2 * windows.c: Windows front end for my puzzle collection.
9 #endif /* NO_HTMLHELP */
21 #define IDM_NEW 0x0010
22 #define IDM_RESTART 0x0020
23 #define IDM_UNDO 0x0030
24 #define IDM_REDO 0x0040
25 #define IDM_COPY 0x0050
26 #define IDM_SOLVE 0x0060
27 #define IDM_QUIT 0x0070
28 #define IDM_CONFIG 0x0080
29 #define IDM_DESC 0x0090
30 #define IDM_SEED 0x00A0
31 #define IDM_HELPC 0x00B0
32 #define IDM_GAMEHELP 0x00C0
33 #define IDM_ABOUT 0x00D0
34 #define IDM_SAVE 0x00E0
35 #define IDM_LOAD 0x00F0
36 #define IDM_PRINT 0x0100
37 #define IDM_PRESETS 0x0110
39 #define HELP_FILE_NAME "puzzles.hlp"
40 #define HELP_CNT_NAME "puzzles.cnt"
42 #define CHM_FILE_NAME "puzzles.chm"
43 #endif /* NO_HTMLHELP */
46 typedef HWND (CALLBACK
*htmlhelp_t
)(HWND
, LPCSTR
, UINT
, DWORD
);
47 static htmlhelp_t htmlhelp
;
48 static HINSTANCE hh_dll
;
49 #endif /* NO_HTMLHELP */
50 enum { NONE
, HLP
, CHM
} help_type
;
52 const char *help_topic
;
53 int help_has_contents
;
56 static FILE *debug_fp
= NULL
;
57 static HANDLE debug_hdl
= INVALID_HANDLE_VALUE
;
58 static int debug_got_console
= 0;
64 if (!debug_got_console
) {
66 debug_got_console
= 1;
67 debug_hdl
= GetStdHandle(STD_OUTPUT_HANDLE
);
71 debug_fp
= fopen("debug.log", "w");
74 if (debug_hdl
!= INVALID_HANDLE_VALUE
) {
75 WriteFile(debug_hdl
, buf
, strlen(buf
), &dw
, NULL
);
81 void debug_printf(char *fmt
, ...)
87 _vsnprintf(buf
, 4095, fmt
, ap
);
93 #define WINFLAGS (WS_OVERLAPPEDWINDOW &~ \
94 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED))
96 static void new_game_size(frontend
*fe
);
114 enum { CFG_PRINT
= CFG_FRONTEND_SPECIFIC
};
118 HWND hwnd
, statusbar
, cfgbox
;
120 HBITMAP bitmap
, prevbm
;
127 DWORD timer_last_tickcount
;
129 game_params
**presets
;
131 int nfonts
, fontsize
;
133 struct cfg_aux
*cfgaux
;
134 int cfg_which
, dlg_done
;
139 enum { DRAWING
, PRINTING
, NOTHING
} drawstatus
;
141 int printcount
, printw
, printh
, printsolns
, printcurr
, printcolour
;
143 int printoffsetx
, printoffsety
;
144 float printpixelscale
;
150 void fatal(char *fmt
, ...)
156 vsprintf(buf
, fmt
, ap
);
159 MessageBox(NULL
, buf
, "Fatal error", MB_ICONEXCLAMATION
| MB_OK
);
164 char *geterrstr(void)
167 DWORD dw
= GetLastError();
171 FORMAT_MESSAGE_ALLOCATE_BUFFER
|
172 FORMAT_MESSAGE_FROM_SYSTEM
,
175 MAKELANGID(LANG_NEUTRAL
, SUBLANG_DEFAULT
),
179 ret
= dupstr(lpMsgBuf
);
186 void get_random_seed(void **randseed
, int *randseedsize
)
188 time_t *tp
= snew(time_t);
190 *randseed
= (void *)tp
;
191 *randseedsize
= sizeof(time_t);
194 static void win_status_bar(void *handle
, char *text
)
196 frontend
*fe
= (frontend
*)handle
;
198 SetWindowText(fe
->statusbar
, text
);
201 static blitter
*win_blitter_new(void *handle
, int w
, int h
)
203 blitter
*bl
= snew(blitter
);
205 memset(bl
, 0, sizeof(blitter
));
213 static void win_blitter_free(void *handle
, blitter
*bl
)
215 if (bl
->bitmap
) DeleteObject(bl
->bitmap
);
219 static void blitter_mkbitmap(frontend
*fe
, blitter
*bl
)
221 HDC hdc
= GetDC(fe
->hwnd
);
222 bl
->bitmap
= CreateCompatibleBitmap(hdc
, bl
->w
, bl
->h
);
223 ReleaseDC(fe
->hwnd
, hdc
);
226 /* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */
228 static void win_blitter_save(void *handle
, blitter
*bl
, int x
, int y
)
230 frontend
*fe
= (frontend
*)handle
;
231 HDC hdc_win
, hdc_blit
;
234 assert(fe
->drawstatus
== DRAWING
);
236 if (!bl
->bitmap
) blitter_mkbitmap(fe
, bl
);
238 bl
->x
= x
; bl
->y
= y
;
240 hdc_win
= GetDC(fe
->hwnd
);
241 hdc_blit
= CreateCompatibleDC(hdc_win
);
242 if (!hdc_blit
) fatal("hdc_blit failed: 0x%x", GetLastError());
244 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
245 if (prev_blit
== NULL
|| prev_blit
== HGDI_ERROR
)
246 fatal("SelectObject for hdc_main failed: 0x%x", GetLastError());
248 if (!BitBlt(hdc_blit
, 0, 0, bl
->w
, bl
->h
,
249 fe
->hdc
, x
, y
, SRCCOPY
))
250 fatal("BitBlt failed: 0x%x", GetLastError());
252 SelectObject(hdc_blit
, prev_blit
);
254 ReleaseDC(fe
->hwnd
, hdc_win
);
257 static void win_blitter_load(void *handle
, blitter
*bl
, int x
, int y
)
259 frontend
*fe
= (frontend
*)handle
;
260 HDC hdc_win
, hdc_blit
;
263 assert(fe
->drawstatus
== DRAWING
);
265 assert(bl
->bitmap
); /* we should always have saved before loading */
267 if (x
== BLITTER_FROMSAVED
) x
= bl
->x
;
268 if (y
== BLITTER_FROMSAVED
) y
= bl
->y
;
270 hdc_win
= GetDC(fe
->hwnd
);
271 hdc_blit
= CreateCompatibleDC(hdc_win
);
273 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
275 BitBlt(fe
->hdc
, x
, y
, bl
->w
, bl
->h
,
276 hdc_blit
, 0, 0, SRCCOPY
);
278 SelectObject(hdc_blit
, prev_blit
);
280 ReleaseDC(fe
->hwnd
, hdc_win
);
283 void frontend_default_colour(frontend
*fe
, float *output
)
285 DWORD c
= GetSysColor(COLOR_MENU
); /* ick */
287 output
[0] = (float)(GetRValue(c
) / 255.0);
288 output
[1] = (float)(GetGValue(c
) / 255.0);
289 output
[2] = (float)(GetBValue(c
) / 255.0);
292 static POINT
win_transform_point(frontend
*fe
, int x
, int y
)
296 assert(fe
->drawstatus
!= NOTHING
);
298 if (fe
->drawstatus
== PRINTING
) {
299 ret
.x
= (int)(fe
->printoffsetx
+ fe
->printpixelscale
* x
);
300 ret
.y
= (int)(fe
->printoffsety
+ fe
->printpixelscale
* y
);
309 static void win_text_colour(frontend
*fe
, int colour
)
311 assert(fe
->drawstatus
!= NOTHING
);
313 if (fe
->drawstatus
== PRINTING
) {
316 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
318 SetTextColor(fe
->hdc
, RGB(r
* 255, g
* 255, b
* 255));
320 SetTextColor(fe
->hdc
,
321 hatch
== HATCH_CLEAR ?
RGB(255,255,255) : RGB(0,0,0));
323 SetTextColor(fe
->hdc
, fe
->colours
[colour
]);
327 static void win_set_brush(frontend
*fe
, int colour
)
330 assert(fe
->drawstatus
!= NOTHING
);
332 if (fe
->drawstatus
== PRINTING
) {
335 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
338 br
= CreateSolidBrush(RGB(r
* 255, g
* 255, b
* 255));
339 else if (hatch
== HATCH_SOLID
)
340 br
= CreateSolidBrush(RGB(0,0,0));
341 else if (hatch
== HATCH_CLEAR
)
342 br
= CreateSolidBrush(RGB(255,255,255));
344 br
= CreateHatchBrush(hatch
== HATCH_BACKSLASH ? HS_FDIAGONAL
:
345 hatch
== HATCH_SLASH ? HS_BDIAGONAL
:
346 hatch
== HATCH_HORIZ ? HS_HORIZONTAL
:
347 hatch
== HATCH_VERT ? HS_VERTICAL
:
348 hatch
== HATCH_PLUS ? HS_CROSS
:
349 /* hatch == HATCH_X ? */ HS_DIAGCROSS
,
352 br
= fe
->brushes
[colour
];
354 fe
->oldbr
= SelectObject(fe
->hdc
, br
);
357 static void win_reset_brush(frontend
*fe
)
361 assert(fe
->drawstatus
!= NOTHING
);
363 br
= SelectObject(fe
->hdc
, fe
->oldbr
);
364 if (fe
->drawstatus
== PRINTING
)
368 static void win_set_pen(frontend
*fe
, int colour
, int thin
)
371 assert(fe
->drawstatus
!= NOTHING
);
373 if (fe
->drawstatus
== PRINTING
) {
376 int width
= thin ?
0 : fe
->linewidth
;
378 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
380 pen
= CreatePen(PS_SOLID
, width
,
381 RGB(r
* 255, g
* 255, b
* 255));
382 else if (hatch
== HATCH_SOLID
)
383 pen
= CreatePen(PS_SOLID
, width
, RGB(0, 0, 0));
384 else if (hatch
== HATCH_CLEAR
)
385 pen
= CreatePen(PS_SOLID
, width
, RGB(255,255,255));
387 assert(!"This shouldn't happen");
388 pen
= CreatePen(PS_SOLID
, 1, RGB(0, 0, 0));
391 pen
= fe
->pens
[colour
];
393 fe
->oldpen
= SelectObject(fe
->hdc
, pen
);
396 static void win_reset_pen(frontend
*fe
)
400 assert(fe
->drawstatus
!= NOTHING
);
402 pen
= SelectObject(fe
->hdc
, fe
->oldpen
);
403 if (fe
->drawstatus
== PRINTING
)
407 static void win_clip(void *handle
, int x
, int y
, int w
, int h
)
409 frontend
*fe
= (frontend
*)handle
;
412 if (fe
->drawstatus
== NOTHING
)
415 p
= win_transform_point(fe
, x
, y
);
416 q
= win_transform_point(fe
, x
+w
, y
+h
);
417 IntersectClipRect(fe
->hdc
, p
.x
, p
.y
, q
.x
, q
.y
);
420 static void win_unclip(void *handle
)
422 frontend
*fe
= (frontend
*)handle
;
424 if (fe
->drawstatus
== NOTHING
)
427 SelectClipRgn(fe
->hdc
, NULL
);
430 static void win_draw_text(void *handle
, int x
, int y
, int fonttype
,
431 int fontsize
, int align
, int colour
, char *text
)
433 frontend
*fe
= (frontend
*)handle
;
437 if (fe
->drawstatus
== NOTHING
)
440 if (fe
->drawstatus
== PRINTING
)
441 fontsize
= (int)(fontsize
* fe
->printpixelscale
);
443 xy
= win_transform_point(fe
, x
, y
);
446 * Find or create the font.
448 for (i
= fe
->fontstart
; i
< fe
->nfonts
; i
++)
449 if (fe
->fonts
[i
].type
== fonttype
&& fe
->fonts
[i
].size
== fontsize
)
452 if (i
== fe
->nfonts
) {
453 if (fe
->fontsize
<= fe
->nfonts
) {
454 fe
->fontsize
= fe
->nfonts
+ 10;
455 fe
->fonts
= sresize(fe
->fonts
, fe
->fontsize
, struct font
);
460 fe
->fonts
[i
].type
= fonttype
;
461 fe
->fonts
[i
].size
= fontsize
;
463 fe
->fonts
[i
].font
= CreateFont(-fontsize
, 0, 0, 0,
464 fe
->drawstatus
== PRINTING ?
0 : FW_BOLD
,
465 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
466 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
468 (fonttype
== FONT_FIXED ?
469 FIXED_PITCH
| FF_DONTCARE
:
470 VARIABLE_PITCH
| FF_SWISS
),
475 * Position and draw the text.
482 oldfont
= SelectObject(fe
->hdc
, fe
->fonts
[i
].font
);
483 if (GetTextMetrics(fe
->hdc
, &tm
)) {
484 if (align
& ALIGN_VCENTRE
)
485 xy
.y
-= (tm
.tmAscent
+tm
.tmDescent
)/2;
489 if (GetTextExtentPoint32(fe
->hdc
, text
, strlen(text
), &size
)) {
490 if (align
& ALIGN_HCENTRE
)
492 else if (align
& ALIGN_HRIGHT
)
495 SetBkMode(fe
->hdc
, TRANSPARENT
);
496 win_text_colour(fe
, colour
);
497 TextOut(fe
->hdc
, xy
.x
, xy
.y
, text
, strlen(text
));
498 SelectObject(fe
->hdc
, oldfont
);
502 static void win_draw_rect(void *handle
, int x
, int y
, int w
, int h
, int colour
)
504 frontend
*fe
= (frontend
*)handle
;
507 if (fe
->drawstatus
== NOTHING
)
510 if (fe
->drawstatus
== DRAWING
&& w
== 1 && h
== 1) {
512 * Rectangle() appears to get uppity if asked to draw a 1x1
513 * rectangle, presumably on the grounds that that's beneath
514 * its dignity and you ought to be using SetPixel instead.
517 SetPixel(fe
->hdc
, x
, y
, fe
->colours
[colour
]);
519 win_set_brush(fe
, colour
);
520 win_set_pen(fe
, colour
, TRUE
);
521 p
= win_transform_point(fe
, x
, y
);
522 q
= win_transform_point(fe
, x
+w
, y
+h
);
523 Rectangle(fe
->hdc
, p
.x
, p
.y
, q
.x
, q
.y
);
529 static void win_draw_line(void *handle
, int x1
, int y1
, int x2
, int y2
, int colour
)
531 frontend
*fe
= (frontend
*)handle
;
534 if (fe
->drawstatus
== NOTHING
)
537 win_set_pen(fe
, colour
, FALSE
);
538 p
= win_transform_point(fe
, x1
, y1
);
539 q
= win_transform_point(fe
, x2
, y2
);
540 MoveToEx(fe
->hdc
, p
.x
, p
.y
, NULL
);
541 LineTo(fe
->hdc
, q
.x
, q
.y
);
542 if (fe
->drawstatus
== DRAWING
)
543 SetPixel(fe
->hdc
, q
.x
, q
.y
, fe
->colours
[colour
]);
547 static void win_draw_circle(void *handle
, int cx
, int cy
, int radius
,
548 int fillcolour
, int outlinecolour
)
550 frontend
*fe
= (frontend
*)handle
;
553 assert(outlinecolour
>= 0);
555 if (fe
->drawstatus
== NOTHING
)
558 if (fillcolour
>= 0) {
559 win_set_brush(fe
, fillcolour
);
560 win_set_pen(fe
, outlinecolour
, FALSE
);
561 p
= win_transform_point(fe
, cx
- radius
, cy
- radius
);
562 q
= win_transform_point(fe
, cx
+ radius
, cy
+ radius
);
563 Ellipse(fe
->hdc
, p
.x
, p
.y
, q
.x
+1, q
.y
+1);
567 win_set_pen(fe
, outlinecolour
, FALSE
);
568 p
= win_transform_point(fe
, cx
- radius
, cy
- radius
);
569 q
= win_transform_point(fe
, cx
+ radius
, cy
+ radius
);
570 r
= win_transform_point(fe
, cx
- radius
, cy
);
571 Arc(fe
->hdc
, p
.x
, p
.y
, q
.x
+1, q
.y
+1, r
.x
, r
.y
, r
.x
, r
.y
);
576 static void win_draw_polygon(void *handle
, int *coords
, int npoints
,
577 int fillcolour
, int outlinecolour
)
579 frontend
*fe
= (frontend
*)handle
;
583 if (fe
->drawstatus
== NOTHING
)
586 pts
= snewn(npoints
+1, POINT
);
588 for (i
= 0; i
<= npoints
; i
++) {
589 int j
= (i
< npoints ? i
: 0);
590 pts
[i
] = win_transform_point(fe
, coords
[j
*2], coords
[j
*2+1]);
593 assert(outlinecolour
>= 0);
595 if (fillcolour
>= 0) {
596 win_set_brush(fe
, fillcolour
);
597 win_set_pen(fe
, outlinecolour
, FALSE
);
598 Polygon(fe
->hdc
, pts
, npoints
);
602 win_set_pen(fe
, outlinecolour
, FALSE
);
603 Polyline(fe
->hdc
, pts
, npoints
+1);
610 static void win_start_draw(void *handle
)
612 frontend
*fe
= (frontend
*)handle
;
615 assert(fe
->drawstatus
== NOTHING
);
617 hdc_win
= GetDC(fe
->hwnd
);
618 fe
->hdc
= CreateCompatibleDC(hdc_win
);
619 fe
->prevbm
= SelectObject(fe
->hdc
, fe
->bitmap
);
620 ReleaseDC(fe
->hwnd
, hdc_win
);
622 SetMapMode(fe
->hdc
, MM_TEXT
);
623 fe
->drawstatus
= DRAWING
;
626 static void win_draw_update(void *handle
, int x
, int y
, int w
, int h
)
628 frontend
*fe
= (frontend
*)handle
;
631 if (fe
->drawstatus
!= DRAWING
)
639 InvalidateRect(fe
->hwnd
, &r
, FALSE
);
642 static void win_end_draw(void *handle
)
644 frontend
*fe
= (frontend
*)handle
;
645 assert(fe
->drawstatus
== DRAWING
);
646 SelectObject(fe
->hdc
, fe
->prevbm
);
649 DeleteObject(fe
->clip
);
652 fe
->drawstatus
= NOTHING
;
655 static void win_line_width(void *handle
, float width
)
657 frontend
*fe
= (frontend
*)handle
;
659 assert(fe
->drawstatus
!= DRAWING
);
660 if (fe
->drawstatus
== NOTHING
)
663 fe
->linewidth
= (int)(width
* fe
->printpixelscale
);
666 static void win_begin_doc(void *handle
, int pages
)
668 frontend
*fe
= (frontend
*)handle
;
670 assert(fe
->drawstatus
!= DRAWING
);
671 if (fe
->drawstatus
== NOTHING
)
674 if (StartDoc(fe
->hdc
, &fe
->di
) <= 0) {
675 char *e
= geterrstr();
676 MessageBox(fe
->hwnd
, e
, "Error starting to print",
677 MB_ICONERROR
| MB_OK
);
679 fe
->drawstatus
= NOTHING
;
683 * Push a marker on the font stack so that we won't use the
684 * same fonts for printing and drawing. (This is because
685 * drawing seems to look generally better in bold, but printing
686 * is better not in bold.)
688 fe
->fontstart
= fe
->nfonts
;
691 static void win_begin_page(void *handle
, int number
)
693 frontend
*fe
= (frontend
*)handle
;
695 assert(fe
->drawstatus
!= DRAWING
);
696 if (fe
->drawstatus
== NOTHING
)
699 if (StartPage(fe
->hdc
) <= 0) {
700 char *e
= geterrstr();
701 MessageBox(fe
->hwnd
, e
, "Error starting a page",
702 MB_ICONERROR
| MB_OK
);
704 fe
->drawstatus
= NOTHING
;
708 static void win_begin_puzzle(void *handle
, float xm
, float xc
,
709 float ym
, float yc
, int pw
, int ph
, float wmm
)
711 frontend
*fe
= (frontend
*)handle
;
712 int ppw
, pph
, pox
, poy
;
713 float mmpw
, mmph
, mmox
, mmoy
;
716 assert(fe
->drawstatus
!= DRAWING
);
717 if (fe
->drawstatus
== NOTHING
)
720 ppw
= GetDeviceCaps(fe
->hdc
, HORZRES
);
721 pph
= GetDeviceCaps(fe
->hdc
, VERTRES
);
722 mmpw
= (float)GetDeviceCaps(fe
->hdc
, HORZSIZE
);
723 mmph
= (float)GetDeviceCaps(fe
->hdc
, VERTSIZE
);
726 * Compute the puzzle's position on the logical page.
728 mmox
= xm
* mmpw
+ xc
;
729 mmoy
= ym
* mmph
+ yc
;
732 * Work out what that comes to in pixels.
734 pox
= (int)(mmox
* (float)ppw
/ mmpw
);
735 poy
= (int)(mmoy
* (float)ppw
/ mmpw
);
738 * And determine the scale.
740 * I need a scale such that the maximum puzzle-coordinate
741 * extent of the rectangle (pw * scale) is equal to the pixel
742 * equivalent of the puzzle's millimetre width (wmm * ppw /
745 scale
= (wmm
* ppw
) / (mmpw
* pw
);
748 * Now store pox, poy and scale for use in the main drawing
751 fe
->printoffsetx
= pox
;
752 fe
->printoffsety
= poy
;
753 fe
->printpixelscale
= scale
;
758 static void win_end_puzzle(void *handle
)
760 /* Nothing needs to be done here. */
763 static void win_end_page(void *handle
, int number
)
765 frontend
*fe
= (frontend
*)handle
;
767 assert(fe
->drawstatus
!= DRAWING
);
769 if (fe
->drawstatus
== NOTHING
)
772 if (EndPage(fe
->hdc
) <= 0) {
773 char *e
= geterrstr();
774 MessageBox(fe
->hwnd
, e
, "Error finishing a page",
775 MB_ICONERROR
| MB_OK
);
777 fe
->drawstatus
= NOTHING
;
781 static void win_end_doc(void *handle
)
783 frontend
*fe
= (frontend
*)handle
;
785 assert(fe
->drawstatus
!= DRAWING
);
788 * Free all the fonts created since we began printing.
790 while (fe
->nfonts
> fe
->fontstart
) {
792 DeleteObject(fe
->fonts
[fe
->nfonts
].font
);
797 * The MSDN web site sample code doesn't bother to call EndDoc
798 * if an error occurs half way through printing. I expect doing
799 * so would cause the erroneous document to actually be
800 * printed, or something equally undesirable.
802 if (fe
->drawstatus
== NOTHING
)
805 if (EndDoc(fe
->hdc
) <= 0) {
806 char *e
= geterrstr();
807 MessageBox(fe
->hwnd
, e
, "Error finishing printing",
808 MB_ICONERROR
| MB_OK
);
810 fe
->drawstatus
= NOTHING
;
814 const struct drawing_api win_drawing
= {
839 void print(frontend
*fe
)
844 midend
*nme
= NULL
; /* non-interactive midend for bulk puzzle generation */
849 * Create our document structure and fill it up with puzzles.
851 doc
= document_new(fe
->printw
, fe
->printh
, fe
->printscale
/ 100.0F
);
852 for (i
= 0; i
< fe
->printcount
; i
++) {
853 if (i
== 0 && fe
->printcurr
) {
854 err
= midend_print_puzzle(fe
->me
, doc
, fe
->printsolns
);
859 nme
= midend_new(NULL
, &thegame
, NULL
, NULL
);
862 * Set the non-interactive mid-end to have the same
863 * parameters as the standard one.
865 params
= midend_get_params(fe
->me
);
866 midend_set_params(nme
, params
);
867 thegame
.free_params(params
);
870 midend_new_game(nme
);
871 err
= midend_print_puzzle(nme
, doc
, fe
->printsolns
);
880 MessageBox(fe
->hwnd
, err
, "Error preparing puzzles for printing",
881 MB_ICONERROR
| MB_OK
);
886 memset(&pd
, 0, sizeof(pd
));
887 pd
.lStructSize
= sizeof(pd
);
888 pd
.hwndOwner
= fe
->hwnd
;
891 pd
.Flags
= PD_USEDEVMODECOPIESANDCOLLATE
| PD_RETURNDC
|
892 PD_NOPAGENUMS
| PD_NOSELECTION
;
894 pd
.nFromPage
= pd
.nToPage
= 0xFFFF;
895 pd
.nMinPage
= pd
.nMaxPage
= 1;
897 if (!PrintDlg(&pd
)) {
903 * Now pd.hDC is a device context for the printer.
907 * FIXME: IWBNI we put up an Abort box here.
910 memset(&fe
->di
, 0, sizeof(fe
->di
));
911 fe
->di
.cbSize
= sizeof(fe
->di
);
912 sprintf(doctitle
, "Printed puzzles from %s (from Simon Tatham's"
913 " Portable Puzzle Collection)", thegame
.name
);
914 fe
->di
.lpszDocName
= doctitle
;
915 fe
->di
.lpszOutput
= NULL
;
916 fe
->di
.lpszDatatype
= NULL
;
919 fe
->drawstatus
= PRINTING
;
922 fe
->dr
= drawing_new(&win_drawing
, NULL
, fe
);
923 document_print(doc
, fe
->dr
);
924 drawing_free(fe
->dr
);
927 fe
->drawstatus
= NOTHING
;
933 void deactivate_timer(frontend
*fe
)
936 return; /* for non-interactive midend */
937 if (fe
->hwnd
) KillTimer(fe
->hwnd
, fe
->timer
);
941 void activate_timer(frontend
*fe
)
944 return; /* for non-interactive midend */
946 fe
->timer
= SetTimer(fe
->hwnd
, fe
->timer
, 20, NULL
);
947 fe
->timer_last_tickcount
= GetTickCount();
951 void write_clip(HWND hwnd
, char *data
)
959 * Windows expects CRLF in the clipboard, so we must convert
960 * any \n that has come out of the puzzle backend.
963 for (i
= 0; data
[i
]; i
++) {
968 data2
= snewn(len
+1, char);
970 for (i
= 0; data
[i
]; i
++) {
973 data2
[j
++] = data
[i
];
978 clipdata
= GlobalAlloc(GMEM_DDESHARE
| GMEM_MOVEABLE
, len
+ 1);
981 lock
= GlobalLock(clipdata
);
984 memcpy(lock
, data2
, len
);
985 ((unsigned char *) lock
)[len
] = 0;
986 GlobalUnlock(clipdata
);
988 if (OpenClipboard(hwnd
)) {
990 SetClipboardData(CF_TEXT
, clipdata
);
993 GlobalFree(clipdata
);
999 * Set up Help and see if we can find a help file.
1001 static void init_help(void)
1003 char b
[2048], *p
, *q
, *r
;
1007 * Find the executable file path, so we can look alongside
1008 * it for help files. Trim the filename off the end.
1010 GetModuleFileName(NULL
, b
, sizeof(b
) - 1);
1012 p
= strrchr(b
, '\\');
1013 if (p
&& p
>= r
) r
= p
+1;
1014 q
= strrchr(b
, ':');
1015 if (q
&& q
>= r
) r
= q
+1;
1019 * Try HTML Help first.
1021 strcpy(r
, CHM_FILE_NAME
);
1022 if ( (fp
= fopen(b
, "r")) != NULL
) {
1026 * We have a .CHM. See if we can use it.
1028 hh_dll
= LoadLibrary("hhctrl.ocx");
1030 htmlhelp
= (htmlhelp_t
)GetProcAddress(hh_dll
, "HtmlHelpA");
1032 FreeLibrary(hh_dll
);
1035 help_path
= dupstr(b
);
1037 help_topic
= thegame
.htmlhelp_topic
;
1041 #endif /* NO_HTMLHELP */
1044 * Now try old-style .HLP.
1046 strcpy(r
, HELP_FILE_NAME
);
1047 if ( (fp
= fopen(b
, "r")) != NULL
) {
1050 help_path
= dupstr(b
);
1053 help_topic
= thegame
.winhelp_topic
;
1056 * See if there's a .CNT file alongside it.
1058 strcpy(r
, HELP_CNT_NAME
);
1059 if ( (fp
= fopen(b
, "r")) != NULL
) {
1061 help_has_contents
= TRUE
;
1063 help_has_contents
= FALSE
;
1068 help_type
= NONE
; /* didn't find any */
1074 static void start_help(frontend
*fe
, const char *topic
)
1079 switch (help_type
) {
1083 str
= snewn(10+strlen(topic
), char);
1084 sprintf(str
, "JI(`',`%s')", topic
);
1086 } else if (help_has_contents
) {
1089 cmd
= HELP_CONTENTS
;
1091 WinHelp(fe
->hwnd
, help_path
, cmd
, (DWORD
)str
);
1092 fe
->help_running
= TRUE
;
1099 str
= snewn(20 + strlen(topic
) + strlen(help_path
), char);
1100 sprintf(str
, "%s::/%s.html>main", help_path
, topic
);
1102 str
= dupstr(help_path
);
1104 htmlhelp(fe
->hwnd
, str
, HH_DISPLAY_TOPIC
, 0);
1105 fe
->help_running
= TRUE
;
1107 #endif /* NO_HTMLHELP */
1109 assert(!"This shouldn't happen");
1117 * Stop Help on window cleanup.
1119 static void stop_help(frontend
*fe
)
1121 if (fe
->help_running
) {
1122 switch (help_type
) {
1124 WinHelp(fe
->hwnd
, help_path
, HELP_QUIT
, 0);
1129 htmlhelp(NULL
, NULL
, HH_CLOSE_ALL
, 0);
1131 #endif /* NO_HTMLHELP */
1133 assert(!"This shouldn't happen");
1136 fe
->help_running
= FALSE
;
1141 * Terminate Help on process exit.
1143 static void cleanup_help(void)
1145 /* Nothing to do currently.
1146 * (If we were running HTML Help single-threaded, this is where we'd
1147 * call HH_UNINITIALIZE.) */
1150 static void check_window_size(frontend
*fe
, int *px
, int *py
)
1155 if (fe
->statusbar
) {
1157 GetWindowRect(fe
->statusbar
, &sr
);
1158 sy
= sr
.bottom
- sr
.top
;
1164 * See if we actually got the window size we wanted, and adjust
1165 * the puzzle size if not.
1167 GetClientRect(fe
->hwnd
, &r
);
1168 x
= r
.right
- r
.left
;
1169 y
= r
.bottom
- r
.top
- sy
;
1170 midend_size(fe
->me
, &x
, &y
, FALSE
);
1171 if (x
!= r
.right
- r
.left
|| y
!= r
.bottom
- r
.top
) {
1173 * Resize the window, now we know what size we _really_
1179 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1180 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
, r
.bottom
- r
.top
,
1181 SWP_NOMOVE
| SWP_NOZORDER
);
1184 if (fe
->statusbar
) {
1185 GetClientRect(fe
->hwnd
, &r
);
1186 SetWindowPos(fe
->statusbar
, NULL
, 0, r
.bottom
-r
.top
-sy
, r
.right
-r
.left
,
1194 static void get_max_puzzle_size(frontend
*fe
, int *x
, int *y
)
1198 if (SystemParametersInfo(SPI_GETWORKAREA
, 0, &sr
, FALSE
)) {
1199 *x
= sr
.right
- sr
.left
;
1200 *y
= sr
.bottom
- sr
.top
;
1205 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1206 *x
-= r
.right
- r
.left
- 100;
1207 *y
-= r
.bottom
- r
.top
- 100;
1212 if (fe
->statusbar
!= NULL
) {
1213 GetWindowRect(fe
->statusbar
, &sr
);
1214 *y
-= sr
.bottom
- sr
.top
;
1218 static frontend
*new_window(HINSTANCE inst
, char *game_id
, char **error
)
1224 fe
= snew(frontend
);
1226 fe
->me
= midend_new(fe
, &thegame
, &win_drawing
, fe
);
1229 *error
= midend_game_id(fe
->me
, game_id
);
1231 midend_free(fe
->me
);
1242 fe
->help_running
= FALSE
;
1244 fe
->drawstatus
= NOTHING
;
1248 midend_new_game(fe
->me
);
1251 fe
->nfonts
= fe
->fontsize
= 0;
1257 colours
= midend_colours(fe
->me
, &ncolours
);
1259 fe
->colours
= snewn(ncolours
, COLORREF
);
1260 fe
->brushes
= snewn(ncolours
, HBRUSH
);
1261 fe
->pens
= snewn(ncolours
, HPEN
);
1263 for (i
= 0; i
< ncolours
; i
++) {
1264 fe
->colours
[i
] = RGB(255 * colours
[i
*3+0],
1265 255 * colours
[i
*3+1],
1266 255 * colours
[i
*3+2]);
1267 fe
->brushes
[i
] = CreateSolidBrush(fe
->colours
[i
]);
1268 fe
->pens
[i
] = CreatePen(PS_SOLID
, 1, fe
->colours
[i
]);
1273 if (midend_wants_statusbar(fe
->me
)) {
1274 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
1275 WS_CHILD
| WS_VISIBLE
,
1276 0, 0, 0, 0, /* status bar does these */
1277 NULL
, NULL
, inst
, NULL
);
1279 fe
->statusbar
= NULL
;
1281 get_max_puzzle_size(fe
, &x
, &y
);
1282 midend_size(fe
->me
, &x
, &y
, FALSE
);
1287 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1289 fe
->hwnd
= CreateWindowEx(0, thegame
.name
, thegame
.name
,
1290 WS_OVERLAPPEDWINDOW
&~
1291 (WS_THICKFRAME
| WS_MAXIMIZEBOX
),
1292 CW_USEDEFAULT
, CW_USEDEFAULT
,
1293 r
.right
- r
.left
, r
.bottom
- r
.top
,
1294 NULL
, NULL
, inst
, NULL
);
1296 if (midend_wants_statusbar(fe
->me
)) {
1298 DestroyWindow(fe
->statusbar
);
1299 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
1300 WS_CHILD
| WS_VISIBLE
,
1301 0, 0, 0, 0, /* status bar does these */
1302 fe
->hwnd
, NULL
, inst
, NULL
);
1304 * Now resize the window to take account of the status bar.
1306 GetWindowRect(fe
->statusbar
, &sr
);
1307 GetWindowRect(fe
->hwnd
, &r
);
1308 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
,
1309 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
1310 SWP_NOMOVE
| SWP_NOZORDER
);
1312 fe
->statusbar
= NULL
;
1316 HMENU bar
= CreateMenu();
1317 HMENU menu
= CreateMenu();
1319 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Game");
1320 AppendMenu(menu
, MF_ENABLED
, IDM_NEW
, "New");
1321 AppendMenu(menu
, MF_ENABLED
, IDM_RESTART
, "Restart");
1322 AppendMenu(menu
, MF_ENABLED
, IDM_DESC
, "Specific...");
1323 AppendMenu(menu
, MF_ENABLED
, IDM_SEED
, "Random Seed...");
1325 if ((fe
->npresets
= midend_num_presets(fe
->me
)) > 0 ||
1326 thegame
.can_configure
) {
1327 HMENU sub
= CreateMenu();
1330 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)sub
, "Type");
1332 fe
->presets
= snewn(fe
->npresets
, game_params
*);
1334 for (i
= 0; i
< fe
->npresets
; i
++) {
1337 midend_fetch_preset(fe
->me
, i
, &name
, &fe
->presets
[i
]);
1340 * FIXME: we ought to go through and do something
1341 * with ampersands here.
1344 AppendMenu(sub
, MF_ENABLED
, IDM_PRESETS
+ 0x10 * i
, name
);
1347 if (thegame
.can_configure
) {
1348 AppendMenu(sub
, MF_ENABLED
, IDM_CONFIG
, "Custom...");
1352 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1353 AppendMenu(menu
, MF_ENABLED
, IDM_LOAD
, "Load...");
1354 AppendMenu(menu
, MF_ENABLED
, IDM_SAVE
, "Save...");
1355 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1356 if (thegame
.can_print
) {
1357 AppendMenu(menu
, MF_ENABLED
, IDM_PRINT
, "Print...");
1358 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1360 AppendMenu(menu
, MF_ENABLED
, IDM_UNDO
, "Undo");
1361 AppendMenu(menu
, MF_ENABLED
, IDM_REDO
, "Redo");
1362 if (thegame
.can_format_as_text
) {
1363 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1364 AppendMenu(menu
, MF_ENABLED
, IDM_COPY
, "Copy");
1366 if (thegame
.can_solve
) {
1367 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1368 AppendMenu(menu
, MF_ENABLED
, IDM_SOLVE
, "Solve");
1370 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1371 AppendMenu(menu
, MF_ENABLED
, IDM_QUIT
, "Exit");
1372 menu
= CreateMenu();
1373 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Help");
1374 AppendMenu(menu
, MF_ENABLED
, IDM_ABOUT
, "About");
1375 if (help_type
!= NONE
) {
1376 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1377 AppendMenu(menu
, MF_ENABLED
, IDM_HELPC
, "Contents");
1380 assert(thegame
.name
);
1381 item
= snewn(9+strlen(thegame
.name
), char); /*ick*/
1382 sprintf(item
, "Help on %s", thegame
.name
);
1383 AppendMenu(menu
, MF_ENABLED
, IDM_GAMEHELP
, item
);
1387 SetMenu(fe
->hwnd
, bar
);
1391 new_game_size(fe
); /* initialises fe->bitmap */
1392 check_window_size(fe
, &x
, &y
);
1394 SetWindowLong(fe
->hwnd
, GWL_USERDATA
, (LONG
)fe
);
1396 ShowWindow(fe
->hwnd
, SW_NORMAL
);
1397 SetForegroundWindow(fe
->hwnd
);
1399 midend_redraw(fe
->me
);
1404 static int CALLBACK
AboutDlgProc(HWND hwnd
, UINT msg
,
1405 WPARAM wParam
, LPARAM lParam
)
1407 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1414 if ((HIWORD(wParam
) == BN_CLICKED
||
1415 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
1416 LOWORD(wParam
) == IDOK
)
1429 * Wrappers on midend_{get,set}_config, which extend the CFG_*
1430 * enumeration to add CFG_PRINT.
1432 static config_item
*frontend_get_config(frontend
*fe
, int which
,
1435 if (which
< CFG_FRONTEND_SPECIFIC
) {
1436 return midend_get_config(fe
->me
, which
, wintitle
);
1437 } else if (which
== CFG_PRINT
) {
1441 *wintitle
= snewn(40 + strlen(thegame
.name
), char);
1442 sprintf(*wintitle
, "%s print setup", thegame
.name
);
1444 ret
= snewn(8, config_item
);
1448 ret
[i
].name
= "Number of puzzles to print";
1449 ret
[i
].type
= C_STRING
;
1450 ret
[i
].sval
= dupstr("1");
1454 ret
[i
].name
= "Number of puzzles across the page";
1455 ret
[i
].type
= C_STRING
;
1456 ret
[i
].sval
= dupstr("1");
1460 ret
[i
].name
= "Number of puzzles down the page";
1461 ret
[i
].type
= C_STRING
;
1462 ret
[i
].sval
= dupstr("1");
1466 ret
[i
].name
= "Percentage of standard size";
1467 ret
[i
].type
= C_STRING
;
1468 ret
[i
].sval
= dupstr("100.0");
1472 ret
[i
].name
= "Include currently shown puzzle";
1473 ret
[i
].type
= C_BOOLEAN
;
1478 ret
[i
].name
= "Print solutions";
1479 ret
[i
].type
= C_BOOLEAN
;
1481 ret
[i
].ival
= FALSE
;
1484 if (thegame
.can_print_in_colour
) {
1485 ret
[i
].name
= "Print in colour";
1486 ret
[i
].type
= C_BOOLEAN
;
1488 ret
[i
].ival
= FALSE
;
1493 ret
[i
].type
= C_END
;
1500 assert(!"We should never get here");
1505 static char *frontend_set_config(frontend
*fe
, int which
, config_item
*cfg
)
1507 if (which
< CFG_FRONTEND_SPECIFIC
) {
1508 return midend_set_config(fe
->me
, which
, cfg
);
1509 } else if (which
== CFG_PRINT
) {
1510 if ((fe
->printcount
= atoi(cfg
[0].sval
)) <= 0)
1511 return "Number of puzzles to print should be at least one";
1512 if ((fe
->printw
= atoi(cfg
[1].sval
)) <= 0)
1513 return "Number of puzzles across the page should be at least one";
1514 if ((fe
->printh
= atoi(cfg
[2].sval
)) <= 0)
1515 return "Number of puzzles down the page should be at least one";
1516 if ((fe
->printscale
= (float)atof(cfg
[3].sval
)) <= 0)
1517 return "Print size should be positive";
1518 fe
->printcurr
= cfg
[4].ival
;
1519 fe
->printsolns
= cfg
[5].ival
;
1520 fe
->printcolour
= thegame
.can_print_in_colour
&& cfg
[6].ival
;
1523 assert(!"We should never get here");
1524 return "Internal error";
1528 static int CALLBACK
ConfigDlgProc(HWND hwnd
, UINT msg
,
1529 WPARAM wParam
, LPARAM lParam
)
1531 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1541 * OK and Cancel are special cases.
1543 if ((HIWORD(wParam
) == BN_CLICKED
||
1544 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
1545 (LOWORD(wParam
) == IDOK
|| LOWORD(wParam
) == IDCANCEL
)) {
1546 if (LOWORD(wParam
) == IDOK
) {
1547 char *err
= frontend_set_config(fe
, fe
->cfg_which
, fe
->cfg
);
1550 MessageBox(hwnd
, err
, "Validation error",
1551 MB_ICONERROR
| MB_OK
);
1562 * First find the control whose id this is.
1564 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1565 if (j
->ctlid
== LOWORD(wParam
))
1568 if (i
->type
== C_END
)
1569 return 0; /* not our problem */
1571 if (i
->type
== C_STRING
&& HIWORD(wParam
) == EN_CHANGE
) {
1573 GetDlgItemText(fe
->cfgbox
, j
->ctlid
, buffer
, lenof(buffer
));
1574 buffer
[lenof(buffer
)-1] = '\0';
1576 i
->sval
= dupstr(buffer
);
1577 } else if (i
->type
== C_BOOLEAN
&&
1578 (HIWORD(wParam
) == BN_CLICKED
||
1579 HIWORD(wParam
) == BN_DOUBLECLICKED
)) {
1580 i
->ival
= IsDlgButtonChecked(fe
->cfgbox
, j
->ctlid
);
1581 } else if (i
->type
== C_CHOICES
&&
1582 HIWORD(wParam
) == CBN_SELCHANGE
) {
1583 i
->ival
= SendDlgItemMessage(fe
->cfgbox
, j
->ctlid
,
1584 CB_GETCURSEL
, 0, 0);
1597 HWND
mkctrl(frontend
*fe
, int x1
, int x2
, int y1
, int y2
,
1598 char *wclass
, int wstyle
,
1599 int exstyle
, const char *wtext
, int wid
)
1602 ret
= CreateWindowEx(exstyle
, wclass
, wtext
,
1603 wstyle
| WS_CHILD
| WS_VISIBLE
, x1
, y1
, x2
-x1
, y2
-y1
,
1604 fe
->cfgbox
, (HMENU
) wid
, fe
->inst
, NULL
);
1605 SendMessage(ret
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, MAKELPARAM(TRUE
, 0));
1609 static void about(frontend
*fe
)
1619 int winwidth
, winheight
, y
;
1620 int height
, width
, maxwid
;
1621 const char *strings
[16];
1626 sprintf(titlebuf
, "About %.250s", thegame
.name
);
1628 strings
[nstrings
++] = thegame
.name
;
1629 strings
[nstrings
++] = "from Simon Tatham's Portable Puzzle Collection";
1630 strings
[nstrings
++] = ver
;
1632 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
1633 wc
.lpfnWndProc
= DefDlgProc
;
1635 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
1636 wc
.hInstance
= fe
->inst
;
1638 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1639 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
1640 wc
.lpszMenuName
= NULL
;
1641 wc
.lpszClassName
= "GameAboutBox";
1644 hdc
= GetDC(fe
->hwnd
);
1645 SetMapMode(hdc
, MM_TEXT
);
1647 fe
->dlg_done
= FALSE
;
1649 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1651 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1652 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1657 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1658 if (GetTextMetrics(hdc
, &tm
)) {
1659 height
= tm
.tmAscent
+ tm
.tmDescent
;
1660 width
= tm
.tmAveCharWidth
;
1662 height
= width
= 30;
1666 * Figure out the layout of the About box by measuring the
1667 * length of each piece of text.
1670 winheight
= height
/2;
1672 for (i
= 0; i
< nstrings
; i
++) {
1673 if (GetTextExtentPoint32(hdc
, strings
[i
], strlen(strings
[i
]), &size
))
1674 lengths
[i
] = size
.cx
;
1676 lengths
[i
] = 0; /* *shrug* */
1677 if (maxwid
< lengths
[i
])
1678 maxwid
= lengths
[i
];
1679 winheight
+= height
* 3 / 2 + (height
/ 2);
1682 winheight
+= height
+ height
* 7 / 4; /* OK button */
1683 winwidth
= maxwid
+ 4*width
;
1685 SelectObject(hdc
, oldfont
);
1686 ReleaseDC(fe
->hwnd
, hdc
);
1689 * Create the dialog, now that we know its size.
1696 r
.bottom
= winheight
;
1698 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1699 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1700 WS_CAPTION | WS_SYSMENU*/) &~
1701 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1705 * Centre the dialog on its parent window.
1709 GetWindowRect(fe
->hwnd
, &r2
);
1710 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1711 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1715 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, titlebuf
,
1716 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1717 WS_CAPTION
| WS_SYSMENU
,
1719 r
.right
-r
.left
, r
.bottom
-r
.top
,
1720 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1723 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1725 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1726 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)AboutDlgProc
);
1730 for (i
= 0; i
< nstrings
; i
++) {
1731 int border
= width
*2 + (maxwid
- lengths
[i
]) / 2;
1732 mkctrl(fe
, border
, border
+lengths
[i
], y
+height
*1/8, y
+height
*9/8,
1733 "Static", 0, 0, strings
[i
], id
++);
1736 assert(y
< winheight
);
1740 y
+= height
/2; /* extra space before OK */
1741 mkctrl(fe
, width
*2, maxwid
+width
*2, y
, y
+height
*7/4, "BUTTON",
1742 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1745 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1747 EnableWindow(fe
->hwnd
, FALSE
);
1748 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1749 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1750 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1751 DispatchMessage(&msg
);
1755 EnableWindow(fe
->hwnd
, TRUE
);
1756 SetForegroundWindow(fe
->hwnd
);
1757 DestroyWindow(fe
->cfgbox
);
1758 DeleteObject(fe
->cfgfont
);
1761 static int get_config(frontend
*fe
, int which
)
1774 int winwidth
, winheight
, col1l
, col1r
, col2l
, col2r
, y
;
1775 int height
, width
, maxlabel
, maxcheckbox
;
1777 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
1778 wc
.lpfnWndProc
= DefDlgProc
;
1780 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
1781 wc
.hInstance
= fe
->inst
;
1783 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1784 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
1785 wc
.lpszMenuName
= NULL
;
1786 wc
.lpszClassName
= "GameConfigBox";
1789 hdc
= GetDC(fe
->hwnd
);
1790 SetMapMode(hdc
, MM_TEXT
);
1792 fe
->dlg_done
= FALSE
;
1794 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1796 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1797 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1802 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1803 if (GetTextMetrics(hdc
, &tm
)) {
1804 height
= tm
.tmAscent
+ tm
.tmDescent
;
1805 width
= tm
.tmAveCharWidth
;
1807 height
= width
= 30;
1810 fe
->cfg
= frontend_get_config(fe
, which
, &title
);
1811 fe
->cfg_which
= which
;
1814 * Figure out the layout of the config box by measuring the
1815 * length of each piece of text.
1817 maxlabel
= maxcheckbox
= 0;
1818 winheight
= height
/2;
1820 for (i
= fe
->cfg
; i
->type
!= C_END
; i
++) {
1825 * Both these control types have a label filling only
1826 * the left-hand column of the box.
1828 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1831 winheight
+= height
* 3 / 2 + (height
/ 2);
1836 * Checkboxes take up the whole of the box width.
1838 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1839 maxcheckbox
< size
.cx
)
1840 maxcheckbox
= size
.cx
;
1841 winheight
+= height
+ (height
/ 2);
1846 winheight
+= height
+ height
* 7 / 4; /* OK / Cancel buttons */
1849 col1r
= col1l
+ maxlabel
;
1850 col2l
= col1r
+ 2*width
;
1851 col2r
= col2l
+ 30*width
;
1852 if (col2r
< col1l
+2*height
+maxcheckbox
)
1853 col2r
= col1l
+2*height
+maxcheckbox
;
1854 winwidth
= col2r
+ 2*width
;
1856 SelectObject(hdc
, oldfont
);
1857 ReleaseDC(fe
->hwnd
, hdc
);
1860 * Create the dialog, now that we know its size.
1867 r
.bottom
= winheight
;
1869 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1870 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1871 WS_CAPTION | WS_SYSMENU*/) &~
1872 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1876 * Centre the dialog on its parent window.
1880 GetWindowRect(fe
->hwnd
, &r2
);
1881 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1882 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1886 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, title
,
1887 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1888 WS_CAPTION
| WS_SYSMENU
,
1890 r
.right
-r
.left
, r
.bottom
-r
.top
,
1891 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1895 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1897 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1898 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)ConfigDlgProc
);
1901 * Count the controls so we can allocate cfgaux.
1903 for (nctrls
= 0, i
= fe
->cfg
; i
->type
!= C_END
; i
++)
1905 fe
->cfgaux
= snewn(nctrls
, struct cfg_aux
);
1909 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1913 * Edit box with a label beside it.
1915 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1916 "Static", 0, 0, i
->name
, id
++);
1917 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*3/2,
1918 "EDIT", WS_TABSTOP
| ES_AUTOHSCROLL
,
1919 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1920 SetWindowText(ctl
, i
->sval
);
1928 mkctrl(fe
, col1l
, col2r
, y
, y
+height
, "BUTTON",
1929 BS_NOTIFY
| BS_AUTOCHECKBOX
| WS_TABSTOP
,
1930 0, i
->name
, (j
->ctlid
= id
++));
1931 CheckDlgButton(fe
->cfgbox
, j
->ctlid
, (i
->ival
!= 0));
1937 * Drop-down list with a label beside it.
1939 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1940 "STATIC", 0, 0, i
->name
, id
++);
1941 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*41/2,
1942 "COMBOBOX", WS_TABSTOP
|
1943 CBS_DROPDOWNLIST
| CBS_HASSTRINGS
,
1944 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1946 char c
, *p
, *q
, *str
;
1948 SendMessage(ctl
, CB_RESETCONTENT
, 0, 0);
1953 while (*q
&& *q
!= c
) q
++;
1954 str
= snewn(q
-p
+1, char);
1955 strncpy(str
, p
, q
-p
);
1957 SendMessage(ctl
, CB_ADDSTRING
, 0, (LPARAM
)str
);
1964 SendMessage(ctl
, CB_SETCURSEL
, i
->ival
, 0);
1970 assert(y
< winheight
);
1974 y
+= height
/2; /* extra space before OK and Cancel */
1975 mkctrl(fe
, col1l
, (col1l
+col2r
)/2-width
, y
, y
+height
*7/4, "BUTTON",
1976 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1978 mkctrl(fe
, (col1l
+col2r
)/2+width
, col2r
, y
, y
+height
*7/4, "BUTTON",
1979 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
, 0, "Cancel", IDCANCEL
);
1981 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1983 EnableWindow(fe
->hwnd
, FALSE
);
1984 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1985 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1986 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1987 DispatchMessage(&msg
);
1991 EnableWindow(fe
->hwnd
, TRUE
);
1992 SetForegroundWindow(fe
->hwnd
);
1993 DestroyWindow(fe
->cfgbox
);
1994 DeleteObject(fe
->cfgfont
);
1999 return (fe
->dlg_done
== 2);
2002 static void new_game_size(frontend
*fe
)
2008 get_max_puzzle_size(fe
, &x
, &y
);
2009 midend_size(fe
->me
, &x
, &y
, FALSE
);
2014 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
2016 if (fe
->statusbar
!= NULL
) {
2017 GetWindowRect(fe
->statusbar
, &sr
);
2019 sr
.left
= sr
.right
= sr
.top
= sr
.bottom
= 0;
2021 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
2023 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
2024 SWP_NOMOVE
| SWP_NOZORDER
);
2026 check_window_size(fe
, &x
, &y
);
2028 if (fe
->statusbar
!= NULL
)
2029 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
,
2030 sr
.bottom
- sr
.top
, SWP_NOZORDER
);
2032 if (fe
->bitmap
) DeleteObject(fe
->bitmap
);
2034 hdc
= GetDC(fe
->hwnd
);
2035 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
2036 ReleaseDC(fe
->hwnd
, hdc
);
2038 midend_redraw(fe
->me
);
2041 static void new_game_type(frontend
*fe
)
2043 midend_new_game(fe
->me
);
2047 static int is_alt_pressed(void)
2050 int r
= GetKeyboardState(keystate
);
2053 if (keystate
[VK_MENU
] & 0x80)
2055 if (keystate
[VK_RMENU
] & 0x80)
2060 static void savefile_write(void *wctx
, void *buf
, int len
)
2062 FILE *fp
= (FILE *)wctx
;
2063 fwrite(buf
, 1, len
, fp
);
2066 static int savefile_read(void *wctx
, void *buf
, int len
)
2068 FILE *fp
= (FILE *)wctx
;
2071 ret
= fread(buf
, 1, len
, fp
);
2072 return (ret
== len
);
2075 static LRESULT CALLBACK
WndProc(HWND hwnd
, UINT message
,
2076 WPARAM wParam
, LPARAM lParam
)
2078 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
2083 DestroyWindow(hwnd
);
2086 cmd
= wParam
& ~0xF; /* low 4 bits reserved to Windows */
2089 if (!midend_process_key(fe
->me
, 0, 0, 'n'))
2093 midend_restart_game(fe
->me
);
2096 if (!midend_process_key(fe
->me
, 0, 0, 'u'))
2100 if (!midend_process_key(fe
->me
, 0, 0, '\x12'))
2105 char *text
= midend_text_format(fe
->me
);
2107 write_clip(hwnd
, text
);
2109 MessageBeep(MB_ICONWARNING
);
2115 char *msg
= midend_solve(fe
->me
);
2117 MessageBox(hwnd
, msg
, "Unable to solve",
2118 MB_ICONERROR
| MB_OK
);
2122 if (!midend_process_key(fe
->me
, 0, 0, 'q'))
2126 if (get_config(fe
, CFG_SETTINGS
))
2130 if (get_config(fe
, CFG_SEED
))
2134 if (get_config(fe
, CFG_DESC
))
2138 if (get_config(fe
, CFG_PRINT
))
2148 char filename
[FILENAME_MAX
];
2151 memset(&of
, 0, sizeof(of
));
2152 of
.hwndOwner
= hwnd
;
2153 of
.lpstrFilter
= "All Files (*.*)\0*\0\0\0";
2154 of
.lpstrCustomFilter
= NULL
;
2155 of
.nFilterIndex
= 1;
2156 of
.lpstrFile
= filename
;
2158 of
.nMaxFile
= lenof(filename
);
2159 of
.lpstrFileTitle
= NULL
;
2160 of
.lpstrTitle
= (cmd
== IDM_SAVE ?
2161 "Enter name of game file to save" :
2162 "Enter name of saved game file to load");
2164 #ifdef OPENFILENAME_SIZE_VERSION_400
2165 of
.lStructSize
= OPENFILENAME_SIZE_VERSION_400
;
2167 of
.lStructSize
= sizeof(of
);
2169 of
.lpstrInitialDir
= NULL
;
2171 if (cmd
== IDM_SAVE
)
2172 ret
= GetSaveFileName(&of
);
2174 ret
= GetOpenFileName(&of
);
2177 if (cmd
== IDM_SAVE
) {
2180 if ((fp
= fopen(filename
, "r")) != NULL
) {
2181 char buf
[256 + FILENAME_MAX
];
2185 sprintf(buf
, "Are you sure you want to overwrite"
2186 " the file \"%.*s\"?",
2187 FILENAME_MAX
, filename
);
2188 if (MessageBox(hwnd
, buf
, "Question",
2189 MB_YESNO
| MB_ICONQUESTION
)
2194 fp
= fopen(filename
, "w");
2197 MessageBox(hwnd
, "Unable to open save file",
2198 "Error", MB_ICONERROR
| MB_OK
);
2202 midend_serialise(fe
->me
, savefile_write
, fp
);
2206 FILE *fp
= fopen(filename
, "r");
2210 MessageBox(hwnd
, "Unable to open saved game file",
2211 "Error", MB_ICONERROR
| MB_OK
);
2215 err
= midend_deserialise(fe
->me
, savefile_read
, fp
);
2220 MessageBox(hwnd
, err
, "Error", MB_ICONERROR
|MB_OK
);
2231 start_help(fe
, NULL
);
2234 start_help(fe
, help_topic
);
2238 int p
= ((wParam
&~ 0xF) - IDM_PRESETS
) / 0x10;
2240 if (p
>= 0 && p
< fe
->npresets
) {
2241 midend_set_params(fe
->me
, fe
->presets
[p
]);
2258 hdc
= BeginPaint(hwnd
, &p
);
2259 hdc2
= CreateCompatibleDC(hdc
);
2260 prevbm
= SelectObject(hdc2
, fe
->bitmap
);
2262 p
.rcPaint
.left
, p
.rcPaint
.top
,
2263 p
.rcPaint
.right
- p
.rcPaint
.left
,
2264 p
.rcPaint
.bottom
- p
.rcPaint
.top
,
2266 p
.rcPaint
.left
, p
.rcPaint
.top
,
2268 SelectObject(hdc2
, prevbm
);
2277 int r
= GetKeyboardState(keystate
);
2278 int shift
= (r
&& (keystate
[VK_SHIFT
] & 0x80)) ? MOD_SHFT
: 0;
2279 int ctrl
= (r
&& (keystate
[VK_CONTROL
] & 0x80)) ? MOD_CTRL
: 0;
2283 if (!(lParam
& 0x01000000))
2284 key
= MOD_NUM_KEYPAD
| '4';
2286 key
= shift
| ctrl
| CURSOR_LEFT
;
2289 if (!(lParam
& 0x01000000))
2290 key
= MOD_NUM_KEYPAD
| '6';
2292 key
= shift
| ctrl
| CURSOR_RIGHT
;
2295 if (!(lParam
& 0x01000000))
2296 key
= MOD_NUM_KEYPAD
| '8';
2298 key
= shift
| ctrl
| CURSOR_UP
;
2301 if (!(lParam
& 0x01000000))
2302 key
= MOD_NUM_KEYPAD
| '2';
2304 key
= shift
| ctrl
| CURSOR_DOWN
;
2307 * Diagonal keys on the numeric keypad.
2310 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '9';
2313 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '3';
2316 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '7';
2319 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '1';
2322 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '0';
2325 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '5';
2328 * Numeric keypad keys with Num Lock on.
2330 case VK_NUMPAD4
: key
= MOD_NUM_KEYPAD
| '4'; break;
2331 case VK_NUMPAD6
: key
= MOD_NUM_KEYPAD
| '6'; break;
2332 case VK_NUMPAD8
: key
= MOD_NUM_KEYPAD
| '8'; break;
2333 case VK_NUMPAD2
: key
= MOD_NUM_KEYPAD
| '2'; break;
2334 case VK_NUMPAD5
: key
= MOD_NUM_KEYPAD
| '5'; break;
2335 case VK_NUMPAD9
: key
= MOD_NUM_KEYPAD
| '9'; break;
2336 case VK_NUMPAD3
: key
= MOD_NUM_KEYPAD
| '3'; break;
2337 case VK_NUMPAD7
: key
= MOD_NUM_KEYPAD
| '7'; break;
2338 case VK_NUMPAD1
: key
= MOD_NUM_KEYPAD
| '1'; break;
2339 case VK_NUMPAD0
: key
= MOD_NUM_KEYPAD
| '0'; break;
2343 if (!midend_process_key(fe
->me
, 0, 0, key
))
2348 m
.message
= WM_KEYDOWN
;
2350 m
.lParam
= lParam
& 0xdfff;
2351 TranslateMessage(&m
);
2355 case WM_LBUTTONDOWN
:
2356 case WM_RBUTTONDOWN
:
2357 case WM_MBUTTONDOWN
:
2362 * Shift-clicks count as middle-clicks, since otherwise
2363 * two-button Windows users won't have any kind of
2364 * middle click to use.
2366 if (message
== WM_MBUTTONDOWN
|| (wParam
& MK_SHIFT
))
2367 button
= MIDDLE_BUTTON
;
2368 else if (message
== WM_RBUTTONDOWN
|| is_alt_pressed())
2369 button
= RIGHT_BUTTON
;
2371 button
= LEFT_BUTTON
;
2373 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2374 (signed short)HIWORD(lParam
), button
))
2387 * Shift-clicks count as middle-clicks, since otherwise
2388 * two-button Windows users won't have any kind of
2389 * middle click to use.
2391 if (message
== WM_MBUTTONUP
|| (wParam
& MK_SHIFT
))
2392 button
= MIDDLE_RELEASE
;
2393 else if (message
== WM_RBUTTONUP
|| is_alt_pressed())
2394 button
= RIGHT_RELEASE
;
2396 button
= LEFT_RELEASE
;
2398 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2399 (signed short)HIWORD(lParam
), button
))
2409 if (wParam
& (MK_MBUTTON
| MK_SHIFT
))
2410 button
= MIDDLE_DRAG
;
2411 else if (wParam
& MK_RBUTTON
|| is_alt_pressed())
2412 button
= RIGHT_DRAG
;
2416 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2417 (signed short)HIWORD(lParam
), button
))
2422 if (!midend_process_key(fe
->me
, 0, 0, (unsigned char)wParam
))
2427 DWORD now
= GetTickCount();
2428 float elapsed
= (float) (now
- fe
->timer_last_tickcount
) * 0.001F
;
2429 midend_timer(fe
->me
, elapsed
);
2430 fe
->timer_last_tickcount
= now
;
2435 return DefWindowProc(hwnd
, message
, wParam
, lParam
);
2438 int WINAPI
WinMain(HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, int show
)
2443 InitCommonControls();
2449 wndclass
.lpfnWndProc
= WndProc
;
2450 wndclass
.cbClsExtra
= 0;
2451 wndclass
.cbWndExtra
= 0;
2452 wndclass
.hInstance
= inst
;
2453 wndclass
.hIcon
= LoadIcon(inst
, MAKEINTRESOURCE(200));
2454 if (!wndclass
.hIcon
) /* in case resource file is absent */
2455 wndclass
.hIcon
= LoadIcon(inst
, IDI_APPLICATION
);
2456 wndclass
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
2457 wndclass
.hbrBackground
= NULL
;
2458 wndclass
.lpszMenuName
= NULL
;
2459 wndclass
.lpszClassName
= thegame
.name
;
2461 RegisterClass(&wndclass
);
2464 while (*cmdline
&& isspace((unsigned char)*cmdline
))
2469 if (!new_window(inst
, *cmdline ? cmdline
: NULL
, &error
)) {
2471 sprintf(buf
, "%.100s Error", thegame
.name
);
2472 MessageBox(NULL
, error
, buf
, MB_OK
|MB_ICONERROR
);
2476 while (GetMessage(&msg
, NULL
, 0, 0)) {
2477 DispatchMessage(&msg
);