2 * windows.c: Windows front end for my puzzle collection.
16 #define IDM_NEW 0x0010
17 #define IDM_RESTART 0x0020
18 #define IDM_UNDO 0x0030
19 #define IDM_REDO 0x0040
20 #define IDM_QUIT 0x0050
21 #define IDM_CONFIG 0x0060
22 #define IDM_SEED 0x0070
23 #define IDM_PRESETS 0x0100
26 static FILE *debug_fp
= NULL
;
27 static HANDLE debug_hdl
= INVALID_HANDLE_VALUE
;
28 static int debug_got_console
= 0;
34 if (!debug_got_console
) {
36 debug_got_console
= 1;
37 debug_hdl
= GetStdHandle(STD_OUTPUT_HANDLE
);
41 debug_fp
= fopen("debug.log", "w");
44 if (debug_hdl
!= INVALID_HANDLE_VALUE
) {
45 WriteFile(debug_hdl
, buf
, strlen(buf
), &dw
, NULL
);
51 void debug_printf(char *fmt
, ...)
57 vsprintf(buf
, fmt
, ap
);
62 #define debug(x) (debug_printf x)
82 HWND hwnd
, statusbar
, cfgbox
;
84 HBITMAP bitmap
, prevbm
;
91 DWORD timer_last_tickcount
;
93 game_params
**presets
;
97 struct cfg_aux
*cfgaux
;
98 int cfg_which
, cfg_done
;
102 void fatal(char *fmt
, ...)
108 vsprintf(buf
, fmt
, ap
);
111 MessageBox(NULL
, buf
, "Fatal error", MB_ICONEXCLAMATION
| MB_OK
);
116 void status_bar(frontend
*fe
, char *text
)
118 SetWindowText(fe
->statusbar
, text
);
121 void frontend_default_colour(frontend
*fe
, float *output
)
123 DWORD c
= GetSysColor(COLOR_MENU
); /* ick */
125 output
[0] = (float)(GetRValue(c
) / 255.0);
126 output
[1] = (float)(GetGValue(c
) / 255.0);
127 output
[2] = (float)(GetBValue(c
) / 255.0);
130 void clip(frontend
*fe
, int x
, int y
, int w
, int h
)
133 fe
->clip
= CreateRectRgn(0, 0, 1, 1);
134 GetClipRgn(fe
->hdc_bm
, fe
->clip
);
137 IntersectClipRect(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
140 void unclip(frontend
*fe
)
143 SelectClipRgn(fe
->hdc_bm
, fe
->clip
);
146 void draw_text(frontend
*fe
, int x
, int y
, int fonttype
, int fontsize
,
147 int align
, int colour
, char *text
)
152 * Find or create the font.
154 for (i
= 0; i
< fe
->nfonts
; i
++)
155 if (fe
->fonts
[i
].type
== fonttype
&& fe
->fonts
[i
].size
== fontsize
)
158 if (i
== fe
->nfonts
) {
159 if (fe
->fontsize
<= fe
->nfonts
) {
160 fe
->fontsize
= fe
->nfonts
+ 10;
161 fe
->fonts
= sresize(fe
->fonts
, fe
->fontsize
, struct font
);
166 fe
->fonts
[i
].type
= fonttype
;
167 fe
->fonts
[i
].size
= fontsize
;
170 * FIXME: Really I should make at least _some_ effort to
171 * pick the correct font.
173 fe
->fonts
[i
].font
= CreateFont(-fontsize
, 0, 0, 0, 0,
174 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
175 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
177 (fonttype
== FONT_FIXED ?
178 FIXED_PITCH
| FF_DONTCARE
:
179 VARIABLE_PITCH
| FF_SWISS
),
184 * Position and draw the text.
191 oldfont
= SelectObject(fe
->hdc_bm
, fe
->fonts
[i
].font
);
192 if (GetTextMetrics(fe
->hdc_bm
, &tm
)) {
193 if (align
& ALIGN_VCENTRE
)
194 y
-= (tm
.tmAscent
+tm
.tmDescent
)/2;
198 if (GetTextExtentPoint32(fe
->hdc_bm
, text
, strlen(text
), &size
)) {
199 if (align
& ALIGN_HCENTRE
)
201 else if (align
& ALIGN_HRIGHT
)
204 SetBkMode(fe
->hdc_bm
, TRANSPARENT
);
205 TextOut(fe
->hdc_bm
, x
, y
, text
, strlen(text
));
206 SelectObject(fe
->hdc_bm
, oldfont
);
210 void draw_rect(frontend
*fe
, int x
, int y
, int w
, int h
, int colour
)
212 if (w
== 1 && h
== 1) {
214 * Rectangle() appears to get uppity if asked to draw a 1x1
215 * rectangle, presumably on the grounds that that's beneath
216 * its dignity and you ought to be using SetPixel instead.
219 SetPixel(fe
->hdc_bm
, x
, y
, fe
->colours
[colour
]);
221 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[colour
]);
222 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
223 Rectangle(fe
->hdc_bm
, x
, y
, x
+w
, y
+h
);
224 SelectObject(fe
->hdc_bm
, oldbrush
);
225 SelectObject(fe
->hdc_bm
, oldpen
);
229 void draw_line(frontend
*fe
, int x1
, int y1
, int x2
, int y2
, int colour
)
231 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
232 MoveToEx(fe
->hdc_bm
, x1
, y1
, NULL
);
233 LineTo(fe
->hdc_bm
, x2
, y2
);
234 SetPixel(fe
->hdc_bm
, x2
, y2
, fe
->colours
[colour
]);
235 SelectObject(fe
->hdc_bm
, oldpen
);
238 void draw_polygon(frontend
*fe
, int *coords
, int npoints
,
239 int fill
, int colour
)
241 POINT
*pts
= snewn(npoints
+1, POINT
);
244 for (i
= 0; i
<= npoints
; i
++) {
245 int j
= (i
< npoints ? i
: 0);
246 pts
[i
].x
= coords
[j
*2];
247 pts
[i
].y
= coords
[j
*2+1];
251 HBRUSH oldbrush
= SelectObject(fe
->hdc_bm
, fe
->brushes
[colour
]);
252 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
253 Polygon(fe
->hdc_bm
, pts
, npoints
);
254 SelectObject(fe
->hdc_bm
, oldbrush
);
255 SelectObject(fe
->hdc_bm
, oldpen
);
257 HPEN oldpen
= SelectObject(fe
->hdc_bm
, fe
->pens
[colour
]);
258 Polyline(fe
->hdc_bm
, pts
, npoints
+1);
259 SelectObject(fe
->hdc_bm
, oldpen
);
265 void start_draw(frontend
*fe
)
268 hdc_win
= GetDC(fe
->hwnd
);
269 fe
->hdc_bm
= CreateCompatibleDC(hdc_win
);
270 fe
->prevbm
= SelectObject(fe
->hdc_bm
, fe
->bitmap
);
271 ReleaseDC(fe
->hwnd
, hdc_win
);
273 SetMapMode(fe
->hdc_bm
, MM_TEXT
);
276 void draw_update(frontend
*fe
, int x
, int y
, int w
, int h
)
285 InvalidateRect(fe
->hwnd
, &r
, FALSE
);
288 void end_draw(frontend
*fe
)
290 SelectObject(fe
->hdc_bm
, fe
->prevbm
);
291 DeleteDC(fe
->hdc_bm
);
293 DeleteObject(fe
->clip
);
298 void deactivate_timer(frontend
*fe
)
300 KillTimer(fe
->hwnd
, fe
->timer
);
304 void activate_timer(frontend
*fe
)
307 fe
->timer
= SetTimer(fe
->hwnd
, fe
->timer
, 20, NULL
);
308 fe
->timer_last_tickcount
= GetTickCount();
312 static frontend
*new_window(HINSTANCE inst
)
323 fe
->me
= midend_new(fe
, &t
, sizeof(t
));
326 midend_new_game(fe
->me
);
327 midend_size(fe
->me
, &x
, &y
);
335 colours
= midend_colours(fe
->me
, &ncolours
);
337 fe
->colours
= snewn(ncolours
, COLORREF
);
338 fe
->brushes
= snewn(ncolours
, HBRUSH
);
339 fe
->pens
= snewn(ncolours
, HPEN
);
341 for (i
= 0; i
< ncolours
; i
++) {
342 fe
->colours
[i
] = RGB(255 * colours
[i
*3+0],
343 255 * colours
[i
*3+1],
344 255 * colours
[i
*3+2]);
345 fe
->brushes
[i
] = CreateSolidBrush(fe
->colours
[i
]);
346 fe
->pens
[i
] = CreatePen(PS_SOLID
, 1, fe
->colours
[i
]);
353 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
354 (WS_THICKFRAME
| WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
357 fe
->hwnd
= CreateWindowEx(0, game_name
, game_name
,
358 WS_OVERLAPPEDWINDOW
&~
359 (WS_THICKFRAME
| WS_MAXIMIZEBOX
),
360 CW_USEDEFAULT
, CW_USEDEFAULT
,
361 r
.right
- r
.left
, r
.bottom
- r
.top
,
362 NULL
, NULL
, inst
, NULL
);
365 HMENU bar
= CreateMenu();
366 HMENU menu
= CreateMenu();
368 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Game");
369 AppendMenu(menu
, MF_ENABLED
, IDM_NEW
, "New");
370 AppendMenu(menu
, MF_ENABLED
, IDM_RESTART
, "Restart");
371 AppendMenu(menu
, MF_ENABLED
, IDM_SEED
, "Specific...");
373 if ((fe
->npresets
= midend_num_presets(fe
->me
)) > 0 ||
374 game_can_configure
) {
375 HMENU sub
= CreateMenu();
378 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)sub
, "Type");
380 fe
->presets
= snewn(fe
->npresets
, game_params
*);
382 for (i
= 0; i
< fe
->npresets
; i
++) {
385 midend_fetch_preset(fe
->me
, i
, &name
, &fe
->presets
[i
]);
388 * FIXME: we ought to go through and do something
389 * with ampersands here.
392 AppendMenu(sub
, MF_ENABLED
, IDM_PRESETS
+ 0x10 * i
, name
);
395 if (game_can_configure
) {
396 AppendMenu(sub
, MF_ENABLED
, IDM_CONFIG
, "Custom...");
400 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
401 AppendMenu(menu
, MF_ENABLED
, IDM_UNDO
, "Undo");
402 AppendMenu(menu
, MF_ENABLED
, IDM_REDO
, "Redo");
403 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
404 AppendMenu(menu
, MF_ENABLED
, IDM_QUIT
, "Exit");
405 SetMenu(fe
->hwnd
, bar
);
408 if (midend_wants_statusbar(fe
->me
)) {
409 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
410 WS_CHILD
| WS_VISIBLE
,
411 0, 0, 0, 0, /* status bar does these */
412 fe
->hwnd
, NULL
, inst
, NULL
);
413 GetWindowRect(fe
->statusbar
, &sr
);
414 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
415 r
.right
- r
.left
, r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
416 SWP_NOMOVE
| SWP_NOZORDER
);
417 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
, sr
.bottom
- sr
.top
,
420 fe
->statusbar
= NULL
;
423 hdc
= GetDC(fe
->hwnd
);
424 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
425 ReleaseDC(fe
->hwnd
, hdc
);
427 SetWindowLong(fe
->hwnd
, GWL_USERDATA
, (LONG
)fe
);
429 ShowWindow(fe
->hwnd
, SW_NORMAL
);
430 SetForegroundWindow(fe
->hwnd
);
432 midend_redraw(fe
->me
);
437 static int CALLBACK
ConfigDlgProc(HWND hwnd
, UINT msg
,
438 WPARAM wParam
, LPARAM lParam
)
440 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
450 * OK and Cancel are special cases.
452 if ((HIWORD(wParam
) == BN_CLICKED
||
453 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
454 (LOWORD(wParam
) == IDOK
|| LOWORD(wParam
) == IDCANCEL
)) {
455 if (LOWORD(wParam
) == IDOK
) {
456 char *err
= midend_set_config(fe
->me
, fe
->cfg_which
, fe
->cfg
);
459 MessageBox(hwnd
, err
, "Validation error",
460 MB_ICONERROR
| MB_OK
);
471 * First find the control whose id this is.
473 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
474 if (j
->ctlid
== LOWORD(wParam
))
477 if (i
->type
== C_END
)
478 return 0; /* not our problem */
480 if (i
->type
== C_STRING
&& HIWORD(wParam
) == EN_CHANGE
) {
482 GetDlgItemText(fe
->cfgbox
, j
->ctlid
, buffer
, lenof(buffer
));
483 buffer
[lenof(buffer
)-1] = '\0';
485 i
->sval
= dupstr(buffer
);
486 } else if (i
->type
== C_BOOLEAN
&&
487 (HIWORD(wParam
) == BN_CLICKED
||
488 HIWORD(wParam
) == BN_DOUBLECLICKED
)) {
489 i
->ival
= IsDlgButtonChecked(fe
->cfgbox
, j
->ctlid
);
490 } else if (i
->type
== C_CHOICES
&&
491 HIWORD(wParam
) == CBN_SELCHANGE
) {
492 i
->ival
= SendDlgItemMessage(fe
->cfgbox
, j
->ctlid
,
506 HWND
mkctrl(frontend
*fe
, int x1
, int x2
, int y1
, int y2
,
507 char *wclass
, int wstyle
,
508 int exstyle
, char *wtext
, int wid
)
511 ret
= CreateWindowEx(exstyle
, wclass
, wtext
,
512 wstyle
| WS_CHILD
| WS_VISIBLE
, x1
, y1
, x2
-x1
, y2
-y1
,
513 fe
->cfgbox
, (HMENU
) wid
, fe
->inst
, NULL
);
514 SendMessage(ret
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, MAKELPARAM(TRUE
, 0));
518 static int get_config(frontend
*fe
, int which
)
531 int winwidth
, winheight
, col1l
, col1r
, col2l
, col2r
, y
;
532 int height
, width
, maxlabel
, maxcheckbox
;
534 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
535 wc
.lpfnWndProc
= DefDlgProc
;
537 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
538 wc
.hInstance
= fe
->inst
;
540 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
541 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
542 wc
.lpszMenuName
= NULL
;
543 wc
.lpszClassName
= "GameConfigBox";
546 hdc
= GetDC(fe
->hwnd
);
547 SetMapMode(hdc
, MM_TEXT
);
549 fe
->cfg_done
= FALSE
;
551 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
553 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
554 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
559 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
560 if (GetTextMetrics(hdc
, &tm
)) {
561 height
= tm
.tmAscent
+ tm
.tmDescent
;
562 width
= tm
.tmAveCharWidth
;
567 fe
->cfg
= midend_get_config(fe
->me
, which
, &title
);
568 fe
->cfg_which
= which
;
571 * Figure out the layout of the config box by measuring the
572 * length of each piece of text.
574 maxlabel
= maxcheckbox
= 0;
575 winheight
= height
/2;
577 for (i
= fe
->cfg
; i
->type
!= C_END
; i
++) {
582 * Both these control types have a label filling only
583 * the left-hand column of the box.
585 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
588 winheight
+= height
* 3 / 2 + (height
/ 2);
593 * Checkboxes take up the whole of the box width.
595 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
596 maxcheckbox
< size
.cx
)
597 maxcheckbox
= size
.cx
;
598 winheight
+= height
+ (height
/ 2);
603 winheight
+= height
+ height
* 7 / 4; /* OK / Cancel buttons */
606 col1r
= col1l
+ maxlabel
;
607 col2l
= col1r
+ 2*width
;
608 col2r
= col2l
+ 30*width
;
609 if (col2r
< col1l
+2*height
+maxcheckbox
)
610 col2r
= col1l
+2*height
+maxcheckbox
;
611 winwidth
= col2r
+ 2*width
;
613 ReleaseDC(fe
->hwnd
, hdc
);
616 * Create the dialog, now that we know its size.
623 r
.bottom
= winheight
;
625 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
626 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
627 WS_CAPTION | WS_SYSMENU*/) &~
628 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
632 * Centre the dialog on its parent window.
636 GetWindowRect(fe
->hwnd
, &r2
);
637 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
638 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
642 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, title
,
643 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
644 WS_CAPTION
| WS_SYSMENU
,
646 r
.right
-r
.left
, r
.bottom
-r
.top
,
647 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
651 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
653 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
654 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)ConfigDlgProc
);
657 * Count the controls so we can allocate cfgaux.
659 for (nctrls
= 0, i
= fe
->cfg
; i
->type
!= C_END
; i
++)
661 fe
->cfgaux
= snewn(nctrls
, struct cfg_aux
);
665 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
669 * Edit box with a label beside it.
671 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
672 "Static", 0, 0, i
->name
, id
++);
673 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*3/2,
674 "EDIT", WS_TABSTOP
| ES_AUTOHSCROLL
,
675 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
676 SetWindowText(ctl
, i
->sval
);
684 mkctrl(fe
, col1l
, col2r
, y
, y
+height
, "BUTTON",
685 BS_NOTIFY
| BS_AUTOCHECKBOX
| WS_TABSTOP
,
686 0, i
->name
, (j
->ctlid
= id
++));
692 * Drop-down list with a label beside it.
694 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
695 "STATIC", 0, 0, i
->name
, id
++);
696 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*41/2,
697 "COMBOBOX", WS_TABSTOP
|
698 CBS_DROPDOWNLIST
| CBS_HASSTRINGS
,
699 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
701 char c
, *p
, *q
, *str
;
703 SendMessage(ctl
, CB_RESETCONTENT
, 0, 0);
708 while (*q
&& *q
!= c
) q
++;
709 str
= snewn(q
-p
+1, char);
710 strncpy(str
, p
, q
-p
);
712 SendMessage(ctl
, CB_ADDSTRING
, 0, (LPARAM
)str
);
719 SendMessage(ctl
, CB_SETCURSEL
, i
->ival
, 0);
725 assert(y
< winheight
);
729 y
+= height
/2; /* extra space before OK and Cancel */
730 mkctrl(fe
, col1l
, (col1l
+col2r
)/2-width
, y
, y
+height
*7/4, "BUTTON",
731 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
733 mkctrl(fe
, (col1l
+col2r
)/2+width
, col2r
, y
, y
+height
*7/4, "BUTTON",
734 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
, 0, "Cancel", IDCANCEL
);
736 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
738 EnableWindow(fe
->hwnd
, FALSE
);
739 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
740 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
741 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
742 DispatchMessage(&msg
);
746 EnableWindow(fe
->hwnd
, TRUE
);
747 SetForegroundWindow(fe
->hwnd
);
748 DestroyWindow(fe
->cfgbox
);
749 DeleteObject(fe
->cfgfont
);
754 return (fe
->cfg_done
== 2);
757 static void new_game_type(frontend
*fe
)
763 midend_new_game(fe
->me
);
764 midend_size(fe
->me
, &x
, &y
);
769 AdjustWindowRectEx(&r
, WS_OVERLAPPEDWINDOW
&~
770 (WS_THICKFRAME
| WS_MAXIMIZEBOX
|
774 if (fe
->statusbar
!= NULL
) {
775 GetWindowRect(fe
->statusbar
, &sr
);
777 sr
.left
= sr
.right
= sr
.top
= sr
.bottom
= 0;
779 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
781 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
782 SWP_NOMOVE
| SWP_NOZORDER
);
783 if (fe
->statusbar
!= NULL
)
784 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
,
785 sr
.bottom
- sr
.top
, SWP_NOZORDER
);
787 DeleteObject(fe
->bitmap
);
789 hdc
= GetDC(fe
->hwnd
);
790 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
791 ReleaseDC(fe
->hwnd
, hdc
);
793 midend_redraw(fe
->me
);
796 static LRESULT CALLBACK
WndProc(HWND hwnd
, UINT message
,
797 WPARAM wParam
, LPARAM lParam
)
799 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
806 switch (wParam
& ~0xF) { /* low 4 bits reserved to Windows */
808 if (!midend_process_key(fe
->me
, 0, 0, 'n'))
812 if (!midend_process_key(fe
->me
, 0, 0, 'r'))
816 if (!midend_process_key(fe
->me
, 0, 0, 'u'))
820 if (!midend_process_key(fe
->me
, 0, 0, '\x12'))
824 if (!midend_process_key(fe
->me
, 0, 0, 'q'))
828 if (get_config(fe
, CFG_SETTINGS
))
832 if (get_config(fe
, CFG_SEED
))
837 int p
= ((wParam
&~ 0xF) - IDM_PRESETS
) / 0x10;
839 if (p
>= 0 && p
< fe
->npresets
) {
840 midend_set_params(fe
->me
, fe
->presets
[p
]);
856 hdc
= BeginPaint(hwnd
, &p
);
857 hdc2
= CreateCompatibleDC(hdc
);
858 prevbm
= SelectObject(hdc2
, fe
->bitmap
);
860 p
.rcPaint
.left
, p
.rcPaint
.top
,
861 p
.rcPaint
.right
- p
.rcPaint
.left
,
862 p
.rcPaint
.bottom
- p
.rcPaint
.top
,
864 p
.rcPaint
.left
, p
.rcPaint
.top
,
866 SelectObject(hdc2
, prevbm
);
876 case VK_LEFT
: key
= CURSOR_LEFT
; break;
877 case VK_RIGHT
: key
= CURSOR_RIGHT
; break;
878 case VK_UP
: key
= CURSOR_UP
; break;
879 case VK_DOWN
: key
= CURSOR_DOWN
; break;
881 * Diagonal keys on the numeric keypad.
884 if (!(lParam
& 0x01000000)) key
= CURSOR_UP_RIGHT
;
887 if (!(lParam
& 0x01000000)) key
= CURSOR_DOWN_RIGHT
;
890 if (!(lParam
& 0x01000000)) key
= CURSOR_UP_LEFT
;
893 if (!(lParam
& 0x01000000)) key
= CURSOR_DOWN_LEFT
;
896 * Numeric keypad keys with Num Lock on.
898 case VK_NUMPAD4
: key
= CURSOR_LEFT
; break;
899 case VK_NUMPAD6
: key
= CURSOR_RIGHT
; break;
900 case VK_NUMPAD8
: key
= CURSOR_UP
; break;
901 case VK_NUMPAD2
: key
= CURSOR_DOWN
; break;
902 case VK_NUMPAD9
: key
= CURSOR_UP_RIGHT
; break;
903 case VK_NUMPAD3
: key
= CURSOR_DOWN_RIGHT
; break;
904 case VK_NUMPAD7
: key
= CURSOR_UP_LEFT
; break;
905 case VK_NUMPAD1
: key
= CURSOR_DOWN_LEFT
; break;
909 if (!midend_process_key(fe
->me
, 0, 0, key
))
914 m
.message
= WM_KEYDOWN
;
916 m
.lParam
= lParam
& 0xdfff;
917 TranslateMessage(&m
);
928 * Shift-clicks count as middle-clicks, since otherwise
929 * two-button Windows users won't have any kind of
930 * middle click to use.
932 if (message
== WM_MBUTTONDOWN
|| (wParam
& MK_SHIFT
))
933 button
= MIDDLE_BUTTON
;
934 else if (message
== WM_LBUTTONDOWN
)
935 button
= LEFT_BUTTON
;
937 button
= RIGHT_BUTTON
;
939 if (!midend_process_key(fe
->me
, LOWORD(lParam
),
940 HIWORD(lParam
), button
))
945 if (!midend_process_key(fe
->me
, 0, 0, (unsigned char)wParam
))
950 DWORD now
= GetTickCount();
951 float elapsed
= (float) (now
- fe
->timer_last_tickcount
) * 0.001F
;
952 midend_timer(fe
->me
, elapsed
);
953 fe
->timer_last_tickcount
= now
;
958 return DefWindowProc(hwnd
, message
, wParam
, lParam
);
961 int WINAPI
WinMain(HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, int show
)
965 InitCommonControls();
971 wndclass
.lpfnWndProc
= WndProc
;
972 wndclass
.cbClsExtra
= 0;
973 wndclass
.cbWndExtra
= 0;
974 wndclass
.hInstance
= inst
;
975 wndclass
.hIcon
= LoadIcon(inst
, IDI_APPLICATION
);
976 wndclass
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
977 wndclass
.hbrBackground
= NULL
;
978 wndclass
.lpszMenuName
= NULL
;
979 wndclass
.lpszClassName
= game_name
;
981 RegisterClass(&wndclass
);
986 while (GetMessage(&msg
, NULL
, 0, 0)) {
987 DispatchMessage(&msg
);