2 * windows.c: Windows front end for my puzzle collection.
18 #define IDM_NEW 0x0010
19 #define IDM_RESTART 0x0020
20 #define IDM_UNDO 0x0030
21 #define IDM_REDO 0x0040
22 #define IDM_COPY 0x0050
23 #define IDM_SOLVE 0x0060
24 #define IDM_QUIT 0x0070
25 #define IDM_CONFIG 0x0080
26 #define IDM_DESC 0x0090
27 #define IDM_SEED 0x00A0
28 #define IDM_HELPC 0x00B0
29 #define IDM_GAMEHELP 0x00C0
30 #define IDM_ABOUT 0x00D0
31 #define IDM_SAVE 0x00E0
32 #define IDM_LOAD 0x00F0
33 #define IDM_PRESETS 0x0100
35 #define HELP_FILE_NAME "puzzles.hlp"
36 #define HELP_CNT_NAME "puzzles.cnt"
39 static FILE *debug_fp
= NULL
;
40 static HANDLE debug_hdl
= INVALID_HANDLE_VALUE
;
41 static int debug_got_console
= 0;
47 if (!debug_got_console
) {
49 debug_got_console
= 1;
50 debug_hdl
= GetStdHandle(STD_OUTPUT_HANDLE
);
54 debug_fp
= fopen("debug.log", "w");
57 if (debug_hdl
!= INVALID_HANDLE_VALUE
) {
58 WriteFile(debug_hdl
, buf
, strlen(buf
), &dw
, NULL
);
64 void debug_printf(char *fmt
, ...)
70 vsprintf(buf
, fmt
, ap
);
94 HWND hwnd
, statusbar
, cfgbox
;
96 HBITMAP bitmap
, prevbm
;
103 DWORD timer_last_tickcount
;
105 game_params
**presets
;
107 int nfonts
, fontsize
;
109 struct cfg_aux
*cfgaux
;
110 int cfg_which
, dlg_done
;
113 int help_has_contents
;
117 void fatal(char *fmt
, ...)
123 vsprintf(buf
, fmt
, ap
);
126 MessageBox(NULL
, buf
, "Fatal error", MB_ICONEXCLAMATION
| MB_OK
);
131 void get_random_seed(void **randseed
, int *randseedsize
)
133 time_t *tp
= snew(time_t);
135 *randseed
= (void *)tp
;
136 *randseedsize
= sizeof(time_t);
139 static void win_status_bar(void *handle
, char *text
)
141 frontend
*fe
= (frontend
*)handle
;
142 char *rewritten
= midend_rewrite_statusbar(fe
->me
, text
);
143 if (!fe
->laststatus
|| strcmp(rewritten
, fe
->laststatus
)) {
144 SetWindowText(fe
->statusbar
, rewritten
);
145 sfree(fe
->laststatus
);
146 fe
->laststatus
= rewritten
;
152 static blitter
*win_blitter_new(void *handle
, int w
, int h
)
154 blitter
*bl
= snew(blitter
);
156 memset(bl
, 0, sizeof(blitter
));
164 static void win_blitter_free(void *handle
, blitter
*bl
)
166 if (bl
->bitmap
) DeleteObject(bl
->bitmap
);
170 static void blitter_mkbitmap(frontend
*fe
, blitter
*bl
)
172 HDC hdc
= GetDC(fe
->hwnd
);
173 bl
->bitmap
= CreateCompatibleBitmap(hdc
, bl
->w
, bl
->h
);
174 ReleaseDC(fe
->hwnd
, hdc
);
177 /* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */
179 static void win_blitter_save(void *handle
, blitter
*bl
, int x
, int y
)
181 frontend
*fe
= (frontend
*)handle
;
182 HDC hdc_win
, hdc_blit
;
185 if (!bl
->bitmap
) blitter_mkbitmap(fe
, bl
);
187 bl
->x
= x
; bl
->y
= y
;
189 hdc_win
= GetDC(fe
->hwnd
);
190 hdc_blit
= CreateCompatibleDC(hdc_win
);
191 if (!hdc_blit
) fatal("hdc_blit failed: 0x%x", GetLastError());
193 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
194 if (prev_blit
== NULL
|| prev_blit
== HGDI_ERROR
)
195 fatal("SelectObject for hdc_main failed: 0x%x", GetLastError());
197 if (!BitBlt(hdc_blit
, 0, 0, bl
->w
, bl
->h
,
198 fe
->hdc_bm
, x
, y
, SRCCOPY
))
199 fatal("BitBlt failed: 0x%x", GetLastError());
201 SelectObject(hdc_blit
, prev_blit
);
203 ReleaseDC(fe
->hwnd
, hdc_win
);
206 static void win_blitter_load(void *handle
, blitter
*bl
, int x
, int y
)
208 frontend
*fe
= (frontend
*)handle
;
209 HDC hdc_win
, hdc_blit
;
212 assert(bl
->bitmap
); /* we should always have saved before loading */
214 if (x
== BLITTER_FROMSAVED
) x
= bl
->x
;
215 if (y
== BLITTER_FROMSAVED
) y
= bl
->y
;
217 hdc_win
= GetDC(fe
->hwnd
);
218 hdc_blit
= CreateCompatibleDC(hdc_win
);
220 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
222 BitBlt(fe
->hdc_bm
, x
, y
, bl
->w
, bl
->h
,
223 hdc_blit
, 0, 0, SRCCOPY
);
225 SelectObject(hdc_blit
, prev_blit
);
227 ReleaseDC(fe
->hwnd
, hdc_win
);
230 void frontend_default_colour(frontend
*fe
, float *output
)
232 DWORD c
= GetSysColor(COLOR_MENU
); /* ick */
234 output
[0] = (float)(GetRValue(c
) / 255.0);
235 output
[1] = (float)(GetGValue(c
) / 255.0);
236 output
[2] = (float)(GetBValue(c
) / 255.0);
239 static void win_clip(void *handle
, int x
, int y
, int w
, int h
)
241 frontend
*fe
= (frontend
*)handle
;
242 IntersectClipRect(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
245 static void win_unclip(void *handle
)
247 frontend
*fe
= (frontend
*)handle
;
248 SelectClipRgn(fe
->hdc_bm
, NULL
);
251 static void win_draw_text(void *handle
, int x
, int y
, int fonttype
,
252 int fontsize
, int align
, int colour
, char *text
)
254 frontend
*fe
= (frontend
*)handle
;
258 * Find or create the font.
260 for (i
= 0; i
< fe
->nfonts
; i
++)
261 if (fe
->fonts
[i
].type
== fonttype
&& fe
->fonts
[i
].size
== fontsize
)
264 if (i
== fe
->nfonts
) {
265 if (fe
->fontsize
<= fe
->nfonts
) {
266 fe
->fontsize
= fe
->nfonts
+ 10;
267 fe
->fonts
= sresize(fe
->fonts
, fe
->fontsize
, struct font
);
272 fe
->fonts
[i
].type
= fonttype
;
273 fe
->fonts
[i
].size
= fontsize
;
275 fe
->fonts
[i
].font
= CreateFont(-fontsize
, 0, 0, 0, FW_BOLD
,
276 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
277 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
279 (fonttype
== FONT_FIXED ?
280 FIXED_PITCH
| FF_DONTCARE
:
281 VARIABLE_PITCH
| FF_SWISS
),
286 * Position and draw the text.
293 oldfont
= SelectObject(fe
->hdc_bm
, fe
->fonts
[i
].font
);
294 if (GetTextMetrics(fe
->hdc_bm
, &tm
)) {
295 if (align
& ALIGN_VCENTRE
)
296 y
-= (tm
.tmAscent
+tm
.tmDescent
)/2;
300 if (GetTextExtentPoint32(fe
->hdc_bm
, text
, strlen(text
), &size
)) {
301 if (align
& ALIGN_HCENTRE
)
303 else if (align
& ALIGN_HRIGHT
)
306 SetBkMode(fe
->hdc_bm
, TRANSPARENT
);
307 SetTextColor(fe
->hdc_bm
, fe
->colours
[colour
]);
308 TextOut(fe
->hdc_bm
, x
, y
, text
, strlen(text
));
309 SelectObject(fe
->hdc_bm
, oldfont
);
313 static void win_draw_rect(void *handle
, int x
, int y
, int w
, int h
, int colour
)
315 frontend
*fe
= (frontend
*)handle
;
316 if (w
== 1 && h
== 1) {
318 * Rectangle() appears to get uppity if asked to draw a 1x1
319 * rectangle, presumably on the grounds that that's beneath
320 * its dignity and you ought to be using SetPixel instead.
323 SetPixel(fe
->hdc_bm
, x
, y
, fe
->colours
[colour
]);
325 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[colour
]);
326 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
327 Rectangle(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
328 SelectObject(fe
->hdc_bm
, oldbrush
);
329 SelectObject(fe
->hdc_bm
, oldpen
);
333 static void win_draw_line(void *handle
, int x1
, int y1
, int x2
, int y2
, int colour
)
335 frontend
*fe
= (frontend
*)handle
;
336 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
337 MoveToEx(fe
->hdc_bm
, x1
, y1
, NULL
);
338 LineTo(fe
->hdc_bm
, x2
, y2
);
339 SetPixel(fe
->hdc_bm
, x2
, y2
, fe
->colours
[colour
]);
340 SelectObject(fe
->hdc_bm
, oldpen
);
343 static void win_draw_circle(void *handle
, int cx
, int cy
, int radius
,
344 int fillcolour
, int outlinecolour
)
346 frontend
*fe
= (frontend
*)handle
;
347 assert(outlinecolour
>= 0);
349 if (fillcolour
>= 0) {
350 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[fillcolour
]);
351 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[outlinecolour
]);
352 Ellipse(fe
->hdc_bm
, cx
- radius
, cy
- radius
,
353 cx
+ radius
+ 1, cy
+ radius
+ 1);
354 SelectObject(fe
->hdc_bm
, oldbrush
);
355 SelectObject(fe
->hdc_bm
, oldpen
);
357 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[outlinecolour
]);
358 Arc(fe
->hdc_bm
, cx
- radius
, cy
- radius
,
359 cx
+ radius
+ 1, cy
+ radius
+ 1,
360 cx
- radius
, cy
, cx
- radius
, cy
);
361 SelectObject(fe
->hdc_bm
, oldpen
);
365 static void win_draw_polygon(void *handle
, int *coords
, int npoints
,
366 int fillcolour
, int outlinecolour
)
368 frontend
*fe
= (frontend
*)handle
;
369 POINT
*pts
= snewn(npoints
+1, POINT
);
372 for (i
= 0; i
<= npoints
; i
++) {
373 int j
= (i
< npoints ? i
: 0);
374 pts
[i
].x
= coords
[j
*2];
375 pts
[i
].y
= coords
[j
*2+1];
378 assert(outlinecolour
>= 0);
380 if (fillcolour
>= 0) {
381 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[fillcolour
]);
382 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[outlinecolour
]);
383 Polygon(fe
->hdc_bm
, pts
, npoints
);
384 SelectObject(fe
->hdc_bm
, oldbrush
);
385 SelectObject(fe
->hdc_bm
, oldpen
);
387 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[outlinecolour
]);
388 Polyline(fe
->hdc_bm
, pts
, npoints
+1);
389 SelectObject(fe
->hdc_bm
, oldpen
);
395 static void win_start_draw(void *handle
)
397 frontend
*fe
= (frontend
*)handle
;
399 hdc_win
= GetDC(fe
->hwnd
);
400 fe
->hdc_bm
= CreateCompatibleDC(hdc_win
);
401 fe
->prevbm
= SelectObject(fe
->hdc_bm
, fe
->bitmap
);
402 ReleaseDC(fe
->hwnd
, hdc_win
);
404 SetMapMode(fe
->hdc_bm
, MM_TEXT
);
407 static void win_draw_update(void *handle
, int x
, int y
, int w
, int h
)
409 frontend
*fe
= (frontend
*)handle
;
417 InvalidateRect(fe
->hwnd
, &r
, FALSE
);
420 static void win_end_draw(void *handle
)
422 frontend
*fe
= (frontend
*)handle
;
423 SelectObject(fe
->hdc_bm
, fe
->prevbm
);
424 DeleteDC(fe
->hdc_bm
);
426 DeleteObject(fe
->clip
);
431 const struct drawing_api win_drawing
= {
447 NULL
, NULL
, NULL
, NULL
, NULL
, NULL
, /* {begin,end}_{doc,page,puzzle} */
448 NULL
, /* line_width */
451 void deactivate_timer(frontend
*fe
)
453 if (fe
->hwnd
) KillTimer(fe
->hwnd
, fe
->timer
);
457 void activate_timer(frontend
*fe
)
460 fe
->timer
= SetTimer(fe
->hwnd
, fe
->timer
, 20, NULL
);
461 fe
->timer_last_tickcount
= GetTickCount();
466 * Since this front end does not support printing (yet), we need
467 * this stub to satisfy the reference in midend_print_puzzle().
469 void document_add_puzzle(document
*doc
, const game
*game
, game_params
*par
,
470 game_state
*st
, game_state
*st2
)
474 void write_clip(HWND hwnd
, char *data
)
482 * Windows expects CRLF in the clipboard, so we must convert
483 * any \n that has come out of the puzzle backend.
486 for (i
= 0; data
[i
]; i
++) {
491 data2
= snewn(len
+1, char);
493 for (i
= 0; data
[i
]; i
++) {
496 data2
[j
++] = data
[i
];
501 clipdata
= GlobalAlloc(GMEM_DDESHARE
| GMEM_MOVEABLE
, len
+ 1);
504 lock
= GlobalLock(clipdata
);
507 memcpy(lock
, data2
, len
);
508 ((unsigned char *) lock
)[len
] = 0;
509 GlobalUnlock(clipdata
);
511 if (OpenClipboard(hwnd
)) {
513 SetClipboardData(CF_TEXT
, clipdata
);
516 GlobalFree(clipdata
);
522 * See if we can find a help file.
524 static void find_help_file(frontend
*fe
)
526 char b
[2048], *p
, *q
, *r
;
528 if (!fe
->help_path
) {
529 GetModuleFileName(NULL
, b
, sizeof(b
) - 1);
531 p
= strrchr(b
, '\\');
532 if (p
&& p
>= r
) r
= p
+1;
534 if (q
&& q
>= r
) r
= q
+1;
535 strcpy(r
, HELP_FILE_NAME
);
536 if ( (fp
= fopen(b
, "r")) != NULL
) {
537 fe
->help_path
= dupstr(b
);
540 fe
->help_path
= NULL
;
541 strcpy(r
, HELP_CNT_NAME
);
542 if ( (fp
= fopen(b
, "r")) != NULL
) {
543 fe
->help_has_contents
= TRUE
;
546 fe
->help_has_contents
= FALSE
;
550 static void check_window_size(frontend
*fe
, int *px
, int *py
)
557 GetWindowRect(fe
->statusbar
, &sr
);
558 sy
= sr
.bottom
- sr
.top
;
564 * See if we actually got the window size we wanted, and adjust
565 * the puzzle size if not.
567 GetClientRect(fe
->hwnd
, &r
);
568 x
= r
.right
- r
.left
;
569 y
= r
.bottom
- r
.top
- sy
;
570 midend_size(fe
->me
, &x
, &y
, FALSE
);
571 if (x
!= r
.right
- r
.left
|| y
!= r
.bottom
- r
.top
) {
573 * Resize the window, now we know what size we _really_
579 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
580 (WS_THICKFRAME
| WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
582 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
, r
.bottom
- r
.top
,
583 SWP_NOMOVE
| SWP_NOZORDER
);
587 GetClientRect(fe
->hwnd
, &r
);
588 SetWindowPos(fe
->statusbar
, NULL
, 0, r
.bottom
-r
.top
-sy
, r
.right
-r
.left
,
596 static frontend
*new_window(HINSTANCE inst
, char *game_id
, char **error
)
605 fe
->me
= midend_new(fe
, &thegame
, &win_drawing
, fe
);
608 *error
= midend_game_id(fe
->me
, game_id
);
616 fe
->help_path
= NULL
;
624 midend_new_game(fe
->me
);
627 fe
->nfonts
= fe
->fontsize
= 0;
629 fe
->laststatus
= NULL
;
635 colours
= midend_colours(fe
->me
, &ncolours
);
637 fe
->colours
= snewn(ncolours
, COLORREF
);
638 fe
->brushes
= snewn(ncolours
, HBRUSH
);
639 fe
->pens
= snewn(ncolours
, HPEN
);
641 for (i
= 0; i
< ncolours
; i
++) {
642 fe
->colours
[i
] = RGB(255 * colours
[i
*3+0],
643 255 * colours
[i
*3+1],
644 255 * colours
[i
*3+2]);
645 fe
->brushes
[i
] = CreateSolidBrush(fe
->colours
[i
]);
646 fe
->pens
[i
] = CreatePen(PS_SOLID
, 1, fe
->colours
[i
]);
650 x
= y
= INT_MAX
; /* find puzzle's preferred size */
651 midend_size(fe
->me
, &x
, &y
, FALSE
);
656 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
657 (WS_THICKFRAME
| WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
660 fe
->hwnd
= CreateWindowEx(0, thegame
.name
, thegame
.name
,
661 WS_OVERLAPPEDWINDOW
&~
662 (WS_THICKFRAME
| WS_MAXIMIZEBOX
),
663 CW_USEDEFAULT
, CW_USEDEFAULT
,
664 r
.right
- r
.left
, r
.bottom
- r
.top
,
665 NULL
, NULL
, inst
, NULL
);
667 if (midend_wants_statusbar(fe
->me
)) {
669 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
670 WS_CHILD
| WS_VISIBLE
,
671 0, 0, 0, 0, /* status bar does these */
672 fe
->hwnd
, NULL
, inst
, NULL
);
674 * Now resize the window to take account of the status bar.
676 GetWindowRect(fe
->statusbar
, &sr
);
677 GetWindowRect(fe
->hwnd
, &r
);
678 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
,
679 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
680 SWP_NOMOVE
| SWP_NOZORDER
);
682 fe
->statusbar
= NULL
;
686 HMENU bar
= CreateMenu();
687 HMENU menu
= CreateMenu();
689 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Game");
690 AppendMenu(menu
, MF_ENABLED
, IDM_NEW
, "New");
691 AppendMenu(menu
, MF_ENABLED
, IDM_RESTART
, "Restart");
692 AppendMenu(menu
, MF_ENABLED
, IDM_DESC
, "Specific...");
693 AppendMenu(menu
, MF_ENABLED
, IDM_SEED
, "Random Seed...");
695 if ((fe
->npresets
= midend_num_presets(fe
->me
)) > 0 ||
696 thegame
.can_configure
) {
697 HMENU sub
= CreateMenu();
700 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)sub
, "Type");
702 fe
->presets
= snewn(fe
->npresets
, game_params
*);
704 for (i
= 0; i
< fe
->npresets
; i
++) {
707 midend_fetch_preset(fe
->me
, i
, &name
, &fe
->presets
[i
]);
710 * FIXME: we ought to go through and do something
711 * with ampersands here.
714 AppendMenu(sub
, MF_ENABLED
, IDM_PRESETS
+ 0x10 * i
, name
);
717 if (thegame
.can_configure
) {
718 AppendMenu(sub
, MF_ENABLED
, IDM_CONFIG
, "Custom...");
722 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
723 AppendMenu(menu
, MF_ENABLED
, IDM_LOAD
, "Load");
724 AppendMenu(menu
, MF_ENABLED
, IDM_SAVE
, "Save");
725 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
726 AppendMenu(menu
, MF_ENABLED
, IDM_UNDO
, "Undo");
727 AppendMenu(menu
, MF_ENABLED
, IDM_REDO
, "Redo");
728 if (thegame
.can_format_as_text
) {
729 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
730 AppendMenu(menu
, MF_ENABLED
, IDM_COPY
, "Copy");
732 if (thegame
.can_solve
) {
733 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
734 AppendMenu(menu
, MF_ENABLED
, IDM_SOLVE
, "Solve");
736 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
737 AppendMenu(menu
, MF_ENABLED
, IDM_QUIT
, "Exit");
739 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Help");
740 AppendMenu(menu
, MF_ENABLED
, IDM_ABOUT
, "About");
742 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
743 AppendMenu(menu
, MF_ENABLED
, IDM_HELPC
, "Contents");
744 if (thegame
.winhelp_topic
) {
746 assert(thegame
.name
);
747 item
= snewn(9+strlen(thegame
.name
), char); /*ick*/
748 sprintf(item
, "Help on %s", thegame
.name
);
749 AppendMenu(menu
, MF_ENABLED
, IDM_GAMEHELP
, item
);
753 SetMenu(fe
->hwnd
, bar
);
756 check_window_size(fe
, &x
, &y
);
758 hdc
= GetDC(fe
->hwnd
);
759 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
760 ReleaseDC(fe
->hwnd
, hdc
);
762 SetWindowLong(fe
->hwnd
, GWL_USERDATA
, (LONG
)fe
);
764 ShowWindow(fe
->hwnd
, SW_NORMAL
);
765 SetForegroundWindow(fe
->hwnd
);
767 midend_redraw(fe
->me
);
772 static int CALLBACK
AboutDlgProc(HWND hwnd
, UINT msg
,
773 WPARAM wParam
, LPARAM lParam
)
775 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
782 if ((HIWORD(wParam
) == BN_CLICKED
||
783 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
784 LOWORD(wParam
) == IDOK
)
796 static int CALLBACK
ConfigDlgProc(HWND hwnd
, UINT msg
,
797 WPARAM wParam
, LPARAM lParam
)
799 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
809 * OK and Cancel are special cases.
811 if ((HIWORD(wParam
) == BN_CLICKED
||
812 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
813 (LOWORD(wParam
) == IDOK
|| LOWORD(wParam
) == IDCANCEL
)) {
814 if (LOWORD(wParam
) == IDOK
) {
815 char *err
= midend_set_config(fe
->me
, fe
->cfg_which
, fe
->cfg
);
818 MessageBox(hwnd
, err
, "Validation error",
819 MB_ICONERROR
| MB_OK
);
830 * First find the control whose id this is.
832 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
833 if (j
->ctlid
== LOWORD(wParam
))
836 if (i
->type
== C_END
)
837 return 0; /* not our problem */
839 if (i
->type
== C_STRING
&& HIWORD(wParam
) == EN_CHANGE
) {
841 GetDlgItemText(fe
->cfgbox
, j
->ctlid
, buffer
, lenof(buffer
));
842 buffer
[lenof(buffer
)-1] = '\0';
844 i
->sval
= dupstr(buffer
);
845 } else if (i
->type
== C_BOOLEAN
&&
846 (HIWORD(wParam
) == BN_CLICKED
||
847 HIWORD(wParam
) == BN_DOUBLECLICKED
)) {
848 i
->ival
= IsDlgButtonChecked(fe
->cfgbox
, j
->ctlid
);
849 } else if (i
->type
== C_CHOICES
&&
850 HIWORD(wParam
) == CBN_SELCHANGE
) {
851 i
->ival
= SendDlgItemMessage(fe
->cfgbox
, j
->ctlid
,
865 HWND
mkctrl(frontend
*fe
, int x1
, int x2
, int y1
, int y2
,
866 char *wclass
, int wstyle
,
867 int exstyle
, const char *wtext
, int wid
)
870 ret
= CreateWindowEx(exstyle
, wclass
, wtext
,
871 wstyle
| WS_CHILD
| WS_VISIBLE
, x1
, y1
, x2
-x1
, y2
-y1
,
872 fe
->cfgbox
, (HMENU
) wid
, fe
->inst
, NULL
);
873 SendMessage(ret
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, MAKELPARAM(TRUE
, 0));
877 static void about(frontend
*fe
)
887 int winwidth
, winheight
, y
;
888 int height
, width
, maxwid
;
889 const char *strings
[16];
894 sprintf(titlebuf
, "About %.250s", thegame
.name
);
896 strings
[nstrings
++] = thegame
.name
;
897 strings
[nstrings
++] = "from Simon Tatham's Portable Puzzle Collection";
898 strings
[nstrings
++] = ver
;
900 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
901 wc
.lpfnWndProc
= DefDlgProc
;
903 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
904 wc
.hInstance
= fe
->inst
;
906 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
907 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
908 wc
.lpszMenuName
= NULL
;
909 wc
.lpszClassName
= "GameAboutBox";
912 hdc
= GetDC(fe
->hwnd
);
913 SetMapMode(hdc
, MM_TEXT
);
915 fe
->dlg_done
= FALSE
;
917 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
919 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
920 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
925 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
926 if (GetTextMetrics(hdc
, &tm
)) {
927 height
= tm
.tmAscent
+ tm
.tmDescent
;
928 width
= tm
.tmAveCharWidth
;
934 * Figure out the layout of the About box by measuring the
935 * length of each piece of text.
938 winheight
= height
/2;
940 for (i
= 0; i
< nstrings
; i
++) {
941 if (GetTextExtentPoint32(hdc
, strings
[i
], strlen(strings
[i
]), &size
))
942 lengths
[i
] = size
.cx
;
944 lengths
[i
] = 0; /* *shrug* */
945 if (maxwid
< lengths
[i
])
947 winheight
+= height
* 3 / 2 + (height
/ 2);
950 winheight
+= height
+ height
* 7 / 4; /* OK button */
951 winwidth
= maxwid
+ 4*width
;
953 SelectObject(hdc
, oldfont
);
954 ReleaseDC(fe
->hwnd
, hdc
);
957 * Create the dialog, now that we know its size.
964 r
.bottom
= winheight
;
966 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
967 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
968 WS_CAPTION | WS_SYSMENU*/) &~
969 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
973 * Centre the dialog on its parent window.
977 GetWindowRect(fe
->hwnd
, &r2
);
978 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
979 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
983 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, titlebuf
,
984 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
985 WS_CAPTION
| WS_SYSMENU
,
987 r
.right
-r
.left
, r
.bottom
-r
.top
,
988 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
991 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
993 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
994 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)AboutDlgProc
);
998 for (i
= 0; i
< nstrings
; i
++) {
999 int border
= width
*2 + (maxwid
- lengths
[i
]) / 2;
1000 mkctrl(fe
, border
, border
+lengths
[i
], y
+height
*1/8, y
+height
*9/8,
1001 "Static", 0, 0, strings
[i
], id
++);
1004 assert(y
< winheight
);
1008 y
+= height
/2; /* extra space before OK */
1009 mkctrl(fe
, width
*2, maxwid
+width
*2, y
, y
+height
*7/4, "BUTTON",
1010 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1013 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1015 EnableWindow(fe
->hwnd
, FALSE
);
1016 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1017 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1018 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1019 DispatchMessage(&msg
);
1023 EnableWindow(fe
->hwnd
, TRUE
);
1024 SetForegroundWindow(fe
->hwnd
);
1025 DestroyWindow(fe
->cfgbox
);
1026 DeleteObject(fe
->cfgfont
);
1029 static int get_config(frontend
*fe
, int which
)
1042 int winwidth
, winheight
, col1l
, col1r
, col2l
, col2r
, y
;
1043 int height
, width
, maxlabel
, maxcheckbox
;
1045 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
1046 wc
.lpfnWndProc
= DefDlgProc
;
1048 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
1049 wc
.hInstance
= fe
->inst
;
1051 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1052 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
1053 wc
.lpszMenuName
= NULL
;
1054 wc
.lpszClassName
= "GameConfigBox";
1057 hdc
= GetDC(fe
->hwnd
);
1058 SetMapMode(hdc
, MM_TEXT
);
1060 fe
->dlg_done
= FALSE
;
1062 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1064 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1065 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1070 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1071 if (GetTextMetrics(hdc
, &tm
)) {
1072 height
= tm
.tmAscent
+ tm
.tmDescent
;
1073 width
= tm
.tmAveCharWidth
;
1075 height
= width
= 30;
1078 fe
->cfg
= midend_get_config(fe
->me
, which
, &title
);
1079 fe
->cfg_which
= which
;
1082 * Figure out the layout of the config box by measuring the
1083 * length of each piece of text.
1085 maxlabel
= maxcheckbox
= 0;
1086 winheight
= height
/2;
1088 for (i
= fe
->cfg
; i
->type
!= C_END
; i
++) {
1093 * Both these control types have a label filling only
1094 * the left-hand column of the box.
1096 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1099 winheight
+= height
* 3 / 2 + (height
/ 2);
1104 * Checkboxes take up the whole of the box width.
1106 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1107 maxcheckbox
< size
.cx
)
1108 maxcheckbox
= size
.cx
;
1109 winheight
+= height
+ (height
/ 2);
1114 winheight
+= height
+ height
* 7 / 4; /* OK / Cancel buttons */
1117 col1r
= col1l
+ maxlabel
;
1118 col2l
= col1r
+ 2*width
;
1119 col2r
= col2l
+ 30*width
;
1120 if (col2r
< col1l
+2*height
+maxcheckbox
)
1121 col2r
= col1l
+2*height
+maxcheckbox
;
1122 winwidth
= col2r
+ 2*width
;
1124 SelectObject(hdc
, oldfont
);
1125 ReleaseDC(fe
->hwnd
, hdc
);
1128 * Create the dialog, now that we know its size.
1135 r
.bottom
= winheight
;
1137 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1138 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1139 WS_CAPTION | WS_SYSMENU*/) &~
1140 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1144 * Centre the dialog on its parent window.
1148 GetWindowRect(fe
->hwnd
, &r2
);
1149 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1150 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1154 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, title
,
1155 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1156 WS_CAPTION
| WS_SYSMENU
,
1158 r
.right
-r
.left
, r
.bottom
-r
.top
,
1159 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1163 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1165 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1166 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)ConfigDlgProc
);
1169 * Count the controls so we can allocate cfgaux.
1171 for (nctrls
= 0, i
= fe
->cfg
; i
->type
!= C_END
; i
++)
1173 fe
->cfgaux
= snewn(nctrls
, struct cfg_aux
);
1177 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1181 * Edit box with a label beside it.
1183 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1184 "Static", 0, 0, i
->name
, id
++);
1185 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*3/2,
1186 "EDIT", WS_TABSTOP
| ES_AUTOHSCROLL
,
1187 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1188 SetWindowText(ctl
, i
->sval
);
1196 mkctrl(fe
, col1l
, col2r
, y
, y
+height
, "BUTTON",
1197 BS_NOTIFY
| BS_AUTOCHECKBOX
| WS_TABSTOP
,
1198 0, i
->name
, (j
->ctlid
= id
++));
1199 CheckDlgButton(fe
->cfgbox
, j
->ctlid
, (i
->ival
!= 0));
1205 * Drop-down list with a label beside it.
1207 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1208 "STATIC", 0, 0, i
->name
, id
++);
1209 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*41/2,
1210 "COMBOBOX", WS_TABSTOP
|
1211 CBS_DROPDOWNLIST
| CBS_HASSTRINGS
,
1212 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1214 char c
, *p
, *q
, *str
;
1216 SendMessage(ctl
, CB_RESETCONTENT
, 0, 0);
1221 while (*q
&& *q
!= c
) q
++;
1222 str
= snewn(q
-p
+1, char);
1223 strncpy(str
, p
, q
-p
);
1225 SendMessage(ctl
, CB_ADDSTRING
, 0, (LPARAM
)str
);
1232 SendMessage(ctl
, CB_SETCURSEL
, i
->ival
, 0);
1238 assert(y
< winheight
);
1242 y
+= height
/2; /* extra space before OK and Cancel */
1243 mkctrl(fe
, col1l
, (col1l
+col2r
)/2-width
, y
, y
+height
*7/4, "BUTTON",
1244 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1246 mkctrl(fe
, (col1l
+col2r
)/2+width
, col2r
, y
, y
+height
*7/4, "BUTTON",
1247 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
, 0, "Cancel", IDCANCEL
);
1249 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1251 EnableWindow(fe
->hwnd
, FALSE
);
1252 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1253 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1254 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1255 DispatchMessage(&msg
);
1259 EnableWindow(fe
->hwnd
, TRUE
);
1260 SetForegroundWindow(fe
->hwnd
);
1261 DestroyWindow(fe
->cfgbox
);
1262 DeleteObject(fe
->cfgfont
);
1267 return (fe
->dlg_done
== 2);
1270 static void new_game_size(frontend
*fe
)
1277 midend_size(fe
->me
, &x
, &y
, FALSE
);
1282 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
1283 (WS_THICKFRAME
| WS_MAXIMIZEBOX
|
1287 if (fe
->statusbar
!= NULL
) {
1288 GetWindowRect(fe
->statusbar
, &sr
);
1290 sr
.left
= sr
.right
= sr
.top
= sr
.bottom
= 0;
1292 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
1294 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
1295 SWP_NOMOVE
| SWP_NOZORDER
);
1297 check_window_size(fe
, &x
, &y
);
1299 if (fe
->statusbar
!= NULL
)
1300 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
,
1301 sr
.bottom
- sr
.top
, SWP_NOZORDER
);
1303 DeleteObject(fe
->bitmap
);
1305 hdc
= GetDC(fe
->hwnd
);
1306 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
1307 ReleaseDC(fe
->hwnd
, hdc
);
1309 midend_redraw(fe
->me
);
1312 static void new_game_type(frontend
*fe
)
1314 midend_new_game(fe
->me
);
1318 static int is_alt_pressed(void)
1321 int r
= GetKeyboardState(keystate
);
1324 if (keystate
[VK_MENU
] & 0x80)
1326 if (keystate
[VK_RMENU
] & 0x80)
1331 static void savefile_write(void *wctx
, void *buf
, int len
)
1333 FILE *fp
= (FILE *)wctx
;
1334 fwrite(buf
, 1, len
, fp
);
1337 static int savefile_read(void *wctx
, void *buf
, int len
)
1339 FILE *fp
= (FILE *)wctx
;
1342 ret
= fread(buf
, 1, len
, fp
);
1343 return (ret
== len
);
1346 static LRESULT CALLBACK
WndProc(HWND hwnd
, UINT message
,
1347 WPARAM wParam
, LPARAM lParam
)
1349 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1354 DestroyWindow(hwnd
);
1357 cmd
= wParam
& ~0xF; /* low 4 bits reserved to Windows */
1360 if (!midend_process_key(fe
->me
, 0, 0, 'n'))
1364 midend_restart_game(fe
->me
);
1367 if (!midend_process_key(fe
->me
, 0, 0, 'u'))
1371 if (!midend_process_key(fe
->me
, 0, 0, '\x12'))
1376 char *text
= midend_text_format(fe
->me
);
1378 write_clip(hwnd
, text
);
1380 MessageBeep(MB_ICONWARNING
);
1386 char *msg
= midend_solve(fe
->me
);
1388 MessageBox(hwnd
, msg
, "Unable to solve",
1389 MB_ICONERROR
| MB_OK
);
1393 if (!midend_process_key(fe
->me
, 0, 0, 'q'))
1397 if (get_config(fe
, CFG_SETTINGS
))
1401 if (get_config(fe
, CFG_SEED
))
1405 if (get_config(fe
, CFG_DESC
))
1415 char filename
[FILENAME_MAX
];
1418 memset(&of
, 0, sizeof(of
));
1419 of
.hwndOwner
= hwnd
;
1420 of
.lpstrFilter
= "All Files (*.*)\0*\0\0\0";
1421 of
.lpstrCustomFilter
= NULL
;
1422 of
.nFilterIndex
= 1;
1423 of
.lpstrFile
= filename
;
1425 of
.nMaxFile
= lenof(filename
);
1426 of
.lpstrFileTitle
= NULL
;
1427 of
.lpstrTitle
= (cmd
== IDM_SAVE ?
1428 "Enter name of game file to save" :
1429 "Enter name of saved game file to load");
1431 #ifdef OPENFILENAME_SIZE_VERSION_400
1432 of
.lStructSize
= OPENFILENAME_SIZE_VERSION_400
;
1434 of
.lStructSize
= sizeof(of
);
1436 of
.lpstrInitialDir
= NULL
;
1438 if (cmd
== IDM_SAVE
)
1439 ret
= GetSaveFileName(&of
);
1441 ret
= GetOpenFileName(&of
);
1444 if (cmd
== IDM_SAVE
) {
1447 if ((fp
= fopen(filename
, "r")) != NULL
) {
1448 char buf
[256 + FILENAME_MAX
];
1452 sprintf(buf
, "Are you sure you want to overwrite"
1453 " the file \"%.*s\"?",
1454 FILENAME_MAX
, filename
);
1455 if (MessageBox(hwnd
, buf
, "Question",
1456 MB_YESNO
| MB_ICONQUESTION
)
1461 fp
= fopen(filename
, "w");
1464 MessageBox(hwnd
, "Unable to open save file",
1465 "Error", MB_ICONERROR
| MB_OK
);
1469 midend_serialise(fe
->me
, savefile_write
, fp
);
1473 FILE *fp
= fopen(filename
, "r");
1477 MessageBox(hwnd
, "Unable to open saved game file",
1478 "Error", MB_ICONERROR
| MB_OK
);
1482 err
= midend_deserialise(fe
->me
, savefile_read
, fp
);
1487 MessageBox(hwnd
, err
, "Error", MB_ICONERROR
|MB_OK
);
1498 assert(fe
->help_path
);
1499 WinHelp(hwnd
, fe
->help_path
,
1500 fe
->help_has_contents ? HELP_FINDER
: HELP_CONTENTS
, 0);
1503 assert(fe
->help_path
);
1504 assert(thegame
.winhelp_topic
);
1506 char *cmd
= snewn(10+strlen(thegame
.winhelp_topic
), char);
1507 sprintf(cmd
, "JI(`',`%s')", thegame
.winhelp_topic
);
1508 WinHelp(hwnd
, fe
->help_path
, HELP_COMMAND
, (DWORD
)cmd
);
1514 int p
= ((wParam
&~ 0xF) - IDM_PRESETS
) / 0x10;
1516 if (p
>= 0 && p
< fe
->npresets
) {
1517 midend_set_params(fe
->me
, fe
->presets
[p
]);
1533 hdc
= BeginPaint(hwnd
, &p
);
1534 hdc2
= CreateCompatibleDC(hdc
);
1535 prevbm
= SelectObject(hdc2
, fe
->bitmap
);
1537 p
.rcPaint
.left
, p
.rcPaint
.top
,
1538 p
.rcPaint
.right
- p
.rcPaint
.left
,
1539 p
.rcPaint
.bottom
- p
.rcPaint
.top
,
1541 p
.rcPaint
.left
, p
.rcPaint
.top
,
1543 SelectObject(hdc2
, prevbm
);
1552 int r
= GetKeyboardState(keystate
);
1553 int shift
= (r
&& (keystate
[VK_SHIFT
] & 0x80)) ? MOD_SHFT
: 0;
1554 int ctrl
= (r
&& (keystate
[VK_CONTROL
] & 0x80)) ? MOD_CTRL
: 0;
1558 if (!(lParam
& 0x01000000))
1559 key
= MOD_NUM_KEYPAD
| '4';
1561 key
= shift
| ctrl
| CURSOR_LEFT
;
1564 if (!(lParam
& 0x01000000))
1565 key
= MOD_NUM_KEYPAD
| '6';
1567 key
= shift
| ctrl
| CURSOR_RIGHT
;
1570 if (!(lParam
& 0x01000000))
1571 key
= MOD_NUM_KEYPAD
| '8';
1573 key
= shift
| ctrl
| CURSOR_UP
;
1576 if (!(lParam
& 0x01000000))
1577 key
= MOD_NUM_KEYPAD
| '2';
1579 key
= shift
| ctrl
| CURSOR_DOWN
;
1582 * Diagonal keys on the numeric keypad.
1585 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '9';
1588 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '3';
1591 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '7';
1594 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '1';
1597 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '0';
1600 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '5';
1603 * Numeric keypad keys with Num Lock on.
1605 case VK_NUMPAD4
: key
= MOD_NUM_KEYPAD
| '4'; break;
1606 case VK_NUMPAD6
: key
= MOD_NUM_KEYPAD
| '6'; break;
1607 case VK_NUMPAD8
: key
= MOD_NUM_KEYPAD
| '8'; break;
1608 case VK_NUMPAD2
: key
= MOD_NUM_KEYPAD
| '2'; break;
1609 case VK_NUMPAD5
: key
= MOD_NUM_KEYPAD
| '5'; break;
1610 case VK_NUMPAD9
: key
= MOD_NUM_KEYPAD
| '9'; break;
1611 case VK_NUMPAD3
: key
= MOD_NUM_KEYPAD
| '3'; break;
1612 case VK_NUMPAD7
: key
= MOD_NUM_KEYPAD
| '7'; break;
1613 case VK_NUMPAD1
: key
= MOD_NUM_KEYPAD
| '1'; break;
1614 case VK_NUMPAD0
: key
= MOD_NUM_KEYPAD
| '0'; break;
1618 if (!midend_process_key(fe
->me
, 0, 0, key
))
1623 m
.message
= WM_KEYDOWN
;
1625 m
.lParam
= lParam
& 0xdfff;
1626 TranslateMessage(&m
);
1630 case WM_LBUTTONDOWN
:
1631 case WM_RBUTTONDOWN
:
1632 case WM_MBUTTONDOWN
:
1637 * Shift-clicks count as middle-clicks, since otherwise
1638 * two-button Windows users won't have any kind of
1639 * middle click to use.
1641 if (message
== WM_MBUTTONDOWN
|| (wParam
& MK_SHIFT
))
1642 button
= MIDDLE_BUTTON
;
1643 else if (message
== WM_RBUTTONDOWN
|| is_alt_pressed())
1644 button
= RIGHT_BUTTON
;
1646 button
= LEFT_BUTTON
;
1648 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1649 (signed short)HIWORD(lParam
), button
))
1662 * Shift-clicks count as middle-clicks, since otherwise
1663 * two-button Windows users won't have any kind of
1664 * middle click to use.
1666 if (message
== WM_MBUTTONUP
|| (wParam
& MK_SHIFT
))
1667 button
= MIDDLE_RELEASE
;
1668 else if (message
== WM_RBUTTONUP
|| is_alt_pressed())
1669 button
= RIGHT_RELEASE
;
1671 button
= LEFT_RELEASE
;
1673 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1674 (signed short)HIWORD(lParam
), button
))
1684 if (wParam
& (MK_MBUTTON
| MK_SHIFT
))
1685 button
= MIDDLE_DRAG
;
1686 else if (wParam
& MK_RBUTTON
|| is_alt_pressed())
1687 button
= RIGHT_DRAG
;
1691 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
1692 (signed short)HIWORD(lParam
), button
))
1697 if (!midend_process_key(fe
->me
, 0, 0, (unsigned char)wParam
))
1702 DWORD now
= GetTickCount();
1703 float elapsed
= (float) (now
- fe
->timer_last_tickcount
) * 0.001F
;
1704 midend_timer(fe
->me
, elapsed
);
1705 fe
->timer_last_tickcount
= now
;
1710 return DefWindowProc(hwnd
, message
, wParam
, lParam
);
1713 int WINAPI
WinMain(HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, int show
)
1718 InitCommonControls();
1724 wndclass
.lpfnWndProc
= WndProc
;
1725 wndclass
.cbClsExtra
= 0;
1726 wndclass
.cbWndExtra
= 0;
1727 wndclass
.hInstance
= inst
;
1728 wndclass
.hIcon
= LoadIcon(inst
, IDI_APPLICATION
);
1729 wndclass
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1730 wndclass
.hbrBackground
= NULL
;
1731 wndclass
.lpszMenuName
= NULL
;
1732 wndclass
.lpszClassName
= thegame
.name
;
1734 RegisterClass(&wndclass
);
1737 while (*cmdline
&& isspace((unsigned char)*cmdline
))
1740 if (!new_window(inst
, *cmdline ? cmdline
: NULL
, &error
)) {
1742 sprintf(buf
, "%.100s Error", thegame
.name
);
1743 MessageBox(NULL
, error
, buf
, MB_OK
|MB_ICONERROR
);
1747 while (GetMessage(&msg
, NULL
, 0, 0)) {
1748 DispatchMessage(&msg
);