New puzzle: `Untangle', cloned (with the addition of random grid
[sgt/puzzles] / Recipe
1 # -*- makefile -*-
2 #
3 # This file describes which puzzle binaries are made up from which
4 # object and resource files. It is processed into the various
5 # Makefiles by means of a Perl script. Makefile changes should
6 # really be made by editing this file and/or the Perl script, not
7 # by editing the actual Makefiles.
8
9 !name puzzles
10
11 !makefile gtk Makefile
12 !makefile vc Makefile.vc
13 !makefile cygwin Makefile.cyg
14 !makefile osx Makefile.osx
15
16 WINDOWS = windows user32.lib gdi32.lib comctl32.lib comdlg32.lib
17 COMMON = midend misc malloc random version
18 NET = net tree234
19 NETSLIDE = netslide tree234
20 MINES = mines tree234
21 FLIP = flip tree234
22 PEGS = pegs tree234
23 UNTANGLE = untangle tree234
24
25 ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle
26 + MINES samegame FLIP guess PEGS dominosa UNTANGLE
27
28 net : [X] gtk COMMON NET
29 netslide : [X] gtk COMMON NETSLIDE
30 cube : [X] gtk COMMON cube
31 fifteen : [X] gtk COMMON fifteen
32 sixteen : [X] gtk COMMON sixteen
33 rect : [X] gtk COMMON rect
34 pattern : [X] gtk COMMON pattern
35 solo : [X] gtk COMMON solo
36 twiddle : [X] gtk COMMON twiddle
37 mines : [X] gtk COMMON MINES
38 samegame : [X] gtk COMMON samegame
39 flip : [X] gtk COMMON FLIP
40 guess : [X] gtk COMMON guess
41 pegs : [X] gtk COMMON PEGS
42 dominosa : [X] gtk COMMON dominosa
43 untangle : [X] gtk COMMON UNTANGLE
44
45 # Auxiliary command-line programs.
46 solosolver : [U] solo[STANDALONE_SOLVER] malloc
47 patternsolver : [U] pattern[STANDALONE_SOLVER] malloc
48 mineobfusc : [U] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
49
50 solosolver : [C] solo[STANDALONE_SOLVER] malloc
51 patternsolver : [C] pattern[STANDALONE_SOLVER] malloc
52 mineobfusc : [C] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
53
54 # The Windows Net shouldn't be called `net.exe' since Windows
55 # already has a reasonably important utility program by that name!
56 netgame : [G] WINDOWS COMMON NET
57 netslide : [G] WINDOWS COMMON NETSLIDE
58 cube : [G] WINDOWS COMMON cube
59 fifteen : [G] WINDOWS COMMON fifteen
60 sixteen : [G] WINDOWS COMMON sixteen
61 rect : [G] WINDOWS COMMON rect
62 pattern : [G] WINDOWS COMMON pattern
63 solo : [G] WINDOWS COMMON solo
64 twiddle : [G] WINDOWS COMMON twiddle
65 mines : [G] WINDOWS COMMON MINES
66 samegame : [G] WINDOWS COMMON samegame
67 flip : [G] WINDOWS COMMON FLIP
68 guess : [G] WINDOWS COMMON guess
69 pegs : [G] WINDOWS COMMON PEGS
70 dominosa : [G] WINDOWS COMMON dominosa
71 untangle : [G] WINDOWS COMMON UNTANGLE
72
73 # Mac OS X unified application containing all the puzzles.
74 Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
75 # For OS X, we must create the online help and include it in the
76 # application bundle.) Also we add -DCOMBINED to the compiler flags
77 # so as to inform the code that we're building a single binary for
78 # all the puzzles. Then I've also got some code in here to build a
79 # distributable .dmg disk image.
80 !begin osx
81 CFLAGS += -DCOMBINED
82 Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
83 Puzzles.app/Contents/Resources/Help/index.html: \
84 Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
85 cd Puzzles.app/Contents/Resources/Help; \
86 halibut --html ../../../../osx-help.but ../../../../puzzles.but
87 Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
88 mkdir -p Puzzles.app/Contents/Resources/Help
89
90 release: Puzzles.dmg
91 Puzzles.dmg: Puzzles
92 rm -f raw.dmg
93 hdiutil create -megabytes 5 -layout NONE raw.dmg
94 hdid -nomount raw.dmg > devicename
95 newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
96 hdiutil eject `cat devicename`
97 hdid raw.dmg | cut -f1 -d' ' > devicename
98 cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
99 hdiutil eject `cat devicename`
100 rm -f Puzzles.dmg
101 hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
102 rm -f raw.dmg devicename
103 !end
104
105 # The `nullgame' source file is a largely blank one, which contains
106 # all the correct function definitions to compile and link, but
107 # which defines the null game in which nothing is ever drawn and
108 # there are no valid moves. Its main purpose is to act as a
109 # template for writing new game definition source files. I include
110 # it in the Makefile because it will be worse than useless if it
111 # ever fails to compile, so it's important that it should actually
112 # be built on a regular basis.
113 nullgame : [X] gtk COMMON nullgame
114 nullgame : [G] WINDOWS COMMON nullgame
115
116 # Version management.
117 !begin vc
118 version.obj: *.c *.h
119 cl $(VER) $(CFLAGS) /c version.c
120 !end
121 !specialobj vc version
122 !begin cygwin
123 version.o: FORCE;
124 FORCE:
125 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
126 !end
127 !specialobj cygwin version
128 # For Unix, we also need the gross MD5 hack that causes automatic
129 # version number selection in release source archives.
130 !begin gtk
131 version.o: FORCE;
132 FORCE:
133 if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
134 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
135 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
136 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
137 else \
138 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
139 fi
140 !end
141 !specialobj gtk version
142 # For OS X, this is made more fiddly by the fact that we don't have
143 # md5sum readily available. We do, however, have `md5 -r' which
144 # generates _nearly_ the same output, but it has no check function.
145 !begin osx
146 version.o: FORCE;
147 FORCE:
148 if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
149 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
150 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
151 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
152 else \
153 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
154 fi
155 !end
156 !specialobj osx version
157
158 # make install for Unix.
159 !begin gtk
160 install:
161 for i in cube net netslide fifteen sixteen twiddle \
162 pattern rect solo mines samegame flip guess \
163 pegs dominosa untangle; do \
164 $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i; \
165 done
166 !end