2 * windows.c: Windows front end for my puzzle collection.
18 #define IDM_NEW 0x0010
19 #define IDM_RESTART 0x0020
20 #define IDM_UNDO 0x0030
21 #define IDM_REDO 0x0040
22 #define IDM_COPY 0x0050
23 #define IDM_SOLVE 0x0060
24 #define IDM_QUIT 0x0070
25 #define IDM_CONFIG 0x0080
26 #define IDM_DESC 0x0090
27 #define IDM_SEED 0x00A0
28 #define IDM_HELPC 0x00B0
29 #define IDM_GAMEHELP 0x00C0
30 #define IDM_ABOUT 0x00D0
31 #define IDM_SAVE 0x00E0
32 #define IDM_LOAD 0x00F0
33 #define IDM_PRINT 0x0100
34 #define IDM_PRESETS 0x0110
36 #define HELP_FILE_NAME "puzzles.hlp"
37 #define HELP_CNT_NAME "puzzles.cnt"
40 static FILE *debug_fp
= NULL
;
41 static HANDLE debug_hdl
= INVALID_HANDLE_VALUE
;
42 static int debug_got_console
= 0;
48 if (!debug_got_console
) {
50 debug_got_console
= 1;
51 debug_hdl
= GetStdHandle(STD_OUTPUT_HANDLE
);
55 debug_fp
= fopen("debug.log", "w");
58 if (debug_hdl
!= INVALID_HANDLE_VALUE
) {
59 WriteFile(debug_hdl
, buf
, strlen(buf
), &dw
, NULL
);
65 void debug_printf(char *fmt
, ...)
71 vsprintf(buf
, fmt
, ap
);
77 #define WINFLAGS (WS_OVERLAPPEDWINDOW &~ \
78 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED))
80 static void new_game_size(frontend
*fe
);
98 enum { CFG_PRINT
= CFG_FRONTEND_SPECIFIC
};
102 HWND hwnd
, statusbar
, cfgbox
;
104 HBITMAP bitmap
, prevbm
;
111 DWORD timer_last_tickcount
;
113 game_params
**presets
;
115 int nfonts
, fontsize
;
117 struct cfg_aux
*cfgaux
;
118 int cfg_which
, dlg_done
;
123 int help_has_contents
;
125 enum { DRAWING
, PRINTING
, NOTHING
} drawstatus
;
127 int printcount
, printw
, printh
, printsolns
, printcurr
, printcolour
;
129 int printoffsetx
, printoffsety
;
130 float printpixelscale
;
136 void fatal(char *fmt
, ...)
142 vsprintf(buf
, fmt
, ap
);
145 MessageBox(NULL
, buf
, "Fatal error", MB_ICONEXCLAMATION
| MB_OK
);
150 char *geterrstr(void)
153 DWORD dw
= GetLastError();
157 FORMAT_MESSAGE_ALLOCATE_BUFFER
|
158 FORMAT_MESSAGE_FROM_SYSTEM
,
161 MAKELANGID(LANG_NEUTRAL
, SUBLANG_DEFAULT
),
165 ret
= dupstr(lpMsgBuf
);
172 void get_random_seed(void **randseed
, int *randseedsize
)
174 time_t *tp
= snew(time_t);
176 *randseed
= (void *)tp
;
177 *randseedsize
= sizeof(time_t);
180 static void win_status_bar(void *handle
, char *text
)
182 frontend
*fe
= (frontend
*)handle
;
185 rewritten
= midend_rewrite_statusbar(fe
->me
, text
);
186 if (!fe
->laststatus
|| strcmp(rewritten
, fe
->laststatus
)) {
187 SetWindowText(fe
->statusbar
, rewritten
);
188 sfree(fe
->laststatus
);
189 fe
->laststatus
= rewritten
;
195 static blitter
*win_blitter_new(void *handle
, int w
, int h
)
197 blitter
*bl
= snew(blitter
);
199 memset(bl
, 0, sizeof(blitter
));
207 static void win_blitter_free(void *handle
, blitter
*bl
)
209 if (bl
->bitmap
) DeleteObject(bl
->bitmap
);
213 static void blitter_mkbitmap(frontend
*fe
, blitter
*bl
)
215 HDC hdc
= GetDC(fe
->hwnd
);
216 bl
->bitmap
= CreateCompatibleBitmap(hdc
, bl
->w
, bl
->h
);
217 ReleaseDC(fe
->hwnd
, hdc
);
220 /* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */
222 static void win_blitter_save(void *handle
, blitter
*bl
, int x
, int y
)
224 frontend
*fe
= (frontend
*)handle
;
225 HDC hdc_win
, hdc_blit
;
228 assert(fe
->drawstatus
== DRAWING
);
230 if (!bl
->bitmap
) blitter_mkbitmap(fe
, bl
);
232 bl
->x
= x
; bl
->y
= y
;
234 hdc_win
= GetDC(fe
->hwnd
);
235 hdc_blit
= CreateCompatibleDC(hdc_win
);
236 if (!hdc_blit
) fatal("hdc_blit failed: 0x%x", GetLastError());
238 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
239 if (prev_blit
== NULL
|| prev_blit
== HGDI_ERROR
)
240 fatal("SelectObject for hdc_main failed: 0x%x", GetLastError());
242 if (!BitBlt(hdc_blit
, 0, 0, bl
->w
, bl
->h
,
243 fe
->hdc
, x
, y
, SRCCOPY
))
244 fatal("BitBlt failed: 0x%x", GetLastError());
246 SelectObject(hdc_blit
, prev_blit
);
248 ReleaseDC(fe
->hwnd
, hdc_win
);
251 static void win_blitter_load(void *handle
, blitter
*bl
, int x
, int y
)
253 frontend
*fe
= (frontend
*)handle
;
254 HDC hdc_win
, hdc_blit
;
257 assert(fe
->drawstatus
== DRAWING
);
259 assert(bl
->bitmap
); /* we should always have saved before loading */
261 if (x
== BLITTER_FROMSAVED
) x
= bl
->x
;
262 if (y
== BLITTER_FROMSAVED
) y
= bl
->y
;
264 hdc_win
= GetDC(fe
->hwnd
);
265 hdc_blit
= CreateCompatibleDC(hdc_win
);
267 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
269 BitBlt(fe
->hdc
, x
, y
, bl
->w
, bl
->h
,
270 hdc_blit
, 0, 0, SRCCOPY
);
272 SelectObject(hdc_blit
, prev_blit
);
274 ReleaseDC(fe
->hwnd
, hdc_win
);
277 void frontend_default_colour(frontend
*fe
, float *output
)
279 DWORD c
= GetSysColor(COLOR_MENU
); /* ick */
281 output
[0] = (float)(GetRValue(c
) / 255.0);
282 output
[1] = (float)(GetGValue(c
) / 255.0);
283 output
[2] = (float)(GetBValue(c
) / 255.0);
286 static POINT
win_transform_point(frontend
*fe
, int x
, int y
)
290 assert(fe
->drawstatus
!= NOTHING
);
292 if (fe
->drawstatus
== PRINTING
) {
293 ret
.x
= (int)(fe
->printoffsetx
+ fe
->printpixelscale
* x
);
294 ret
.y
= (int)(fe
->printoffsety
+ fe
->printpixelscale
* y
);
303 static void win_text_colour(frontend
*fe
, int colour
)
305 assert(fe
->drawstatus
!= NOTHING
);
307 if (fe
->drawstatus
== PRINTING
) {
310 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
312 SetTextColor(fe
->hdc
, RGB(r
* 255, g
* 255, b
* 255));
314 SetTextColor(fe
->hdc
,
315 hatch
== HATCH_CLEAR ?
RGB(255,255,255) : RGB(0,0,0));
317 SetTextColor(fe
->hdc
, fe
->colours
[colour
]);
321 static void win_set_brush(frontend
*fe
, int colour
)
324 assert(fe
->drawstatus
!= NOTHING
);
326 if (fe
->drawstatus
== PRINTING
) {
329 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
332 br
= CreateSolidBrush(RGB(r
* 255, g
* 255, b
* 255));
333 else if (hatch
== HATCH_SOLID
)
334 br
= CreateSolidBrush(RGB(0,0,0));
335 else if (hatch
== HATCH_CLEAR
)
336 br
= CreateSolidBrush(RGB(255,255,255));
338 br
= CreateHatchBrush(hatch
== HATCH_BACKSLASH ? HS_FDIAGONAL
:
339 hatch
== HATCH_SLASH ? HS_BDIAGONAL
:
340 hatch
== HATCH_HORIZ ? HS_HORIZONTAL
:
341 hatch
== HATCH_VERT ? HS_VERTICAL
:
342 hatch
== HATCH_PLUS ? HS_CROSS
:
343 /* hatch == HATCH_X ? */ HS_DIAGCROSS
,
346 br
= fe
->brushes
[colour
];
348 fe
->oldbr
= SelectObject(fe
->hdc
, br
);
351 static void win_reset_brush(frontend
*fe
)
355 assert(fe
->drawstatus
!= NOTHING
);
357 br
= SelectObject(fe
->hdc
, fe
->oldbr
);
358 if (fe
->drawstatus
== PRINTING
)
362 static void win_set_pen(frontend
*fe
, int colour
, int thin
)
365 assert(fe
->drawstatus
!= NOTHING
);
367 if (fe
->drawstatus
== PRINTING
) {
370 int width
= thin ?
0 : fe
->linewidth
;
372 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
374 pen
= CreatePen(PS_SOLID
, width
,
375 RGB(r
* 255, g
* 255, b
* 255));
376 else if (hatch
== HATCH_SOLID
)
377 pen
= CreatePen(PS_SOLID
, width
, RGB(0, 0, 0));
378 else if (hatch
== HATCH_CLEAR
)
379 pen
= CreatePen(PS_SOLID
, width
, RGB(255,255,255));
381 assert(!"This shouldn't happen");
382 pen
= CreatePen(PS_SOLID
, 1, RGB(0, 0, 0));
385 pen
= fe
->pens
[colour
];
387 fe
->oldpen
= SelectObject(fe
->hdc
, pen
);
390 static void win_reset_pen(frontend
*fe
)
394 assert(fe
->drawstatus
!= NOTHING
);
396 pen
= SelectObject(fe
->hdc
, fe
->oldpen
);
397 if (fe
->drawstatus
== PRINTING
)
401 static void win_clip(void *handle
, int x
, int y
, int w
, int h
)
403 frontend
*fe
= (frontend
*)handle
;
406 if (fe
->drawstatus
== NOTHING
)
409 p
= win_transform_point(fe
, x
, y
);
410 q
= win_transform_point(fe
, x
+w
, y
+h
);
411 IntersectClipRect(fe
->hdc
, p
.x
, p
.y
, q
.x
, q
.y
);
414 static void win_unclip(void *handle
)
416 frontend
*fe
= (frontend
*)handle
;
418 if (fe
->drawstatus
== NOTHING
)
421 SelectClipRgn(fe
->hdc
, NULL
);
424 static void win_draw_text(void *handle
, int x
, int y
, int fonttype
,
425 int fontsize
, int align
, int colour
, char *text
)
427 frontend
*fe
= (frontend
*)handle
;
431 if (fe
->drawstatus
== NOTHING
)
434 if (fe
->drawstatus
== PRINTING
)
435 fontsize
= (int)(fontsize
* fe
->printpixelscale
);
437 xy
= win_transform_point(fe
, x
, y
);
440 * Find or create the font.
442 for (i
= fe
->fontstart
; i
< fe
->nfonts
; i
++)
443 if (fe
->fonts
[i
].type
== fonttype
&& fe
->fonts
[i
].size
== fontsize
)
446 if (i
== fe
->nfonts
) {
447 if (fe
->fontsize
<= fe
->nfonts
) {
448 fe
->fontsize
= fe
->nfonts
+ 10;
449 fe
->fonts
= sresize(fe
->fonts
, fe
->fontsize
, struct font
);
454 fe
->fonts
[i
].type
= fonttype
;
455 fe
->fonts
[i
].size
= fontsize
;
457 fe
->fonts
[i
].font
= CreateFont(-fontsize
, 0, 0, 0,
458 fe
->drawstatus
== PRINTING ?
0 : FW_BOLD
,
459 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
460 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
462 (fonttype
== FONT_FIXED ?
463 FIXED_PITCH
| FF_DONTCARE
:
464 VARIABLE_PITCH
| FF_SWISS
),
469 * Position and draw the text.
476 oldfont
= SelectObject(fe
->hdc
, fe
->fonts
[i
].font
);
477 if (GetTextMetrics(fe
->hdc
, &tm
)) {
478 if (align
& ALIGN_VCENTRE
)
479 xy
.y
-= (tm
.tmAscent
+tm
.tmDescent
)/2;
483 if (GetTextExtentPoint32(fe
->hdc
, text
, strlen(text
), &size
)) {
484 if (align
& ALIGN_HCENTRE
)
486 else if (align
& ALIGN_HRIGHT
)
489 SetBkMode(fe
->hdc
, TRANSPARENT
);
490 win_text_colour(fe
, colour
);
491 TextOut(fe
->hdc
, xy
.x
, xy
.y
, text
, strlen(text
));
492 SelectObject(fe
->hdc
, oldfont
);
496 static void win_draw_rect(void *handle
, int x
, int y
, int w
, int h
, int colour
)
498 frontend
*fe
= (frontend
*)handle
;
501 if (fe
->drawstatus
== NOTHING
)
504 if (fe
->drawstatus
== DRAWING
&& w
== 1 && h
== 1) {
506 * Rectangle() appears to get uppity if asked to draw a 1x1
507 * rectangle, presumably on the grounds that that's beneath
508 * its dignity and you ought to be using SetPixel instead.
511 SetPixel(fe
->hdc
, x
, y
, fe
->colours
[colour
]);
513 win_set_brush(fe
, colour
);
514 win_set_pen(fe
, colour
, TRUE
);
515 p
= win_transform_point(fe
, x
, y
);
516 q
= win_transform_point(fe
, x
+w
, y
+h
);
517 Rectangle(fe
->hdc
, p
.x
, p
.y
, q
.x
, q
.y
);
523 static void win_draw_line(void *handle
, int x1
, int y1
, int x2
, int y2
, int colour
)
525 frontend
*fe
= (frontend
*)handle
;
528 if (fe
->drawstatus
== NOTHING
)
531 win_set_pen(fe
, colour
, FALSE
);
532 p
= win_transform_point(fe
, x1
, y1
);
533 q
= win_transform_point(fe
, x2
, y2
);
534 MoveToEx(fe
->hdc
, p
.x
, p
.y
, NULL
);
535 LineTo(fe
->hdc
, q
.x
, q
.y
);
536 if (fe
->drawstatus
== DRAWING
)
537 SetPixel(fe
->hdc
, q
.x
, q
.y
, fe
->colours
[colour
]);
541 static void win_draw_circle(void *handle
, int cx
, int cy
, int radius
,
542 int fillcolour
, int outlinecolour
)
544 frontend
*fe
= (frontend
*)handle
;
547 assert(outlinecolour
>= 0);
549 if (fe
->drawstatus
== NOTHING
)
552 if (fillcolour
>= 0) {
553 win_set_brush(fe
, fillcolour
);
554 win_set_pen(fe
, outlinecolour
, FALSE
);
555 p
= win_transform_point(fe
, cx
- radius
, cy
- radius
);
556 q
= win_transform_point(fe
, cx
+ radius
, cy
+ radius
);
557 Ellipse(fe
->hdc
, p
.x
, p
.y
, q
.x
+1, q
.y
+1);
561 win_set_pen(fe
, outlinecolour
, FALSE
);
562 p
= win_transform_point(fe
, cx
- radius
, cy
- radius
);
563 q
= win_transform_point(fe
, cx
+ radius
, cy
+ radius
);
564 r
= win_transform_point(fe
, cx
- radius
, cy
);
565 Arc(fe
->hdc
, p
.x
, p
.y
, q
.x
+1, q
.y
+1, r
.x
, r
.y
, r
.x
, r
.y
);
570 static void win_draw_polygon(void *handle
, int *coords
, int npoints
,
571 int fillcolour
, int outlinecolour
)
573 frontend
*fe
= (frontend
*)handle
;
577 if (fe
->drawstatus
== NOTHING
)
580 pts
= snewn(npoints
+1, POINT
);
582 for (i
= 0; i
<= npoints
; i
++) {
583 int j
= (i
< npoints ? i
: 0);
584 pts
[i
] = win_transform_point(fe
, coords
[j
*2], coords
[j
*2+1]);
587 assert(outlinecolour
>= 0);
589 if (fillcolour
>= 0) {
590 win_set_brush(fe
, fillcolour
);
591 win_set_pen(fe
, outlinecolour
, FALSE
);
592 Polygon(fe
->hdc
, pts
, npoints
);
596 win_set_pen(fe
, outlinecolour
, FALSE
);
597 Polyline(fe
->hdc
, pts
, npoints
+1);
604 static void win_start_draw(void *handle
)
606 frontend
*fe
= (frontend
*)handle
;
609 assert(fe
->drawstatus
== NOTHING
);
611 hdc_win
= GetDC(fe
->hwnd
);
612 fe
->hdc
= CreateCompatibleDC(hdc_win
);
613 fe
->prevbm
= SelectObject(fe
->hdc
, fe
->bitmap
);
614 ReleaseDC(fe
->hwnd
, hdc_win
);
616 SetMapMode(fe
->hdc
, MM_TEXT
);
617 fe
->drawstatus
= DRAWING
;
620 static void win_draw_update(void *handle
, int x
, int y
, int w
, int h
)
622 frontend
*fe
= (frontend
*)handle
;
625 if (fe
->drawstatus
!= DRAWING
)
633 InvalidateRect(fe
->hwnd
, &r
, FALSE
);
636 static void win_end_draw(void *handle
)
638 frontend
*fe
= (frontend
*)handle
;
639 assert(fe
->drawstatus
== DRAWING
);
640 SelectObject(fe
->hdc
, fe
->prevbm
);
643 DeleteObject(fe
->clip
);
646 fe
->drawstatus
= NOTHING
;
649 static void win_line_width(void *handle
, float width
)
651 frontend
*fe
= (frontend
*)handle
;
653 assert(fe
->drawstatus
!= DRAWING
);
654 if (fe
->drawstatus
== NOTHING
)
657 fe
->linewidth
= (int)(width
* fe
->printpixelscale
);
660 static void win_begin_doc(void *handle
, int pages
)
662 frontend
*fe
= (frontend
*)handle
;
664 assert(fe
->drawstatus
!= DRAWING
);
665 if (fe
->drawstatus
== NOTHING
)
668 if (StartDoc(fe
->hdc
, &fe
->di
) <= 0) {
669 char *e
= geterrstr();
670 MessageBox(fe
->hwnd
, e
, "Error starting to print",
671 MB_ICONERROR
| MB_OK
);
673 fe
->drawstatus
= NOTHING
;
677 * Push a marker on the font stack so that we won't use the
678 * same fonts for printing and drawing. (This is because
679 * drawing seems to look generally better in bold, but printing
680 * is better not in bold.)
682 fe
->fontstart
= fe
->nfonts
;
685 static void win_begin_page(void *handle
, int number
)
687 frontend
*fe
= (frontend
*)handle
;
689 assert(fe
->drawstatus
!= DRAWING
);
690 if (fe
->drawstatus
== NOTHING
)
693 if (StartPage(fe
->hdc
) <= 0) {
694 char *e
= geterrstr();
695 MessageBox(fe
->hwnd
, e
, "Error starting a page",
696 MB_ICONERROR
| MB_OK
);
698 fe
->drawstatus
= NOTHING
;
702 static void win_begin_puzzle(void *handle
, float xm
, float xc
,
703 float ym
, float yc
, int pw
, int ph
, float wmm
)
705 frontend
*fe
= (frontend
*)handle
;
706 int ppw
, pph
, pox
, poy
;
707 float mmpw
, mmph
, mmox
, mmoy
;
710 assert(fe
->drawstatus
!= DRAWING
);
711 if (fe
->drawstatus
== NOTHING
)
714 ppw
= GetDeviceCaps(fe
->hdc
, HORZRES
);
715 pph
= GetDeviceCaps(fe
->hdc
, VERTRES
);
716 mmpw
= (float)GetDeviceCaps(fe
->hdc
, HORZSIZE
);
717 mmph
= (float)GetDeviceCaps(fe
->hdc
, VERTSIZE
);
720 * Compute the puzzle's position on the logical page.
722 mmox
= xm
* mmpw
+ xc
;
723 mmoy
= ym
* mmph
+ yc
;
726 * Work out what that comes to in pixels.
728 pox
= (int)(mmox
* (float)ppw
/ mmpw
);
729 poy
= (int)(mmoy
* (float)ppw
/ mmpw
);
732 * And determine the scale.
734 * I need a scale such that the maximum puzzle-coordinate
735 * extent of the rectangle (pw * scale) is equal to the pixel
736 * equivalent of the puzzle's millimetre width (wmm * ppw /
739 scale
= (wmm
* ppw
) / (mmpw
* pw
);
742 * Now store pox, poy and scale for use in the main drawing
745 fe
->printoffsetx
= pox
;
746 fe
->printoffsety
= poy
;
747 fe
->printpixelscale
= scale
;
752 static void win_end_puzzle(void *handle
)
754 /* Nothing needs to be done here. */
757 static void win_end_page(void *handle
, int number
)
759 frontend
*fe
= (frontend
*)handle
;
761 assert(fe
->drawstatus
!= DRAWING
);
763 if (fe
->drawstatus
== NOTHING
)
766 if (EndPage(fe
->hdc
) <= 0) {
767 char *e
= geterrstr();
768 MessageBox(fe
->hwnd
, e
, "Error finishing a page",
769 MB_ICONERROR
| MB_OK
);
771 fe
->drawstatus
= NOTHING
;
775 static void win_end_doc(void *handle
)
777 frontend
*fe
= (frontend
*)handle
;
779 assert(fe
->drawstatus
!= DRAWING
);
782 * Free all the fonts created since we began printing.
784 while (fe
->nfonts
> fe
->fontstart
) {
786 DeleteObject(fe
->fonts
[fe
->nfonts
].font
);
791 * The MSDN web site sample code doesn't bother to call EndDoc
792 * if an error occurs half way through printing. I expect doing
793 * so would cause the erroneous document to actually be
794 * printed, or something equally undesirable.
796 if (fe
->drawstatus
== NOTHING
)
799 if (EndDoc(fe
->hdc
) <= 0) {
800 char *e
= geterrstr();
801 MessageBox(fe
->hwnd
, e
, "Error finishing printing",
802 MB_ICONERROR
| MB_OK
);
804 fe
->drawstatus
= NOTHING
;
808 const struct drawing_api win_drawing
= {
833 void print(frontend
*fe
)
838 midend
*nme
= NULL
; /* non-interactive midend for bulk puzzle generation */
843 * Create our document structure and fill it up with puzzles.
845 doc
= document_new(fe
->printw
, fe
->printh
, fe
->printscale
/ 100.0F
);
846 for (i
= 0; i
< fe
->printcount
; i
++) {
847 if (i
== 0 && fe
->printcurr
) {
848 err
= midend_print_puzzle(fe
->me
, doc
, fe
->printsolns
);
853 nme
= midend_new(NULL
, &thegame
, NULL
, NULL
);
856 * Set the non-interactive mid-end to have the same
857 * parameters as the standard one.
859 params
= midend_get_params(fe
->me
);
860 midend_set_params(nme
, params
);
861 thegame
.free_params(params
);
864 midend_new_game(nme
);
865 err
= midend_print_puzzle(nme
, doc
, fe
->printsolns
);
874 MessageBox(fe
->hwnd
, err
, "Error preparing puzzles for printing",
875 MB_ICONERROR
| MB_OK
);
880 memset(&pd
, 0, sizeof(pd
));
881 pd
.lStructSize
= sizeof(pd
);
882 pd
.hwndOwner
= fe
->hwnd
;
885 pd
.Flags
= PD_USEDEVMODECOPIESANDCOLLATE
| PD_RETURNDC
|
886 PD_NOPAGENUMS
| PD_NOSELECTION
;
888 pd
.nFromPage
= pd
.nToPage
= 0xFFFF;
889 pd
.nMinPage
= pd
.nMaxPage
= 1;
891 if (!PrintDlg(&pd
)) {
897 * Now pd.hDC is a device context for the printer.
901 * FIXME: IWBNI we put up an Abort box here.
904 memset(&fe
->di
, 0, sizeof(fe
->di
));
905 fe
->di
.cbSize
= sizeof(fe
->di
);
906 sprintf(doctitle
, "Printed puzzles from %s (from Simon Tatham's"
907 " Portable Puzzle Collection)", thegame
.name
);
908 fe
->di
.lpszDocName
= doctitle
;
909 fe
->di
.lpszOutput
= NULL
;
910 fe
->di
.lpszDatatype
= NULL
;
913 fe
->drawstatus
= PRINTING
;
916 fe
->dr
= drawing_init(&win_drawing
, fe
);
917 document_print(doc
, fe
->dr
);
918 drawing_free(fe
->dr
);
921 fe
->drawstatus
= NOTHING
;
927 void deactivate_timer(frontend
*fe
)
930 return; /* for non-interactive midend */
931 if (fe
->hwnd
) KillTimer(fe
->hwnd
, fe
->timer
);
935 void activate_timer(frontend
*fe
)
938 return; /* for non-interactive midend */
940 fe
->timer
= SetTimer(fe
->hwnd
, fe
->timer
, 20, NULL
);
941 fe
->timer_last_tickcount
= GetTickCount();
945 void write_clip(HWND hwnd
, char *data
)
953 * Windows expects CRLF in the clipboard, so we must convert
954 * any \n that has come out of the puzzle backend.
957 for (i
= 0; data
[i
]; i
++) {
962 data2
= snewn(len
+1, char);
964 for (i
= 0; data
[i
]; i
++) {
967 data2
[j
++] = data
[i
];
972 clipdata
= GlobalAlloc(GMEM_DDESHARE
| GMEM_MOVEABLE
, len
+ 1);
975 lock
= GlobalLock(clipdata
);
978 memcpy(lock
, data2
, len
);
979 ((unsigned char *) lock
)[len
] = 0;
980 GlobalUnlock(clipdata
);
982 if (OpenClipboard(hwnd
)) {
984 SetClipboardData(CF_TEXT
, clipdata
);
987 GlobalFree(clipdata
);
993 * See if we can find a help file.
995 static void find_help_file(frontend
*fe
)
997 char b
[2048], *p
, *q
, *r
;
999 if (!fe
->help_path
) {
1000 GetModuleFileName(NULL
, b
, sizeof(b
) - 1);
1002 p
= strrchr(b
, '\\');
1003 if (p
&& p
>= r
) r
= p
+1;
1004 q
= strrchr(b
, ':');
1005 if (q
&& q
>= r
) r
= q
+1;
1006 strcpy(r
, HELP_FILE_NAME
);
1007 if ( (fp
= fopen(b
, "r")) != NULL
) {
1008 fe
->help_path
= dupstr(b
);
1011 fe
->help_path
= NULL
;
1012 strcpy(r
, HELP_CNT_NAME
);
1013 if ( (fp
= fopen(b
, "r")) != NULL
) {
1014 fe
->help_has_contents
= TRUE
;
1017 fe
->help_has_contents
= FALSE
;
1021 static void check_window_size(frontend
*fe
, int *px
, int *py
)
1026 if (fe
->statusbar
) {
1028 GetWindowRect(fe
->statusbar
, &sr
);
1029 sy
= sr
.bottom
- sr
.top
;
1035 * See if we actually got the window size we wanted, and adjust
1036 * the puzzle size if not.
1038 GetClientRect(fe
->hwnd
, &r
);
1039 x
= r
.right
- r
.left
;
1040 y
= r
.bottom
- r
.top
- sy
;
1041 midend_size(fe
->me
, &x
, &y
, FALSE
);
1042 if (x
!= r
.right
- r
.left
|| y
!= r
.bottom
- r
.top
) {
1044 * Resize the window, now we know what size we _really_
1050 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1051 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
, r
.bottom
- r
.top
,
1052 SWP_NOMOVE
| SWP_NOZORDER
);
1055 if (fe
->statusbar
) {
1056 GetClientRect(fe
->hwnd
, &r
);
1057 SetWindowPos(fe
->statusbar
, NULL
, 0, r
.bottom
-r
.top
-sy
, r
.right
-r
.left
,
1065 static void get_max_puzzle_size(frontend
*fe
, int *x
, int *y
)
1069 if (SystemParametersInfo(SPI_GETWORKAREA
, 0, &sr
, FALSE
)) {
1070 *x
= sr
.right
- sr
.left
;
1071 *y
= sr
.bottom
- sr
.top
;
1076 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1077 *x
-= r
.right
- r
.left
- 100;
1078 *y
-= r
.bottom
- r
.top
- 100;
1083 if (fe
->statusbar
!= NULL
) {
1084 GetWindowRect(fe
->statusbar
, &sr
);
1085 *y
-= sr
.bottom
- sr
.top
;
1089 static frontend
*new_window(HINSTANCE inst
, char *game_id
, char **error
)
1095 fe
= snew(frontend
);
1097 fe
->me
= midend_new(fe
, &thegame
, &win_drawing
, fe
);
1100 *error
= midend_game_id(fe
->me
, game_id
);
1102 midend_free(fe
->me
);
1108 fe
->help_path
= NULL
;
1116 fe
->drawstatus
= NOTHING
;
1120 midend_new_game(fe
->me
);
1123 fe
->nfonts
= fe
->fontsize
= 0;
1125 fe
->laststatus
= NULL
;
1131 colours
= midend_colours(fe
->me
, &ncolours
);
1133 fe
->colours
= snewn(ncolours
, COLORREF
);
1134 fe
->brushes
= snewn(ncolours
, HBRUSH
);
1135 fe
->pens
= snewn(ncolours
, HPEN
);
1137 for (i
= 0; i
< ncolours
; i
++) {
1138 fe
->colours
[i
] = RGB(255 * colours
[i
*3+0],
1139 255 * colours
[i
*3+1],
1140 255 * colours
[i
*3+2]);
1141 fe
->brushes
[i
] = CreateSolidBrush(fe
->colours
[i
]);
1142 fe
->pens
[i
] = CreatePen(PS_SOLID
, 1, fe
->colours
[i
]);
1147 if (midend_wants_statusbar(fe
->me
)) {
1148 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
1149 WS_CHILD
| WS_VISIBLE
,
1150 0, 0, 0, 0, /* status bar does these */
1151 NULL
, NULL
, inst
, NULL
);
1153 fe
->statusbar
= NULL
;
1155 get_max_puzzle_size(fe
, &x
, &y
);
1156 midend_size(fe
->me
, &x
, &y
, FALSE
);
1161 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1163 fe
->hwnd
= CreateWindowEx(0, thegame
.name
, thegame
.name
,
1164 WS_OVERLAPPEDWINDOW
&~
1165 (WS_THICKFRAME
| WS_MAXIMIZEBOX
),
1166 CW_USEDEFAULT
, CW_USEDEFAULT
,
1167 r
.right
- r
.left
, r
.bottom
- r
.top
,
1168 NULL
, NULL
, inst
, NULL
);
1170 if (midend_wants_statusbar(fe
->me
)) {
1172 DestroyWindow(fe
->statusbar
);
1173 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
1174 WS_CHILD
| WS_VISIBLE
,
1175 0, 0, 0, 0, /* status bar does these */
1176 fe
->hwnd
, NULL
, inst
, NULL
);
1178 * Now resize the window to take account of the status bar.
1180 GetWindowRect(fe
->statusbar
, &sr
);
1181 GetWindowRect(fe
->hwnd
, &r
);
1182 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
,
1183 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
1184 SWP_NOMOVE
| SWP_NOZORDER
);
1186 fe
->statusbar
= NULL
;
1190 HMENU bar
= CreateMenu();
1191 HMENU menu
= CreateMenu();
1193 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Game");
1194 AppendMenu(menu
, MF_ENABLED
, IDM_NEW
, "New");
1195 AppendMenu(menu
, MF_ENABLED
, IDM_RESTART
, "Restart");
1196 AppendMenu(menu
, MF_ENABLED
, IDM_DESC
, "Specific...");
1197 AppendMenu(menu
, MF_ENABLED
, IDM_SEED
, "Random Seed...");
1199 if ((fe
->npresets
= midend_num_presets(fe
->me
)) > 0 ||
1200 thegame
.can_configure
) {
1201 HMENU sub
= CreateMenu();
1204 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)sub
, "Type");
1206 fe
->presets
= snewn(fe
->npresets
, game_params
*);
1208 for (i
= 0; i
< fe
->npresets
; i
++) {
1211 midend_fetch_preset(fe
->me
, i
, &name
, &fe
->presets
[i
]);
1214 * FIXME: we ought to go through and do something
1215 * with ampersands here.
1218 AppendMenu(sub
, MF_ENABLED
, IDM_PRESETS
+ 0x10 * i
, name
);
1221 if (thegame
.can_configure
) {
1222 AppendMenu(sub
, MF_ENABLED
, IDM_CONFIG
, "Custom...");
1226 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1227 AppendMenu(menu
, MF_ENABLED
, IDM_LOAD
, "Load");
1228 AppendMenu(menu
, MF_ENABLED
, IDM_SAVE
, "Save");
1229 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1230 if (thegame
.can_print
) {
1231 AppendMenu(menu
, MF_ENABLED
, IDM_PRINT
, "Print");
1232 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1234 AppendMenu(menu
, MF_ENABLED
, IDM_UNDO
, "Undo");
1235 AppendMenu(menu
, MF_ENABLED
, IDM_REDO
, "Redo");
1236 if (thegame
.can_format_as_text
) {
1237 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1238 AppendMenu(menu
, MF_ENABLED
, IDM_COPY
, "Copy");
1240 if (thegame
.can_solve
) {
1241 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1242 AppendMenu(menu
, MF_ENABLED
, IDM_SOLVE
, "Solve");
1244 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1245 AppendMenu(menu
, MF_ENABLED
, IDM_QUIT
, "Exit");
1246 menu
= CreateMenu();
1247 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Help");
1248 AppendMenu(menu
, MF_ENABLED
, IDM_ABOUT
, "About");
1249 if (fe
->help_path
) {
1250 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1251 AppendMenu(menu
, MF_ENABLED
, IDM_HELPC
, "Contents");
1252 if (thegame
.winhelp_topic
) {
1254 assert(thegame
.name
);
1255 item
= snewn(9+strlen(thegame
.name
), char); /*ick*/
1256 sprintf(item
, "Help on %s", thegame
.name
);
1257 AppendMenu(menu
, MF_ENABLED
, IDM_GAMEHELP
, item
);
1261 SetMenu(fe
->hwnd
, bar
);
1265 new_game_size(fe
); /* initialises fe->bitmap */
1266 check_window_size(fe
, &x
, &y
);
1268 SetWindowLong(fe
->hwnd
, GWL_USERDATA
, (LONG
)fe
);
1270 ShowWindow(fe
->hwnd
, SW_NORMAL
);
1271 SetForegroundWindow(fe
->hwnd
);
1273 midend_redraw(fe
->me
);
1278 static int CALLBACK
AboutDlgProc(HWND hwnd
, UINT msg
,
1279 WPARAM wParam
, LPARAM lParam
)
1281 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1288 if ((HIWORD(wParam
) == BN_CLICKED
||
1289 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
1290 LOWORD(wParam
) == IDOK
)
1303 * Wrappers on midend_{get,set}_config, which extend the CFG_*
1304 * enumeration to add CFG_PRINT.
1306 static config_item
*frontend_get_config(frontend
*fe
, int which
,
1309 if (which
< CFG_FRONTEND_SPECIFIC
) {
1310 return midend_get_config(fe
->me
, which
, wintitle
);
1311 } else if (which
== CFG_PRINT
) {
1315 *wintitle
= snewn(40 + strlen(thegame
.name
), char);
1316 sprintf(*wintitle
, "%s print setup", thegame
.name
);
1318 ret
= snewn(8, config_item
);
1322 ret
[i
].name
= "Number of puzzles to print";
1323 ret
[i
].type
= C_STRING
;
1324 ret
[i
].sval
= dupstr("1");
1328 ret
[i
].name
= "Number of puzzles across the page";
1329 ret
[i
].type
= C_STRING
;
1330 ret
[i
].sval
= dupstr("1");
1334 ret
[i
].name
= "Number of puzzles down the page";
1335 ret
[i
].type
= C_STRING
;
1336 ret
[i
].sval
= dupstr("1");
1340 ret
[i
].name
= "Percentage of standard size";
1341 ret
[i
].type
= C_STRING
;
1342 ret
[i
].sval
= dupstr("100.0");
1346 ret
[i
].name
= "Include currently shown puzzle";
1347 ret
[i
].type
= C_BOOLEAN
;
1352 ret
[i
].name
= "Print solutions";
1353 ret
[i
].type
= C_BOOLEAN
;
1355 ret
[i
].ival
= FALSE
;
1358 if (thegame
.can_print_in_colour
) {
1359 ret
[i
].name
= "Print in colour";
1360 ret
[i
].type
= C_BOOLEAN
;
1362 ret
[i
].ival
= FALSE
;
1367 ret
[i
].type
= C_END
;
1374 assert(!"We should never get here");
1379 static char *frontend_set_config(frontend
*fe
, int which
, config_item
*cfg
)
1381 if (which
< CFG_FRONTEND_SPECIFIC
) {
1382 return midend_set_config(fe
->me
, which
, cfg
);
1383 } else if (which
== CFG_PRINT
) {
1384 if ((fe
->printcount
= atoi(cfg
[0].sval
)) <= 0)
1385 return "Number of puzzles to print should be at least one";
1386 if ((fe
->printw
= atoi(cfg
[1].sval
)) <= 0)
1387 return "Number of puzzles across the page should be at least one";
1388 if ((fe
->printh
= atoi(cfg
[2].sval
)) <= 0)
1389 return "Number of puzzles down the page should be at least one";
1390 if ((fe
->printscale
= (float)atof(cfg
[3].sval
)) <= 0)
1391 return "Print size should be positive";
1392 fe
->printcurr
= cfg
[4].ival
;
1393 fe
->printsolns
= cfg
[5].ival
;
1394 fe
->printcolour
= thegame
.can_print_in_colour
&& cfg
[6].ival
;
1397 assert(!"We should never get here");
1398 return "Internal error";
1402 static int CALLBACK
ConfigDlgProc(HWND hwnd
, UINT msg
,
1403 WPARAM wParam
, LPARAM lParam
)
1405 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1415 * OK and Cancel are special cases.
1417 if ((HIWORD(wParam
) == BN_CLICKED
||
1418 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
1419 (LOWORD(wParam
) == IDOK
|| LOWORD(wParam
) == IDCANCEL
)) {
1420 if (LOWORD(wParam
) == IDOK
) {
1421 char *err
= frontend_set_config(fe
, fe
->cfg_which
, fe
->cfg
);
1424 MessageBox(hwnd
, err
, "Validation error",
1425 MB_ICONERROR
| MB_OK
);
1436 * First find the control whose id this is.
1438 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1439 if (j
->ctlid
== LOWORD(wParam
))
1442 if (i
->type
== C_END
)
1443 return 0; /* not our problem */
1445 if (i
->type
== C_STRING
&& HIWORD(wParam
) == EN_CHANGE
) {
1447 GetDlgItemText(fe
->cfgbox
, j
->ctlid
, buffer
, lenof(buffer
));
1448 buffer
[lenof(buffer
)-1] = '\0';
1450 i
->sval
= dupstr(buffer
);
1451 } else if (i
->type
== C_BOOLEAN
&&
1452 (HIWORD(wParam
) == BN_CLICKED
||
1453 HIWORD(wParam
) == BN_DOUBLECLICKED
)) {
1454 i
->ival
= IsDlgButtonChecked(fe
->cfgbox
, j
->ctlid
);
1455 } else if (i
->type
== C_CHOICES
&&
1456 HIWORD(wParam
) == CBN_SELCHANGE
) {
1457 i
->ival
= SendDlgItemMessage(fe
->cfgbox
, j
->ctlid
,
1458 CB_GETCURSEL
, 0, 0);
1471 HWND
mkctrl(frontend
*fe
, int x1
, int x2
, int y1
, int y2
,
1472 char *wclass
, int wstyle
,
1473 int exstyle
, const char *wtext
, int wid
)
1476 ret
= CreateWindowEx(exstyle
, wclass
, wtext
,
1477 wstyle
| WS_CHILD
| WS_VISIBLE
, x1
, y1
, x2
-x1
, y2
-y1
,
1478 fe
->cfgbox
, (HMENU
) wid
, fe
->inst
, NULL
);
1479 SendMessage(ret
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, MAKELPARAM(TRUE
, 0));
1483 static void about(frontend
*fe
)
1493 int winwidth
, winheight
, y
;
1494 int height
, width
, maxwid
;
1495 const char *strings
[16];
1500 sprintf(titlebuf
, "About %.250s", thegame
.name
);
1502 strings
[nstrings
++] = thegame
.name
;
1503 strings
[nstrings
++] = "from Simon Tatham's Portable Puzzle Collection";
1504 strings
[nstrings
++] = ver
;
1506 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
1507 wc
.lpfnWndProc
= DefDlgProc
;
1509 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
1510 wc
.hInstance
= fe
->inst
;
1512 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1513 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
1514 wc
.lpszMenuName
= NULL
;
1515 wc
.lpszClassName
= "GameAboutBox";
1518 hdc
= GetDC(fe
->hwnd
);
1519 SetMapMode(hdc
, MM_TEXT
);
1521 fe
->dlg_done
= FALSE
;
1523 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1525 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1526 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1531 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1532 if (GetTextMetrics(hdc
, &tm
)) {
1533 height
= tm
.tmAscent
+ tm
.tmDescent
;
1534 width
= tm
.tmAveCharWidth
;
1536 height
= width
= 30;
1540 * Figure out the layout of the About box by measuring the
1541 * length of each piece of text.
1544 winheight
= height
/2;
1546 for (i
= 0; i
< nstrings
; i
++) {
1547 if (GetTextExtentPoint32(hdc
, strings
[i
], strlen(strings
[i
]), &size
))
1548 lengths
[i
] = size
.cx
;
1550 lengths
[i
] = 0; /* *shrug* */
1551 if (maxwid
< lengths
[i
])
1552 maxwid
= lengths
[i
];
1553 winheight
+= height
* 3 / 2 + (height
/ 2);
1556 winheight
+= height
+ height
* 7 / 4; /* OK button */
1557 winwidth
= maxwid
+ 4*width
;
1559 SelectObject(hdc
, oldfont
);
1560 ReleaseDC(fe
->hwnd
, hdc
);
1563 * Create the dialog, now that we know its size.
1570 r
.bottom
= winheight
;
1572 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1573 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1574 WS_CAPTION | WS_SYSMENU*/) &~
1575 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1579 * Centre the dialog on its parent window.
1583 GetWindowRect(fe
->hwnd
, &r2
);
1584 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1585 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1589 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, titlebuf
,
1590 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1591 WS_CAPTION
| WS_SYSMENU
,
1593 r
.right
-r
.left
, r
.bottom
-r
.top
,
1594 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1597 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1599 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1600 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)AboutDlgProc
);
1604 for (i
= 0; i
< nstrings
; i
++) {
1605 int border
= width
*2 + (maxwid
- lengths
[i
]) / 2;
1606 mkctrl(fe
, border
, border
+lengths
[i
], y
+height
*1/8, y
+height
*9/8,
1607 "Static", 0, 0, strings
[i
], id
++);
1610 assert(y
< winheight
);
1614 y
+= height
/2; /* extra space before OK */
1615 mkctrl(fe
, width
*2, maxwid
+width
*2, y
, y
+height
*7/4, "BUTTON",
1616 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1619 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1621 EnableWindow(fe
->hwnd
, FALSE
);
1622 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1623 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1624 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1625 DispatchMessage(&msg
);
1629 EnableWindow(fe
->hwnd
, TRUE
);
1630 SetForegroundWindow(fe
->hwnd
);
1631 DestroyWindow(fe
->cfgbox
);
1632 DeleteObject(fe
->cfgfont
);
1635 static int get_config(frontend
*fe
, int which
)
1648 int winwidth
, winheight
, col1l
, col1r
, col2l
, col2r
, y
;
1649 int height
, width
, maxlabel
, maxcheckbox
;
1651 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
1652 wc
.lpfnWndProc
= DefDlgProc
;
1654 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
1655 wc
.hInstance
= fe
->inst
;
1657 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1658 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
1659 wc
.lpszMenuName
= NULL
;
1660 wc
.lpszClassName
= "GameConfigBox";
1663 hdc
= GetDC(fe
->hwnd
);
1664 SetMapMode(hdc
, MM_TEXT
);
1666 fe
->dlg_done
= FALSE
;
1668 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1670 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1671 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1676 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1677 if (GetTextMetrics(hdc
, &tm
)) {
1678 height
= tm
.tmAscent
+ tm
.tmDescent
;
1679 width
= tm
.tmAveCharWidth
;
1681 height
= width
= 30;
1684 fe
->cfg
= frontend_get_config(fe
, which
, &title
);
1685 fe
->cfg_which
= which
;
1688 * Figure out the layout of the config box by measuring the
1689 * length of each piece of text.
1691 maxlabel
= maxcheckbox
= 0;
1692 winheight
= height
/2;
1694 for (i
= fe
->cfg
; i
->type
!= C_END
; i
++) {
1699 * Both these control types have a label filling only
1700 * the left-hand column of the box.
1702 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1705 winheight
+= height
* 3 / 2 + (height
/ 2);
1710 * Checkboxes take up the whole of the box width.
1712 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1713 maxcheckbox
< size
.cx
)
1714 maxcheckbox
= size
.cx
;
1715 winheight
+= height
+ (height
/ 2);
1720 winheight
+= height
+ height
* 7 / 4; /* OK / Cancel buttons */
1723 col1r
= col1l
+ maxlabel
;
1724 col2l
= col1r
+ 2*width
;
1725 col2r
= col2l
+ 30*width
;
1726 if (col2r
< col1l
+2*height
+maxcheckbox
)
1727 col2r
= col1l
+2*height
+maxcheckbox
;
1728 winwidth
= col2r
+ 2*width
;
1730 SelectObject(hdc
, oldfont
);
1731 ReleaseDC(fe
->hwnd
, hdc
);
1734 * Create the dialog, now that we know its size.
1741 r
.bottom
= winheight
;
1743 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1744 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1745 WS_CAPTION | WS_SYSMENU*/) &~
1746 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1750 * Centre the dialog on its parent window.
1754 GetWindowRect(fe
->hwnd
, &r2
);
1755 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1756 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1760 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, title
,
1761 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1762 WS_CAPTION
| WS_SYSMENU
,
1764 r
.right
-r
.left
, r
.bottom
-r
.top
,
1765 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1769 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1771 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1772 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)ConfigDlgProc
);
1775 * Count the controls so we can allocate cfgaux.
1777 for (nctrls
= 0, i
= fe
->cfg
; i
->type
!= C_END
; i
++)
1779 fe
->cfgaux
= snewn(nctrls
, struct cfg_aux
);
1783 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1787 * Edit box with a label beside it.
1789 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1790 "Static", 0, 0, i
->name
, id
++);
1791 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*3/2,
1792 "EDIT", WS_TABSTOP
| ES_AUTOHSCROLL
,
1793 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1794 SetWindowText(ctl
, i
->sval
);
1802 mkctrl(fe
, col1l
, col2r
, y
, y
+height
, "BUTTON",
1803 BS_NOTIFY
| BS_AUTOCHECKBOX
| WS_TABSTOP
,
1804 0, i
->name
, (j
->ctlid
= id
++));
1805 CheckDlgButton(fe
->cfgbox
, j
->ctlid
, (i
->ival
!= 0));
1811 * Drop-down list with a label beside it.
1813 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1814 "STATIC", 0, 0, i
->name
, id
++);
1815 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*41/2,
1816 "COMBOBOX", WS_TABSTOP
|
1817 CBS_DROPDOWNLIST
| CBS_HASSTRINGS
,
1818 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1820 char c
, *p
, *q
, *str
;
1822 SendMessage(ctl
, CB_RESETCONTENT
, 0, 0);
1827 while (*q
&& *q
!= c
) q
++;
1828 str
= snewn(q
-p
+1, char);
1829 strncpy(str
, p
, q
-p
);
1831 SendMessage(ctl
, CB_ADDSTRING
, 0, (LPARAM
)str
);
1838 SendMessage(ctl
, CB_SETCURSEL
, i
->ival
, 0);
1844 assert(y
< winheight
);
1848 y
+= height
/2; /* extra space before OK and Cancel */
1849 mkctrl(fe
, col1l
, (col1l
+col2r
)/2-width
, y
, y
+height
*7/4, "BUTTON",
1850 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1852 mkctrl(fe
, (col1l
+col2r
)/2+width
, col2r
, y
, y
+height
*7/4, "BUTTON",
1853 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
, 0, "Cancel", IDCANCEL
);
1855 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1857 EnableWindow(fe
->hwnd
, FALSE
);
1858 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1859 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1860 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1861 DispatchMessage(&msg
);
1865 EnableWindow(fe
->hwnd
, TRUE
);
1866 SetForegroundWindow(fe
->hwnd
);
1867 DestroyWindow(fe
->cfgbox
);
1868 DeleteObject(fe
->cfgfont
);
1873 return (fe
->dlg_done
== 2);
1876 static void new_game_size(frontend
*fe
)
1882 get_max_puzzle_size(fe
, &x
, &y
);
1883 midend_size(fe
->me
, &x
, &y
, FALSE
);
1888 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1890 if (fe
->statusbar
!= NULL
) {
1891 GetWindowRect(fe
->statusbar
, &sr
);
1893 sr
.left
= sr
.right
= sr
.top
= sr
.bottom
= 0;
1895 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
1897 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
1898 SWP_NOMOVE
| SWP_NOZORDER
);
1900 check_window_size(fe
, &x
, &y
);
1902 if (fe
->statusbar
!= NULL
)
1903 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
,
1904 sr
.bottom
- sr
.top
, SWP_NOZORDER
);
1906 if (fe
->bitmap
) DeleteObject(fe
->bitmap
);
1908 hdc
= GetDC(fe
->hwnd
);
1909 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
1910 ReleaseDC(fe
->hwnd
, hdc
);
1912 midend_redraw(fe
->me
);
1915 static void new_game_type(frontend
*fe
)
1917 midend_new_game(fe
->me
);
1921 static int is_alt_pressed(void)
1924 int r
= GetKeyboardState(keystate
);
1927 if (keystate
[VK_MENU
] & 0x80)
1929 if (keystate
[VK_RMENU
] & 0x80)
1934 static void savefile_write(void *wctx
, void *buf
, int len
)
1936 FILE *fp
= (FILE *)wctx
;
1937 fwrite(buf
, 1, len
, fp
);
1940 static int savefile_read(void *wctx
, void *buf
, int len
)
1942 FILE *fp
= (FILE *)wctx
;
1945 ret
= fread(buf
, 1, len
, fp
);
1946 return (ret
== len
);
1949 static LRESULT CALLBACK
WndProc(HWND hwnd
, UINT message
,
1950 WPARAM wParam
, LPARAM lParam
)
1952 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1957 DestroyWindow(hwnd
);
1960 cmd
= wParam
& ~0xF; /* low 4 bits reserved to Windows */
1963 if (!midend_process_key(fe
->me
, 0, 0, 'n'))
1967 midend_restart_game(fe
->me
);
1970 if (!midend_process_key(fe
->me
, 0, 0, 'u'))
1974 if (!midend_process_key(fe
->me
, 0, 0, '\x12'))
1979 char *text
= midend_text_format(fe
->me
);
1981 write_clip(hwnd
, text
);
1983 MessageBeep(MB_ICONWARNING
);
1989 char *msg
= midend_solve(fe
->me
);
1991 MessageBox(hwnd
, msg
, "Unable to solve",
1992 MB_ICONERROR
| MB_OK
);
1996 if (!midend_process_key(fe
->me
, 0, 0, 'q'))
2000 if (get_config(fe
, CFG_SETTINGS
))
2004 if (get_config(fe
, CFG_SEED
))
2008 if (get_config(fe
, CFG_DESC
))
2012 if (get_config(fe
, CFG_PRINT
))
2022 char filename
[FILENAME_MAX
];
2025 memset(&of
, 0, sizeof(of
));
2026 of
.hwndOwner
= hwnd
;
2027 of
.lpstrFilter
= "All Files (*.*)\0*\0\0\0";
2028 of
.lpstrCustomFilter
= NULL
;
2029 of
.nFilterIndex
= 1;
2030 of
.lpstrFile
= filename
;
2032 of
.nMaxFile
= lenof(filename
);
2033 of
.lpstrFileTitle
= NULL
;
2034 of
.lpstrTitle
= (cmd
== IDM_SAVE ?
2035 "Enter name of game file to save" :
2036 "Enter name of saved game file to load");
2038 #ifdef OPENFILENAME_SIZE_VERSION_400
2039 of
.lStructSize
= OPENFILENAME_SIZE_VERSION_400
;
2041 of
.lStructSize
= sizeof(of
);
2043 of
.lpstrInitialDir
= NULL
;
2045 if (cmd
== IDM_SAVE
)
2046 ret
= GetSaveFileName(&of
);
2048 ret
= GetOpenFileName(&of
);
2051 if (cmd
== IDM_SAVE
) {
2054 if ((fp
= fopen(filename
, "r")) != NULL
) {
2055 char buf
[256 + FILENAME_MAX
];
2059 sprintf(buf
, "Are you sure you want to overwrite"
2060 " the file \"%.*s\"?",
2061 FILENAME_MAX
, filename
);
2062 if (MessageBox(hwnd
, buf
, "Question",
2063 MB_YESNO
| MB_ICONQUESTION
)
2068 fp
= fopen(filename
, "w");
2071 MessageBox(hwnd
, "Unable to open save file",
2072 "Error", MB_ICONERROR
| MB_OK
);
2076 midend_serialise(fe
->me
, savefile_write
, fp
);
2080 FILE *fp
= fopen(filename
, "r");
2084 MessageBox(hwnd
, "Unable to open saved game file",
2085 "Error", MB_ICONERROR
| MB_OK
);
2089 err
= midend_deserialise(fe
->me
, savefile_read
, fp
);
2094 MessageBox(hwnd
, err
, "Error", MB_ICONERROR
|MB_OK
);
2105 assert(fe
->help_path
);
2106 WinHelp(hwnd
, fe
->help_path
,
2107 fe
->help_has_contents ? HELP_FINDER
: HELP_CONTENTS
, 0);
2110 assert(fe
->help_path
);
2111 assert(thegame
.winhelp_topic
);
2113 char *cmd
= snewn(10+strlen(thegame
.winhelp_topic
), char);
2114 sprintf(cmd
, "JI(`',`%s')", thegame
.winhelp_topic
);
2115 WinHelp(hwnd
, fe
->help_path
, HELP_COMMAND
, (DWORD
)cmd
);
2121 int p
= ((wParam
&~ 0xF) - IDM_PRESETS
) / 0x10;
2123 if (p
>= 0 && p
< fe
->npresets
) {
2124 midend_set_params(fe
->me
, fe
->presets
[p
]);
2140 hdc
= BeginPaint(hwnd
, &p
);
2141 hdc2
= CreateCompatibleDC(hdc
);
2142 prevbm
= SelectObject(hdc2
, fe
->bitmap
);
2144 p
.rcPaint
.left
, p
.rcPaint
.top
,
2145 p
.rcPaint
.right
- p
.rcPaint
.left
,
2146 p
.rcPaint
.bottom
- p
.rcPaint
.top
,
2148 p
.rcPaint
.left
, p
.rcPaint
.top
,
2150 SelectObject(hdc2
, prevbm
);
2159 int r
= GetKeyboardState(keystate
);
2160 int shift
= (r
&& (keystate
[VK_SHIFT
] & 0x80)) ? MOD_SHFT
: 0;
2161 int ctrl
= (r
&& (keystate
[VK_CONTROL
] & 0x80)) ? MOD_CTRL
: 0;
2165 if (!(lParam
& 0x01000000))
2166 key
= MOD_NUM_KEYPAD
| '4';
2168 key
= shift
| ctrl
| CURSOR_LEFT
;
2171 if (!(lParam
& 0x01000000))
2172 key
= MOD_NUM_KEYPAD
| '6';
2174 key
= shift
| ctrl
| CURSOR_RIGHT
;
2177 if (!(lParam
& 0x01000000))
2178 key
= MOD_NUM_KEYPAD
| '8';
2180 key
= shift
| ctrl
| CURSOR_UP
;
2183 if (!(lParam
& 0x01000000))
2184 key
= MOD_NUM_KEYPAD
| '2';
2186 key
= shift
| ctrl
| CURSOR_DOWN
;
2189 * Diagonal keys on the numeric keypad.
2192 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '9';
2195 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '3';
2198 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '7';
2201 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '1';
2204 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '0';
2207 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '5';
2210 * Numeric keypad keys with Num Lock on.
2212 case VK_NUMPAD4
: key
= MOD_NUM_KEYPAD
| '4'; break;
2213 case VK_NUMPAD6
: key
= MOD_NUM_KEYPAD
| '6'; break;
2214 case VK_NUMPAD8
: key
= MOD_NUM_KEYPAD
| '8'; break;
2215 case VK_NUMPAD2
: key
= MOD_NUM_KEYPAD
| '2'; break;
2216 case VK_NUMPAD5
: key
= MOD_NUM_KEYPAD
| '5'; break;
2217 case VK_NUMPAD9
: key
= MOD_NUM_KEYPAD
| '9'; break;
2218 case VK_NUMPAD3
: key
= MOD_NUM_KEYPAD
| '3'; break;
2219 case VK_NUMPAD7
: key
= MOD_NUM_KEYPAD
| '7'; break;
2220 case VK_NUMPAD1
: key
= MOD_NUM_KEYPAD
| '1'; break;
2221 case VK_NUMPAD0
: key
= MOD_NUM_KEYPAD
| '0'; break;
2225 if (!midend_process_key(fe
->me
, 0, 0, key
))
2230 m
.message
= WM_KEYDOWN
;
2232 m
.lParam
= lParam
& 0xdfff;
2233 TranslateMessage(&m
);
2237 case WM_LBUTTONDOWN
:
2238 case WM_RBUTTONDOWN
:
2239 case WM_MBUTTONDOWN
:
2244 * Shift-clicks count as middle-clicks, since otherwise
2245 * two-button Windows users won't have any kind of
2246 * middle click to use.
2248 if (message
== WM_MBUTTONDOWN
|| (wParam
& MK_SHIFT
))
2249 button
= MIDDLE_BUTTON
;
2250 else if (message
== WM_RBUTTONDOWN
|| is_alt_pressed())
2251 button
= RIGHT_BUTTON
;
2253 button
= LEFT_BUTTON
;
2255 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2256 (signed short)HIWORD(lParam
), button
))
2269 * Shift-clicks count as middle-clicks, since otherwise
2270 * two-button Windows users won't have any kind of
2271 * middle click to use.
2273 if (message
== WM_MBUTTONUP
|| (wParam
& MK_SHIFT
))
2274 button
= MIDDLE_RELEASE
;
2275 else if (message
== WM_RBUTTONUP
|| is_alt_pressed())
2276 button
= RIGHT_RELEASE
;
2278 button
= LEFT_RELEASE
;
2280 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2281 (signed short)HIWORD(lParam
), button
))
2291 if (wParam
& (MK_MBUTTON
| MK_SHIFT
))
2292 button
= MIDDLE_DRAG
;
2293 else if (wParam
& MK_RBUTTON
|| is_alt_pressed())
2294 button
= RIGHT_DRAG
;
2298 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2299 (signed short)HIWORD(lParam
), button
))
2304 if (!midend_process_key(fe
->me
, 0, 0, (unsigned char)wParam
))
2309 DWORD now
= GetTickCount();
2310 float elapsed
= (float) (now
- fe
->timer_last_tickcount
) * 0.001F
;
2311 midend_timer(fe
->me
, elapsed
);
2312 fe
->timer_last_tickcount
= now
;
2317 return DefWindowProc(hwnd
, message
, wParam
, lParam
);
2320 int WINAPI
WinMain(HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, int show
)
2325 InitCommonControls();
2331 wndclass
.lpfnWndProc
= WndProc
;
2332 wndclass
.cbClsExtra
= 0;
2333 wndclass
.cbWndExtra
= 0;
2334 wndclass
.hInstance
= inst
;
2335 wndclass
.hIcon
= LoadIcon(inst
, IDI_APPLICATION
);
2336 wndclass
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
2337 wndclass
.hbrBackground
= NULL
;
2338 wndclass
.lpszMenuName
= NULL
;
2339 wndclass
.lpszClassName
= thegame
.name
;
2341 RegisterClass(&wndclass
);
2344 while (*cmdline
&& isspace((unsigned char)*cmdline
))
2347 if (!new_window(inst
, *cmdline ? cmdline
: NULL
, &error
)) {
2349 sprintf(buf
, "%.100s Error", thegame
.name
);
2350 MessageBox(NULL
, error
, buf
, MB_OK
|MB_ICONERROR
);
2354 while (GetMessage(&msg
, NULL
, 0, 0)) {
2355 DispatchMessage(&msg
);