Marcin Wojdyr points out that the use of `>&' to redirect both
[sgt/puzzles] / Recipe
1 # -*- makefile -*-
2 #
3 # This file describes which puzzle binaries are made up from which
4 # object and resource files. It is processed into the various
5 # Makefiles by means of a Perl script. Makefile changes should
6 # really be made by editing this file and/or the Perl script, not
7 # by editing the actual Makefiles.
8
9 !name puzzles
10
11 !makefile gtk Makefile
12 !makefile vc Makefile.vc
13 !makefile cygwin Makefile.cyg
14 !makefile osx Makefile.osx
15
16 !srcdir icons/
17
18 WINDOWS = windows printing
19 + user32.lib gdi32.lib comctl32.lib comdlg32.lib winspool.lib
20 COMMON = midend drawing misc malloc random version
21 GTK = gtk printing ps
22 # Objects needed for auxiliary command-line programs.
23 STANDALONE = nullfe random misc malloc
24
25 ALL = list
26
27 # First half of list.c.
28 !begin >list.c
29 /*
30 * list.c: List of pointers to puzzle structures, for monolithic
31 * platforms.
32 *
33 * This file is automatically generated by mkfiles.pl. Do not edit
34 * it directly, or the changes will be lost next time mkfiles.pl runs.
35 * Instead, edit Recipe and/or its *.R subfiles.
36 */
37 #include "puzzles.h"
38 #define GAMELIST(A) \
39 !end
40
41 # Now each .R file adds part of the macro definition of GAMELIST to list.c.
42 !include *.R
43
44 # Then we finish up list.c as follows:
45 !begin >list.c
46
47 #define DECL(x) extern const game x;
48 #define REF(x) &x,
49 GAMELIST(DECL)
50 const game *gamelist[] = { GAMELIST(REF) };
51 const int gamecount = lenof(gamelist);
52 !end
53
54 # Mac OS X unified application containing all the puzzles.
55 Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
56 # For OS X, we must create the online help and include it in the
57 # application bundle.) Also we add -DCOMBINED to the compiler flags
58 # so as to inform the code that we're building a single binary for
59 # all the puzzles. Then I've also got some code in here to build a
60 # distributable .dmg disk image.
61 !begin osx
62 CFLAGS += -DCOMBINED
63 Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
64 Puzzles.app/Contents/Resources/Help/index.html: \
65 Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
66 cd Puzzles.app/Contents/Resources/Help; \
67 halibut --html ../../../../osx-help.but ../../../../puzzles.but
68 Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
69 mkdir -p Puzzles.app/Contents/Resources/Help
70
71 release: Puzzles.dmg
72 Puzzles.dmg: Puzzles
73 rm -f raw.dmg
74 hdiutil create -megabytes 5 -layout NONE raw.dmg
75 hdid -nomount raw.dmg > devicename
76 newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
77 hdiutil eject `cat devicename`
78 hdid raw.dmg | cut -f1 -d' ' > devicename
79 cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
80 hdiutil eject `cat devicename`
81 rm -f Puzzles.dmg
82 hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
83 rm -f raw.dmg devicename
84 !end
85
86 # Version management.
87 !begin vc
88 version.obj: *.c *.h
89 cl $(VER) $(CFLAGS) /c version.c
90 !end
91 !specialobj vc version
92 !begin cygwin
93 version.o: FORCE;
94 FORCE:
95 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
96 !end
97 !specialobj cygwin version
98 # For Unix, we also need the gross MD5 hack that causes automatic
99 # version number selection in release source archives.
100 !begin gtk
101 version.o: FORCE;
102 FORCE:
103 if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
104 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
105 elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \
106 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
107 else \
108 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
109 fi
110 !end
111 !specialobj gtk version
112 # For OS X, this is made more fiddly by the fact that we don't have
113 # md5sum readily available. We do, however, have `md5 -r' which
114 # generates _nearly_ the same output, but it has no check function.
115 !begin osx
116 version.o: FORCE;
117 FORCE:
118 if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
119 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
120 elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \
121 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
122 else \
123 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
124 fi
125 !end
126 !specialobj osx version
127
128 # make install for Unix.
129 !begin gtk
130 install:
131 for i in $(GAMES); do \
132 $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i \
133 || exit 1; \
134 done
135 !end