Change some instances of 'print $thing' to 'print $thing || ""', to
[sgt/puzzles] / Recipe
1 # -*- makefile -*-
2 #
3 # This file describes which puzzle binaries are made up from which
4 # object and resource files. It is processed into the various
5 # Makefiles by means of a Perl script. Makefile changes should
6 # really be made by editing this file and/or the Perl script, not
7 # by editing the actual Makefiles.
8
9 !name puzzles
10
11 !makefile gtk Makefile
12 !makefile vc Makefile.vc
13 !makefile wce Makefile.wce
14 !makefile cygwin Makefile.cyg
15 !makefile osx Makefile.osx
16 !makefile nestedvm Makefile.nestedvm
17
18 !srcdir icons/
19
20 WINDOWS_COMMON = printing
21 + user32.lib gdi32.lib comctl32.lib comdlg32.lib winspool.lib
22 WINDOWS = windows WINDOWS_COMMON
23 COMMON = midend drawing misc malloc random version
24 GTK = gtk printing ps
25 # Objects needed for auxiliary command-line programs.
26 STANDALONE = nullfe random misc malloc
27
28 ALL = list
29
30 # First half of list.c.
31 !begin >list.c
32 /*
33 * list.c: List of pointers to puzzle structures, for monolithic
34 * platforms.
35 *
36 * This file is automatically generated by mkfiles.pl. Do not edit
37 * it directly, or the changes will be lost next time mkfiles.pl runs.
38 * Instead, edit Recipe and/or its *.R subfiles.
39 */
40 #include "puzzles.h"
41 #define GAMELIST(A) \
42 !end
43
44 # Now each .R file adds part of the macro definition of GAMELIST to list.c.
45 !include *.R
46
47 # Then we finish up list.c as follows:
48 !begin >list.c
49
50 #define DECL(x) extern const game x;
51 #define REF(x) &x,
52 GAMELIST(DECL)
53 const game *gamelist[] = { GAMELIST(REF) };
54 const int gamecount = lenof(gamelist);
55 !end
56
57 # Unix standalone application for special-purpose obfuscation.
58 obfusc : [U] obfusc STANDALONE
59
60 puzzles : [G] windows[COMBINED] WINDOWS_COMMON COMMON ALL noicon.res
61
62 # Mac OS X unified application containing all the puzzles.
63 Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
64 # For OS X, we must create the online help and include it in the
65 # application bundle.) Also we add -DCOMBINED to the compiler flags
66 # so as to inform the code that we're building a single binary for
67 # all the puzzles. Then I've also got some code in here to build a
68 # distributable .dmg disk image.
69 !begin osx
70 Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
71 Puzzles.app/Contents/Resources/Help/index.html: \
72 Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
73 cd Puzzles.app/Contents/Resources/Help; \
74 halibut --html ../../../../osx-help.but ../../../../puzzles.but
75 Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
76 mkdir -p Puzzles.app/Contents/Resources/Help
77
78 release: Puzzles.dmg
79 Puzzles.dmg: Puzzles
80 rm -f raw.dmg
81 hdiutil create -megabytes 5 -layout NONE raw.dmg
82 hdid -nomount raw.dmg > devicename
83 newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
84 hdiutil eject `cat devicename`
85 hdid raw.dmg | cut -f1 -d' ' > devicename
86 cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
87 hdiutil eject `cat devicename`
88 rm -f Puzzles.dmg
89 hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
90 rm -f raw.dmg devicename
91 !end
92
93 # Version management.
94 !begin vc
95 version.obj: *.c *.h
96 cl $(VER) $(CFLAGS) /c version.c
97 !end
98 !specialobj vc version
99 !begin wce
100 version.obj: *.c *.h
101 $(CC) $(VER) $(CFLAGS) /c version.c
102 !end
103 !specialobj wce version
104 !begin cygwin
105 version.o: FORCE;
106 FORCE:
107 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
108 !end
109 !specialobj cygwin version
110 # For Unix, we also need the gross MD5 hack that causes automatic
111 # version number selection in release source archives.
112 !begin gtk
113 version.o: version.c version2.def
114 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version2.def` -c version.c
115 version2.def: FORCE
116 if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
117 cat version.def > version2.def.new; \
118 elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \
119 echo "-DREVISION=`svnversion .`" >version2.def.new; \
120 else \
121 echo "$(VER)" >version2.def.new; \
122 fi && \
123 if diff -q version2.def.new version2.def; then \
124 rm version2.def.new; \
125 else \
126 mv version2.def.new version2.def; \
127 fi
128 .PHONY: FORCE
129 !end
130 !specialobj gtk version
131 !begin nestedvm
132 version.o: version.c version2.def
133 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version2.def` -c version.c
134 version2.def: FORCE
135 if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
136 cat version.def > version2.def.new; \
137 elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \
138 echo "-DREVISION=`svnversion .`" >version2.def.new; \
139 else \
140 echo "$(VER)" >version2.def.new; \
141 fi && \
142 if diff -q version2.def.new version2.def; then \
143 rm version2.def.new; \
144 else \
145 mv version2.def.new version2.def; \
146 fi
147 .PHONY: FORCE
148 !end
149 !specialobj nestedvm version
150 # For OS X, this is made more fiddly by the fact that we don't have
151 # md5sum readily available. We do, however, have `md5 -r' which
152 # generates _nearly_ the same output, but it has no check function.
153 !begin osx
154 version.ppc.o: version.c version2.def
155 $(CC) -arch ppc $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version2.def` -c version.c -o $@
156 version.i386.o: version.c version2.def
157 $(CC) -arch i386 $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version2.def` -c version.c -o $@
158 version2.def: FORCE
159 if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
160 cat version.def > version2.def.new; \
161 elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \
162 echo "-DREVISION=`svnversion .`" >version2.def.new; \
163 else \
164 echo "$(VER)" >version2.def.new; \
165 fi && \
166 if diff -q version2.def.new version2.def; then \
167 rm version2.def.new; \
168 else \
169 mv version2.def.new version2.def; \
170 fi
171 .PHONY: FORCE
172 !end
173 !specialobj osx version
174
175 # make install for Unix.
176 !begin gtk
177 install:
178 for i in $(GAMES); do \
179 $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i \
180 || exit 1; \
181 done
182 !end
183 !begin nestedvm
184 .PRECIOUS: %.class
185 %.class: %.mips
186 java -cp $(NESTEDVM)/build:$(NESTEDVM)/upstream/build/classgen/build \
187 org.ibex.nestedvm.Compiler -outformat class -d . \
188 PuzzleEngine $<
189 mv PuzzleEngine.class $@
190
191 org:
192 mkdir -p org/ibex/nestedvm/util
193 cp $(NESTEDVM)/build/org/ibex/nestedvm/{Registers,UsermodeConstants,Runtime*}.class org/ibex/nestedvm
194 cp $(NESTEDVM)/build/org/ibex/nestedvm/util/{Platform*,Seekable*}.class org/ibex/nestedvm/util
195 echo "Main-Class: PuzzleApplet" >applet.manifest
196
197 PuzzleApplet.class: PuzzleApplet.java org
198 javac -source 1.3 -target 1.3 PuzzleApplet.java
199
200 %.jar: %.class PuzzleApplet.class org
201 mv $< PuzzleEngine.class
202 jar cfm $@ applet.manifest PuzzleEngine.class PuzzleApplet*.class org
203 echo '<applet archive="'$@'" code="PuzzleApplet" width="700" height="500"></applet>' >$*.html
204 mv PuzzleEngine.class $<
205 !end