Add a limited-shuffle mode like that added to Sixteen and Twiddle in r5769,
[sgt/puzzles] / nullgame.c
2005-05-16 simonThe game IDs for Net (and Netslide) have always been...
2005-05-02 simonAdded an automatic `Solve' feature to most games. This...
2005-05-02 simonIntroduce the concept of a `game_aux_info' structure...
2005-05-01 simonIntroduced a new function in every game which formats...
2005-05-01 simonI can never remember what that `TRUE' means in the...
2005-01-17 simonRather than each game backend file exporting a whole...
2004-08-16 jacobAfter discussion with Simon, the game redraw functions...
2004-08-16 simonAdded a help file, mostly thanks to Jacob.
2004-05-19 simonIntroduce routines in each game module to encode a...
2004-05-11 simonAnd I _always_ forget to clear the background when...
2004-05-11 simonFramework alteration: we now support a `game_ui' struct...
2004-05-03 simonThe Windows RNG turns out to only give about 16 bits...
2004-05-03 simonImplement selection of game seeds, by reusing the confi...
2004-05-01 simonConfiguration dialog box, on the GTK front end only...
2004-04-29 simonAdded a status bar.
2004-04-29 simonAdd a template file defining the null game.