sgt/puzzles
19 years agoUI nit: make cursor visible upon use of A/S/D keyboard controls.
jacob [Mon, 16 Aug 2004 13:54:41 +0000 (13:54 +0000)]
UI nit: make cursor visible upon use of A/S/D keyboard controls.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4467 cda61777-01e9-0310-a592-d414129be87e

19 years agoThis repository needs to have a copy of mkfiles.pl, although really
simon [Mon, 16 Aug 2004 13:52:06 +0000 (13:52 +0000)]
This repository needs to have a copy of mkfiles.pl, although really
I'd prefer to be able to share a single instance with PuTTY.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4466 cda61777-01e9-0310-a592-d414129be87e

19 years agoClarify that difficulty does not increase forever as you increase
simon [Mon, 16 Aug 2004 13:17:40 +0000 (13:17 +0000)]
Clarify that difficulty does not increase forever as you increase
the expansion factor...

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4465 cda61777-01e9-0310-a592-d414129be87e

19 years agoRobustness in the face of a completely configurable expansion factor.
simon [Mon, 16 Aug 2004 13:10:07 +0000 (13:10 +0000)]
Robustness in the face of a completely configurable expansion factor.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4464 cda61777-01e9-0310-a592-d414129be87e

19 years agoMoved my puzzle collection out into ixion's main CVS area, so here's
simon [Mon, 16 Aug 2004 12:45:35 +0000 (12:45 +0000)]
Moved my puzzle collection out into ixion's main CVS area, so here's
a MODULE file.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4463 cda61777-01e9-0310-a592-d414129be87e

19 years agoJust for convenience, a docs Makefile, outside the main mkfiles.pl
simon [Mon, 16 Aug 2004 12:43:03 +0000 (12:43 +0000)]
Just for convenience, a docs Makefile, outside the main mkfiles.pl
structure.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4462 cda61777-01e9-0310-a592-d414129be87e

19 years agoFold in the expanded-grid mechanism for generating different kinds
simon [Mon, 16 Aug 2004 12:42:11 +0000 (12:42 +0000)]
Fold in the expanded-grid mechanism for generating different kinds
of puzzle. Configurable option, turned off by default, and not
propagated in game IDs (though you can explicitly specify it in
command-line parameters, and the docs explain how).

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4461 cda61777-01e9-0310-a592-d414129be87e

19 years agoAdded a help file, mostly thanks to Jacob.
simon [Mon, 16 Aug 2004 12:23:56 +0000 (12:23 +0000)]
Added a help file, mostly thanks to Jacob.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4460 cda61777-01e9-0310-a592-d414129be87e

19 years agoFailed to connect up the `destroy' signal in error_box(), causing
simon [Fri, 30 Jul 2004 12:16:57 +0000 (12:16 +0000)]
Failed to connect up the `destroy' signal in error_box(), causing
gtk_main_quit not to get called, with the result that the whole game
ended up running one gtk_main level lower down. This meant that
final dialog box processing was not performed, so that (for example)
selecting 1x1 in Net, hitting OK and getting an error box, then
selecting a different size and hitting OK again failed to change to
the new size.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4376 cda61777-01e9-0310-a592-d414129be87e

19 years agoHACKING should be in .cvsignore.
simon [Mon, 5 Jul 2004 10:32:26 +0000 (10:32 +0000)]
HACKING should be in .cvsignore.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4322 cda61777-01e9-0310-a592-d414129be87e

19 years agoRichard B's utterly evil `netslide': cross between Net and Sixteen.
simon [Wed, 26 May 2004 09:07:14 +0000 (09:07 +0000)]
Richard B's utterly evil `netslide': cross between Net and Sixteen.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4257 cda61777-01e9-0310-a592-d414129be87e

20 years agoAdded the beginnings of a hacking guide.
simon [Mon, 24 May 2004 13:07:28 +0000 (13:07 +0000)]
Added the beginnings of a hacking guide.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4255 cda61777-01e9-0310-a592-d414129be87e

20 years agomakedist.sh should be silent.
simon [Sat, 22 May 2004 13:08:18 +0000 (13:08 +0000)]
makedist.sh should be silent.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4240 cda61777-01e9-0310-a592-d414129be87e

20 years agoFix a memory leak.
simon [Sat, 22 May 2004 13:07:23 +0000 (13:07 +0000)]
Fix a memory leak.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4239 cda61777-01e9-0310-a592-d414129be87e

20 years agoNow that we have string-encodable game parameters, let's support a
simon [Thu, 20 May 2004 08:22:49 +0000 (08:22 +0000)]
Now that we have string-encodable game parameters, let's support a
command-line argument which is either a set of parameters or a
params+seed game ID.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4234 cda61777-01e9-0310-a592-d414129be87e

20 years agoIntroduce routines in each game module to encode a set of game
simon [Wed, 19 May 2004 11:57:09 +0000 (11:57 +0000)]
Introduce routines in each game module to encode a set of game
parameters as a string, and decode it again. This is used in
midend.c to prepend the game parameters to the game seed, so that
copying out of the Specific box is sufficient to completely specify
the game you were playing.
Throughout development of these games I have referred to `seed'
internally, and `game ID' externally. Now there's a measurable
difference between them! :-)

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4231 cda61777-01e9-0310-a592-d414129be87e

20 years agoFix `visible' calculation (again).
simon [Wed, 12 May 2004 18:54:16 +0000 (18:54 +0000)]
Fix `visible' calculation (again).

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4223 cda61777-01e9-0310-a592-d414129be87e

20 years agoAhem. Seed validation was completely broken.
simon [Wed, 12 May 2004 18:53:47 +0000 (18:53 +0000)]
Ahem. Seed validation was completely broken.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4222 cda61777-01e9-0310-a592-d414129be87e

20 years agoDuring redraws, I now do corner analysis centrally, which enables me
simon [Wed, 12 May 2004 18:45:11 +0000 (18:45 +0000)]
During redraws, I now do corner analysis centrally, which enables me
to maintain the `visible' array accurately and hence actually switch
it on. This prevents us having to redraw the entire playing area on
any move, which means really big grids are now sensibly playable
without display lag.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4221 cda61777-01e9-0310-a592-d414129be87e

20 years agoRemove vestigial code from the previous attempt at clever grid
simon [Wed, 12 May 2004 18:28:11 +0000 (18:28 +0000)]
Remove vestigial code from the previous attempt at clever grid
generation. Grid generation should now be orders of magnitude faster
at large sizes.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4220 cda61777-01e9-0310-a592-d414129be87e

20 years agoFiddle with the coordinate system to see if I can improve user
simon [Wed, 12 May 2004 12:33:03 +0000 (12:33 +0000)]
Fiddle with the coordinate system to see if I can improve user
experience.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4219 cda61777-01e9-0310-a592-d414129be87e

20 years agoFlash on completion. Two people actually complained! :-)
simon [Wed, 12 May 2004 12:32:27 +0000 (12:32 +0000)]
Flash on completion. Two people actually complained! :-)

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4218 cda61777-01e9-0310-a592-d414129be87e

20 years agoMissing draw_update call.
simon [Tue, 11 May 2004 23:22:08 +0000 (23:22 +0000)]
Missing draw_update call.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4216 cda61777-01e9-0310-a592-d414129be87e

20 years agoRename the Windows Net executable, due to its clash with the system
simon [Tue, 11 May 2004 19:32:05 +0000 (19:32 +0000)]
Rename the Windows Net executable, due to its clash with the system
net.exe.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4215 cda61777-01e9-0310-a592-d414129be87e

20 years agoNow we have the UI abstraction, use it to implement keyboard control
simon [Tue, 11 May 2004 19:24:22 +0000 (19:24 +0000)]
Now we have the UI abstraction, use it to implement keyboard control
in Net.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4214 cda61777-01e9-0310-a592-d414129be87e

20 years agoAnd I _always_ forget to clear the background when first drawing the
simon [Tue, 11 May 2004 18:46:36 +0000 (18:46 +0000)]
And I _always_ forget to clear the background when first drawing the
display of a new game, so I'll add it to nullgame.c and hope that
makes me remember it next time!

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4213 cda61777-01e9-0310-a592-d414129be87e

20 years agoCosmetic fixes for Windows.
simon [Tue, 11 May 2004 18:46:10 +0000 (18:46 +0000)]
Cosmetic fixes for Windows.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4212 cda61777-01e9-0310-a592-d414129be87e

20 years agoDon't rush move animation to a conclusion on a subsequent keypress
simon [Tue, 11 May 2004 18:37:20 +0000 (18:37 +0000)]
Don't rush move animation to a conclusion on a subsequent keypress
unless there's actual activity happening as a result of the move.
Net animations were tending to get rushed to conclusion by the mouse
button release now that it's being reported to the mid-end.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4211 cda61777-01e9-0310-a592-d414129be87e

20 years agoWe should turn off the dragging variables in the UI _whenever_
simon [Tue, 11 May 2004 18:32:48 +0000 (18:32 +0000)]
We should turn off the dragging variables in the UI _whenever_
`enddrag' is TRUE, not just when the end of the drag was within a
sensible range.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4210 cda61777-01e9-0310-a592-d414129be87e

20 years agoRectangles is now actually playable, since I've used the new UI
simon [Tue, 11 May 2004 18:29:49 +0000 (18:29 +0000)]
Rectangles is now actually playable, since I've used the new UI
feature to arrange a mechanism that allows you to draw a whole
rectangle at a time by dragging rather than having to click each
edge individually.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4209 cda61777-01e9-0310-a592-d414129be87e

20 years agoOops - missed a bit in the GTK front end :-)
simon [Tue, 11 May 2004 17:45:45 +0000 (17:45 +0000)]
Oops - missed a bit in the GTK front end :-)

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4208 cda61777-01e9-0310-a592-d414129be87e

20 years agoFramework alteration: we now support a `game_ui' structure in
simon [Tue, 11 May 2004 17:44:30 +0000 (17:44 +0000)]
Framework alteration: we now support a `game_ui' structure in
addition to the `game_state'. The new structure is intended to
contain ephemeral data pertaining to the game's user interface
rather than the actual game: things stored in the UI structure are
not restored in an Undo, for example.
make_move() is passed the UI to modify as it wishes; it is now
allowed to return the _same_ game_state it was passed, to indicate
that although no move has been made there has been a UI operation
requiring a redraw.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4207 cda61777-01e9-0310-a592-d414129be87e

20 years agoAdded a new game, `Rectangles', taken from nikoli.co.jp.
simon [Tue, 11 May 2004 17:06:50 +0000 (17:06 +0000)]
Added a new game, `Rectangles', taken from nikoli.co.jp.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4206 cda61777-01e9-0310-a592-d414129be87e

20 years agoForgot to initialise the font variables in the Windows frontend structure.
simon [Tue, 4 May 2004 11:20:47 +0000 (11:20 +0000)]
Forgot to initialise the font variables in the Windows frontend structure.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4200 cda61777-01e9-0310-a592-d414129be87e

20 years agoForgot to set up the initial value of checkboxes.
simon [Tue, 4 May 2004 10:24:08 +0000 (10:24 +0000)]
Forgot to set up the initial value of checkboxes.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4199 cda61777-01e9-0310-a592-d414129be87e

20 years agodupstr() should take a const char *. In particular, this allows
simon [Tue, 4 May 2004 09:56:38 +0000 (09:56 +0000)]
dupstr() should take a const char *. In particular, this allows
compilation under GTK 2.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4198 cda61777-01e9-0310-a592-d414129be87e

20 years agoNet puzzles more than 32 tiles wide weren't working properly due to
simon [Tue, 4 May 2004 09:18:33 +0000 (09:18 +0000)]
Net puzzles more than 32 tiles wide weren't working properly due to
me testing the wrong variables for clicks on the tile border...

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4197 cda61777-01e9-0310-a592-d414129be87e

20 years agoPeter Maydell points out that the README misspells `Makefile' as
simon [Tue, 4 May 2004 08:33:28 +0000 (08:33 +0000)]
Peter Maydell points out that the README misspells `Makefile' as
`Makefile.gtk'.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4196 cda61777-01e9-0310-a592-d414129be87e

20 years agoUninitialised variable caused ultra-wide windows. Silly.
simon [Tue, 4 May 2004 08:28:47 +0000 (08:28 +0000)]
Uninitialised variable caused ultra-wide windows. Silly.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4195 cda61777-01e9-0310-a592-d414129be87e

20 years agoAdd a README.
simon [Mon, 3 May 2004 13:07:43 +0000 (13:07 +0000)]
Add a README.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4194 cda61777-01e9-0310-a592-d414129be87e

20 years agoShell script to prepare a source distribution archive.
simon [Mon, 3 May 2004 13:03:12 +0000 (13:03 +0000)]
Shell script to prepare a source distribution archive.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4193 cda61777-01e9-0310-a592-d414129be87e

20 years agoAdd a licence file.
simon [Mon, 3 May 2004 12:48:13 +0000 (12:48 +0000)]
Add a licence file.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4192 cda61777-01e9-0310-a592-d414129be87e

20 years agoRedraws during undo in Sixteen had been broken by my faffing about
simon [Mon, 3 May 2004 12:12:30 +0000 (12:12 +0000)]
Redraws during undo in Sixteen had been broken by my faffing about
with last_movement_sense (which was necessary to fix the animation
when the grid was only 2 squares wide in either dimension). Movement
sense is now inverted if the move being animated is an undo.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4191 cda61777-01e9-0310-a592-d414129be87e

20 years agoGTK and Windows appear to handle timers very differently:
simon [Mon, 3 May 2004 09:43:08 +0000 (09:43 +0000)]
GTK and Windows appear to handle timers very differently:
specifically, the elapsed time between calls varies much more with
GTK than it does under Windows. Therefore, I now take my own time
readings on every timer call, and this appears to have made the
animations run at closer to the same speed between platforms. Having
done that, I decided some of them were at the _wrong_ speed, and
fiddled with each game's timings as well.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4189 cda61777-01e9-0310-a592-d414129be87e

20 years agoMake Return and Escape work reliably in GTK dialog boxes.
simon [Mon, 3 May 2004 09:19:34 +0000 (09:19 +0000)]
Make Return and Escape work reliably in GTK dialog boxes.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4188 cda61777-01e9-0310-a592-d414129be87e

20 years agoThe Windows RNG turns out to only give about 16 bits at a time. This
simon [Mon, 3 May 2004 09:10:52 +0000 (09:10 +0000)]
The Windows RNG turns out to only give about 16 bits at a time. This
is (a) pretty feeble, and (b) means that although Net seeds transfer
between platforms and still generate the same game, there's a
suspicious discrepancy in the typical seed _generated_ by each
platform.
I have a better RNG kicking around in this code base already, so
I'll just use it. Each midend has its own random_state, which it
passes to new_game_seed() as required. A handy consequence of this
is that initial seed data is now passed to midend_new(), which means
that new platform implementors are unlikely to forget to seed the
RNG because failure to do so causes a compile error!

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4187 cda61777-01e9-0310-a592-d414129be87e

20 years agoImplement selection of game seeds, by reusing the config box
simon [Mon, 3 May 2004 08:51:31 +0000 (08:51 +0000)]
Implement selection of game seeds, by reusing the config box
mechanism I've just invented (the midend handles the standard game
selection configuration). Each game is now required to validate its
own seed data before attempting to base a game on it and potentially
confusing itself.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4186 cda61777-01e9-0310-a592-d414129be87e

20 years ago`Fifteen' was getting the parity wrong on any size of board where
simon [Mon, 3 May 2004 07:56:23 +0000 (07:56 +0000)]
`Fifteen' was getting the parity wrong on any size of board where
the top left and bottom right corners didn't have the same
chessboard colour.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4185 cda61777-01e9-0310-a592-d414129be87e

20 years agoGame configuration box for Windows, by constructing the dialog box
simon [Mon, 3 May 2004 07:52:33 +0000 (07:52 +0000)]
Game configuration box for Windows, by constructing the dialog box
right from scratch without the slightest reference to any dialog
templates (meaning that we get to figure out the layout and _then_
choose the window size). I'm rather pleased with that. Also
introduced free_cfg(), which is why this checkin touched gtk.c as
well.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4184 cda61777-01e9-0310-a592-d414129be87e

20 years ago`BOOLEAN' is a term already used by Win32. Bah. Change terminology.
simon [Sun, 2 May 2004 10:43:46 +0000 (10:43 +0000)]
`BOOLEAN' is a term already used by Win32. Bah. Change terminology.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4183 cda61777-01e9-0310-a592-d414129be87e

20 years agoConfiguration dialog box, on the GTK front end only as yet.
simon [Sat, 1 May 2004 11:32:12 +0000 (11:32 +0000)]
Configuration dialog box, on the GTK front end only as yet.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4182 cda61777-01e9-0310-a592-d414129be87e

20 years agoRemove arbitrary restriction on Net minimum game size. (Awww, cute
simon [Sat, 1 May 2004 08:58:48 +0000 (08:58 +0000)]
Remove arbitrary restriction on Net minimum game size. (Awww, cute
2x2! Cuter 2x1!)

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4181 cda61777-01e9-0310-a592-d414129be87e

20 years agoWrap the status bar in a viewport, to avoid it expanding if the text
simon [Sat, 1 May 2004 07:53:53 +0000 (07:53 +0000)]
Wrap the status bar in a viewport, to avoid it expanding if the text
doesn't fit in it. This not only looked ugly, but caused unnecessary
calls to configure_area() and kept destroying the pixmap.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4180 cda61777-01e9-0310-a592-d414129be87e

20 years agoThe cube was being drawn slightly differently on the top and left
simon [Sat, 1 May 2004 07:32:09 +0000 (07:32 +0000)]
The cube was being drawn slightly differently on the top and left
rows, because the coordinates were crossing one or other axis at
that point and so the lower coordinate was being rounded up while
the upper one was rounded down. Judicious use of floor() fixes it.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4179 cda61777-01e9-0310-a592-d414129be87e

20 years agoKeep the status bar in better sync with the game display.
simon [Fri, 30 Apr 2004 10:17:22 +0000 (10:17 +0000)]
Keep the status bar in better sync with the game display.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4177 cda61777-01e9-0310-a592-d414129be87e

20 years agoWe were forgetting to count the final move.
simon [Fri, 30 Apr 2004 10:14:55 +0000 (10:14 +0000)]
We were forgetting to count the final move.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4176 cda61777-01e9-0310-a592-d414129be87e

20 years agoIncorrect placing of the polyhedron sometimes left it on a blue
simon [Fri, 30 Apr 2004 10:11:53 +0000 (10:11 +0000)]
Incorrect placing of the polyhedron sometimes left it on a blue
square. Oops.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4175 cda61777-01e9-0310-a592-d414129be87e

20 years agoAdded a status bar.
simon [Thu, 29 Apr 2004 19:23:08 +0000 (19:23 +0000)]
Added a status bar.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4174 cda61777-01e9-0310-a592-d414129be87e

20 years agoImplemented text and clipping primitives in the frontend, and added
simon [Thu, 29 Apr 2004 18:10:22 +0000 (18:10 +0000)]
Implemented text and clipping primitives in the frontend, and added
two new simple games `fifteen' and `sixteen'.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4173 cda61777-01e9-0310-a592-d414129be87e

20 years ago`There's always one'. Add nullgame to .cvsignore.
simon [Thu, 29 Apr 2004 09:15:42 +0000 (09:15 +0000)]
`There's always one'. Add nullgame to .cvsignore.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4170 cda61777-01e9-0310-a592-d414129be87e

20 years agoAdd a template file defining the null game.
simon [Thu, 29 Apr 2004 08:37:19 +0000 (08:37 +0000)]
Add a template file defining the null game.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4169 cda61777-01e9-0310-a592-d414129be87e

20 years agoAdd a new game concept called a `flash'. This is a graphical effect
simon [Wed, 28 Apr 2004 18:43:50 +0000 (18:43 +0000)]
Add a new game concept called a `flash'. This is a graphical effect
taking non-zero time, which is triggered by the making of a move and
is _not_ hurried to its conclusion by the start of the next move (so
the game redraw function is expected to be able to draw it in
parallel with continuing moves). The only thing that prematurely
terminates a flash is the start of a fresh flash. In particular,
this concept is used to display the completion flash in Net, because
at least _my_ playing instincts make me lock every piece I've
unambiguously placed, and hence the last turn move is instantly
followed by a lock move which was previously suppressing the
completion flash.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4168 cda61777-01e9-0310-a592-d414129be87e

20 years agoHave each game declare a name which is used for window titles etc.
simon [Wed, 28 Apr 2004 17:46:04 +0000 (17:46 +0000)]
Have each game declare a name which is used for window titles etc.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4167 cda61777-01e9-0310-a592-d414129be87e

20 years agoShift-click is equivalent to middle-click. This is mostly for
simon [Wed, 28 Apr 2004 17:42:32 +0000 (17:42 +0000)]
Shift-click is equivalent to middle-click. This is mostly for
Windows users who may not have a middle button at all, but I've
replicated it in GTK to maintain cross-platform consistency.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4166 cda61777-01e9-0310-a592-d414129be87e

20 years agoFix zillions of MSVC compiler warnings. Sigh.
simon [Wed, 28 Apr 2004 17:37:13 +0000 (17:37 +0000)]
Fix zillions of MSVC compiler warnings. Sigh.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4165 cda61777-01e9-0310-a592-d414129be87e

20 years agoIntroduce diagonal movement keys on the numeric keypad, and use them
simon [Wed, 28 Apr 2004 17:21:57 +0000 (17:21 +0000)]
Introduce diagonal movement keys on the numeric keypad, and use them
as an alternative control method in Cube. (This was a bit of hassle
in the Windows front end; I also introduced a debugging framework
and made TranslateMessage conditional.)

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4162 cda61777-01e9-0310-a592-d414129be87e

20 years agoAdd .map and .rsp files to .cvsignore.
simon [Wed, 28 Apr 2004 12:39:39 +0000 (12:39 +0000)]
Add .map and .rsp files to .cvsignore.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4160 cda61777-01e9-0310-a592-d414129be87e

20 years agoMore robust timer handling in GTK: never create a new timer when one
simon [Wed, 28 Apr 2004 12:34:37 +0000 (12:34 +0000)]
More robust timer handling in GTK: never create a new timer when one
is already active.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4159 cda61777-01e9-0310-a592-d414129be87e

20 years agoAdd a menu bar, in both Windows and GTK. In particular, game modules
simon [Wed, 28 Apr 2004 12:07:15 +0000 (12:07 +0000)]
Add a menu bar, in both Windows and GTK. In particular, game modules
are now expected to provide a list of `presets' (game_params plus a
name) which are selectable from the menu. This means I can play
both Octahedron and Cube without recompiling in between :-)
While I'm here, also enabled a Cygwin makefile, which Just Worked.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4158 cda61777-01e9-0310-a592-d414129be87e

20 years agoA-_ha_! The Windows Rectangle() call appears to get uppity if asked
simon [Tue, 27 Apr 2004 22:49:21 +0000 (22:49 +0000)]
A-_ha_! The Windows Rectangle() call appears to get uppity if asked
to draw a 1x1 rectangle, presumably on the grounds that that's
beneath its dignity and you ought to be using SetPixel() instead. So
now I do, and now Net actually looks exactly the same on Windows and
GTK. Woo!

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4157 cda61777-01e9-0310-a592-d414129be87e

20 years agoMost of a Windows front end. Something's not _quite_ right in the
simon [Tue, 27 Apr 2004 20:51:08 +0000 (20:51 +0000)]
Most of a Windows front end. Something's not _quite_ right in the
GDI - there are blobs in the middle of powered lines in Net. But
it's 99% there now.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4156 cda61777-01e9-0310-a592-d414129be87e

20 years agoStop the user being able to resize the window.
simon [Tue, 27 Apr 2004 19:01:49 +0000 (19:01 +0000)]
Stop the user being able to resize the window.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4155 cda61777-01e9-0310-a592-d414129be87e

20 years agoImplemented Cube, in a sufficiently general way that it also handles
simon [Tue, 27 Apr 2004 17:44:30 +0000 (17:44 +0000)]
Implemented Cube, in a sufficiently general way that it also handles
the tetrahedron, octahedron and icosahedron.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4151 cda61777-01e9-0310-a592-d414129be87e

20 years agoFurther general development. Net is now playable, though
simon [Mon, 26 Apr 2004 17:10:44 +0000 (17:10 +0000)]
Further general development. Net is now playable, though
configuration is absent as yet.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4145 cda61777-01e9-0310-a592-d414129be87e

20 years agoGeneral further development. Sketched out the mid-end, added more
simon [Sun, 25 Apr 2004 20:15:22 +0000 (20:15 +0000)]
General further development. Sketched out the mid-end, added more
GTK code, rudiments of event passing.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4141 cda61777-01e9-0310-a592-d414129be87e

20 years agoBeginnings of a GTK framework. (And I do mean _beginnings_; it opens
simon [Sun, 25 Apr 2004 14:45:22 +0000 (14:45 +0000)]
Beginnings of a GTK framework. (And I do mean _beginnings_; it opens
a window and that's about it.)

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4139 cda61777-01e9-0310-a592-d414129be87e

20 years agoInitial checkin of a portable framework for writing small GUI puzzle
simon [Sun, 25 Apr 2004 14:27:58 +0000 (14:27 +0000)]
Initial checkin of a portable framework for writing small GUI puzzle
games.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4138 cda61777-01e9-0310-a592-d414129be87e