long chain to a square numbered so low that the start of the chain
would have to go into negative numbers should not crash the game,
particularly when it happens as a momentary in-passing illustration.
I've fixed it for the moment just by removing the assertion. There's
probably a better fix which causes something less strange to happen
to the display as a result.
git-svn-id: svn://svn.tartarus.org/sgt/puzzles@8867
cda61777-01e9-0310-a592-
d414129be87e
/* Draw text (number or set). */
if (num != 0) {
- assert(num > 0);
+ /* assert(num > 0); - actually, no, this obstructs legal play */
if (set == 0) {
sprintf(buf, "%d", n);
} else {