2 * windows.c: Windows front end for my puzzle collection.
18 #define IDM_NEW 0x0010
19 #define IDM_RESTART 0x0020
20 #define IDM_UNDO 0x0030
21 #define IDM_REDO 0x0040
22 #define IDM_COPY 0x0050
23 #define IDM_SOLVE 0x0060
24 #define IDM_QUIT 0x0070
25 #define IDM_CONFIG 0x0080
26 #define IDM_DESC 0x0090
27 #define IDM_SEED 0x00A0
28 #define IDM_HELPC 0x00B0
29 #define IDM_GAMEHELP 0x00C0
30 #define IDM_ABOUT 0x00D0
31 #define IDM_SAVE 0x00E0
32 #define IDM_LOAD 0x00F0
33 #define IDM_PRINT 0x0100
34 #define IDM_PRESETS 0x0110
36 #define HELP_FILE_NAME "puzzles.hlp"
37 #define HELP_CNT_NAME "puzzles.cnt"
40 static FILE *debug_fp
= NULL
;
41 static HANDLE debug_hdl
= INVALID_HANDLE_VALUE
;
42 static int debug_got_console
= 0;
48 if (!debug_got_console
) {
50 debug_got_console
= 1;
51 debug_hdl
= GetStdHandle(STD_OUTPUT_HANDLE
);
55 debug_fp
= fopen("debug.log", "w");
58 if (debug_hdl
!= INVALID_HANDLE_VALUE
) {
59 WriteFile(debug_hdl
, buf
, strlen(buf
), &dw
, NULL
);
65 void debug_printf(char *fmt
, ...)
71 vsprintf(buf
, fmt
, ap
);
77 #define WINFLAGS (WS_OVERLAPPEDWINDOW &~ \
78 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED))
80 static void new_game_size(frontend
*fe
);
98 enum { CFG_PRINT
= CFG_FRONTEND_SPECIFIC
};
102 HWND hwnd
, statusbar
, cfgbox
;
104 HBITMAP bitmap
, prevbm
;
111 DWORD timer_last_tickcount
;
113 game_params
**presets
;
115 int nfonts
, fontsize
;
117 struct cfg_aux
*cfgaux
;
118 int cfg_which
, dlg_done
;
123 int help_has_contents
;
124 enum { DRAWING
, PRINTING
, NOTHING
} drawstatus
;
126 int printcount
, printw
, printh
, printsolns
, printcurr
, printcolour
;
128 int printoffsetx
, printoffsety
;
129 float printpixelscale
;
135 void fatal(char *fmt
, ...)
141 vsprintf(buf
, fmt
, ap
);
144 MessageBox(NULL
, buf
, "Fatal error", MB_ICONEXCLAMATION
| MB_OK
);
149 char *geterrstr(void)
152 DWORD dw
= GetLastError();
156 FORMAT_MESSAGE_ALLOCATE_BUFFER
|
157 FORMAT_MESSAGE_FROM_SYSTEM
,
160 MAKELANGID(LANG_NEUTRAL
, SUBLANG_DEFAULT
),
164 ret
= dupstr(lpMsgBuf
);
171 void get_random_seed(void **randseed
, int *randseedsize
)
173 time_t *tp
= snew(time_t);
175 *randseed
= (void *)tp
;
176 *randseedsize
= sizeof(time_t);
179 static void win_status_bar(void *handle
, char *text
)
181 frontend
*fe
= (frontend
*)handle
;
183 SetWindowText(fe
->statusbar
, text
);
186 static blitter
*win_blitter_new(void *handle
, int w
, int h
)
188 blitter
*bl
= snew(blitter
);
190 memset(bl
, 0, sizeof(blitter
));
198 static void win_blitter_free(void *handle
, blitter
*bl
)
200 if (bl
->bitmap
) DeleteObject(bl
->bitmap
);
204 static void blitter_mkbitmap(frontend
*fe
, blitter
*bl
)
206 HDC hdc
= GetDC(fe
->hwnd
);
207 bl
->bitmap
= CreateCompatibleBitmap(hdc
, bl
->w
, bl
->h
);
208 ReleaseDC(fe
->hwnd
, hdc
);
211 /* BitBlt(dstDC, dstX, dstY, dstW, dstH, srcDC, srcX, srcY, dType) */
213 static void win_blitter_save(void *handle
, blitter
*bl
, int x
, int y
)
215 frontend
*fe
= (frontend
*)handle
;
216 HDC hdc_win
, hdc_blit
;
219 assert(fe
->drawstatus
== DRAWING
);
221 if (!bl
->bitmap
) blitter_mkbitmap(fe
, bl
);
223 bl
->x
= x
; bl
->y
= y
;
225 hdc_win
= GetDC(fe
->hwnd
);
226 hdc_blit
= CreateCompatibleDC(hdc_win
);
227 if (!hdc_blit
) fatal("hdc_blit failed: 0x%x", GetLastError());
229 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
230 if (prev_blit
== NULL
|| prev_blit
== HGDI_ERROR
)
231 fatal("SelectObject for hdc_main failed: 0x%x", GetLastError());
233 if (!BitBlt(hdc_blit
, 0, 0, bl
->w
, bl
->h
,
234 fe
->hdc
, x
, y
, SRCCOPY
))
235 fatal("BitBlt failed: 0x%x", GetLastError());
237 SelectObject(hdc_blit
, prev_blit
);
239 ReleaseDC(fe
->hwnd
, hdc_win
);
242 static void win_blitter_load(void *handle
, blitter
*bl
, int x
, int y
)
244 frontend
*fe
= (frontend
*)handle
;
245 HDC hdc_win
, hdc_blit
;
248 assert(fe
->drawstatus
== DRAWING
);
250 assert(bl
->bitmap
); /* we should always have saved before loading */
252 if (x
== BLITTER_FROMSAVED
) x
= bl
->x
;
253 if (y
== BLITTER_FROMSAVED
) y
= bl
->y
;
255 hdc_win
= GetDC(fe
->hwnd
);
256 hdc_blit
= CreateCompatibleDC(hdc_win
);
258 prev_blit
= SelectObject(hdc_blit
, bl
->bitmap
);
260 BitBlt(fe
->hdc
, x
, y
, bl
->w
, bl
->h
,
261 hdc_blit
, 0, 0, SRCCOPY
);
263 SelectObject(hdc_blit
, prev_blit
);
265 ReleaseDC(fe
->hwnd
, hdc_win
);
268 void frontend_default_colour(frontend
*fe
, float *output
)
270 DWORD c
= GetSysColor(COLOR_MENU
); /* ick */
272 output
[0] = (float)(GetRValue(c
) / 255.0);
273 output
[1] = (float)(GetGValue(c
) / 255.0);
274 output
[2] = (float)(GetBValue(c
) / 255.0);
277 static POINT
win_transform_point(frontend
*fe
, int x
, int y
)
281 assert(fe
->drawstatus
!= NOTHING
);
283 if (fe
->drawstatus
== PRINTING
) {
284 ret
.x
= (int)(fe
->printoffsetx
+ fe
->printpixelscale
* x
);
285 ret
.y
= (int)(fe
->printoffsety
+ fe
->printpixelscale
* y
);
294 static void win_text_colour(frontend
*fe
, int colour
)
296 assert(fe
->drawstatus
!= NOTHING
);
298 if (fe
->drawstatus
== PRINTING
) {
301 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
303 SetTextColor(fe
->hdc
, RGB(r
* 255, g
* 255, b
* 255));
305 SetTextColor(fe
->hdc
,
306 hatch
== HATCH_CLEAR ?
RGB(255,255,255) : RGB(0,0,0));
308 SetTextColor(fe
->hdc
, fe
->colours
[colour
]);
312 static void win_set_brush(frontend
*fe
, int colour
)
315 assert(fe
->drawstatus
!= NOTHING
);
317 if (fe
->drawstatus
== PRINTING
) {
320 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
323 br
= CreateSolidBrush(RGB(r
* 255, g
* 255, b
* 255));
324 else if (hatch
== HATCH_SOLID
)
325 br
= CreateSolidBrush(RGB(0,0,0));
326 else if (hatch
== HATCH_CLEAR
)
327 br
= CreateSolidBrush(RGB(255,255,255));
329 br
= CreateHatchBrush(hatch
== HATCH_BACKSLASH ? HS_FDIAGONAL
:
330 hatch
== HATCH_SLASH ? HS_BDIAGONAL
:
331 hatch
== HATCH_HORIZ ? HS_HORIZONTAL
:
332 hatch
== HATCH_VERT ? HS_VERTICAL
:
333 hatch
== HATCH_PLUS ? HS_CROSS
:
334 /* hatch == HATCH_X ? */ HS_DIAGCROSS
,
337 br
= fe
->brushes
[colour
];
339 fe
->oldbr
= SelectObject(fe
->hdc
, br
);
342 static void win_reset_brush(frontend
*fe
)
346 assert(fe
->drawstatus
!= NOTHING
);
348 br
= SelectObject(fe
->hdc
, fe
->oldbr
);
349 if (fe
->drawstatus
== PRINTING
)
353 static void win_set_pen(frontend
*fe
, int colour
, int thin
)
356 assert(fe
->drawstatus
!= NOTHING
);
358 if (fe
->drawstatus
== PRINTING
) {
361 int width
= thin ?
0 : fe
->linewidth
;
363 print_get_colour(fe
->dr
, colour
, &hatch
, &r
, &g
, &b
);
365 pen
= CreatePen(PS_SOLID
, width
,
366 RGB(r
* 255, g
* 255, b
* 255));
367 else if (hatch
== HATCH_SOLID
)
368 pen
= CreatePen(PS_SOLID
, width
, RGB(0, 0, 0));
369 else if (hatch
== HATCH_CLEAR
)
370 pen
= CreatePen(PS_SOLID
, width
, RGB(255,255,255));
372 assert(!"This shouldn't happen");
373 pen
= CreatePen(PS_SOLID
, 1, RGB(0, 0, 0));
376 pen
= fe
->pens
[colour
];
378 fe
->oldpen
= SelectObject(fe
->hdc
, pen
);
381 static void win_reset_pen(frontend
*fe
)
385 assert(fe
->drawstatus
!= NOTHING
);
387 pen
= SelectObject(fe
->hdc
, fe
->oldpen
);
388 if (fe
->drawstatus
== PRINTING
)
392 static void win_clip(void *handle
, int x
, int y
, int w
, int h
)
394 frontend
*fe
= (frontend
*)handle
;
397 if (fe
->drawstatus
== NOTHING
)
400 p
= win_transform_point(fe
, x
, y
);
401 q
= win_transform_point(fe
, x
+w
, y
+h
);
402 IntersectClipRect(fe
->hdc
, p
.x
, p
.y
, q
.x
, q
.y
);
405 static void win_unclip(void *handle
)
407 frontend
*fe
= (frontend
*)handle
;
409 if (fe
->drawstatus
== NOTHING
)
412 SelectClipRgn(fe
->hdc
, NULL
);
415 static void win_draw_text(void *handle
, int x
, int y
, int fonttype
,
416 int fontsize
, int align
, int colour
, char *text
)
418 frontend
*fe
= (frontend
*)handle
;
422 if (fe
->drawstatus
== NOTHING
)
425 if (fe
->drawstatus
== PRINTING
)
426 fontsize
= (int)(fontsize
* fe
->printpixelscale
);
428 xy
= win_transform_point(fe
, x
, y
);
431 * Find or create the font.
433 for (i
= fe
->fontstart
; i
< fe
->nfonts
; i
++)
434 if (fe
->fonts
[i
].type
== fonttype
&& fe
->fonts
[i
].size
== fontsize
)
437 if (i
== fe
->nfonts
) {
438 if (fe
->fontsize
<= fe
->nfonts
) {
439 fe
->fontsize
= fe
->nfonts
+ 10;
440 fe
->fonts
= sresize(fe
->fonts
, fe
->fontsize
, struct font
);
445 fe
->fonts
[i
].type
= fonttype
;
446 fe
->fonts
[i
].size
= fontsize
;
448 fe
->fonts
[i
].font
= CreateFont(-fontsize
, 0, 0, 0,
449 fe
->drawstatus
== PRINTING ?
0 : FW_BOLD
,
450 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
451 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
453 (fonttype
== FONT_FIXED ?
454 FIXED_PITCH
| FF_DONTCARE
:
455 VARIABLE_PITCH
| FF_SWISS
),
460 * Position and draw the text.
467 oldfont
= SelectObject(fe
->hdc
, fe
->fonts
[i
].font
);
468 if (GetTextMetrics(fe
->hdc
, &tm
)) {
469 if (align
& ALIGN_VCENTRE
)
470 xy
.y
-= (tm
.tmAscent
+tm
.tmDescent
)/2;
474 if (GetTextExtentPoint32(fe
->hdc
, text
, strlen(text
), &size
)) {
475 if (align
& ALIGN_HCENTRE
)
477 else if (align
& ALIGN_HRIGHT
)
480 SetBkMode(fe
->hdc
, TRANSPARENT
);
481 win_text_colour(fe
, colour
);
482 TextOut(fe
->hdc
, xy
.x
, xy
.y
, text
, strlen(text
));
483 SelectObject(fe
->hdc
, oldfont
);
487 static void win_draw_rect(void *handle
, int x
, int y
, int w
, int h
, int colour
)
489 frontend
*fe
= (frontend
*)handle
;
492 if (fe
->drawstatus
== NOTHING
)
495 if (fe
->drawstatus
== DRAWING
&& w
== 1 && h
== 1) {
497 * Rectangle() appears to get uppity if asked to draw a 1x1
498 * rectangle, presumably on the grounds that that's beneath
499 * its dignity and you ought to be using SetPixel instead.
502 SetPixel(fe
->hdc
, x
, y
, fe
->colours
[colour
]);
504 win_set_brush(fe
, colour
);
505 win_set_pen(fe
, colour
, TRUE
);
506 p
= win_transform_point(fe
, x
, y
);
507 q
= win_transform_point(fe
, x
+w
, y
+h
);
508 Rectangle(fe
->hdc
, p
.x
, p
.y
, q
.x
, q
.y
);
514 static void win_draw_line(void *handle
, int x1
, int y1
, int x2
, int y2
, int colour
)
516 frontend
*fe
= (frontend
*)handle
;
519 if (fe
->drawstatus
== NOTHING
)
522 win_set_pen(fe
, colour
, FALSE
);
523 p
= win_transform_point(fe
, x1
, y1
);
524 q
= win_transform_point(fe
, x2
, y2
);
525 MoveToEx(fe
->hdc
, p
.x
, p
.y
, NULL
);
526 LineTo(fe
->hdc
, q
.x
, q
.y
);
527 if (fe
->drawstatus
== DRAWING
)
528 SetPixel(fe
->hdc
, q
.x
, q
.y
, fe
->colours
[colour
]);
532 static void win_draw_circle(void *handle
, int cx
, int cy
, int radius
,
533 int fillcolour
, int outlinecolour
)
535 frontend
*fe
= (frontend
*)handle
;
538 assert(outlinecolour
>= 0);
540 if (fe
->drawstatus
== NOTHING
)
543 if (fillcolour
>= 0) {
544 win_set_brush(fe
, fillcolour
);
545 win_set_pen(fe
, outlinecolour
, FALSE
);
546 p
= win_transform_point(fe
, cx
- radius
, cy
- radius
);
547 q
= win_transform_point(fe
, cx
+ radius
, cy
+ radius
);
548 Ellipse(fe
->hdc
, p
.x
, p
.y
, q
.x
+1, q
.y
+1);
552 win_set_pen(fe
, outlinecolour
, FALSE
);
553 p
= win_transform_point(fe
, cx
- radius
, cy
- radius
);
554 q
= win_transform_point(fe
, cx
+ radius
, cy
+ radius
);
555 r
= win_transform_point(fe
, cx
- radius
, cy
);
556 Arc(fe
->hdc
, p
.x
, p
.y
, q
.x
+1, q
.y
+1, r
.x
, r
.y
, r
.x
, r
.y
);
561 static void win_draw_polygon(void *handle
, int *coords
, int npoints
,
562 int fillcolour
, int outlinecolour
)
564 frontend
*fe
= (frontend
*)handle
;
568 if (fe
->drawstatus
== NOTHING
)
571 pts
= snewn(npoints
+1, POINT
);
573 for (i
= 0; i
<= npoints
; i
++) {
574 int j
= (i
< npoints ? i
: 0);
575 pts
[i
] = win_transform_point(fe
, coords
[j
*2], coords
[j
*2+1]);
578 assert(outlinecolour
>= 0);
580 if (fillcolour
>= 0) {
581 win_set_brush(fe
, fillcolour
);
582 win_set_pen(fe
, outlinecolour
, FALSE
);
583 Polygon(fe
->hdc
, pts
, npoints
);
587 win_set_pen(fe
, outlinecolour
, FALSE
);
588 Polyline(fe
->hdc
, pts
, npoints
+1);
595 static void win_start_draw(void *handle
)
597 frontend
*fe
= (frontend
*)handle
;
600 assert(fe
->drawstatus
== NOTHING
);
602 hdc_win
= GetDC(fe
->hwnd
);
603 fe
->hdc
= CreateCompatibleDC(hdc_win
);
604 fe
->prevbm
= SelectObject(fe
->hdc
, fe
->bitmap
);
605 ReleaseDC(fe
->hwnd
, hdc_win
);
607 SetMapMode(fe
->hdc
, MM_TEXT
);
608 fe
->drawstatus
= DRAWING
;
611 static void win_draw_update(void *handle
, int x
, int y
, int w
, int h
)
613 frontend
*fe
= (frontend
*)handle
;
616 if (fe
->drawstatus
!= DRAWING
)
624 InvalidateRect(fe
->hwnd
, &r
, FALSE
);
627 static void win_end_draw(void *handle
)
629 frontend
*fe
= (frontend
*)handle
;
630 assert(fe
->drawstatus
== DRAWING
);
631 SelectObject(fe
->hdc
, fe
->prevbm
);
634 DeleteObject(fe
->clip
);
637 fe
->drawstatus
= NOTHING
;
640 static void win_line_width(void *handle
, float width
)
642 frontend
*fe
= (frontend
*)handle
;
644 assert(fe
->drawstatus
!= DRAWING
);
645 if (fe
->drawstatus
== NOTHING
)
648 fe
->linewidth
= (int)(width
* fe
->printpixelscale
);
651 static void win_begin_doc(void *handle
, int pages
)
653 frontend
*fe
= (frontend
*)handle
;
655 assert(fe
->drawstatus
!= DRAWING
);
656 if (fe
->drawstatus
== NOTHING
)
659 if (StartDoc(fe
->hdc
, &fe
->di
) <= 0) {
660 char *e
= geterrstr();
661 MessageBox(fe
->hwnd
, e
, "Error starting to print",
662 MB_ICONERROR
| MB_OK
);
664 fe
->drawstatus
= NOTHING
;
668 * Push a marker on the font stack so that we won't use the
669 * same fonts for printing and drawing. (This is because
670 * drawing seems to look generally better in bold, but printing
671 * is better not in bold.)
673 fe
->fontstart
= fe
->nfonts
;
676 static void win_begin_page(void *handle
, int number
)
678 frontend
*fe
= (frontend
*)handle
;
680 assert(fe
->drawstatus
!= DRAWING
);
681 if (fe
->drawstatus
== NOTHING
)
684 if (StartPage(fe
->hdc
) <= 0) {
685 char *e
= geterrstr();
686 MessageBox(fe
->hwnd
, e
, "Error starting a page",
687 MB_ICONERROR
| MB_OK
);
689 fe
->drawstatus
= NOTHING
;
693 static void win_begin_puzzle(void *handle
, float xm
, float xc
,
694 float ym
, float yc
, int pw
, int ph
, float wmm
)
696 frontend
*fe
= (frontend
*)handle
;
697 int ppw
, pph
, pox
, poy
;
698 float mmpw
, mmph
, mmox
, mmoy
;
701 assert(fe
->drawstatus
!= DRAWING
);
702 if (fe
->drawstatus
== NOTHING
)
705 ppw
= GetDeviceCaps(fe
->hdc
, HORZRES
);
706 pph
= GetDeviceCaps(fe
->hdc
, VERTRES
);
707 mmpw
= (float)GetDeviceCaps(fe
->hdc
, HORZSIZE
);
708 mmph
= (float)GetDeviceCaps(fe
->hdc
, VERTSIZE
);
711 * Compute the puzzle's position on the logical page.
713 mmox
= xm
* mmpw
+ xc
;
714 mmoy
= ym
* mmph
+ yc
;
717 * Work out what that comes to in pixels.
719 pox
= (int)(mmox
* (float)ppw
/ mmpw
);
720 poy
= (int)(mmoy
* (float)ppw
/ mmpw
);
723 * And determine the scale.
725 * I need a scale such that the maximum puzzle-coordinate
726 * extent of the rectangle (pw * scale) is equal to the pixel
727 * equivalent of the puzzle's millimetre width (wmm * ppw /
730 scale
= (wmm
* ppw
) / (mmpw
* pw
);
733 * Now store pox, poy and scale for use in the main drawing
736 fe
->printoffsetx
= pox
;
737 fe
->printoffsety
= poy
;
738 fe
->printpixelscale
= scale
;
743 static void win_end_puzzle(void *handle
)
745 /* Nothing needs to be done here. */
748 static void win_end_page(void *handle
, int number
)
750 frontend
*fe
= (frontend
*)handle
;
752 assert(fe
->drawstatus
!= DRAWING
);
754 if (fe
->drawstatus
== NOTHING
)
757 if (EndPage(fe
->hdc
) <= 0) {
758 char *e
= geterrstr();
759 MessageBox(fe
->hwnd
, e
, "Error finishing a page",
760 MB_ICONERROR
| MB_OK
);
762 fe
->drawstatus
= NOTHING
;
766 static void win_end_doc(void *handle
)
768 frontend
*fe
= (frontend
*)handle
;
770 assert(fe
->drawstatus
!= DRAWING
);
773 * Free all the fonts created since we began printing.
775 while (fe
->nfonts
> fe
->fontstart
) {
777 DeleteObject(fe
->fonts
[fe
->nfonts
].font
);
782 * The MSDN web site sample code doesn't bother to call EndDoc
783 * if an error occurs half way through printing. I expect doing
784 * so would cause the erroneous document to actually be
785 * printed, or something equally undesirable.
787 if (fe
->drawstatus
== NOTHING
)
790 if (EndDoc(fe
->hdc
) <= 0) {
791 char *e
= geterrstr();
792 MessageBox(fe
->hwnd
, e
, "Error finishing printing",
793 MB_ICONERROR
| MB_OK
);
795 fe
->drawstatus
= NOTHING
;
799 const struct drawing_api win_drawing
= {
824 void print(frontend
*fe
)
829 midend
*nme
= NULL
; /* non-interactive midend for bulk puzzle generation */
834 * Create our document structure and fill it up with puzzles.
836 doc
= document_new(fe
->printw
, fe
->printh
, fe
->printscale
/ 100.0F
);
837 for (i
= 0; i
< fe
->printcount
; i
++) {
838 if (i
== 0 && fe
->printcurr
) {
839 err
= midend_print_puzzle(fe
->me
, doc
, fe
->printsolns
);
844 nme
= midend_new(NULL
, &thegame
, NULL
, NULL
);
847 * Set the non-interactive mid-end to have the same
848 * parameters as the standard one.
850 params
= midend_get_params(fe
->me
);
851 midend_set_params(nme
, params
);
852 thegame
.free_params(params
);
855 midend_new_game(nme
);
856 err
= midend_print_puzzle(nme
, doc
, fe
->printsolns
);
865 MessageBox(fe
->hwnd
, err
, "Error preparing puzzles for printing",
866 MB_ICONERROR
| MB_OK
);
871 memset(&pd
, 0, sizeof(pd
));
872 pd
.lStructSize
= sizeof(pd
);
873 pd
.hwndOwner
= fe
->hwnd
;
876 pd
.Flags
= PD_USEDEVMODECOPIESANDCOLLATE
| PD_RETURNDC
|
877 PD_NOPAGENUMS
| PD_NOSELECTION
;
879 pd
.nFromPage
= pd
.nToPage
= 0xFFFF;
880 pd
.nMinPage
= pd
.nMaxPage
= 1;
882 if (!PrintDlg(&pd
)) {
888 * Now pd.hDC is a device context for the printer.
892 * FIXME: IWBNI we put up an Abort box here.
895 memset(&fe
->di
, 0, sizeof(fe
->di
));
896 fe
->di
.cbSize
= sizeof(fe
->di
);
897 sprintf(doctitle
, "Printed puzzles from %s (from Simon Tatham's"
898 " Portable Puzzle Collection)", thegame
.name
);
899 fe
->di
.lpszDocName
= doctitle
;
900 fe
->di
.lpszOutput
= NULL
;
901 fe
->di
.lpszDatatype
= NULL
;
904 fe
->drawstatus
= PRINTING
;
907 fe
->dr
= drawing_new(&win_drawing
, NULL
, fe
);
908 document_print(doc
, fe
->dr
);
909 drawing_free(fe
->dr
);
912 fe
->drawstatus
= NOTHING
;
918 void deactivate_timer(frontend
*fe
)
921 return; /* for non-interactive midend */
922 if (fe
->hwnd
) KillTimer(fe
->hwnd
, fe
->timer
);
926 void activate_timer(frontend
*fe
)
929 return; /* for non-interactive midend */
931 fe
->timer
= SetTimer(fe
->hwnd
, fe
->timer
, 20, NULL
);
932 fe
->timer_last_tickcount
= GetTickCount();
936 void write_clip(HWND hwnd
, char *data
)
944 * Windows expects CRLF in the clipboard, so we must convert
945 * any \n that has come out of the puzzle backend.
948 for (i
= 0; data
[i
]; i
++) {
953 data2
= snewn(len
+1, char);
955 for (i
= 0; data
[i
]; i
++) {
958 data2
[j
++] = data
[i
];
963 clipdata
= GlobalAlloc(GMEM_DDESHARE
| GMEM_MOVEABLE
, len
+ 1);
966 lock
= GlobalLock(clipdata
);
969 memcpy(lock
, data2
, len
);
970 ((unsigned char *) lock
)[len
] = 0;
971 GlobalUnlock(clipdata
);
973 if (OpenClipboard(hwnd
)) {
975 SetClipboardData(CF_TEXT
, clipdata
);
978 GlobalFree(clipdata
);
984 * See if we can find a help file.
986 static void find_help_file(frontend
*fe
)
988 char b
[2048], *p
, *q
, *r
;
990 if (!fe
->help_path
) {
991 GetModuleFileName(NULL
, b
, sizeof(b
) - 1);
993 p
= strrchr(b
, '\\');
994 if (p
&& p
>= r
) r
= p
+1;
996 if (q
&& q
>= r
) r
= q
+1;
997 strcpy(r
, HELP_FILE_NAME
);
998 if ( (fp
= fopen(b
, "r")) != NULL
) {
999 fe
->help_path
= dupstr(b
);
1002 fe
->help_path
= NULL
;
1003 strcpy(r
, HELP_CNT_NAME
);
1004 if ( (fp
= fopen(b
, "r")) != NULL
) {
1005 fe
->help_has_contents
= TRUE
;
1008 fe
->help_has_contents
= FALSE
;
1012 static void check_window_size(frontend
*fe
, int *px
, int *py
)
1017 if (fe
->statusbar
) {
1019 GetWindowRect(fe
->statusbar
, &sr
);
1020 sy
= sr
.bottom
- sr
.top
;
1026 * See if we actually got the window size we wanted, and adjust
1027 * the puzzle size if not.
1029 GetClientRect(fe
->hwnd
, &r
);
1030 x
= r
.right
- r
.left
;
1031 y
= r
.bottom
- r
.top
- sy
;
1032 midend_size(fe
->me
, &x
, &y
, FALSE
);
1033 if (x
!= r
.right
- r
.left
|| y
!= r
.bottom
- r
.top
) {
1035 * Resize the window, now we know what size we _really_
1041 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1042 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
, r
.bottom
- r
.top
,
1043 SWP_NOMOVE
| SWP_NOZORDER
);
1046 if (fe
->statusbar
) {
1047 GetClientRect(fe
->hwnd
, &r
);
1048 SetWindowPos(fe
->statusbar
, NULL
, 0, r
.bottom
-r
.top
-sy
, r
.right
-r
.left
,
1056 static void get_max_puzzle_size(frontend
*fe
, int *x
, int *y
)
1060 if (SystemParametersInfo(SPI_GETWORKAREA
, 0, &sr
, FALSE
)) {
1061 *x
= sr
.right
- sr
.left
;
1062 *y
= sr
.bottom
- sr
.top
;
1067 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1068 *x
-= r
.right
- r
.left
- 100;
1069 *y
-= r
.bottom
- r
.top
- 100;
1074 if (fe
->statusbar
!= NULL
) {
1075 GetWindowRect(fe
->statusbar
, &sr
);
1076 *y
-= sr
.bottom
- sr
.top
;
1080 static frontend
*new_window(HINSTANCE inst
, char *game_id
, char **error
)
1086 fe
= snew(frontend
);
1088 fe
->me
= midend_new(fe
, &thegame
, &win_drawing
, fe
);
1091 *error
= midend_game_id(fe
->me
, game_id
);
1093 midend_free(fe
->me
);
1099 fe
->help_path
= NULL
;
1107 fe
->drawstatus
= NOTHING
;
1111 midend_new_game(fe
->me
);
1114 fe
->nfonts
= fe
->fontsize
= 0;
1120 colours
= midend_colours(fe
->me
, &ncolours
);
1122 fe
->colours
= snewn(ncolours
, COLORREF
);
1123 fe
->brushes
= snewn(ncolours
, HBRUSH
);
1124 fe
->pens
= snewn(ncolours
, HPEN
);
1126 for (i
= 0; i
< ncolours
; i
++) {
1127 fe
->colours
[i
] = RGB(255 * colours
[i
*3+0],
1128 255 * colours
[i
*3+1],
1129 255 * colours
[i
*3+2]);
1130 fe
->brushes
[i
] = CreateSolidBrush(fe
->colours
[i
]);
1131 fe
->pens
[i
] = CreatePen(PS_SOLID
, 1, fe
->colours
[i
]);
1136 if (midend_wants_statusbar(fe
->me
)) {
1137 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
1138 WS_CHILD
| WS_VISIBLE
,
1139 0, 0, 0, 0, /* status bar does these */
1140 NULL
, NULL
, inst
, NULL
);
1142 fe
->statusbar
= NULL
;
1144 get_max_puzzle_size(fe
, &x
, &y
);
1145 midend_size(fe
->me
, &x
, &y
, FALSE
);
1150 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1152 fe
->hwnd
= CreateWindowEx(0, thegame
.name
, thegame
.name
,
1153 WS_OVERLAPPEDWINDOW
&~
1154 (WS_THICKFRAME
| WS_MAXIMIZEBOX
),
1155 CW_USEDEFAULT
, CW_USEDEFAULT
,
1156 r
.right
- r
.left
, r
.bottom
- r
.top
,
1157 NULL
, NULL
, inst
, NULL
);
1159 if (midend_wants_statusbar(fe
->me
)) {
1161 DestroyWindow(fe
->statusbar
);
1162 fe
->statusbar
= CreateWindowEx(0, STATUSCLASSNAME
, "ooh",
1163 WS_CHILD
| WS_VISIBLE
,
1164 0, 0, 0, 0, /* status bar does these */
1165 fe
->hwnd
, NULL
, inst
, NULL
);
1167 * Now resize the window to take account of the status bar.
1169 GetWindowRect(fe
->statusbar
, &sr
);
1170 GetWindowRect(fe
->hwnd
, &r
);
1171 SetWindowPos(fe
->hwnd
, NULL
, 0, 0, r
.right
- r
.left
,
1172 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
1173 SWP_NOMOVE
| SWP_NOZORDER
);
1175 fe
->statusbar
= NULL
;
1179 HMENU bar
= CreateMenu();
1180 HMENU menu
= CreateMenu();
1182 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Game");
1183 AppendMenu(menu
, MF_ENABLED
, IDM_NEW
, "New");
1184 AppendMenu(menu
, MF_ENABLED
, IDM_RESTART
, "Restart");
1185 AppendMenu(menu
, MF_ENABLED
, IDM_DESC
, "Specific...");
1186 AppendMenu(menu
, MF_ENABLED
, IDM_SEED
, "Random Seed...");
1188 if ((fe
->npresets
= midend_num_presets(fe
->me
)) > 0 ||
1189 thegame
.can_configure
) {
1190 HMENU sub
= CreateMenu();
1193 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)sub
, "Type");
1195 fe
->presets
= snewn(fe
->npresets
, game_params
*);
1197 for (i
= 0; i
< fe
->npresets
; i
++) {
1200 midend_fetch_preset(fe
->me
, i
, &name
, &fe
->presets
[i
]);
1203 * FIXME: we ought to go through and do something
1204 * with ampersands here.
1207 AppendMenu(sub
, MF_ENABLED
, IDM_PRESETS
+ 0x10 * i
, name
);
1210 if (thegame
.can_configure
) {
1211 AppendMenu(sub
, MF_ENABLED
, IDM_CONFIG
, "Custom...");
1215 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1216 AppendMenu(menu
, MF_ENABLED
, IDM_LOAD
, "Load");
1217 AppendMenu(menu
, MF_ENABLED
, IDM_SAVE
, "Save");
1218 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1219 if (thegame
.can_print
) {
1220 AppendMenu(menu
, MF_ENABLED
, IDM_PRINT
, "Print");
1221 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1223 AppendMenu(menu
, MF_ENABLED
, IDM_UNDO
, "Undo");
1224 AppendMenu(menu
, MF_ENABLED
, IDM_REDO
, "Redo");
1225 if (thegame
.can_format_as_text
) {
1226 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1227 AppendMenu(menu
, MF_ENABLED
, IDM_COPY
, "Copy");
1229 if (thegame
.can_solve
) {
1230 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1231 AppendMenu(menu
, MF_ENABLED
, IDM_SOLVE
, "Solve");
1233 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1234 AppendMenu(menu
, MF_ENABLED
, IDM_QUIT
, "Exit");
1235 menu
= CreateMenu();
1236 AppendMenu(bar
, MF_ENABLED
|MF_POPUP
, (UINT
)menu
, "Help");
1237 AppendMenu(menu
, MF_ENABLED
, IDM_ABOUT
, "About");
1238 if (fe
->help_path
) {
1239 AppendMenu(menu
, MF_SEPARATOR
, 0, 0);
1240 AppendMenu(menu
, MF_ENABLED
, IDM_HELPC
, "Contents");
1241 if (thegame
.winhelp_topic
) {
1243 assert(thegame
.name
);
1244 item
= snewn(9+strlen(thegame
.name
), char); /*ick*/
1245 sprintf(item
, "Help on %s", thegame
.name
);
1246 AppendMenu(menu
, MF_ENABLED
, IDM_GAMEHELP
, item
);
1250 SetMenu(fe
->hwnd
, bar
);
1254 new_game_size(fe
); /* initialises fe->bitmap */
1255 check_window_size(fe
, &x
, &y
);
1257 SetWindowLong(fe
->hwnd
, GWL_USERDATA
, (LONG
)fe
);
1259 ShowWindow(fe
->hwnd
, SW_NORMAL
);
1260 SetForegroundWindow(fe
->hwnd
);
1262 midend_redraw(fe
->me
);
1267 static int CALLBACK
AboutDlgProc(HWND hwnd
, UINT msg
,
1268 WPARAM wParam
, LPARAM lParam
)
1270 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1277 if ((HIWORD(wParam
) == BN_CLICKED
||
1278 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
1279 LOWORD(wParam
) == IDOK
)
1292 * Wrappers on midend_{get,set}_config, which extend the CFG_*
1293 * enumeration to add CFG_PRINT.
1295 static config_item
*frontend_get_config(frontend
*fe
, int which
,
1298 if (which
< CFG_FRONTEND_SPECIFIC
) {
1299 return midend_get_config(fe
->me
, which
, wintitle
);
1300 } else if (which
== CFG_PRINT
) {
1304 *wintitle
= snewn(40 + strlen(thegame
.name
), char);
1305 sprintf(*wintitle
, "%s print setup", thegame
.name
);
1307 ret
= snewn(8, config_item
);
1311 ret
[i
].name
= "Number of puzzles to print";
1312 ret
[i
].type
= C_STRING
;
1313 ret
[i
].sval
= dupstr("1");
1317 ret
[i
].name
= "Number of puzzles across the page";
1318 ret
[i
].type
= C_STRING
;
1319 ret
[i
].sval
= dupstr("1");
1323 ret
[i
].name
= "Number of puzzles down the page";
1324 ret
[i
].type
= C_STRING
;
1325 ret
[i
].sval
= dupstr("1");
1329 ret
[i
].name
= "Percentage of standard size";
1330 ret
[i
].type
= C_STRING
;
1331 ret
[i
].sval
= dupstr("100.0");
1335 ret
[i
].name
= "Include currently shown puzzle";
1336 ret
[i
].type
= C_BOOLEAN
;
1341 ret
[i
].name
= "Print solutions";
1342 ret
[i
].type
= C_BOOLEAN
;
1344 ret
[i
].ival
= FALSE
;
1347 if (thegame
.can_print_in_colour
) {
1348 ret
[i
].name
= "Print in colour";
1349 ret
[i
].type
= C_BOOLEAN
;
1351 ret
[i
].ival
= FALSE
;
1356 ret
[i
].type
= C_END
;
1363 assert(!"We should never get here");
1368 static char *frontend_set_config(frontend
*fe
, int which
, config_item
*cfg
)
1370 if (which
< CFG_FRONTEND_SPECIFIC
) {
1371 return midend_set_config(fe
->me
, which
, cfg
);
1372 } else if (which
== CFG_PRINT
) {
1373 if ((fe
->printcount
= atoi(cfg
[0].sval
)) <= 0)
1374 return "Number of puzzles to print should be at least one";
1375 if ((fe
->printw
= atoi(cfg
[1].sval
)) <= 0)
1376 return "Number of puzzles across the page should be at least one";
1377 if ((fe
->printh
= atoi(cfg
[2].sval
)) <= 0)
1378 return "Number of puzzles down the page should be at least one";
1379 if ((fe
->printscale
= (float)atof(cfg
[3].sval
)) <= 0)
1380 return "Print size should be positive";
1381 fe
->printcurr
= cfg
[4].ival
;
1382 fe
->printsolns
= cfg
[5].ival
;
1383 fe
->printcolour
= thegame
.can_print_in_colour
&& cfg
[6].ival
;
1386 assert(!"We should never get here");
1387 return "Internal error";
1391 static int CALLBACK
ConfigDlgProc(HWND hwnd
, UINT msg
,
1392 WPARAM wParam
, LPARAM lParam
)
1394 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1404 * OK and Cancel are special cases.
1406 if ((HIWORD(wParam
) == BN_CLICKED
||
1407 HIWORD(wParam
) == BN_DOUBLECLICKED
) &&
1408 (LOWORD(wParam
) == IDOK
|| LOWORD(wParam
) == IDCANCEL
)) {
1409 if (LOWORD(wParam
) == IDOK
) {
1410 char *err
= frontend_set_config(fe
, fe
->cfg_which
, fe
->cfg
);
1413 MessageBox(hwnd
, err
, "Validation error",
1414 MB_ICONERROR
| MB_OK
);
1425 * First find the control whose id this is.
1427 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1428 if (j
->ctlid
== LOWORD(wParam
))
1431 if (i
->type
== C_END
)
1432 return 0; /* not our problem */
1434 if (i
->type
== C_STRING
&& HIWORD(wParam
) == EN_CHANGE
) {
1436 GetDlgItemText(fe
->cfgbox
, j
->ctlid
, buffer
, lenof(buffer
));
1437 buffer
[lenof(buffer
)-1] = '\0';
1439 i
->sval
= dupstr(buffer
);
1440 } else if (i
->type
== C_BOOLEAN
&&
1441 (HIWORD(wParam
) == BN_CLICKED
||
1442 HIWORD(wParam
) == BN_DOUBLECLICKED
)) {
1443 i
->ival
= IsDlgButtonChecked(fe
->cfgbox
, j
->ctlid
);
1444 } else if (i
->type
== C_CHOICES
&&
1445 HIWORD(wParam
) == CBN_SELCHANGE
) {
1446 i
->ival
= SendDlgItemMessage(fe
->cfgbox
, j
->ctlid
,
1447 CB_GETCURSEL
, 0, 0);
1460 HWND
mkctrl(frontend
*fe
, int x1
, int x2
, int y1
, int y2
,
1461 char *wclass
, int wstyle
,
1462 int exstyle
, const char *wtext
, int wid
)
1465 ret
= CreateWindowEx(exstyle
, wclass
, wtext
,
1466 wstyle
| WS_CHILD
| WS_VISIBLE
, x1
, y1
, x2
-x1
, y2
-y1
,
1467 fe
->cfgbox
, (HMENU
) wid
, fe
->inst
, NULL
);
1468 SendMessage(ret
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, MAKELPARAM(TRUE
, 0));
1472 static void about(frontend
*fe
)
1482 int winwidth
, winheight
, y
;
1483 int height
, width
, maxwid
;
1484 const char *strings
[16];
1489 sprintf(titlebuf
, "About %.250s", thegame
.name
);
1491 strings
[nstrings
++] = thegame
.name
;
1492 strings
[nstrings
++] = "from Simon Tatham's Portable Puzzle Collection";
1493 strings
[nstrings
++] = ver
;
1495 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
1496 wc
.lpfnWndProc
= DefDlgProc
;
1498 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
1499 wc
.hInstance
= fe
->inst
;
1501 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1502 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
1503 wc
.lpszMenuName
= NULL
;
1504 wc
.lpszClassName
= "GameAboutBox";
1507 hdc
= GetDC(fe
->hwnd
);
1508 SetMapMode(hdc
, MM_TEXT
);
1510 fe
->dlg_done
= FALSE
;
1512 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1514 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1515 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1520 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1521 if (GetTextMetrics(hdc
, &tm
)) {
1522 height
= tm
.tmAscent
+ tm
.tmDescent
;
1523 width
= tm
.tmAveCharWidth
;
1525 height
= width
= 30;
1529 * Figure out the layout of the About box by measuring the
1530 * length of each piece of text.
1533 winheight
= height
/2;
1535 for (i
= 0; i
< nstrings
; i
++) {
1536 if (GetTextExtentPoint32(hdc
, strings
[i
], strlen(strings
[i
]), &size
))
1537 lengths
[i
] = size
.cx
;
1539 lengths
[i
] = 0; /* *shrug* */
1540 if (maxwid
< lengths
[i
])
1541 maxwid
= lengths
[i
];
1542 winheight
+= height
* 3 / 2 + (height
/ 2);
1545 winheight
+= height
+ height
* 7 / 4; /* OK button */
1546 winwidth
= maxwid
+ 4*width
;
1548 SelectObject(hdc
, oldfont
);
1549 ReleaseDC(fe
->hwnd
, hdc
);
1552 * Create the dialog, now that we know its size.
1559 r
.bottom
= winheight
;
1561 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1562 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1563 WS_CAPTION | WS_SYSMENU*/) &~
1564 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1568 * Centre the dialog on its parent window.
1572 GetWindowRect(fe
->hwnd
, &r2
);
1573 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1574 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1578 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, titlebuf
,
1579 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1580 WS_CAPTION
| WS_SYSMENU
,
1582 r
.right
-r
.left
, r
.bottom
-r
.top
,
1583 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1586 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1588 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1589 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)AboutDlgProc
);
1593 for (i
= 0; i
< nstrings
; i
++) {
1594 int border
= width
*2 + (maxwid
- lengths
[i
]) / 2;
1595 mkctrl(fe
, border
, border
+lengths
[i
], y
+height
*1/8, y
+height
*9/8,
1596 "Static", 0, 0, strings
[i
], id
++);
1599 assert(y
< winheight
);
1603 y
+= height
/2; /* extra space before OK */
1604 mkctrl(fe
, width
*2, maxwid
+width
*2, y
, y
+height
*7/4, "BUTTON",
1605 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1608 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1610 EnableWindow(fe
->hwnd
, FALSE
);
1611 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1612 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1613 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1614 DispatchMessage(&msg
);
1618 EnableWindow(fe
->hwnd
, TRUE
);
1619 SetForegroundWindow(fe
->hwnd
);
1620 DestroyWindow(fe
->cfgbox
);
1621 DeleteObject(fe
->cfgfont
);
1624 static int get_config(frontend
*fe
, int which
)
1637 int winwidth
, winheight
, col1l
, col1r
, col2l
, col2r
, y
;
1638 int height
, width
, maxlabel
, maxcheckbox
;
1640 wc
.style
= CS_DBLCLKS
| CS_SAVEBITS
| CS_BYTEALIGNWINDOW
;
1641 wc
.lpfnWndProc
= DefDlgProc
;
1643 wc
.cbWndExtra
= DLGWINDOWEXTRA
+ 8;
1644 wc
.hInstance
= fe
->inst
;
1646 wc
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
1647 wc
.hbrBackground
= (HBRUSH
) (COLOR_BACKGROUND
+1);
1648 wc
.lpszMenuName
= NULL
;
1649 wc
.lpszClassName
= "GameConfigBox";
1652 hdc
= GetDC(fe
->hwnd
);
1653 SetMapMode(hdc
, MM_TEXT
);
1655 fe
->dlg_done
= FALSE
;
1657 fe
->cfgfont
= CreateFont(-MulDiv(8, GetDeviceCaps(hdc
, LOGPIXELSY
), 72),
1659 FALSE
, FALSE
, FALSE
, DEFAULT_CHARSET
,
1660 OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
1665 oldfont
= SelectObject(hdc
, fe
->cfgfont
);
1666 if (GetTextMetrics(hdc
, &tm
)) {
1667 height
= tm
.tmAscent
+ tm
.tmDescent
;
1668 width
= tm
.tmAveCharWidth
;
1670 height
= width
= 30;
1673 fe
->cfg
= frontend_get_config(fe
, which
, &title
);
1674 fe
->cfg_which
= which
;
1677 * Figure out the layout of the config box by measuring the
1678 * length of each piece of text.
1680 maxlabel
= maxcheckbox
= 0;
1681 winheight
= height
/2;
1683 for (i
= fe
->cfg
; i
->type
!= C_END
; i
++) {
1688 * Both these control types have a label filling only
1689 * the left-hand column of the box.
1691 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1694 winheight
+= height
* 3 / 2 + (height
/ 2);
1699 * Checkboxes take up the whole of the box width.
1701 if (GetTextExtentPoint32(hdc
, i
->name
, strlen(i
->name
), &size
) &&
1702 maxcheckbox
< size
.cx
)
1703 maxcheckbox
= size
.cx
;
1704 winheight
+= height
+ (height
/ 2);
1709 winheight
+= height
+ height
* 7 / 4; /* OK / Cancel buttons */
1712 col1r
= col1l
+ maxlabel
;
1713 col2l
= col1r
+ 2*width
;
1714 col2r
= col2l
+ 30*width
;
1715 if (col2r
< col1l
+2*height
+maxcheckbox
)
1716 col2r
= col1l
+2*height
+maxcheckbox
;
1717 winwidth
= col2r
+ 2*width
;
1719 SelectObject(hdc
, oldfont
);
1720 ReleaseDC(fe
->hwnd
, hdc
);
1723 * Create the dialog, now that we know its size.
1730 r
.bottom
= winheight
;
1732 AdjustWindowRectEx(&r
, (WS_OVERLAPPEDWINDOW
/*|
1733 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
1734 WS_CAPTION | WS_SYSMENU*/) &~
1735 (WS_MAXIMIZEBOX
| WS_OVERLAPPED
),
1739 * Centre the dialog on its parent window.
1743 GetWindowRect(fe
->hwnd
, &r2
);
1744 r
.left
= (r2
.left
+ r2
.right
- r
.right
) / 2;
1745 r
.top
= (r2
.top
+ r2
.bottom
- r
.bottom
) / 2;
1749 fe
->cfgbox
= CreateWindowEx(0, wc
.lpszClassName
, title
,
1750 DS_MODALFRAME
| WS_POPUP
| WS_VISIBLE
|
1751 WS_CAPTION
| WS_SYSMENU
,
1753 r
.right
-r
.left
, r
.bottom
-r
.top
,
1754 fe
->hwnd
, NULL
, fe
->inst
, NULL
);
1758 SendMessage(fe
->cfgbox
, WM_SETFONT
, (WPARAM
)fe
->cfgfont
, FALSE
);
1760 SetWindowLong(fe
->cfgbox
, GWL_USERDATA
, (LONG
)fe
);
1761 SetWindowLong(fe
->cfgbox
, DWL_DLGPROC
, (LONG
)ConfigDlgProc
);
1764 * Count the controls so we can allocate cfgaux.
1766 for (nctrls
= 0, i
= fe
->cfg
; i
->type
!= C_END
; i
++)
1768 fe
->cfgaux
= snewn(nctrls
, struct cfg_aux
);
1772 for (i
= fe
->cfg
, j
= fe
->cfgaux
; i
->type
!= C_END
; i
++, j
++) {
1776 * Edit box with a label beside it.
1778 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1779 "Static", 0, 0, i
->name
, id
++);
1780 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*3/2,
1781 "EDIT", WS_TABSTOP
| ES_AUTOHSCROLL
,
1782 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1783 SetWindowText(ctl
, i
->sval
);
1791 mkctrl(fe
, col1l
, col2r
, y
, y
+height
, "BUTTON",
1792 BS_NOTIFY
| BS_AUTOCHECKBOX
| WS_TABSTOP
,
1793 0, i
->name
, (j
->ctlid
= id
++));
1794 CheckDlgButton(fe
->cfgbox
, j
->ctlid
, (i
->ival
!= 0));
1800 * Drop-down list with a label beside it.
1802 mkctrl(fe
, col1l
, col1r
, y
+height
*1/8, y
+height
*9/8,
1803 "STATIC", 0, 0, i
->name
, id
++);
1804 ctl
= mkctrl(fe
, col2l
, col2r
, y
, y
+height
*41/2,
1805 "COMBOBOX", WS_TABSTOP
|
1806 CBS_DROPDOWNLIST
| CBS_HASSTRINGS
,
1807 WS_EX_CLIENTEDGE
, "", (j
->ctlid
= id
++));
1809 char c
, *p
, *q
, *str
;
1811 SendMessage(ctl
, CB_RESETCONTENT
, 0, 0);
1816 while (*q
&& *q
!= c
) q
++;
1817 str
= snewn(q
-p
+1, char);
1818 strncpy(str
, p
, q
-p
);
1820 SendMessage(ctl
, CB_ADDSTRING
, 0, (LPARAM
)str
);
1827 SendMessage(ctl
, CB_SETCURSEL
, i
->ival
, 0);
1833 assert(y
< winheight
);
1837 y
+= height
/2; /* extra space before OK and Cancel */
1838 mkctrl(fe
, col1l
, (col1l
+col2r
)/2-width
, y
, y
+height
*7/4, "BUTTON",
1839 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
| BS_DEFPUSHBUTTON
, 0,
1841 mkctrl(fe
, (col1l
+col2r
)/2+width
, col2r
, y
, y
+height
*7/4, "BUTTON",
1842 BS_PUSHBUTTON
| BS_NOTIFY
| WS_TABSTOP
, 0, "Cancel", IDCANCEL
);
1844 SendMessage(fe
->cfgbox
, WM_INITDIALOG
, 0, 0);
1846 EnableWindow(fe
->hwnd
, FALSE
);
1847 ShowWindow(fe
->cfgbox
, SW_NORMAL
);
1848 while ((gm
=GetMessage(&msg
, NULL
, 0, 0)) > 0) {
1849 if (!IsDialogMessage(fe
->cfgbox
, &msg
))
1850 DispatchMessage(&msg
);
1854 EnableWindow(fe
->hwnd
, TRUE
);
1855 SetForegroundWindow(fe
->hwnd
);
1856 DestroyWindow(fe
->cfgbox
);
1857 DeleteObject(fe
->cfgfont
);
1862 return (fe
->dlg_done
== 2);
1865 static void new_game_size(frontend
*fe
)
1871 get_max_puzzle_size(fe
, &x
, &y
);
1872 midend_size(fe
->me
, &x
, &y
, FALSE
);
1877 AdjustWindowRectEx(&r
, WINFLAGS
, TRUE
, 0);
1879 if (fe
->statusbar
!= NULL
) {
1880 GetWindowRect(fe
->statusbar
, &sr
);
1882 sr
.left
= sr
.right
= sr
.top
= sr
.bottom
= 0;
1884 SetWindowPos(fe
->hwnd
, NULL
, 0, 0,
1886 r
.bottom
- r
.top
+ sr
.bottom
- sr
.top
,
1887 SWP_NOMOVE
| SWP_NOZORDER
);
1889 check_window_size(fe
, &x
, &y
);
1891 if (fe
->statusbar
!= NULL
)
1892 SetWindowPos(fe
->statusbar
, NULL
, 0, y
, x
,
1893 sr
.bottom
- sr
.top
, SWP_NOZORDER
);
1895 if (fe
->bitmap
) DeleteObject(fe
->bitmap
);
1897 hdc
= GetDC(fe
->hwnd
);
1898 fe
->bitmap
= CreateCompatibleBitmap(hdc
, x
, y
);
1899 ReleaseDC(fe
->hwnd
, hdc
);
1901 midend_redraw(fe
->me
);
1904 static void new_game_type(frontend
*fe
)
1906 midend_new_game(fe
->me
);
1910 static int is_alt_pressed(void)
1913 int r
= GetKeyboardState(keystate
);
1916 if (keystate
[VK_MENU
] & 0x80)
1918 if (keystate
[VK_RMENU
] & 0x80)
1923 static void savefile_write(void *wctx
, void *buf
, int len
)
1925 FILE *fp
= (FILE *)wctx
;
1926 fwrite(buf
, 1, len
, fp
);
1929 static int savefile_read(void *wctx
, void *buf
, int len
)
1931 FILE *fp
= (FILE *)wctx
;
1934 ret
= fread(buf
, 1, len
, fp
);
1935 return (ret
== len
);
1938 static LRESULT CALLBACK
WndProc(HWND hwnd
, UINT message
,
1939 WPARAM wParam
, LPARAM lParam
)
1941 frontend
*fe
= (frontend
*)GetWindowLong(hwnd
, GWL_USERDATA
);
1946 DestroyWindow(hwnd
);
1949 cmd
= wParam
& ~0xF; /* low 4 bits reserved to Windows */
1952 if (!midend_process_key(fe
->me
, 0, 0, 'n'))
1956 midend_restart_game(fe
->me
);
1959 if (!midend_process_key(fe
->me
, 0, 0, 'u'))
1963 if (!midend_process_key(fe
->me
, 0, 0, '\x12'))
1968 char *text
= midend_text_format(fe
->me
);
1970 write_clip(hwnd
, text
);
1972 MessageBeep(MB_ICONWARNING
);
1978 char *msg
= midend_solve(fe
->me
);
1980 MessageBox(hwnd
, msg
, "Unable to solve",
1981 MB_ICONERROR
| MB_OK
);
1985 if (!midend_process_key(fe
->me
, 0, 0, 'q'))
1989 if (get_config(fe
, CFG_SETTINGS
))
1993 if (get_config(fe
, CFG_SEED
))
1997 if (get_config(fe
, CFG_DESC
))
2001 if (get_config(fe
, CFG_PRINT
))
2011 char filename
[FILENAME_MAX
];
2014 memset(&of
, 0, sizeof(of
));
2015 of
.hwndOwner
= hwnd
;
2016 of
.lpstrFilter
= "All Files (*.*)\0*\0\0\0";
2017 of
.lpstrCustomFilter
= NULL
;
2018 of
.nFilterIndex
= 1;
2019 of
.lpstrFile
= filename
;
2021 of
.nMaxFile
= lenof(filename
);
2022 of
.lpstrFileTitle
= NULL
;
2023 of
.lpstrTitle
= (cmd
== IDM_SAVE ?
2024 "Enter name of game file to save" :
2025 "Enter name of saved game file to load");
2027 #ifdef OPENFILENAME_SIZE_VERSION_400
2028 of
.lStructSize
= OPENFILENAME_SIZE_VERSION_400
;
2030 of
.lStructSize
= sizeof(of
);
2032 of
.lpstrInitialDir
= NULL
;
2034 if (cmd
== IDM_SAVE
)
2035 ret
= GetSaveFileName(&of
);
2037 ret
= GetOpenFileName(&of
);
2040 if (cmd
== IDM_SAVE
) {
2043 if ((fp
= fopen(filename
, "r")) != NULL
) {
2044 char buf
[256 + FILENAME_MAX
];
2048 sprintf(buf
, "Are you sure you want to overwrite"
2049 " the file \"%.*s\"?",
2050 FILENAME_MAX
, filename
);
2051 if (MessageBox(hwnd
, buf
, "Question",
2052 MB_YESNO
| MB_ICONQUESTION
)
2057 fp
= fopen(filename
, "w");
2060 MessageBox(hwnd
, "Unable to open save file",
2061 "Error", MB_ICONERROR
| MB_OK
);
2065 midend_serialise(fe
->me
, savefile_write
, fp
);
2069 FILE *fp
= fopen(filename
, "r");
2073 MessageBox(hwnd
, "Unable to open saved game file",
2074 "Error", MB_ICONERROR
| MB_OK
);
2078 err
= midend_deserialise(fe
->me
, savefile_read
, fp
);
2083 MessageBox(hwnd
, err
, "Error", MB_ICONERROR
|MB_OK
);
2094 assert(fe
->help_path
);
2095 WinHelp(hwnd
, fe
->help_path
,
2096 fe
->help_has_contents ? HELP_FINDER
: HELP_CONTENTS
, 0);
2099 assert(fe
->help_path
);
2100 assert(thegame
.winhelp_topic
);
2102 char *cmd
= snewn(10+strlen(thegame
.winhelp_topic
), char);
2103 sprintf(cmd
, "JI(`',`%s')", thegame
.winhelp_topic
);
2104 WinHelp(hwnd
, fe
->help_path
, HELP_COMMAND
, (DWORD
)cmd
);
2110 int p
= ((wParam
&~ 0xF) - IDM_PRESETS
) / 0x10;
2112 if (p
>= 0 && p
< fe
->npresets
) {
2113 midend_set_params(fe
->me
, fe
->presets
[p
]);
2129 hdc
= BeginPaint(hwnd
, &p
);
2130 hdc2
= CreateCompatibleDC(hdc
);
2131 prevbm
= SelectObject(hdc2
, fe
->bitmap
);
2133 p
.rcPaint
.left
, p
.rcPaint
.top
,
2134 p
.rcPaint
.right
- p
.rcPaint
.left
,
2135 p
.rcPaint
.bottom
- p
.rcPaint
.top
,
2137 p
.rcPaint
.left
, p
.rcPaint
.top
,
2139 SelectObject(hdc2
, prevbm
);
2148 int r
= GetKeyboardState(keystate
);
2149 int shift
= (r
&& (keystate
[VK_SHIFT
] & 0x80)) ? MOD_SHFT
: 0;
2150 int ctrl
= (r
&& (keystate
[VK_CONTROL
] & 0x80)) ? MOD_CTRL
: 0;
2154 if (!(lParam
& 0x01000000))
2155 key
= MOD_NUM_KEYPAD
| '4';
2157 key
= shift
| ctrl
| CURSOR_LEFT
;
2160 if (!(lParam
& 0x01000000))
2161 key
= MOD_NUM_KEYPAD
| '6';
2163 key
= shift
| ctrl
| CURSOR_RIGHT
;
2166 if (!(lParam
& 0x01000000))
2167 key
= MOD_NUM_KEYPAD
| '8';
2169 key
= shift
| ctrl
| CURSOR_UP
;
2172 if (!(lParam
& 0x01000000))
2173 key
= MOD_NUM_KEYPAD
| '2';
2175 key
= shift
| ctrl
| CURSOR_DOWN
;
2178 * Diagonal keys on the numeric keypad.
2181 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '9';
2184 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '3';
2187 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '7';
2190 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '1';
2193 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '0';
2196 if (!(lParam
& 0x01000000)) key
= MOD_NUM_KEYPAD
| '5';
2199 * Numeric keypad keys with Num Lock on.
2201 case VK_NUMPAD4
: key
= MOD_NUM_KEYPAD
| '4'; break;
2202 case VK_NUMPAD6
: key
= MOD_NUM_KEYPAD
| '6'; break;
2203 case VK_NUMPAD8
: key
= MOD_NUM_KEYPAD
| '8'; break;
2204 case VK_NUMPAD2
: key
= MOD_NUM_KEYPAD
| '2'; break;
2205 case VK_NUMPAD5
: key
= MOD_NUM_KEYPAD
| '5'; break;
2206 case VK_NUMPAD9
: key
= MOD_NUM_KEYPAD
| '9'; break;
2207 case VK_NUMPAD3
: key
= MOD_NUM_KEYPAD
| '3'; break;
2208 case VK_NUMPAD7
: key
= MOD_NUM_KEYPAD
| '7'; break;
2209 case VK_NUMPAD1
: key
= MOD_NUM_KEYPAD
| '1'; break;
2210 case VK_NUMPAD0
: key
= MOD_NUM_KEYPAD
| '0'; break;
2214 if (!midend_process_key(fe
->me
, 0, 0, key
))
2219 m
.message
= WM_KEYDOWN
;
2221 m
.lParam
= lParam
& 0xdfff;
2222 TranslateMessage(&m
);
2226 case WM_LBUTTONDOWN
:
2227 case WM_RBUTTONDOWN
:
2228 case WM_MBUTTONDOWN
:
2233 * Shift-clicks count as middle-clicks, since otherwise
2234 * two-button Windows users won't have any kind of
2235 * middle click to use.
2237 if (message
== WM_MBUTTONDOWN
|| (wParam
& MK_SHIFT
))
2238 button
= MIDDLE_BUTTON
;
2239 else if (message
== WM_RBUTTONDOWN
|| is_alt_pressed())
2240 button
= RIGHT_BUTTON
;
2242 button
= LEFT_BUTTON
;
2244 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2245 (signed short)HIWORD(lParam
), button
))
2258 * Shift-clicks count as middle-clicks, since otherwise
2259 * two-button Windows users won't have any kind of
2260 * middle click to use.
2262 if (message
== WM_MBUTTONUP
|| (wParam
& MK_SHIFT
))
2263 button
= MIDDLE_RELEASE
;
2264 else if (message
== WM_RBUTTONUP
|| is_alt_pressed())
2265 button
= RIGHT_RELEASE
;
2267 button
= LEFT_RELEASE
;
2269 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2270 (signed short)HIWORD(lParam
), button
))
2280 if (wParam
& (MK_MBUTTON
| MK_SHIFT
))
2281 button
= MIDDLE_DRAG
;
2282 else if (wParam
& MK_RBUTTON
|| is_alt_pressed())
2283 button
= RIGHT_DRAG
;
2287 if (!midend_process_key(fe
->me
, (signed short)LOWORD(lParam
),
2288 (signed short)HIWORD(lParam
), button
))
2293 if (!midend_process_key(fe
->me
, 0, 0, (unsigned char)wParam
))
2298 DWORD now
= GetTickCount();
2299 float elapsed
= (float) (now
- fe
->timer_last_tickcount
) * 0.001F
;
2300 midend_timer(fe
->me
, elapsed
);
2301 fe
->timer_last_tickcount
= now
;
2306 return DefWindowProc(hwnd
, message
, wParam
, lParam
);
2309 int WINAPI
WinMain(HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, int show
)
2314 InitCommonControls();
2320 wndclass
.lpfnWndProc
= WndProc
;
2321 wndclass
.cbClsExtra
= 0;
2322 wndclass
.cbWndExtra
= 0;
2323 wndclass
.hInstance
= inst
;
2324 wndclass
.hIcon
= LoadIcon(inst
, IDI_APPLICATION
);
2325 wndclass
.hCursor
= LoadCursor(NULL
, IDC_ARROW
);
2326 wndclass
.hbrBackground
= NULL
;
2327 wndclass
.lpszMenuName
= NULL
;
2328 wndclass
.lpszClassName
= thegame
.name
;
2330 RegisterClass(&wndclass
);
2333 while (*cmdline
&& isspace((unsigned char)*cmdline
))
2336 if (!new_window(inst
, *cmdline ? cmdline
: NULL
, &error
)) {
2338 sprintf(buf
, "%.100s Error", thegame
.name
);
2339 MessageBox(NULL
, error
, buf
, MB_OK
|MB_ICONERROR
);
2343 while (GetMessage(&msg
, NULL
, 0, 0)) {
2344 DispatchMessage(&msg
);