play-audio: Avoid linking against libgnustl_shared
[termux-packages] / packages / play-audio / play-audio.cpp
1 #include <assert.h>
2 #include <getopt.h>
3 #include <pthread.h>
4 #include <stdbool.h>
5 #include <stdio.h>
6 #include <stdlib.h>
7 #include <unistd.h>
8 #include <SLES/OpenSLES.h>
9 #include <SLES/OpenSLES_Android.h>
10
11 class AudioPlayer {
12 public:
13 AudioPlayer();
14 ~AudioPlayer();
15 void play(char const* uri);
16 /**
17 * This allows setting the stream type (default:SL_ANDROID_STREAM_MEDIA):
18 * SL_ANDROID_STREAM_ALARM - same as android.media.AudioManager.STREAM_ALARM
19 * SL_ANDROID_STREAM_MEDIA - same as android.media.AudioManager.STREAM_MUSIC
20 * SL_ANDROID_STREAM_NOTIFICATION - same as android.media.AudioManager.STREAM_NOTIFICATION
21 * SL_ANDROID_STREAM_RING - same as android.media.AudioManager.STREAM_RING
22 * SL_ANDROID_STREAM_SYSTEM - same as android.media.AudioManager.STREAM_SYSTEM
23 * SL_ANDROID_STREAM_VOICE - same as android.media.AudioManager.STREAM_VOICE_CALL
24 */
25 void setStreamType(SLint32 streamType) { this->androidStreamType = streamType; }
26 private:
27 SLObjectItf mSlEngineObject{NULL};
28 SLEngineItf mSlEngineInterface{NULL};
29 SLObjectItf mSlOutputMixObject{NULL};
30 SLint32 androidStreamType{SL_ANDROID_STREAM_MEDIA};
31 };
32
33 class MutexWithCondition {
34 public:
35 MutexWithCondition() {
36 pthread_mutex_init(&mutex, NULL);
37 pthread_cond_init(&condition, NULL);
38 pthread_mutex_lock(&mutex);
39 }
40 ~MutexWithCondition() { pthread_mutex_unlock(&mutex); }
41 void waitFor() { while (!occurred) pthread_cond_wait(&condition, &mutex); }
42 /** From waking thread. */
43 void lockAndSignal() {
44 pthread_mutex_lock(&mutex);
45 occurred = true;
46 pthread_cond_signal(&condition);
47 pthread_mutex_unlock(&mutex);
48 }
49 private:
50 volatile bool occurred{false};
51 pthread_mutex_t mutex;
52 pthread_cond_t condition;
53 };
54
55 AudioPlayer::AudioPlayer() {
56 // "OpenSL ES for Android is designed for multi-threaded applications, and is thread-safe.
57 // OpenSL ES for Android supports a single engine per application, and up to 32 objects.
58 // Available device memory and CPU may further restrict the usable number of objects.
59 // slCreateEngine recognizes, but ignores, these engine options: SL_ENGINEOPTION_THREADSAFE SL_ENGINEOPTION_LOSSOFCONTROL"
60 SLresult result = slCreateEngine(&mSlEngineObject,
61 /*numOptions=*/0, /*options=*/NULL,
62 /*numWantedInterfaces=*/0, /*wantedInterfaces=*/NULL, /*wantedInterfacesRequired=*/NULL);
63 assert(SL_RESULT_SUCCESS == result);
64
65 result = (*mSlEngineObject)->Realize(mSlEngineObject, SL_BOOLEAN_FALSE);
66 assert(SL_RESULT_SUCCESS == result);
67
68 result = (*mSlEngineObject)->GetInterface(mSlEngineObject, SL_IID_ENGINE, &mSlEngineInterface);
69 assert(SL_RESULT_SUCCESS == result);
70
71 SLuint32 const numWantedInterfaces = 0;
72 result = (*mSlEngineInterface)->CreateOutputMix(mSlEngineInterface, &mSlOutputMixObject, numWantedInterfaces, NULL, NULL);
73 assert(SL_RESULT_SUCCESS == result);
74
75 result = (*mSlOutputMixObject)->Realize(mSlOutputMixObject, SL_BOOLEAN_FALSE);
76 assert(SL_RESULT_SUCCESS == result);
77
78 }
79
80 void opensl_prefetch_callback(SLPrefetchStatusItf caller, void* pContext, SLuint32 event) {
81 if (event & SL_PREFETCHEVENT_STATUSCHANGE) {
82 SLpermille level = 0;
83 (*caller)->GetFillLevel(caller, &level);
84 if (level == 0) {
85 SLuint32 status;
86 (*caller)->GetPrefetchStatus(caller, &status);
87 if (status == SL_PREFETCHSTATUS_UNDERFLOW) {
88 // Level is 0 but we have SL_PREFETCHSTATUS_UNDERFLOW, implying an error.
89 printf("play-audio: underflow when prefetching data\n");
90 MutexWithCondition* cond = (MutexWithCondition*) pContext;
91 cond->lockAndSignal();
92 }
93 }
94 }
95 }
96
97 void opensl_player_callback(SLPlayItf /*caller*/, void* pContext, SLuint32 /*event*/) {
98 MutexWithCondition* condition = (MutexWithCondition*) pContext;
99 condition->lockAndSignal();
100 }
101
102 void AudioPlayer::play(char const* uri)
103 {
104 SLDataLocator_URI loc_uri = {SL_DATALOCATOR_URI, (SLchar *) uri};
105 SLDataFormat_MIME format_mime = {SL_DATAFORMAT_MIME, NULL, SL_CONTAINERTYPE_UNSPECIFIED};
106 SLDataSource audioSrc = {&loc_uri, &format_mime};
107
108 SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, mSlOutputMixObject};
109 SLDataSink audioSnk = {&loc_outmix, NULL};
110
111 // SL_IID_ANDROIDCONFIGURATION is Android specific interface, SL_IID_PREFETCHSTATUS is general:
112 SLuint32 const numWantedInterfaces = 2;
113 SLInterfaceID wantedInterfaces[numWantedInterfaces]{ SL_IID_ANDROIDCONFIGURATION, SL_IID_PREFETCHSTATUS };
114 SLboolean wantedInterfacesRequired[numWantedInterfaces]{ SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
115
116 SLObjectItf uriPlayerObject = NULL;
117 SLresult result = (*mSlEngineInterface)->CreateAudioPlayer(mSlEngineInterface, &uriPlayerObject, &audioSrc, &audioSnk,
118 numWantedInterfaces, wantedInterfaces, wantedInterfacesRequired);
119 assert(SL_RESULT_SUCCESS == result);
120
121 // Android specific interface - usage:
122 // SLresult (*GetInterface) (SLObjectItf self, const SLInterfaceID iid, void* pInterface);
123 // This function gives different interfaces. One is android-specific, from
124 // <SLES/OpenSLES_AndroidConfiguration.h>, done before realization:
125 SLAndroidConfigurationItf androidConfig;
126 result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_ANDROIDCONFIGURATION, &androidConfig);
127 assert(SL_RESULT_SUCCESS == result);
128
129 result = (*androidConfig)->SetConfiguration(androidConfig, SL_ANDROID_KEY_STREAM_TYPE, &this->androidStreamType, sizeof(SLint32));
130 assert(SL_RESULT_SUCCESS == result);
131
132 // We now Realize(). Note that the android config needs to be done before, but getting the SLPrefetchStatusItf after.
133 result = (*uriPlayerObject)->Realize(uriPlayerObject, /*async=*/SL_BOOLEAN_FALSE);
134 assert(SL_RESULT_SUCCESS == result);
135
136 SLPrefetchStatusItf prefetchInterface;
137 result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_PREFETCHSTATUS, &prefetchInterface);
138 assert(SL_RESULT_SUCCESS == result);
139
140 SLPlayItf uriPlayerPlay = NULL;
141 result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_PLAY, &uriPlayerPlay);
142 assert(SL_RESULT_SUCCESS == result);
143
144 if (NULL == uriPlayerPlay) {
145 fprintf(stderr, "Cannot play '%s'\n", uri);
146 } else {
147 result = (*uriPlayerPlay)->SetCallbackEventsMask(uriPlayerPlay, SL_PLAYEVENT_HEADSTALLED | SL_PLAYEVENT_HEADATEND);
148 assert(SL_RESULT_SUCCESS == result);
149
150 MutexWithCondition condition;
151 result = (*uriPlayerPlay)->RegisterCallback(uriPlayerPlay, opensl_player_callback, &condition);
152 assert(SL_RESULT_SUCCESS == result);
153
154 result = (*prefetchInterface)->RegisterCallback(prefetchInterface, opensl_prefetch_callback, &condition);
155 assert(SL_RESULT_SUCCESS == result);
156 result = (*prefetchInterface)->SetCallbackEventsMask(prefetchInterface, SL_PREFETCHEVENT_FILLLEVELCHANGE | SL_PREFETCHEVENT_STATUSCHANGE);
157
158 // "For an audio player with URI data source, Object::Realize allocates resources but does not
159 // connect to the data source (i.e. "prepare") or begin pre-fetching data. These occur once the
160 // player state is set to either SL_PLAYSTATE_PAUSED or SL_PLAYSTATE_PLAYING."
161 // - http://mobilepearls.com/labs/native-android-api/ndk/docs/opensles/index.html
162 result = (*uriPlayerPlay)->SetPlayState(uriPlayerPlay, SL_PLAYSTATE_PLAYING);
163 assert(SL_RESULT_SUCCESS == result);
164
165 condition.waitFor();
166 }
167
168 if (uriPlayerObject != NULL) (*uriPlayerObject)->Destroy(uriPlayerObject);
169 }
170
171
172 AudioPlayer::~AudioPlayer()
173 {
174 // "Be sure to destroy all objects on exit from your application. Objects should be destroyed in reverse order of their creation,
175 // as it is not safe to destroy an object that has any dependent objects. For example, destroy in this order: audio players
176 // and recorders, output mix, then finally the engine."
177 if (mSlOutputMixObject != NULL) { (*mSlOutputMixObject)->Destroy(mSlOutputMixObject); mSlOutputMixObject = NULL; }
178 if (mSlEngineObject != NULL) { (*mSlEngineObject)->Destroy(mSlEngineObject); mSlEngineObject = NULL; }
179 }
180
181
182 int main(int argc, char** argv)
183 {
184 bool help = false;
185 int c;
186 char* streamType = NULL;
187 while ((c = getopt(argc, argv, "hs:")) != -1) {
188 switch (c) {
189 case 'h':
190 case '?': help = true; break;
191 case 's': streamType = optarg; break;
192 }
193 }
194
195 if (help || optind == argc) {
196 printf("usage: play-audio [-s streamtype] [files]\n");
197 return 1;
198 }
199
200 AudioPlayer player;
201
202 if (streamType != NULL) {
203 SLint32 streamTypeEnum;
204 if (strcmp("alarm", streamType) == 0) {
205 streamTypeEnum = SL_ANDROID_STREAM_ALARM;
206 } else if (strcmp("media", streamType) == 0) {
207 streamTypeEnum = SL_ANDROID_STREAM_MEDIA;
208 } else if (strcmp("notification", streamType) == 0) {
209 streamTypeEnum = SL_ANDROID_STREAM_NOTIFICATION;
210 } else if (strcmp("ring", streamType) == 0) {
211 streamTypeEnum = SL_ANDROID_STREAM_RING;
212 } else if (strcmp("system", streamType) == 0) {
213 streamTypeEnum = SL_ANDROID_STREAM_SYSTEM;
214 } else if (strcmp("voice", streamType) == 0) {
215 streamTypeEnum = SL_ANDROID_STREAM_VOICE;
216 } else {
217 fprintf(stderr, "play-audio: invalid streamtype '%s'\n", streamType);
218 return 1;
219 }
220 player.setStreamType(streamTypeEnum);
221 }
222
223 for (int i = optind; i < argc; i++) {
224 if (access(argv[i], R_OK) != 0) {
225 fprintf(stderr, "play-audio: '%s' is not a readable file\n", argv[i]);
226 return 1;
227 }
228 }
229
230 for (int i = optind; i < argc; i++) {
231 player.play(argv[i]);
232 }
233
234 return 0;
235 }