Now that we have string-encodable game parameters, let's support a
[sgt/puzzles] / windows.c
1 /*
2 * windows.c: Windows front end for my puzzle collection.
3 */
4
5 #include <windows.h>
6 #include <commctrl.h>
7
8 #include <stdio.h>
9 #include <assert.h>
10 #include <ctype.h>
11 #include <stdarg.h>
12 #include <stdlib.h>
13 #include <time.h>
14
15 #include "puzzles.h"
16
17 #define IDM_NEW 0x0010
18 #define IDM_RESTART 0x0020
19 #define IDM_UNDO 0x0030
20 #define IDM_REDO 0x0040
21 #define IDM_QUIT 0x0050
22 #define IDM_CONFIG 0x0060
23 #define IDM_SEED 0x0070
24 #define IDM_PRESETS 0x0100
25
26 #ifdef DEBUG
27 static FILE *debug_fp = NULL;
28 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
29 static int debug_got_console = 0;
30
31 void dputs(char *buf)
32 {
33 DWORD dw;
34
35 if (!debug_got_console) {
36 if (AllocConsole()) {
37 debug_got_console = 1;
38 debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
39 }
40 }
41 if (!debug_fp) {
42 debug_fp = fopen("debug.log", "w");
43 }
44
45 if (debug_hdl != INVALID_HANDLE_VALUE) {
46 WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
47 }
48 fputs(buf, debug_fp);
49 fflush(debug_fp);
50 }
51
52 void debug_printf(char *fmt, ...)
53 {
54 char buf[4096];
55 va_list ap;
56
57 va_start(ap, fmt);
58 vsprintf(buf, fmt, ap);
59 dputs(buf);
60 va_end(ap);
61 }
62
63 #define debug(x) (debug_printf x)
64
65 #else
66
67 #define debug(x)
68
69 #endif
70
71 struct font {
72 HFONT font;
73 int type;
74 int size;
75 };
76
77 struct cfg_aux {
78 int ctlid;
79 };
80
81 struct frontend {
82 midend_data *me;
83 HWND hwnd, statusbar, cfgbox;
84 HINSTANCE inst;
85 HBITMAP bitmap, prevbm;
86 HDC hdc_bm;
87 COLORREF *colours;
88 HBRUSH *brushes;
89 HPEN *pens;
90 HRGN clip;
91 UINT timer;
92 DWORD timer_last_tickcount;
93 int npresets;
94 game_params **presets;
95 struct font *fonts;
96 int nfonts, fontsize;
97 config_item *cfg;
98 struct cfg_aux *cfgaux;
99 int cfg_which, cfg_done;
100 HFONT cfgfont;
101 };
102
103 void fatal(char *fmt, ...)
104 {
105 char buf[2048];
106 va_list ap;
107
108 va_start(ap, fmt);
109 vsprintf(buf, fmt, ap);
110 va_end(ap);
111
112 MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
113
114 exit(1);
115 }
116
117 void status_bar(frontend *fe, char *text)
118 {
119 SetWindowText(fe->statusbar, text);
120 }
121
122 void frontend_default_colour(frontend *fe, float *output)
123 {
124 DWORD c = GetSysColor(COLOR_MENU); /* ick */
125
126 output[0] = (float)(GetRValue(c) / 255.0);
127 output[1] = (float)(GetGValue(c) / 255.0);
128 output[2] = (float)(GetBValue(c) / 255.0);
129 }
130
131 void clip(frontend *fe, int x, int y, int w, int h)
132 {
133 if (!fe->clip) {
134 fe->clip = CreateRectRgn(0, 0, 1, 1);
135 GetClipRgn(fe->hdc_bm, fe->clip);
136 }
137
138 IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
139 }
140
141 void unclip(frontend *fe)
142 {
143 assert(fe->clip);
144 SelectClipRgn(fe->hdc_bm, fe->clip);
145 }
146
147 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
148 int align, int colour, char *text)
149 {
150 int i;
151
152 /*
153 * Find or create the font.
154 */
155 for (i = 0; i < fe->nfonts; i++)
156 if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
157 break;
158
159 if (i == fe->nfonts) {
160 if (fe->fontsize <= fe->nfonts) {
161 fe->fontsize = fe->nfonts + 10;
162 fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
163 }
164
165 fe->nfonts++;
166
167 fe->fonts[i].type = fonttype;
168 fe->fonts[i].size = fontsize;
169
170 /*
171 * FIXME: Really I should make at least _some_ effort to
172 * pick the correct font.
173 */
174 fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, 0,
175 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
176 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
177 DEFAULT_QUALITY,
178 (fonttype == FONT_FIXED ?
179 FIXED_PITCH | FF_DONTCARE :
180 VARIABLE_PITCH | FF_SWISS),
181 NULL);
182 }
183
184 /*
185 * Position and draw the text.
186 */
187 {
188 HFONT oldfont;
189 TEXTMETRIC tm;
190 SIZE size;
191
192 oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
193 if (GetTextMetrics(fe->hdc_bm, &tm)) {
194 if (align & ALIGN_VCENTRE)
195 y -= (tm.tmAscent+tm.tmDescent)/2;
196 else
197 y -= tm.tmAscent;
198 }
199 if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
200 if (align & ALIGN_HCENTRE)
201 x -= size.cx / 2;
202 else if (align & ALIGN_HRIGHT)
203 x -= size.cx;
204 }
205 SetBkMode(fe->hdc_bm, TRANSPARENT);
206 TextOut(fe->hdc_bm, x, y, text, strlen(text));
207 SelectObject(fe->hdc_bm, oldfont);
208 }
209 }
210
211 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
212 {
213 if (w == 1 && h == 1) {
214 /*
215 * Rectangle() appears to get uppity if asked to draw a 1x1
216 * rectangle, presumably on the grounds that that's beneath
217 * its dignity and you ought to be using SetPixel instead.
218 * So I will.
219 */
220 SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
221 } else {
222 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
223 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
224 Rectangle(fe->hdc_bm, x, y, x+w, y+h);
225 SelectObject(fe->hdc_bm, oldbrush);
226 SelectObject(fe->hdc_bm, oldpen);
227 }
228 }
229
230 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
231 {
232 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
233 MoveToEx(fe->hdc_bm, x1, y1, NULL);
234 LineTo(fe->hdc_bm, x2, y2);
235 SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
236 SelectObject(fe->hdc_bm, oldpen);
237 }
238
239 void draw_polygon(frontend *fe, int *coords, int npoints,
240 int fill, int colour)
241 {
242 POINT *pts = snewn(npoints+1, POINT);
243 int i;
244
245 for (i = 0; i <= npoints; i++) {
246 int j = (i < npoints ? i : 0);
247 pts[i].x = coords[j*2];
248 pts[i].y = coords[j*2+1];
249 }
250
251 if (fill) {
252 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
253 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
254 Polygon(fe->hdc_bm, pts, npoints);
255 SelectObject(fe->hdc_bm, oldbrush);
256 SelectObject(fe->hdc_bm, oldpen);
257 } else {
258 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
259 Polyline(fe->hdc_bm, pts, npoints+1);
260 SelectObject(fe->hdc_bm, oldpen);
261 }
262
263 sfree(pts);
264 }
265
266 void start_draw(frontend *fe)
267 {
268 HDC hdc_win;
269 hdc_win = GetDC(fe->hwnd);
270 fe->hdc_bm = CreateCompatibleDC(hdc_win);
271 fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
272 ReleaseDC(fe->hwnd, hdc_win);
273 fe->clip = NULL;
274 SetMapMode(fe->hdc_bm, MM_TEXT);
275 }
276
277 void draw_update(frontend *fe, int x, int y, int w, int h)
278 {
279 RECT r;
280
281 r.left = x;
282 r.top = y;
283 r.right = x + w;
284 r.bottom = y + h;
285
286 InvalidateRect(fe->hwnd, &r, FALSE);
287 }
288
289 void end_draw(frontend *fe)
290 {
291 SelectObject(fe->hdc_bm, fe->prevbm);
292 DeleteDC(fe->hdc_bm);
293 if (fe->clip) {
294 DeleteObject(fe->clip);
295 fe->clip = NULL;
296 }
297 }
298
299 void deactivate_timer(frontend *fe)
300 {
301 KillTimer(fe->hwnd, fe->timer);
302 fe->timer = 0;
303 }
304
305 void activate_timer(frontend *fe)
306 {
307 if (!fe->timer) {
308 fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
309 fe->timer_last_tickcount = GetTickCount();
310 }
311 }
312
313 static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
314 {
315 frontend *fe;
316 int x, y;
317 RECT r, sr;
318 HDC hdc;
319 time_t t;
320
321 fe = snew(frontend);
322
323 time(&t);
324 fe->me = midend_new(fe, &t, sizeof(t));
325
326 if (game_id) {
327 *error = midend_game_id(fe->me, game_id, FALSE);
328 if (*error) {
329 midend_free(fe->me);
330 sfree(fe);
331 return NULL;
332 }
333 }
334
335 fe->inst = inst;
336 midend_new_game(fe->me);
337 midend_size(fe->me, &x, &y);
338
339 fe->timer = 0;
340
341 fe->fonts = NULL;
342 fe->nfonts = fe->fontsize = 0;
343
344 {
345 int i, ncolours;
346 float *colours;
347
348 colours = midend_colours(fe->me, &ncolours);
349
350 fe->colours = snewn(ncolours, COLORREF);
351 fe->brushes = snewn(ncolours, HBRUSH);
352 fe->pens = snewn(ncolours, HPEN);
353
354 for (i = 0; i < ncolours; i++) {
355 fe->colours[i] = RGB(255 * colours[i*3+0],
356 255 * colours[i*3+1],
357 255 * colours[i*3+2]);
358 fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
359 fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
360 }
361 }
362
363 r.left = r.top = 0;
364 r.right = x;
365 r.bottom = y;
366 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
367 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
368 TRUE, 0);
369
370 fe->hwnd = CreateWindowEx(0, game_name, game_name,
371 WS_OVERLAPPEDWINDOW &~
372 (WS_THICKFRAME | WS_MAXIMIZEBOX),
373 CW_USEDEFAULT, CW_USEDEFAULT,
374 r.right - r.left, r.bottom - r.top,
375 NULL, NULL, inst, NULL);
376
377 {
378 HMENU bar = CreateMenu();
379 HMENU menu = CreateMenu();
380
381 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
382 AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
383 AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
384 AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific...");
385
386 if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
387 game_can_configure) {
388 HMENU sub = CreateMenu();
389 int i;
390
391 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
392
393 fe->presets = snewn(fe->npresets, game_params *);
394
395 for (i = 0; i < fe->npresets; i++) {
396 char *name;
397
398 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
399
400 /*
401 * FIXME: we ought to go through and do something
402 * with ampersands here.
403 */
404
405 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
406 }
407
408 if (game_can_configure) {
409 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
410 }
411 }
412
413 AppendMenu(menu, MF_SEPARATOR, 0, 0);
414 AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
415 AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
416 AppendMenu(menu, MF_SEPARATOR, 0, 0);
417 AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
418 SetMenu(fe->hwnd, bar);
419 }
420
421 if (midend_wants_statusbar(fe->me)) {
422 fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
423 WS_CHILD | WS_VISIBLE,
424 0, 0, 0, 0, /* status bar does these */
425 fe->hwnd, NULL, inst, NULL);
426 GetWindowRect(fe->statusbar, &sr);
427 SetWindowPos(fe->hwnd, NULL, 0, 0,
428 r.right - r.left, r.bottom - r.top + sr.bottom - sr.top,
429 SWP_NOMOVE | SWP_NOZORDER);
430 SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top,
431 SWP_NOZORDER);
432 } else {
433 fe->statusbar = NULL;
434 }
435
436 hdc = GetDC(fe->hwnd);
437 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
438 ReleaseDC(fe->hwnd, hdc);
439
440 SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
441
442 ShowWindow(fe->hwnd, SW_NORMAL);
443 SetForegroundWindow(fe->hwnd);
444
445 midend_redraw(fe->me);
446
447 return fe;
448 }
449
450 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
451 WPARAM wParam, LPARAM lParam)
452 {
453 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
454 config_item *i;
455 struct cfg_aux *j;
456
457 switch (msg) {
458 case WM_INITDIALOG:
459 return 0;
460
461 case WM_COMMAND:
462 /*
463 * OK and Cancel are special cases.
464 */
465 if ((HIWORD(wParam) == BN_CLICKED ||
466 HIWORD(wParam) == BN_DOUBLECLICKED) &&
467 (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
468 if (LOWORD(wParam) == IDOK) {
469 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
470
471 if (err) {
472 MessageBox(hwnd, err, "Validation error",
473 MB_ICONERROR | MB_OK);
474 } else {
475 fe->cfg_done = 2;
476 }
477 } else {
478 fe->cfg_done = 1;
479 }
480 return 0;
481 }
482
483 /*
484 * First find the control whose id this is.
485 */
486 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
487 if (j->ctlid == LOWORD(wParam))
488 break;
489 }
490 if (i->type == C_END)
491 return 0; /* not our problem */
492
493 if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
494 char buffer[4096];
495 GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
496 buffer[lenof(buffer)-1] = '\0';
497 sfree(i->sval);
498 i->sval = dupstr(buffer);
499 } else if (i->type == C_BOOLEAN &&
500 (HIWORD(wParam) == BN_CLICKED ||
501 HIWORD(wParam) == BN_DOUBLECLICKED)) {
502 i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
503 } else if (i->type == C_CHOICES &&
504 HIWORD(wParam) == CBN_SELCHANGE) {
505 i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
506 CB_GETCURSEL, 0, 0);
507 }
508
509 return 0;
510
511 case WM_CLOSE:
512 fe->cfg_done = 1;
513 return 0;
514 }
515
516 return 0;
517 }
518
519 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
520 char *wclass, int wstyle,
521 int exstyle, char *wtext, int wid)
522 {
523 HWND ret;
524 ret = CreateWindowEx(exstyle, wclass, wtext,
525 wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
526 fe->cfgbox, (HMENU) wid, fe->inst, NULL);
527 SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
528 return ret;
529 }
530
531 static int get_config(frontend *fe, int which)
532 {
533 config_item *i;
534 struct cfg_aux *j;
535 char *title;
536 WNDCLASS wc;
537 MSG msg;
538 TEXTMETRIC tm;
539 HDC hdc;
540 HFONT oldfont;
541 SIZE size;
542 HWND ctl;
543 int gm, id, nctrls;
544 int winwidth, winheight, col1l, col1r, col2l, col2r, y;
545 int height, width, maxlabel, maxcheckbox;
546
547 wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
548 wc.lpfnWndProc = DefDlgProc;
549 wc.cbClsExtra = 0;
550 wc.cbWndExtra = DLGWINDOWEXTRA + 8;
551 wc.hInstance = fe->inst;
552 wc.hIcon = NULL;
553 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
554 wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
555 wc.lpszMenuName = NULL;
556 wc.lpszClassName = "GameConfigBox";
557 RegisterClass(&wc);
558
559 hdc = GetDC(fe->hwnd);
560 SetMapMode(hdc, MM_TEXT);
561
562 fe->cfg_done = FALSE;
563
564 fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
565 0, 0, 0, 0,
566 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
567 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
568 DEFAULT_QUALITY,
569 FF_SWISS,
570 "MS Shell Dlg");
571
572 oldfont = SelectObject(hdc, fe->cfgfont);
573 if (GetTextMetrics(hdc, &tm)) {
574 height = tm.tmAscent + tm.tmDescent;
575 width = tm.tmAveCharWidth;
576 } else {
577 height = width = 30;
578 }
579
580 fe->cfg = midend_get_config(fe->me, which, &title);
581 fe->cfg_which = which;
582
583 /*
584 * Figure out the layout of the config box by measuring the
585 * length of each piece of text.
586 */
587 maxlabel = maxcheckbox = 0;
588 winheight = height/2;
589
590 for (i = fe->cfg; i->type != C_END; i++) {
591 switch (i->type) {
592 case C_STRING:
593 case C_CHOICES:
594 /*
595 * Both these control types have a label filling only
596 * the left-hand column of the box.
597 */
598 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
599 maxlabel < size.cx)
600 maxlabel = size.cx;
601 winheight += height * 3 / 2 + (height / 2);
602 break;
603
604 case C_BOOLEAN:
605 /*
606 * Checkboxes take up the whole of the box width.
607 */
608 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
609 maxcheckbox < size.cx)
610 maxcheckbox = size.cx;
611 winheight += height + (height / 2);
612 break;
613 }
614 }
615
616 winheight += height + height * 7 / 4; /* OK / Cancel buttons */
617
618 col1l = 2*width;
619 col1r = col1l + maxlabel;
620 col2l = col1r + 2*width;
621 col2r = col2l + 30*width;
622 if (col2r < col1l+2*height+maxcheckbox)
623 col2r = col1l+2*height+maxcheckbox;
624 winwidth = col2r + 2*width;
625
626 ReleaseDC(fe->hwnd, hdc);
627
628 /*
629 * Create the dialog, now that we know its size.
630 */
631 {
632 RECT r, r2;
633
634 r.left = r.top = 0;
635 r.right = winwidth;
636 r.bottom = winheight;
637
638 AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
639 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
640 WS_CAPTION | WS_SYSMENU*/) &~
641 (WS_MAXIMIZEBOX | WS_OVERLAPPED),
642 FALSE, 0);
643
644 /*
645 * Centre the dialog on its parent window.
646 */
647 r.right -= r.left;
648 r.bottom -= r.top;
649 GetWindowRect(fe->hwnd, &r2);
650 r.left = (r2.left + r2.right - r.right) / 2;
651 r.top = (r2.top + r2.bottom - r.bottom) / 2;
652 r.right += r.left;
653 r.bottom += r.top;
654
655 fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
656 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
657 WS_CAPTION | WS_SYSMENU,
658 r.left, r.top,
659 r.right-r.left, r.bottom-r.top,
660 fe->hwnd, NULL, fe->inst, NULL);
661 sfree(title);
662 }
663
664 SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
665
666 SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
667 SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
668
669 /*
670 * Count the controls so we can allocate cfgaux.
671 */
672 for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
673 nctrls++;
674 fe->cfgaux = snewn(nctrls, struct cfg_aux);
675
676 id = 1000;
677 y = height/2;
678 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
679 switch (i->type) {
680 case C_STRING:
681 /*
682 * Edit box with a label beside it.
683 */
684 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
685 "Static", 0, 0, i->name, id++);
686 ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
687 "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
688 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
689 SetWindowText(ctl, i->sval);
690 y += height*3/2;
691 break;
692
693 case C_BOOLEAN:
694 /*
695 * Simple checkbox.
696 */
697 mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
698 BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
699 0, i->name, (j->ctlid = id++));
700 CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
701 y += height;
702 break;
703
704 case C_CHOICES:
705 /*
706 * Drop-down list with a label beside it.
707 */
708 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
709 "STATIC", 0, 0, i->name, id++);
710 ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
711 "COMBOBOX", WS_TABSTOP |
712 CBS_DROPDOWNLIST | CBS_HASSTRINGS,
713 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
714 {
715 char c, *p, *q, *str;
716
717 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
718 p = i->sval;
719 c = *p++;
720 while (*p) {
721 q = p;
722 while (*q && *q != c) q++;
723 str = snewn(q-p+1, char);
724 strncpy(str, p, q-p);
725 str[q-p] = '\0';
726 SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
727 sfree(str);
728 if (*q) q++;
729 p = q;
730 }
731 }
732
733 SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
734
735 y += height*3/2;
736 break;
737 }
738
739 assert(y < winheight);
740 y += height/2;
741 }
742
743 y += height/2; /* extra space before OK and Cancel */
744 mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
745 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
746 "OK", IDOK);
747 mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
748 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
749
750 SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
751
752 EnableWindow(fe->hwnd, FALSE);
753 ShowWindow(fe->cfgbox, SW_NORMAL);
754 while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
755 if (!IsDialogMessage(fe->cfgbox, &msg))
756 DispatchMessage(&msg);
757 if (fe->cfg_done)
758 break;
759 }
760 EnableWindow(fe->hwnd, TRUE);
761 SetForegroundWindow(fe->hwnd);
762 DestroyWindow(fe->cfgbox);
763 DeleteObject(fe->cfgfont);
764
765 free_cfg(fe->cfg);
766 sfree(fe->cfgaux);
767
768 return (fe->cfg_done == 2);
769 }
770
771 static void new_game_type(frontend *fe)
772 {
773 RECT r, sr;
774 HDC hdc;
775 int x, y;
776
777 midend_new_game(fe->me);
778 midend_size(fe->me, &x, &y);
779
780 r.left = r.top = 0;
781 r.right = x;
782 r.bottom = y;
783 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
784 (WS_THICKFRAME | WS_MAXIMIZEBOX |
785 WS_OVERLAPPED),
786 TRUE, 0);
787
788 if (fe->statusbar != NULL) {
789 GetWindowRect(fe->statusbar, &sr);
790 } else {
791 sr.left = sr.right = sr.top = sr.bottom = 0;
792 }
793 SetWindowPos(fe->hwnd, NULL, 0, 0,
794 r.right - r.left,
795 r.bottom - r.top + sr.bottom - sr.top,
796 SWP_NOMOVE | SWP_NOZORDER);
797 if (fe->statusbar != NULL)
798 SetWindowPos(fe->statusbar, NULL, 0, y, x,
799 sr.bottom - sr.top, SWP_NOZORDER);
800
801 DeleteObject(fe->bitmap);
802
803 hdc = GetDC(fe->hwnd);
804 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
805 ReleaseDC(fe->hwnd, hdc);
806
807 midend_redraw(fe->me);
808 }
809
810 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
811 WPARAM wParam, LPARAM lParam)
812 {
813 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
814
815 switch (message) {
816 case WM_CLOSE:
817 DestroyWindow(hwnd);
818 return 0;
819 case WM_COMMAND:
820 switch (wParam & ~0xF) { /* low 4 bits reserved to Windows */
821 case IDM_NEW:
822 if (!midend_process_key(fe->me, 0, 0, 'n'))
823 PostQuitMessage(0);
824 break;
825 case IDM_RESTART:
826 if (!midend_process_key(fe->me, 0, 0, 'r'))
827 PostQuitMessage(0);
828 break;
829 case IDM_UNDO:
830 if (!midend_process_key(fe->me, 0, 0, 'u'))
831 PostQuitMessage(0);
832 break;
833 case IDM_REDO:
834 if (!midend_process_key(fe->me, 0, 0, '\x12'))
835 PostQuitMessage(0);
836 break;
837 case IDM_QUIT:
838 if (!midend_process_key(fe->me, 0, 0, 'q'))
839 PostQuitMessage(0);
840 break;
841 case IDM_CONFIG:
842 if (get_config(fe, CFG_SETTINGS))
843 new_game_type(fe);
844 break;
845 case IDM_SEED:
846 if (get_config(fe, CFG_SEED))
847 new_game_type(fe);
848 break;
849 default:
850 {
851 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
852
853 if (p >= 0 && p < fe->npresets) {
854 midend_set_params(fe->me, fe->presets[p]);
855 new_game_type(fe);
856 }
857 }
858 break;
859 }
860 break;
861 case WM_DESTROY:
862 PostQuitMessage(0);
863 return 0;
864 case WM_PAINT:
865 {
866 PAINTSTRUCT p;
867 HDC hdc, hdc2;
868 HBITMAP prevbm;
869
870 hdc = BeginPaint(hwnd, &p);
871 hdc2 = CreateCompatibleDC(hdc);
872 prevbm = SelectObject(hdc2, fe->bitmap);
873 BitBlt(hdc,
874 p.rcPaint.left, p.rcPaint.top,
875 p.rcPaint.right - p.rcPaint.left,
876 p.rcPaint.bottom - p.rcPaint.top,
877 hdc2,
878 p.rcPaint.left, p.rcPaint.top,
879 SRCCOPY);
880 SelectObject(hdc2, prevbm);
881 DeleteDC(hdc2);
882 EndPaint(hwnd, &p);
883 }
884 return 0;
885 case WM_KEYDOWN:
886 {
887 int key = -1;
888
889 switch (wParam) {
890 case VK_LEFT: key = CURSOR_LEFT; break;
891 case VK_RIGHT: key = CURSOR_RIGHT; break;
892 case VK_UP: key = CURSOR_UP; break;
893 case VK_DOWN: key = CURSOR_DOWN; break;
894 /*
895 * Diagonal keys on the numeric keypad.
896 */
897 case VK_PRIOR:
898 if (!(lParam & 0x01000000)) key = CURSOR_UP_RIGHT;
899 break;
900 case VK_NEXT:
901 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_RIGHT;
902 break;
903 case VK_HOME:
904 if (!(lParam & 0x01000000)) key = CURSOR_UP_LEFT;
905 break;
906 case VK_END:
907 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_LEFT;
908 break;
909 /*
910 * Numeric keypad keys with Num Lock on.
911 */
912 case VK_NUMPAD4: key = CURSOR_LEFT; break;
913 case VK_NUMPAD6: key = CURSOR_RIGHT; break;
914 case VK_NUMPAD8: key = CURSOR_UP; break;
915 case VK_NUMPAD2: key = CURSOR_DOWN; break;
916 case VK_NUMPAD9: key = CURSOR_UP_RIGHT; break;
917 case VK_NUMPAD3: key = CURSOR_DOWN_RIGHT; break;
918 case VK_NUMPAD7: key = CURSOR_UP_LEFT; break;
919 case VK_NUMPAD1: key = CURSOR_DOWN_LEFT; break;
920 }
921
922 if (key != -1) {
923 if (!midend_process_key(fe->me, 0, 0, key))
924 PostQuitMessage(0);
925 } else {
926 MSG m;
927 m.hwnd = hwnd;
928 m.message = WM_KEYDOWN;
929 m.wParam = wParam;
930 m.lParam = lParam & 0xdfff;
931 TranslateMessage(&m);
932 }
933 }
934 break;
935 case WM_LBUTTONDOWN:
936 case WM_RBUTTONDOWN:
937 case WM_MBUTTONDOWN:
938 {
939 int button;
940
941 /*
942 * Shift-clicks count as middle-clicks, since otherwise
943 * two-button Windows users won't have any kind of
944 * middle click to use.
945 */
946 if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
947 button = MIDDLE_BUTTON;
948 else if (message == WM_LBUTTONDOWN)
949 button = LEFT_BUTTON;
950 else
951 button = RIGHT_BUTTON;
952
953 if (!midend_process_key(fe->me, LOWORD(lParam),
954 HIWORD(lParam), button))
955 PostQuitMessage(0);
956
957 SetCapture(hwnd);
958 }
959 break;
960 case WM_LBUTTONUP:
961 case WM_RBUTTONUP:
962 case WM_MBUTTONUP:
963 {
964 int button;
965
966 /*
967 * Shift-clicks count as middle-clicks, since otherwise
968 * two-button Windows users won't have any kind of
969 * middle click to use.
970 */
971 if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
972 button = MIDDLE_RELEASE;
973 else if (message == WM_LBUTTONUP)
974 button = LEFT_RELEASE;
975 else
976 button = RIGHT_RELEASE;
977
978 if (!midend_process_key(fe->me, LOWORD(lParam),
979 HIWORD(lParam), button))
980 PostQuitMessage(0);
981
982 ReleaseCapture();
983 }
984 break;
985 case WM_MOUSEMOVE:
986 {
987 int button;
988
989 if (wParam & (MK_MBUTTON | MK_SHIFT))
990 button = MIDDLE_DRAG;
991 else if (wParam & MK_LBUTTON)
992 button = LEFT_DRAG;
993 else
994 button = RIGHT_DRAG;
995
996 if (!midend_process_key(fe->me, LOWORD(lParam),
997 HIWORD(lParam), button))
998 PostQuitMessage(0);
999 }
1000 break;
1001 case WM_CHAR:
1002 if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
1003 PostQuitMessage(0);
1004 return 0;
1005 case WM_TIMER:
1006 if (fe->timer) {
1007 DWORD now = GetTickCount();
1008 float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
1009 midend_timer(fe->me, elapsed);
1010 fe->timer_last_tickcount = now;
1011 }
1012 return 0;
1013 }
1014
1015 return DefWindowProc(hwnd, message, wParam, lParam);
1016 }
1017
1018 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
1019 {
1020 MSG msg;
1021 char *error;
1022
1023 InitCommonControls();
1024
1025 if (!prev) {
1026 WNDCLASS wndclass;
1027
1028 wndclass.style = 0;
1029 wndclass.lpfnWndProc = WndProc;
1030 wndclass.cbClsExtra = 0;
1031 wndclass.cbWndExtra = 0;
1032 wndclass.hInstance = inst;
1033 wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
1034 wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
1035 wndclass.hbrBackground = NULL;
1036 wndclass.lpszMenuName = NULL;
1037 wndclass.lpszClassName = game_name;
1038
1039 RegisterClass(&wndclass);
1040 }
1041
1042 while (*cmdline && isspace(*cmdline))
1043 cmdline++;
1044
1045 if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
1046 char buf[128];
1047 sprintf(buf, "%.100s Error", game_name);
1048 MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
1049 return 1;
1050 }
1051
1052 while (GetMessage(&msg, NULL, 0, 0)) {
1053 DispatchMessage(&msg);
1054 }
1055
1056 return msg.wParam;
1057 }