area per turn. Usable once per | |
1355 | hour. | |
1356 | ||
1357 | \end{description} | |
1358 | ||
1359 | \subsect{Miscellaneous items} | |
1360 | ||
1361 | \begin{description} | |
1362 | ||
1363 | \item[Amulet of protection from crystal balls and ESP] Wearer cannot be spied | |
1364 | upon by a crystal ball or any form of \emph{ESP}. | |
1365 | ||
1366 | \item[Bag of devouring] Looks like small sack. Items in the bag are lost | |
1367 | forever after $\d{1d6} + 6$ turns. | |
1368 | ||
1369 | \item[Bag of holding] Looks like small sack. Holds up to 10\,000\,cn of $10' | |
1370 | \times 5' \times 3'$ items; weighs only 600\,cn when full. | |
1371 | ||
1372 | \item[Boat, undersea] Looks like riverboat; AC4, 40 hull points. Obeys | |
1373 | commands to start, stop, turn, submerge, level off, and surface; bestows | |
1374 | \emph{water breathing} on passengers and crew. | |
1375 | ||
1376 | \item[Boots of levitation] Move up and down (only) at $20'$ per round, | |
1377 | carrying up to 2000\,cn. No duration limit. | |
1378 | ||
1379 | \item[Boots of speed] Move at 240 for 12 hours (must rest for 1 day | |
1380 | afterwards). | |
1381 | ||
1382 | \item[Boots of travelling and leaping] Need no rest during normal movement; | |
1383 | may jump $10'$ and $30'$ across. | |
1384 | ||
1385 | \item[Bowl of commanding water elementals] $3'\phi$; summons a 12HD water | |
1386 | elemental (takes 1 turn), allowing control (requires concentration; | |
1387 | elemental is hostile afterwards). Usable once per day. | |
1388 | ||
1389 | \item[Brazier of commanding fire elementals] Summons a 12HD fire elemental | |
1390 | (takes 1 turn), allowing control (requires concentration; elemental is | |
1391 | hostile afterwards). Usable once per day. | |
1392 | ||
1393 | \item[Broom of flying] On command, carries owner at MV\flying240 (can carry | |
1394 | 2000\,cn at MV\flying180). | |
1395 | ||
1396 | \item[Censer of controlling air elementals] Summons a 12HD air elemental | |
1397 | (takes 1 turn), allowing control (requires concentration; elemental is | |
1398 | hostile afterwards). Usable once per day. | |
1399 | ||
1400 | \item[Chime of time] $3''$ silvery metal stick. On command keeps track of | |
1401 | time, chiming every hour (audible by all within $60'$; a \emph{silence | |
1402 | 15$'$ radius} spell dampens it to $30'$, but is dispelled). On command, | |
1403 | shows time as gold colour extending from one end to other. | |
1404 | ||
1405 | \item[Crystal ball] See any place or object thought about; image clarity | |
1406 | depends on familiarity with target. Image lasts 1 turn; usable three times | |
1407 | per day. | |
1408 | ||
1409 | \item[Crystal ball with clairaudience] As \emph{crystal ball}, but can hear | |
1410 | sound through ears of creature in area viewed. | |
1411 | ||
1412 | \item[Crystal ball with ESP] As \emph{crystal ball}, but can listen to | |
1413 | thoughts of creature in area viewed. | |
1414 | ||
1415 | \item[Displacer cloak] Wearer appears to be $5'$ from actual position; $+2$ | |
1416 | on saves against spells, wands, turn-to-stone; $-2$ to hit in mel\'ee; | |
1417 | most missile attacks fail automatically. | |
1418 | ||
1419 | \item[Drums of panic] Hearers $10'$--$240'$ away must SvS or flee for 3 | |
1420 | turns. | |
1421 | ||
1422 | \item[Efreeti bottle] Heavy jug $3'$ high. When unsealed and unstoppered, | |
1423 | efreeti emerges to serve once per day for 101 days. | |
1424 | ||
1425 | \item[Egg of wonder] Thrown up to $60'$ range; creature emerges and grows to | |
1426 | full size, obeys thrower's commands; disappears after one hour. | |
1427 | \begin{tabular}[C]{\shade cl|cl} \hlx*{hv} | |
1428 | \th{1d12} & \th{Animal} & \th{1d12} & \th{Animal} \\ \hlx{vhv} | |
1429 | \01 & Baboon, rock & \07 & Cat, leopard \\ \hlx{+} | |
1430 | \02 & Bat, giant & \08 & Ferret, giant \\ \hlx{+} | |
1431 | \03 & Bear, black & \09 & Lizard, gecko \\ \hlx{+} | |
1432 | \04 & Bear, grizzly & 10 & Lizard, draco \\ \hlx{+} | |
1433 | \05 & Boar & 11 & Snake, racer \\ \hlx{+} | |
1434 | \06 & Cat, mountain lion & 12 & Wolf, normal \\ \hlx*{vh} | |
1435 | \end{tabular} | |
1436 | ||
1437 | \item[Elven cloak] Wearer almost invisible (detectable 1 in 6); becomes | |
1438 | visible when attacking or casting spell, cannot become invisible for 1 | |
1439 | turn. | |
1440 | ||
1441 | \item[Elven boots] Move almost completely silently (detectable 1 in 10). | |
1442 | ||
1443 | \item[Flying carpet] Carry one passenger at MV\flying300, two at MV\flying | |
1444 | 240 or three at MV\flying180. | |
1445 | ||
1446 | \item[Gauntlets of ogre power] Strength of 18. | |
1447 | ||
1448 | \item[Girdle of giant strength] THAC0 12, double damage with weapon. | |
1449 | ||
1450 | \item[Helm of alignment changing] Changes wearer's alignment; \emph{remove | |
1451 | curse} allows removal but wearer will resist. | |
1452 | ||
1453 | \item[Helm of reading] Wearer can read any writings (strange languages, | |
1454 | magical writing, codes, etc.). May (1 in 10) be destroyed when wearer hit; | |
1455 | destroyed if wearer killed. | |
1456 | ||
1457 | \item[Helm of telepathy] Send messages by thought to creature within $90'$, | |
1458 | may read thoughts (requires concentration, SvS allowed to avoid thought | |
1459 | reading). | |
1460 | ||
1461 | \item[Helm of teleportation] Allows \emph{teleport} as spell. After first | |
1462 | use, or any use to teleport another creature, stops working until user | |
1463 | casts \emph{teleport} on it. | |
1464 | ||
1465 | \item[Horn of blasting] Cone of sound $100' \times 20'$; 2d6 damage to those | |
1466 | in area, SvS or deafened for 1 turn. Usable once per turn. | |
1467 | ||
1468 | \item[Lamp, hurricane] As \emph{lamp of long burning}. Shutters closed when | |
1469 | found; when opened the first time each day, emits gusts of wind and rain, | |
1470 | drenching all within $30'$. All must SvS (holder automatically fails) or | |
1471 | be knocked over with carried items scattered within $60'$. | |
1472 | ||
1473 | \item[Lamp of long burning] Burns and illuminates without using oil. Becomes | |
1474 | nonmagical if flame doused with water. | |
1475 | ||
1476 | \item[Metallion of ESP] Read thoughts of one creature within range by | |
1477 | concentrating for 1 round (SvS to avoid); 1 in 6 chance broadcasts thoughts | |
1478 | to all in range. | |
1479 | ||
1480 | \item[Mirror of life trapping] If looking into mirror, SvS or be sucked into | |
1481 | it with all items. Stores up to 20 man-size or smaller creatures, who do | |
1482 | not need food or air. Can communicate with those trapped inside. Breaking | |
1483 | mirror or \emph{wish} (one each) releases those trapped. | |
1484 | ||
1485 | \item[Muzzle of training] Adjusts to fit any monster with bite attack. | |
1486 | Victim can breathe but not bite or talk. Locks in place (as if | |
1487 | \emph{wizard lock} by M15) and unlocks by command. | |
1488 | ||
1489 | \item[Nail, finger] Looks like $1''$--$4''$ carpentry nail. Disappears if | |
1490 | commanded as \emph{nail of pointing}; thereafter, if user attempts to hide | |
1491 | from enemy (e.g., by using \emph{invisibility}), may appear (always first | |
1492 | time, 1 in 4 chance thereafter) as glowing finger pointing at user for 1d6 | |
1493 | rounds. A \emph{remove curse} removes the nail forever. | |
1494 | ||
1495 | \item[Nail of pointing] Looks like $1''$--$4''$ carpentry nail. If | |
1496 | commanded, turns into bony finger and points to named nonmagical item. | |
1497 | Cannot detect living or undead creatures; no range limit. Usable once per | |
1498 | day. | |
1499 | ||
1500 | \item[Ointment] Salve in small box. | |
1501 | \begin{enumerate*} | |
1502 | \item \emph{Blessing:} Bonus $+2$ on AC and saves for 1 turn. | |
1503 | \item \emph{Healing:} Cures $\d{2d6} + 2$\,hp damage. | |
1504 | \item \emph{Poison:} Seems like \emph{blessing}; SvPn at $-2$ or die. | |
1505 | \item \emph{Scarring:} Seems like \emph{healing}; causes $\d{2d6} + 2$\,hp | |
1506 | burn damage curable by \emph{ointment of soothing}, \emph{cureall}, | |
1507 | \emph{heal} or \emph{wish}. | |
1508 | \item \emph{Soothing:} Cures all burn damage. | |
1509 | \item \emph{Tanning:} Skin turns bright colour; wears off in 1d4 months. | |
1510 | \end{enumerate*} | |
1511 | ||
1512 | \item[Pouch of security] Size of large sack. Attempts to steal cause it to | |
1513 | scream `I am being stolen!' for 1 hour or until held by owner and commanded | |
1514 | to stop. | |
1515 | ||
1516 | \item[Quill of copying] Copies spell on scroll: burn original scroll, mix | |
1517 | ashes with rare ink (1000\,gp cost), place on blank scroll with inkwell and | |
1518 | command to write; quill writes two copies of the spell. Only copies one | |
1519 | spell (one of lowest level on original scroll). Blots 1 in 4, ruining | |
1520 | scroll unless fixed with \emph{wish}. | |
1521 | ||
1522 | \item[Rope of climbing] Thin rope $50'$ long: climbs in any direction on | |
1523 | command, fastens to any protruding surface and supports 10\,000\,cn. | |
1524 | ||
1525 | \item[Scarab of protection] Absorbs curses, or \emph{finger of death}; usable | |
1526 | 2d6 times. | |
1527 | ||
1528 | \item[Slate of identification] Identifies magical items placed on it, with a | |
1529 | (new, if possible) command word; cannot detect \emph{cursed} items or | |
1530 | numbers of charges. Ten charges usable per day; uses: potion~(2), | |
1531 | missile~(3), wand~(4), staff~(5), permanent weapon~(6), armour or | |
1532 | shield~(7), miscellaneous item~(10 or more). | |
1533 | ||
1534 | \item[Stone of controlling earth elementals] $3''\phi$; summons a 12HD earth | |
1535 | elemental (takes 1 turn), allowing control (requires concentration; | |
1536 | elemental is hostile afterwards). Usable once per day. | |
1537 | ||
1538 | \item[Talisman of elemental travel] Cast \emph{conjure elemental} while | |
1539 | touching elemental symbol on talisman to enter elemental plane; talisman | |
1540 | allows clear vision ($120'$--$1200'$ range) and breathing. Talisman may be | |
1541 | of any element or greater talisman with all four symbols (equal chances for | |
1542 | all five). Greater talisman can (on command) be used to control | |
1543 | elementals, usable ten times per trip. | |
1544 | ||
1545 | \item[Wheel of floating] Allows wagon to be towed across river or stream. | |
1546 | First wheel allows 10\,000\,cn to be carried; each extra wheel allows extra | |
1547 | 5000\,cn, up to maximum of four. | |
1548 | ||
1549 | \item[Wheel of fortune] Wheel, $10'\phi$, mounted on wall and easily rotated, | |
1550 | contains black (with white skull) and white (with red heart) wedges. When | |
1551 | spun, rotates for 3 rounds. Cannot be affected by magic; a \emph{wish} | |
1552 | will make the wheel disappear. Requires 26HD to move, weighs 20\,000\,cn. | |
1553 | Usable by each person once per day; cannot be used by \emph{charmed} | |
1554 | creatures. | |
1555 | \begin{tabular}[C]{\shade c>{\raggedright}p{5pc}|c>{\raggedright}p{5pc}} | |
1556 | \hlx*{hv} | |
1557 | \th{1d12} & \th{Effect} & | |
1558 | \th{1d12} & \th{Effect} \\ \hlx{vhv} | |
1559 | \01 & 1000\,gp appear & | |
1560 | \07 & ability score drops by 1 \\ \hlx{+} | |
1561 | \02 & 10 garnets (100\,gp each) appear & | |
1562 | \08 & PR drops by 1 \\ \hlx{+} | |
1563 | \03 & 1 brooch (1000\,gp) appears & | |
1564 | \09 & $C$ drops by 1 \\ \hlx{+} | |
1565 | \04 & 1 misc magic item appears & | |
1566 | 10 & least valuable magic item disintegrates \\ \hlx{+} | |
1567 | \05 & ability score rises by 1 & | |
1568 | 11 & nonmagical items disintegrate \\ \hlx{+} | |
1569 | \06 & PR or $C$ rises by 1 & | |
1570 | 12 & die \\ \hlx*{vh} | |
1571 | \end{tabular} | |
1572 | ||
1573 | \item[Wheel, square] Useless on roads or flat terrain. Allows movement on | |
1574 | mountains and deserts (MV20 with one, MV30 with two, MV40 with three and | |
1575 | MV60 with four). | |
1576 | ||
1577 | \end{description} | |
1578 | ||
1579 | \subsect{Armour and shields} | |
1580 | ||
1581 | Cursed 1 in 8: revealed in earnest combat; \emph{remove curse} allows | |
1582 | removal, C36 removes curse entirely. | |
1583 | ||
1584 | Special powers usable once per day. | |
1585 | ||
1586 | \begin{description} | |
1587 | ||
1588 | \item[Absorption] Energy drains lose one `plus' instead of affecting wearer; | |
1589 | armour disintegrates at zero; no daily limit. | |
1590 | ||
1591 | \item[Charm] When hit, opponent must SvS or be \emph{charmed} ($+4$ bonus if | |
1592 | using weapon). Only one \emph{charm} per day. | |
1593 | ||
1594 | \item[Cure wounds] Cures half wearer's damage. | |
1595 | ||
1596 | \item[Electricity] When charged by command, inflicts 6d6 damage (SvS for | |
1597 | half, $+4$ bonus if using weapon) against next attacker to hit. Only one | |
1598 | blast per day. | |
1599 | ||
1600 | \item[Energy drain] When charged by command, inflicts 1ED:Wt (SvS to avoid, | |
1601 | $+4$ bonus if using weapon) against next attacker to hit. Only one drain | |
1602 | per day. | |
1603 | ||
1604 | \item[Ethereality] Become ethereal or return to prime by command, once each | |
1605 | once per day. | |
1606 | ||
1607 | \item[Fly] On command allows flight (MV\flying360, for 12 turns). Usable | |
1608 | once per day. | |
1609 | ||
1610 | \item[Gaseous form] Assume gaseous form (with items carried) for up to 6 | |
1611 | turns. Usable once per day. | |
1612 | ||
1613 | \item[Haste] Double movement and attacks for 1 turn. Usable once per day. | |
1614 | ||
1615 | \item[Invisibility] Become invisible on command with all items carried, until | |
1616 | attacking or casting spell. Usable three times per day. | |
1617 | ||
1618 | \item[Reflection] Reflects \emph{light} or \emph{continual light} at caster | |
1619 | (who may SvS to avoid), three times per day. Meet gaze attacks as if using | |
1620 | mirror, but without $-2$ to hit. | |
1621 | ||
1622 | \item[Remove curse] Cannot be \emph{cursed}; removes curses as if C36. | |
1623 | Usable three times in total. | |
1624 | ||
1625 | \end{description} | |
1626 | ||
1627 | \subsect{Missiles} | |
1628 | ||
1629 | \begin{description} | |
1630 | ||
1631 | \item[Biting] On hit, becomes poisonous snake: SvPn or die. | |
1632 | ||
1633 | \item[Blinking] Blinks in and out of existence to pass allies. | |
1634 | ||
1635 | \item[Charming] Target must SvS or be \emph{charmed}. | |
1636 | ||
1637 | \item[Climbing] If shot at object, fastens securely and creates $50'$ rope | |
1638 | supporting any number of climbers. Disappears with rope after 1 turn. | |
1639 | ||
1640 | \item[Curing] Obviously blunt and inscribed with holy symbol: cures $\d{2d6} | |
1641 | + 2\delta G$ damage. | |
1642 | ||
1643 | \item[Disarming] SvS or drop weapon. | |
1644 | ||
1645 | \item[Dispelling] Creates \emph{dispel magic} (by M15) on target. | |
1646 | ||
1647 | \item[Flying] Ranges increased by factor of 5. | |
1648 | ||
1649 | \item[Lighting] Creates \emph{light} ($30'$ radius, 12 turns) on demand or | |
1650 | on hit (SvS or blinded) and disintegrates. | |
1651 | ||
1652 | \item[Penetrating] Not slowed by underbrush, webs, or other cover; no hit | |
1653 | modification for cover. | |
1654 | ||
1655 | \item[Refilling] If left in container with normal missiles, creates 1d20 more | |
1656 | normal missiles each day. | |
1657 | ||
1658 | \item[Screaming] Emits screams as it flies; all within $30'$ of path must | |
1659 | check morale or retreat for 1d8 rounds. | |
1660 | ||
1661 | \item[Seeking] Automatically hits target object (misses creatures). Can be | |
1662 | used for disarming. | |
1663 | ||
1664 | \item[Sinking] Causes $\d{1d10} + 10$ hull points damage to ships. | |
1665 | ||
1666 | \item[Slaying] Designated \emph{opponent}s must SvDR or die. | |
1667 | ||
1668 | \item[Speaking] Misses creatures: may be shot at target or named place within | |
1669 | 10 miles; repeats 20 word spoken message. | |
1670 | ||
1671 | \item[Stunning] Target must SvS or be stunned for 1d6 rounds. | |
1672 | ||
1673 | \item[Teleporting] Target must SvS (with $+2$ bonus) or be \emph{teleported} | |
1674 | 1d\% miles in random direction; will land safely. | |
1675 | ||
1676 | \item[Transporting] Target must SvS or be sent $360'$ to place of user's | |
1677 | choosing. | |
1678 | ||
1679 | \item[Wounding] Causes 1\,hp damage per round until magically cured; cannot | |
1680 | affect constructs or undead. | |
1681 | ||
1682 | \end{description} | |
1683 | ||
1684 | \subsect{Sword primary powers} | |
1685 | ||
1686 | Usually usable once per round as often as desired. | |
1687 | ||
1688 | \begin{description} | |
1689 | ||
1690 | \item[Detect evil/good] Detects good or ill intentions within $20'$. | |
1691 | ||
1692 | \item[Detect gems] Points to gems within $60'$, detecting amounts. | |
1693 | ||
1694 | \item[Detect magic] Detects magical items and effects within $20'$. Usable | |
1695 | three times per day. | |
1696 | ||
1697 | \item[Detect metal] Points to metal of requested type within $60'$, but | |
1698 | cannot detect amount. | |
1699 | ||
1700 | \item[Detect shifting walls] Within $10'$. | |
1701 | ||
1702 | \item[Detect slopes] Within $10'$. | |
1703 | ||
1704 | \item[Find secret doors] Within $10'$. Usable three times per day. | |
1705 | ||
1706 | \item[Find traps] Within $10'$. Usable three times per day. | |
1707 | ||
1708 | \item[See invisible] Find invisible and hidden creatures and objects (not | |
1709 | secret doors) within $20'$. | |
1710 | ||
1711 | \end{description} | |
1712 | ||
1713 | \subsect{Sword extraordinary powers} | |
1714 | ||
1715 | Usually usable once per round, up to three times per day. | |
1716 | ||
1717 | \begin{description} | |
1718 | ||
1719 | \item[Clairaudience] Hear sound through ears of creature within $60'$. | |
1720 | ||
1721 | \item[Clairvoyance] See through eyes of creature within $60'$. | |
1722 | ||
1723 | \item[ESP] Listen to thoughts of creature within $60'$. | |
1724 | ||
1725 | \item[Extra damage] Damage multiplied by 4 (or 5, 6, \dots\ for duplicates). | |
1726 | Duration 1d10 rounds. | |
1727 | ||
1728 | \item[Flying] Allows flight MV\flying360 for 3 turns. | |
1729 | ||
1730 | \item[Healing] Heals 6\,hp (or 12, 18, \dots\ for duplicates) per day, at | |
1731 | 1\,hp per round. | |
1732 | ||
1733 | \item[Illusion] Creates illusion in $20'$ cube within $240'$ while user | |
1734 | concentrates. Monsters are AC9 and disappear when hit. Victim may SvS to | |
1735 | disbelieve the illusion. Never causes damage; effects wear off in 1d4 | |
1736 | turns. | |
1737 | ||
1738 | \item[Levitation] Move up and down (only) at $20'$ per round, carrying up to | |
1739 | 2000\,cn, for 3 turns. | |
1740 | ||
1741 | \item[Telekinesis] Move inanimate objects of up to 2000\,cn by concentration, | |
1742 | for distance of $50'$. | |
1743 | ||
1744 | \item[Telepathy] Send messages by thought to creature within $90'$, may read | |
1745 | thoughts (requires concentration, SvS allowed to avoid thought reading). | |
1746 | ||
1747 | \item[Teleportation] As spell. Usable once per day. | |
1748 | ||
1749 | \item[X-ray vision] See $30'$ through stone walls (or $60'$ through wood, | |
1750 | cloth or water) by concentrating, detecting traps and secret doors; blocked | |
1751 | by gold or lead; inspect $10' \times 10'$ area per use. | |
1752 | ||
1753 | \end{description} | |
1754 | ||
1755 | \subsect{Weapon talents} | |
1756 | ||
1757 | Usually usable once per day. Missile weapon talents usually apply to | |
1758 | missiles fired. | |
1759 | ||
1760 | \begin{description} | |
1761 | ||
1762 | \item[Breathing] Allows \emph{water breathing} (for 1 day) or \emph{create | |
1763 | air} (for one hour). | |
1764 | ||
1765 | \item[Charming] Can \emph{charm} one humanoid within $120'$. | |
1766 | ||
1767 | \item[Deceiving] Change appearance of user (facial features, equipment, but | |
1768 | not size) while carried (unsheathed); cannot disguise itself. | |
1769 | ||
1770 | \item[Defending] Bonus can be applied to AC instead of hit/damage. | |
1771 | ||
1772 | \item[Deflecting] Optionally used to deflect energy drain, losing one `plus'; | |
1773 | disintegrates at $-1$. Applies to missile weapon itself. | |
1774 | ||
1775 | \item[Draining] Can drain $\d{1d4} + 4$ levels, as 1ED:Wh. Missile weapons | |
1776 | lose one `plus' per drain. | |
1777 | ||
1778 | \item[Extinguishing] Cool to touch. Double $\delta G$ against fire-using | |
1779 | creatures. Douses normal fire. | |
1780 | ||
1781 | \item[Finding] Sense direction of one known object within $120'$ (but not | |
1782 | distance). Will not locate creatures. | |
1783 | ||
1784 | \item[Flaming] Harmless to weapon and user. Bonus $+2$ to hit and damage | |
1785 | hippogriff, pegasis, roc and troll, $+3$ to hit and damage treant and | |
1786 | undead. Usable as required. | |
1787 | ||
1788 | \item[Flying] Must first be used normally in each battle; on command attacks | |
1789 | by itself for three rounds (or on command). Missile weapons create | |
1790 | ammunition as needed. | |
1791 | ||
1792 | \item[Healing] Cures $\d{2d6} + 2$\,hp of the user only. | |
1793 | ||
1794 | \item[Hiding] Can render the user invisible (with all items, becomes visible | |
1795 | when attacking or casting spells). Additionally, weapon only can become | |
1796 | invisible three times per day. | |
1797 | ||
1798 | \item[Holding] Up to four humanoids within $180'$ SvS or paralysed for 9 | |
1799 | turns. Penalty $-2$ on save if cast on single individual. Cancelled by | |
1800 | \emph{dispel magic} or \emph{free person}. | |
1801 | ||
1802 | \item[Lighting] Create \emph{light} at $120'$ range. | |
1803 | ||
1804 | \item[Silencing] Cause \emph{silence} in $15'$ radius, at $180'$ range, for | |
1805 | 12 turns. | |
1806 | ||
1807 | \item[Slicing] (Only edged weapons.) If $\textrm{hit roll} + \delta G \ge | |
1808 | 19$, opponent must SvDR or be killed. Doesn't work against constructs or | |
1809 | undead. | |
1810 | ||
1811 | \item[Slowing] Opponent hit moves and attacks at half speed for 1 turn (no | |
1812 | save). | |
1813 | ||
1814 | \item[Speeding] Doubles user's movement and attack rate for 1 turn. | |
1815 | ||
1816 | \item[Translating] User can understand any languages heard for 6 turns. | |
1817 | ||
1818 | \item[Watching] On command, weapon will watch for monster type and vibrate | |
1819 | slightly if any come within $60'$. | |
1820 | ||
1821 | \item[Wishing] Grants 1d3 wishes. | |
1822 | ||
4005b342 MW |
1823 | \end{description} |
1824 | ||
1825 | \end{multicols} | |
1826 | ||
46d528a4 MW |
1827 | \end{document} |
1828 | %%% Local Variables: | |
1829 | %%% mode: latex | |
1830 | %%% TeX-master: t | |
1831 | %%% End: |