Fix line endings when pasting on Windows.
[sgt/puzzles] / windows.c
1 /*
2 * windows.c: Windows front end for my puzzle collection.
3 *
4 * TODO:
5 *
6 * - Figure out what to do if a puzzle requests a size bigger than
7 * the screen will take. In principle we could put scrollbars in
8 * the window, although that would be pretty horrid. Another
9 * option is to detect in advance that this will be a problem -
10 * we can probably tell this using midend_size() before actually
11 * generating the puzzle - and simply refuse to do it.
12 */
13
14 #include <windows.h>
15 #include <commctrl.h>
16
17 #include <stdio.h>
18 #include <assert.h>
19 #include <ctype.h>
20 #include <stdarg.h>
21 #include <stdlib.h>
22 #include <time.h>
23
24 #include "puzzles.h"
25
26 #define IDM_NEW 0x0010
27 #define IDM_RESTART 0x0020
28 #define IDM_UNDO 0x0030
29 #define IDM_REDO 0x0040
30 #define IDM_COPY 0x0050
31 #define IDM_SOLVE 0x0060
32 #define IDM_QUIT 0x0070
33 #define IDM_CONFIG 0x0080
34 #define IDM_SEED 0x0090
35 #define IDM_HELPC 0x00A0
36 #define IDM_GAMEHELP 0x00B0
37 #define IDM_PRESETS 0x0100
38
39 #define HELP_FILE_NAME "puzzles.hlp"
40 #define HELP_CNT_NAME "puzzles.cnt"
41
42 #ifdef DEBUG
43 static FILE *debug_fp = NULL;
44 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
45 static int debug_got_console = 0;
46
47 void dputs(char *buf)
48 {
49 DWORD dw;
50
51 if (!debug_got_console) {
52 if (AllocConsole()) {
53 debug_got_console = 1;
54 debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
55 }
56 }
57 if (!debug_fp) {
58 debug_fp = fopen("debug.log", "w");
59 }
60
61 if (debug_hdl != INVALID_HANDLE_VALUE) {
62 WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
63 }
64 fputs(buf, debug_fp);
65 fflush(debug_fp);
66 }
67
68 void debug_printf(char *fmt, ...)
69 {
70 char buf[4096];
71 va_list ap;
72
73 va_start(ap, fmt);
74 vsprintf(buf, fmt, ap);
75 dputs(buf);
76 va_end(ap);
77 }
78
79 #define debug(x) (debug_printf x)
80
81 #else
82
83 #define debug(x)
84
85 #endif
86
87 struct font {
88 HFONT font;
89 int type;
90 int size;
91 };
92
93 struct cfg_aux {
94 int ctlid;
95 };
96
97 struct frontend {
98 midend_data *me;
99 HWND hwnd, statusbar, cfgbox;
100 HINSTANCE inst;
101 HBITMAP bitmap, prevbm;
102 HDC hdc_bm;
103 COLORREF *colours;
104 HBRUSH *brushes;
105 HPEN *pens;
106 HRGN clip;
107 UINT timer;
108 DWORD timer_last_tickcount;
109 int npresets;
110 game_params **presets;
111 struct font *fonts;
112 int nfonts, fontsize;
113 config_item *cfg;
114 struct cfg_aux *cfgaux;
115 int cfg_which, cfg_done;
116 HFONT cfgfont;
117 char *help_path;
118 int help_has_contents;
119 };
120
121 void fatal(char *fmt, ...)
122 {
123 char buf[2048];
124 va_list ap;
125
126 va_start(ap, fmt);
127 vsprintf(buf, fmt, ap);
128 va_end(ap);
129
130 MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
131
132 exit(1);
133 }
134
135 void get_random_seed(void **randseed, int *randseedsize)
136 {
137 time_t *tp = snew(time_t);
138 time(tp);
139 *randseed = (void *)tp;
140 *randseedsize = sizeof(time_t);
141 }
142
143 void status_bar(frontend *fe, char *text)
144 {
145 SetWindowText(fe->statusbar, text);
146 }
147
148 void frontend_default_colour(frontend *fe, float *output)
149 {
150 DWORD c = GetSysColor(COLOR_MENU); /* ick */
151
152 output[0] = (float)(GetRValue(c) / 255.0);
153 output[1] = (float)(GetGValue(c) / 255.0);
154 output[2] = (float)(GetBValue(c) / 255.0);
155 }
156
157 void clip(frontend *fe, int x, int y, int w, int h)
158 {
159 IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
160 }
161
162 void unclip(frontend *fe)
163 {
164 SelectClipRgn(fe->hdc_bm, NULL);
165 }
166
167 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
168 int align, int colour, char *text)
169 {
170 int i;
171
172 /*
173 * Find or create the font.
174 */
175 for (i = 0; i < fe->nfonts; i++)
176 if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
177 break;
178
179 if (i == fe->nfonts) {
180 if (fe->fontsize <= fe->nfonts) {
181 fe->fontsize = fe->nfonts + 10;
182 fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
183 }
184
185 fe->nfonts++;
186
187 fe->fonts[i].type = fonttype;
188 fe->fonts[i].size = fontsize;
189
190 fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, FW_BOLD,
191 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
192 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
193 DEFAULT_QUALITY,
194 (fonttype == FONT_FIXED ?
195 FIXED_PITCH | FF_DONTCARE :
196 VARIABLE_PITCH | FF_SWISS),
197 NULL);
198 }
199
200 /*
201 * Position and draw the text.
202 */
203 {
204 HFONT oldfont;
205 TEXTMETRIC tm;
206 SIZE size;
207
208 oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
209 if (GetTextMetrics(fe->hdc_bm, &tm)) {
210 if (align & ALIGN_VCENTRE)
211 y -= (tm.tmAscent+tm.tmDescent)/2;
212 else
213 y -= tm.tmAscent;
214 }
215 if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
216 if (align & ALIGN_HCENTRE)
217 x -= size.cx / 2;
218 else if (align & ALIGN_HRIGHT)
219 x -= size.cx;
220 }
221 SetBkMode(fe->hdc_bm, TRANSPARENT);
222 SetTextColor(fe->hdc_bm, fe->colours[colour]);
223 TextOut(fe->hdc_bm, x, y, text, strlen(text));
224 SelectObject(fe->hdc_bm, oldfont);
225 }
226 }
227
228 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
229 {
230 if (w == 1 && h == 1) {
231 /*
232 * Rectangle() appears to get uppity if asked to draw a 1x1
233 * rectangle, presumably on the grounds that that's beneath
234 * its dignity and you ought to be using SetPixel instead.
235 * So I will.
236 */
237 SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
238 } else {
239 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
240 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
241 Rectangle(fe->hdc_bm, x, y, x+w, y+h);
242 SelectObject(fe->hdc_bm, oldbrush);
243 SelectObject(fe->hdc_bm, oldpen);
244 }
245 }
246
247 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
248 {
249 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
250 MoveToEx(fe->hdc_bm, x1, y1, NULL);
251 LineTo(fe->hdc_bm, x2, y2);
252 SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
253 SelectObject(fe->hdc_bm, oldpen);
254 }
255
256 void draw_polygon(frontend *fe, int *coords, int npoints,
257 int fill, int colour)
258 {
259 POINT *pts = snewn(npoints+1, POINT);
260 int i;
261
262 for (i = 0; i <= npoints; i++) {
263 int j = (i < npoints ? i : 0);
264 pts[i].x = coords[j*2];
265 pts[i].y = coords[j*2+1];
266 }
267
268 if (fill) {
269 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
270 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
271 Polygon(fe->hdc_bm, pts, npoints);
272 SelectObject(fe->hdc_bm, oldbrush);
273 SelectObject(fe->hdc_bm, oldpen);
274 } else {
275 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
276 Polyline(fe->hdc_bm, pts, npoints+1);
277 SelectObject(fe->hdc_bm, oldpen);
278 }
279
280 sfree(pts);
281 }
282
283 void start_draw(frontend *fe)
284 {
285 HDC hdc_win;
286 hdc_win = GetDC(fe->hwnd);
287 fe->hdc_bm = CreateCompatibleDC(hdc_win);
288 fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
289 ReleaseDC(fe->hwnd, hdc_win);
290 fe->clip = NULL;
291 SetMapMode(fe->hdc_bm, MM_TEXT);
292 }
293
294 void draw_update(frontend *fe, int x, int y, int w, int h)
295 {
296 RECT r;
297
298 r.left = x;
299 r.top = y;
300 r.right = x + w;
301 r.bottom = y + h;
302
303 InvalidateRect(fe->hwnd, &r, FALSE);
304 }
305
306 void end_draw(frontend *fe)
307 {
308 SelectObject(fe->hdc_bm, fe->prevbm);
309 DeleteDC(fe->hdc_bm);
310 if (fe->clip) {
311 DeleteObject(fe->clip);
312 fe->clip = NULL;
313 }
314 }
315
316 void deactivate_timer(frontend *fe)
317 {
318 KillTimer(fe->hwnd, fe->timer);
319 fe->timer = 0;
320 }
321
322 void activate_timer(frontend *fe)
323 {
324 if (!fe->timer) {
325 fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
326 fe->timer_last_tickcount = GetTickCount();
327 }
328 }
329
330 void write_clip(HWND hwnd, char *data)
331 {
332 HGLOBAL clipdata;
333 int len, i, j;
334 char *data2;
335 void *lock;
336
337 /*
338 * Windows expects CRLF in the clipboard, so we must convert
339 * any \n that has come out of the puzzle backend.
340 */
341 len = 0;
342 for (i = 0; data[i]; i++) {
343 if (data[i] == '\n')
344 len++;
345 len++;
346 }
347 data2 = snewn(len+1, char);
348 j = 0;
349 for (i = 0; data[i]; i++) {
350 if (data[i] == '\n')
351 data2[j++] = '\r';
352 data2[j++] = data[i];
353 }
354 assert(j == len);
355 data2[j] = '\0';
356
357 clipdata = GlobalAlloc(GMEM_DDESHARE | GMEM_MOVEABLE, len + 1);
358 if (!clipdata)
359 return;
360 lock = GlobalLock(clipdata);
361 if (!lock)
362 return;
363 memcpy(lock, data2, len);
364 ((unsigned char *) lock)[len] = 0;
365 GlobalUnlock(clipdata);
366
367 if (OpenClipboard(hwnd)) {
368 EmptyClipboard();
369 SetClipboardData(CF_TEXT, clipdata);
370 CloseClipboard();
371 } else
372 GlobalFree(clipdata);
373
374 sfree(data2);
375 }
376
377 /*
378 * See if we can find a help file.
379 */
380 static void find_help_file(frontend *fe)
381 {
382 char b[2048], *p, *q, *r;
383 FILE *fp;
384 if (!fe->help_path) {
385 GetModuleFileName(NULL, b, sizeof(b) - 1);
386 r = b;
387 p = strrchr(b, '\\');
388 if (p && p >= r) r = p+1;
389 q = strrchr(b, ':');
390 if (q && q >= r) r = q+1;
391 strcpy(r, HELP_FILE_NAME);
392 if ( (fp = fopen(b, "r")) != NULL) {
393 fe->help_path = dupstr(b);
394 fclose(fp);
395 } else
396 fe->help_path = NULL;
397 strcpy(r, HELP_CNT_NAME);
398 if ( (fp = fopen(b, "r")) != NULL) {
399 fe->help_has_contents = TRUE;
400 fclose(fp);
401 } else
402 fe->help_has_contents = FALSE;
403 }
404 }
405
406 static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
407 {
408 frontend *fe;
409 int x, y;
410 RECT r, sr;
411 HDC hdc;
412
413 fe = snew(frontend);
414
415 fe->me = midend_new(fe, &thegame);
416
417 if (game_id) {
418 *error = midend_game_id(fe->me, game_id, FALSE);
419 if (*error) {
420 midend_free(fe->me);
421 sfree(fe);
422 return NULL;
423 }
424 }
425
426 fe->help_path = NULL;
427 find_help_file(fe);
428
429 fe->inst = inst;
430 midend_new_game(fe->me);
431 midend_size(fe->me, &x, &y);
432
433 fe->timer = 0;
434
435 fe->fonts = NULL;
436 fe->nfonts = fe->fontsize = 0;
437
438 {
439 int i, ncolours;
440 float *colours;
441
442 colours = midend_colours(fe->me, &ncolours);
443
444 fe->colours = snewn(ncolours, COLORREF);
445 fe->brushes = snewn(ncolours, HBRUSH);
446 fe->pens = snewn(ncolours, HPEN);
447
448 for (i = 0; i < ncolours; i++) {
449 fe->colours[i] = RGB(255 * colours[i*3+0],
450 255 * colours[i*3+1],
451 255 * colours[i*3+2]);
452 fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
453 fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
454 }
455 }
456
457 r.left = r.top = 0;
458 r.right = x;
459 r.bottom = y;
460 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
461 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
462 TRUE, 0);
463
464 fe->hwnd = CreateWindowEx(0, thegame.name, thegame.name,
465 WS_OVERLAPPEDWINDOW &~
466 (WS_THICKFRAME | WS_MAXIMIZEBOX),
467 CW_USEDEFAULT, CW_USEDEFAULT,
468 r.right - r.left, r.bottom - r.top,
469 NULL, NULL, inst, NULL);
470
471 {
472 HMENU bar = CreateMenu();
473 HMENU menu = CreateMenu();
474
475 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
476 AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
477 AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
478 AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific...");
479
480 if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
481 thegame.can_configure) {
482 HMENU sub = CreateMenu();
483 int i;
484
485 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
486
487 fe->presets = snewn(fe->npresets, game_params *);
488
489 for (i = 0; i < fe->npresets; i++) {
490 char *name;
491
492 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
493
494 /*
495 * FIXME: we ought to go through and do something
496 * with ampersands here.
497 */
498
499 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
500 }
501
502 if (thegame.can_configure) {
503 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
504 }
505 }
506
507 AppendMenu(menu, MF_SEPARATOR, 0, 0);
508 AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
509 AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
510 if (thegame.can_format_as_text) {
511 AppendMenu(menu, MF_SEPARATOR, 0, 0);
512 AppendMenu(menu, MF_ENABLED, IDM_COPY, "Copy");
513 }
514 if (thegame.can_solve) {
515 AppendMenu(menu, MF_SEPARATOR, 0, 0);
516 AppendMenu(menu, MF_ENABLED, IDM_SOLVE, "Solve");
517 }
518 AppendMenu(menu, MF_SEPARATOR, 0, 0);
519 AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
520 if (fe->help_path) {
521 HMENU hmenu = CreateMenu();
522 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)hmenu, "Help");
523 AppendMenu(hmenu, MF_ENABLED, IDM_HELPC, "Contents");
524 if (thegame.winhelp_topic) {
525 char *item;
526 assert(thegame.name);
527 item = snewn(9+strlen(thegame.name), char); /*ick*/
528 sprintf(item, "Help on %s", thegame.name);
529 AppendMenu(hmenu, MF_ENABLED, IDM_GAMEHELP, item);
530 sfree(item);
531 }
532 }
533 SetMenu(fe->hwnd, bar);
534 }
535
536 if (midend_wants_statusbar(fe->me)) {
537 fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
538 WS_CHILD | WS_VISIBLE,
539 0, 0, 0, 0, /* status bar does these */
540 fe->hwnd, NULL, inst, NULL);
541 GetWindowRect(fe->statusbar, &sr);
542 SetWindowPos(fe->hwnd, NULL, 0, 0,
543 r.right - r.left, r.bottom - r.top + sr.bottom - sr.top,
544 SWP_NOMOVE | SWP_NOZORDER);
545 SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top,
546 SWP_NOZORDER);
547 } else {
548 fe->statusbar = NULL;
549 }
550
551 hdc = GetDC(fe->hwnd);
552 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
553 ReleaseDC(fe->hwnd, hdc);
554
555 SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
556
557 ShowWindow(fe->hwnd, SW_NORMAL);
558 SetForegroundWindow(fe->hwnd);
559
560 midend_redraw(fe->me);
561
562 return fe;
563 }
564
565 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
566 WPARAM wParam, LPARAM lParam)
567 {
568 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
569 config_item *i;
570 struct cfg_aux *j;
571
572 switch (msg) {
573 case WM_INITDIALOG:
574 return 0;
575
576 case WM_COMMAND:
577 /*
578 * OK and Cancel are special cases.
579 */
580 if ((HIWORD(wParam) == BN_CLICKED ||
581 HIWORD(wParam) == BN_DOUBLECLICKED) &&
582 (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
583 if (LOWORD(wParam) == IDOK) {
584 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
585
586 if (err) {
587 MessageBox(hwnd, err, "Validation error",
588 MB_ICONERROR | MB_OK);
589 } else {
590 fe->cfg_done = 2;
591 }
592 } else {
593 fe->cfg_done = 1;
594 }
595 return 0;
596 }
597
598 /*
599 * First find the control whose id this is.
600 */
601 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
602 if (j->ctlid == LOWORD(wParam))
603 break;
604 }
605 if (i->type == C_END)
606 return 0; /* not our problem */
607
608 if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
609 char buffer[4096];
610 GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
611 buffer[lenof(buffer)-1] = '\0';
612 sfree(i->sval);
613 i->sval = dupstr(buffer);
614 } else if (i->type == C_BOOLEAN &&
615 (HIWORD(wParam) == BN_CLICKED ||
616 HIWORD(wParam) == BN_DOUBLECLICKED)) {
617 i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
618 } else if (i->type == C_CHOICES &&
619 HIWORD(wParam) == CBN_SELCHANGE) {
620 i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
621 CB_GETCURSEL, 0, 0);
622 }
623
624 return 0;
625
626 case WM_CLOSE:
627 fe->cfg_done = 1;
628 return 0;
629 }
630
631 return 0;
632 }
633
634 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
635 char *wclass, int wstyle,
636 int exstyle, char *wtext, int wid)
637 {
638 HWND ret;
639 ret = CreateWindowEx(exstyle, wclass, wtext,
640 wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
641 fe->cfgbox, (HMENU) wid, fe->inst, NULL);
642 SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
643 return ret;
644 }
645
646 static int get_config(frontend *fe, int which)
647 {
648 config_item *i;
649 struct cfg_aux *j;
650 char *title;
651 WNDCLASS wc;
652 MSG msg;
653 TEXTMETRIC tm;
654 HDC hdc;
655 HFONT oldfont;
656 SIZE size;
657 HWND ctl;
658 int gm, id, nctrls;
659 int winwidth, winheight, col1l, col1r, col2l, col2r, y;
660 int height, width, maxlabel, maxcheckbox;
661
662 wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
663 wc.lpfnWndProc = DefDlgProc;
664 wc.cbClsExtra = 0;
665 wc.cbWndExtra = DLGWINDOWEXTRA + 8;
666 wc.hInstance = fe->inst;
667 wc.hIcon = NULL;
668 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
669 wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
670 wc.lpszMenuName = NULL;
671 wc.lpszClassName = "GameConfigBox";
672 RegisterClass(&wc);
673
674 hdc = GetDC(fe->hwnd);
675 SetMapMode(hdc, MM_TEXT);
676
677 fe->cfg_done = FALSE;
678
679 fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
680 0, 0, 0, 0,
681 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
682 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
683 DEFAULT_QUALITY,
684 FF_SWISS,
685 "MS Shell Dlg");
686
687 oldfont = SelectObject(hdc, fe->cfgfont);
688 if (GetTextMetrics(hdc, &tm)) {
689 height = tm.tmAscent + tm.tmDescent;
690 width = tm.tmAveCharWidth;
691 } else {
692 height = width = 30;
693 }
694
695 fe->cfg = midend_get_config(fe->me, which, &title);
696 fe->cfg_which = which;
697
698 /*
699 * Figure out the layout of the config box by measuring the
700 * length of each piece of text.
701 */
702 maxlabel = maxcheckbox = 0;
703 winheight = height/2;
704
705 for (i = fe->cfg; i->type != C_END; i++) {
706 switch (i->type) {
707 case C_STRING:
708 case C_CHOICES:
709 /*
710 * Both these control types have a label filling only
711 * the left-hand column of the box.
712 */
713 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
714 maxlabel < size.cx)
715 maxlabel = size.cx;
716 winheight += height * 3 / 2 + (height / 2);
717 break;
718
719 case C_BOOLEAN:
720 /*
721 * Checkboxes take up the whole of the box width.
722 */
723 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
724 maxcheckbox < size.cx)
725 maxcheckbox = size.cx;
726 winheight += height + (height / 2);
727 break;
728 }
729 }
730
731 winheight += height + height * 7 / 4; /* OK / Cancel buttons */
732
733 col1l = 2*width;
734 col1r = col1l + maxlabel;
735 col2l = col1r + 2*width;
736 col2r = col2l + 30*width;
737 if (col2r < col1l+2*height+maxcheckbox)
738 col2r = col1l+2*height+maxcheckbox;
739 winwidth = col2r + 2*width;
740
741 ReleaseDC(fe->hwnd, hdc);
742
743 /*
744 * Create the dialog, now that we know its size.
745 */
746 {
747 RECT r, r2;
748
749 r.left = r.top = 0;
750 r.right = winwidth;
751 r.bottom = winheight;
752
753 AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
754 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
755 WS_CAPTION | WS_SYSMENU*/) &~
756 (WS_MAXIMIZEBOX | WS_OVERLAPPED),
757 FALSE, 0);
758
759 /*
760 * Centre the dialog on its parent window.
761 */
762 r.right -= r.left;
763 r.bottom -= r.top;
764 GetWindowRect(fe->hwnd, &r2);
765 r.left = (r2.left + r2.right - r.right) / 2;
766 r.top = (r2.top + r2.bottom - r.bottom) / 2;
767 r.right += r.left;
768 r.bottom += r.top;
769
770 fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
771 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
772 WS_CAPTION | WS_SYSMENU,
773 r.left, r.top,
774 r.right-r.left, r.bottom-r.top,
775 fe->hwnd, NULL, fe->inst, NULL);
776 sfree(title);
777 }
778
779 SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
780
781 SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
782 SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
783
784 /*
785 * Count the controls so we can allocate cfgaux.
786 */
787 for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
788 nctrls++;
789 fe->cfgaux = snewn(nctrls, struct cfg_aux);
790
791 id = 1000;
792 y = height/2;
793 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
794 switch (i->type) {
795 case C_STRING:
796 /*
797 * Edit box with a label beside it.
798 */
799 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
800 "Static", 0, 0, i->name, id++);
801 ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
802 "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
803 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
804 SetWindowText(ctl, i->sval);
805 y += height*3/2;
806 break;
807
808 case C_BOOLEAN:
809 /*
810 * Simple checkbox.
811 */
812 mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
813 BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
814 0, i->name, (j->ctlid = id++));
815 CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
816 y += height;
817 break;
818
819 case C_CHOICES:
820 /*
821 * Drop-down list with a label beside it.
822 */
823 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
824 "STATIC", 0, 0, i->name, id++);
825 ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
826 "COMBOBOX", WS_TABSTOP |
827 CBS_DROPDOWNLIST | CBS_HASSTRINGS,
828 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
829 {
830 char c, *p, *q, *str;
831
832 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
833 p = i->sval;
834 c = *p++;
835 while (*p) {
836 q = p;
837 while (*q && *q != c) q++;
838 str = snewn(q-p+1, char);
839 strncpy(str, p, q-p);
840 str[q-p] = '\0';
841 SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
842 sfree(str);
843 if (*q) q++;
844 p = q;
845 }
846 }
847
848 SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
849
850 y += height*3/2;
851 break;
852 }
853
854 assert(y < winheight);
855 y += height/2;
856 }
857
858 y += height/2; /* extra space before OK and Cancel */
859 mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
860 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
861 "OK", IDOK);
862 mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
863 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
864
865 SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
866
867 EnableWindow(fe->hwnd, FALSE);
868 ShowWindow(fe->cfgbox, SW_NORMAL);
869 while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
870 if (!IsDialogMessage(fe->cfgbox, &msg))
871 DispatchMessage(&msg);
872 if (fe->cfg_done)
873 break;
874 }
875 EnableWindow(fe->hwnd, TRUE);
876 SetForegroundWindow(fe->hwnd);
877 DestroyWindow(fe->cfgbox);
878 DeleteObject(fe->cfgfont);
879
880 free_cfg(fe->cfg);
881 sfree(fe->cfgaux);
882
883 return (fe->cfg_done == 2);
884 }
885
886 static void new_game_type(frontend *fe)
887 {
888 RECT r, sr;
889 HDC hdc;
890 int x, y;
891
892 midend_new_game(fe->me);
893 midend_size(fe->me, &x, &y);
894
895 r.left = r.top = 0;
896 r.right = x;
897 r.bottom = y;
898 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
899 (WS_THICKFRAME | WS_MAXIMIZEBOX |
900 WS_OVERLAPPED),
901 TRUE, 0);
902
903 if (fe->statusbar != NULL) {
904 GetWindowRect(fe->statusbar, &sr);
905 } else {
906 sr.left = sr.right = sr.top = sr.bottom = 0;
907 }
908 SetWindowPos(fe->hwnd, NULL, 0, 0,
909 r.right - r.left,
910 r.bottom - r.top + sr.bottom - sr.top,
911 SWP_NOMOVE | SWP_NOZORDER);
912 if (fe->statusbar != NULL)
913 SetWindowPos(fe->statusbar, NULL, 0, y, x,
914 sr.bottom - sr.top, SWP_NOZORDER);
915
916 DeleteObject(fe->bitmap);
917
918 hdc = GetDC(fe->hwnd);
919 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
920 ReleaseDC(fe->hwnd, hdc);
921
922 midend_redraw(fe->me);
923 }
924
925 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
926 WPARAM wParam, LPARAM lParam)
927 {
928 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
929
930 switch (message) {
931 case WM_CLOSE:
932 DestroyWindow(hwnd);
933 return 0;
934 case WM_COMMAND:
935 switch (wParam & ~0xF) { /* low 4 bits reserved to Windows */
936 case IDM_NEW:
937 if (!midend_process_key(fe->me, 0, 0, 'n'))
938 PostQuitMessage(0);
939 break;
940 case IDM_RESTART:
941 if (!midend_process_key(fe->me, 0, 0, 'r'))
942 PostQuitMessage(0);
943 break;
944 case IDM_UNDO:
945 if (!midend_process_key(fe->me, 0, 0, 'u'))
946 PostQuitMessage(0);
947 break;
948 case IDM_REDO:
949 if (!midend_process_key(fe->me, 0, 0, '\x12'))
950 PostQuitMessage(0);
951 break;
952 case IDM_COPY:
953 {
954 char *text = midend_text_format(fe->me);
955 if (text)
956 write_clip(hwnd, text);
957 else
958 MessageBeep(MB_ICONWARNING);
959 sfree(text);
960 }
961 break;
962 case IDM_SOLVE:
963 {
964 char *msg = midend_solve(fe->me);
965 if (msg)
966 MessageBox(hwnd, msg, "Unable to solve",
967 MB_ICONERROR | MB_OK);
968 }
969 break;
970 case IDM_QUIT:
971 if (!midend_process_key(fe->me, 0, 0, 'q'))
972 PostQuitMessage(0);
973 break;
974 case IDM_CONFIG:
975 if (get_config(fe, CFG_SETTINGS))
976 new_game_type(fe);
977 break;
978 case IDM_SEED:
979 if (get_config(fe, CFG_SEED))
980 new_game_type(fe);
981 break;
982 case IDM_HELPC:
983 assert(fe->help_path);
984 WinHelp(hwnd, fe->help_path,
985 fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0);
986 break;
987 case IDM_GAMEHELP:
988 assert(fe->help_path);
989 assert(thegame.winhelp_topic);
990 {
991 char *cmd = snewn(10+strlen(thegame.winhelp_topic), char);
992 sprintf(cmd, "JI(`',`%s')", thegame.winhelp_topic);
993 WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd);
994 sfree(cmd);
995 }
996 break;
997 default:
998 {
999 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
1000
1001 if (p >= 0 && p < fe->npresets) {
1002 midend_set_params(fe->me, fe->presets[p]);
1003 new_game_type(fe);
1004 }
1005 }
1006 break;
1007 }
1008 break;
1009 case WM_DESTROY:
1010 PostQuitMessage(0);
1011 return 0;
1012 case WM_PAINT:
1013 {
1014 PAINTSTRUCT p;
1015 HDC hdc, hdc2;
1016 HBITMAP prevbm;
1017
1018 hdc = BeginPaint(hwnd, &p);
1019 hdc2 = CreateCompatibleDC(hdc);
1020 prevbm = SelectObject(hdc2, fe->bitmap);
1021 BitBlt(hdc,
1022 p.rcPaint.left, p.rcPaint.top,
1023 p.rcPaint.right - p.rcPaint.left,
1024 p.rcPaint.bottom - p.rcPaint.top,
1025 hdc2,
1026 p.rcPaint.left, p.rcPaint.top,
1027 SRCCOPY);
1028 SelectObject(hdc2, prevbm);
1029 DeleteDC(hdc2);
1030 EndPaint(hwnd, &p);
1031 }
1032 return 0;
1033 case WM_KEYDOWN:
1034 {
1035 int key = -1;
1036
1037 switch (wParam) {
1038 case VK_LEFT: key = CURSOR_LEFT; break;
1039 case VK_RIGHT: key = CURSOR_RIGHT; break;
1040 case VK_UP: key = CURSOR_UP; break;
1041 case VK_DOWN: key = CURSOR_DOWN; break;
1042 /*
1043 * Diagonal keys on the numeric keypad.
1044 */
1045 case VK_PRIOR:
1046 if (!(lParam & 0x01000000)) key = CURSOR_UP_RIGHT;
1047 break;
1048 case VK_NEXT:
1049 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_RIGHT;
1050 break;
1051 case VK_HOME:
1052 if (!(lParam & 0x01000000)) key = CURSOR_UP_LEFT;
1053 break;
1054 case VK_END:
1055 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_LEFT;
1056 break;
1057 /*
1058 * Numeric keypad keys with Num Lock on.
1059 */
1060 case VK_NUMPAD4: key = CURSOR_LEFT; break;
1061 case VK_NUMPAD6: key = CURSOR_RIGHT; break;
1062 case VK_NUMPAD8: key = CURSOR_UP; break;
1063 case VK_NUMPAD2: key = CURSOR_DOWN; break;
1064 case VK_NUMPAD9: key = CURSOR_UP_RIGHT; break;
1065 case VK_NUMPAD3: key = CURSOR_DOWN_RIGHT; break;
1066 case VK_NUMPAD7: key = CURSOR_UP_LEFT; break;
1067 case VK_NUMPAD1: key = CURSOR_DOWN_LEFT; break;
1068 }
1069
1070 if (key != -1) {
1071 if (!midend_process_key(fe->me, 0, 0, key))
1072 PostQuitMessage(0);
1073 } else {
1074 MSG m;
1075 m.hwnd = hwnd;
1076 m.message = WM_KEYDOWN;
1077 m.wParam = wParam;
1078 m.lParam = lParam & 0xdfff;
1079 TranslateMessage(&m);
1080 }
1081 }
1082 break;
1083 case WM_LBUTTONDOWN:
1084 case WM_RBUTTONDOWN:
1085 case WM_MBUTTONDOWN:
1086 {
1087 int button;
1088
1089 /*
1090 * Shift-clicks count as middle-clicks, since otherwise
1091 * two-button Windows users won't have any kind of
1092 * middle click to use.
1093 */
1094 if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
1095 button = MIDDLE_BUTTON;
1096 else if (message == WM_LBUTTONDOWN)
1097 button = LEFT_BUTTON;
1098 else
1099 button = RIGHT_BUTTON;
1100
1101 if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1102 (signed short)HIWORD(lParam), button))
1103 PostQuitMessage(0);
1104
1105 SetCapture(hwnd);
1106 }
1107 break;
1108 case WM_LBUTTONUP:
1109 case WM_RBUTTONUP:
1110 case WM_MBUTTONUP:
1111 {
1112 int button;
1113
1114 /*
1115 * Shift-clicks count as middle-clicks, since otherwise
1116 * two-button Windows users won't have any kind of
1117 * middle click to use.
1118 */
1119 if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
1120 button = MIDDLE_RELEASE;
1121 else if (message == WM_LBUTTONUP)
1122 button = LEFT_RELEASE;
1123 else
1124 button = RIGHT_RELEASE;
1125
1126 if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1127 (signed short)HIWORD(lParam), button))
1128 PostQuitMessage(0);
1129
1130 ReleaseCapture();
1131 }
1132 break;
1133 case WM_MOUSEMOVE:
1134 {
1135 int button;
1136
1137 if (wParam & (MK_MBUTTON | MK_SHIFT))
1138 button = MIDDLE_DRAG;
1139 else if (wParam & MK_LBUTTON)
1140 button = LEFT_DRAG;
1141 else
1142 button = RIGHT_DRAG;
1143
1144 if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
1145 (signed short)HIWORD(lParam), button))
1146 PostQuitMessage(0);
1147 }
1148 break;
1149 case WM_CHAR:
1150 if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
1151 PostQuitMessage(0);
1152 return 0;
1153 case WM_TIMER:
1154 if (fe->timer) {
1155 DWORD now = GetTickCount();
1156 float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
1157 midend_timer(fe->me, elapsed);
1158 fe->timer_last_tickcount = now;
1159 }
1160 return 0;
1161 }
1162
1163 return DefWindowProc(hwnd, message, wParam, lParam);
1164 }
1165
1166 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
1167 {
1168 MSG msg;
1169 char *error;
1170
1171 InitCommonControls();
1172
1173 if (!prev) {
1174 WNDCLASS wndclass;
1175
1176 wndclass.style = 0;
1177 wndclass.lpfnWndProc = WndProc;
1178 wndclass.cbClsExtra = 0;
1179 wndclass.cbWndExtra = 0;
1180 wndclass.hInstance = inst;
1181 wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
1182 wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
1183 wndclass.hbrBackground = NULL;
1184 wndclass.lpszMenuName = NULL;
1185 wndclass.lpszClassName = thegame.name;
1186
1187 RegisterClass(&wndclass);
1188 }
1189
1190 while (*cmdline && isspace(*cmdline))
1191 cmdline++;
1192
1193 if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
1194 char buf[128];
1195 sprintf(buf, "%.100s Error", thegame.name);
1196 MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
1197 return 1;
1198 }
1199
1200 while (GetMessage(&msg, NULL, 0, 0)) {
1201 DispatchMessage(&msg);
1202 }
1203
1204 return msg.wParam;
1205 }