Another game from James H: `Black Box'.
[sgt/puzzles] / Recipe
1 # -*- makefile -*-
2 #
3 # This file describes which puzzle binaries are made up from which
4 # object and resource files. It is processed into the various
5 # Makefiles by means of a Perl script. Makefile changes should
6 # really be made by editing this file and/or the Perl script, not
7 # by editing the actual Makefiles.
8
9 !name puzzles
10
11 !makefile gtk Makefile
12 !makefile vc Makefile.vc
13 !makefile cygwin Makefile.cyg
14 !makefile osx Makefile.osx
15
16 WINDOWS = windows user32.lib gdi32.lib comctl32.lib comdlg32.lib
17 COMMON = midend misc malloc random version
18 NET = net tree234
19 NETSLIDE = netslide tree234
20 MINES = mines tree234
21 FLIP = flip tree234
22 PEGS = pegs tree234
23 UNTANGLE = untangle tree234
24
25 ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle
26 + MINES samegame FLIP guess PEGS dominosa UNTANGLE blackbox
27
28 net : [X] gtk COMMON NET
29 netslide : [X] gtk COMMON NETSLIDE
30 cube : [X] gtk COMMON cube
31 fifteen : [X] gtk COMMON fifteen
32 sixteen : [X] gtk COMMON sixteen
33 rect : [X] gtk COMMON rect
34 pattern : [X] gtk COMMON pattern
35 solo : [X] gtk COMMON solo
36 twiddle : [X] gtk COMMON twiddle
37 mines : [X] gtk COMMON MINES
38 samegame : [X] gtk COMMON samegame
39 flip : [X] gtk COMMON FLIP
40 guess : [X] gtk COMMON guess
41 pegs : [X] gtk COMMON PEGS
42 dominosa : [X] gtk COMMON dominosa
43 untangle : [X] gtk COMMON UNTANGLE
44 blackbox : [X] gtk COMMON blackbox
45
46 # Auxiliary command-line programs.
47 solosolver : [U] solo[STANDALONE_SOLVER] malloc
48 patternsolver : [U] pattern[STANDALONE_SOLVER] malloc
49 mineobfusc : [U] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
50
51 solosolver : [C] solo[STANDALONE_SOLVER] malloc
52 patternsolver : [C] pattern[STANDALONE_SOLVER] malloc
53 mineobfusc : [C] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
54
55 # The Windows Net shouldn't be called `net.exe' since Windows
56 # already has a reasonably important utility program by that name!
57 netgame : [G] WINDOWS COMMON NET
58 netslide : [G] WINDOWS COMMON NETSLIDE
59 cube : [G] WINDOWS COMMON cube
60 fifteen : [G] WINDOWS COMMON fifteen
61 sixteen : [G] WINDOWS COMMON sixteen
62 rect : [G] WINDOWS COMMON rect
63 pattern : [G] WINDOWS COMMON pattern
64 solo : [G] WINDOWS COMMON solo
65 twiddle : [G] WINDOWS COMMON twiddle
66 mines : [G] WINDOWS COMMON MINES
67 samegame : [G] WINDOWS COMMON samegame
68 flip : [G] WINDOWS COMMON FLIP
69 guess : [G] WINDOWS COMMON guess
70 pegs : [G] WINDOWS COMMON PEGS
71 dominosa : [G] WINDOWS COMMON dominosa
72 untangle : [G] WINDOWS COMMON UNTANGLE
73 blackbox : [G] WINDOWS COMMON blackbox
74
75 # Mac OS X unified application containing all the puzzles.
76 Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
77 # For OS X, we must create the online help and include it in the
78 # application bundle.) Also we add -DCOMBINED to the compiler flags
79 # so as to inform the code that we're building a single binary for
80 # all the puzzles. Then I've also got some code in here to build a
81 # distributable .dmg disk image.
82 !begin osx
83 CFLAGS += -DCOMBINED
84 Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
85 Puzzles.app/Contents/Resources/Help/index.html: \
86 Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
87 cd Puzzles.app/Contents/Resources/Help; \
88 halibut --html ../../../../osx-help.but ../../../../puzzles.but
89 Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
90 mkdir -p Puzzles.app/Contents/Resources/Help
91
92 release: Puzzles.dmg
93 Puzzles.dmg: Puzzles
94 rm -f raw.dmg
95 hdiutil create -megabytes 5 -layout NONE raw.dmg
96 hdid -nomount raw.dmg > devicename
97 newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
98 hdiutil eject `cat devicename`
99 hdid raw.dmg | cut -f1 -d' ' > devicename
100 cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
101 hdiutil eject `cat devicename`
102 rm -f Puzzles.dmg
103 hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
104 rm -f raw.dmg devicename
105 !end
106
107 # The `nullgame' source file is a largely blank one, which contains
108 # all the correct function definitions to compile and link, but
109 # which defines the null game in which nothing is ever drawn and
110 # there are no valid moves. Its main purpose is to act as a
111 # template for writing new game definition source files. I include
112 # it in the Makefile because it will be worse than useless if it
113 # ever fails to compile, so it's important that it should actually
114 # be built on a regular basis.
115 nullgame : [X] gtk COMMON nullgame
116 nullgame : [G] WINDOWS COMMON nullgame
117
118 # Version management.
119 !begin vc
120 version.obj: *.c *.h
121 cl $(VER) $(CFLAGS) /c version.c
122 !end
123 !specialobj vc version
124 !begin cygwin
125 version.o: FORCE;
126 FORCE:
127 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
128 !end
129 !specialobj cygwin version
130 # For Unix, we also need the gross MD5 hack that causes automatic
131 # version number selection in release source archives.
132 !begin gtk
133 version.o: FORCE;
134 FORCE:
135 if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
136 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
137 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
138 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
139 else \
140 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
141 fi
142 !end
143 !specialobj gtk version
144 # For OS X, this is made more fiddly by the fact that we don't have
145 # md5sum readily available. We do, however, have `md5 -r' which
146 # generates _nearly_ the same output, but it has no check function.
147 !begin osx
148 version.o: FORCE;
149 FORCE:
150 if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
151 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
152 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
153 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
154 else \
155 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
156 fi
157 !end
158 !specialobj osx version
159
160 # make install for Unix.
161 !begin gtk
162 install:
163 for i in cube net netslide fifteen sixteen twiddle \
164 pattern rect solo mines samegame flip guess \
165 pegs dominosa untangle blackbox; do \
166 $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i; \
167 done
168 !end