Forgot to initialise the font variables in the Windows frontend structure.
[sgt/puzzles] / windows.c
1 /*
2 * windows.c: Windows front end for my puzzle collection.
3 */
4
5 #include <windows.h>
6 #include <commctrl.h>
7
8 #include <stdio.h>
9 #include <assert.h>
10 #include <stdarg.h>
11 #include <stdlib.h>
12 #include <time.h>
13
14 #include "puzzles.h"
15
16 #define IDM_NEW 0x0010
17 #define IDM_RESTART 0x0020
18 #define IDM_UNDO 0x0030
19 #define IDM_REDO 0x0040
20 #define IDM_QUIT 0x0050
21 #define IDM_CONFIG 0x0060
22 #define IDM_SEED 0x0070
23 #define IDM_PRESETS 0x0100
24
25 #ifdef DEBUG
26 static FILE *debug_fp = NULL;
27 static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
28 static int debug_got_console = 0;
29
30 void dputs(char *buf)
31 {
32 DWORD dw;
33
34 if (!debug_got_console) {
35 if (AllocConsole()) {
36 debug_got_console = 1;
37 debug_hdl = GetStdHandle(STD_OUTPUT_HANDLE);
38 }
39 }
40 if (!debug_fp) {
41 debug_fp = fopen("debug.log", "w");
42 }
43
44 if (debug_hdl != INVALID_HANDLE_VALUE) {
45 WriteFile(debug_hdl, buf, strlen(buf), &dw, NULL);
46 }
47 fputs(buf, debug_fp);
48 fflush(debug_fp);
49 }
50
51 void debug_printf(char *fmt, ...)
52 {
53 char buf[4096];
54 va_list ap;
55
56 va_start(ap, fmt);
57 vsprintf(buf, fmt, ap);
58 dputs(buf);
59 va_end(ap);
60 }
61
62 #define debug(x) (debug_printf x)
63
64 #else
65
66 #define debug(x)
67
68 #endif
69
70 struct font {
71 HFONT font;
72 int type;
73 int size;
74 };
75
76 struct cfg_aux {
77 int ctlid;
78 };
79
80 struct frontend {
81 midend_data *me;
82 HWND hwnd, statusbar, cfgbox;
83 HINSTANCE inst;
84 HBITMAP bitmap, prevbm;
85 HDC hdc_bm;
86 COLORREF *colours;
87 HBRUSH *brushes;
88 HPEN *pens;
89 HRGN clip;
90 UINT timer;
91 DWORD timer_last_tickcount;
92 int npresets;
93 game_params **presets;
94 struct font *fonts;
95 int nfonts, fontsize;
96 config_item *cfg;
97 struct cfg_aux *cfgaux;
98 int cfg_which, cfg_done;
99 HFONT cfgfont;
100 };
101
102 void fatal(char *fmt, ...)
103 {
104 char buf[2048];
105 va_list ap;
106
107 va_start(ap, fmt);
108 vsprintf(buf, fmt, ap);
109 va_end(ap);
110
111 MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK);
112
113 exit(1);
114 }
115
116 void status_bar(frontend *fe, char *text)
117 {
118 SetWindowText(fe->statusbar, text);
119 }
120
121 void frontend_default_colour(frontend *fe, float *output)
122 {
123 DWORD c = GetSysColor(COLOR_MENU); /* ick */
124
125 output[0] = (float)(GetRValue(c) / 255.0);
126 output[1] = (float)(GetGValue(c) / 255.0);
127 output[2] = (float)(GetBValue(c) / 255.0);
128 }
129
130 void clip(frontend *fe, int x, int y, int w, int h)
131 {
132 if (!fe->clip) {
133 fe->clip = CreateRectRgn(0, 0, 1, 1);
134 GetClipRgn(fe->hdc_bm, fe->clip);
135 }
136
137 IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h);
138 }
139
140 void unclip(frontend *fe)
141 {
142 assert(fe->clip);
143 SelectClipRgn(fe->hdc_bm, fe->clip);
144 }
145
146 void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
147 int align, int colour, char *text)
148 {
149 int i;
150
151 /*
152 * Find or create the font.
153 */
154 for (i = 0; i < fe->nfonts; i++)
155 if (fe->fonts[i].type == fonttype && fe->fonts[i].size == fontsize)
156 break;
157
158 if (i == fe->nfonts) {
159 if (fe->fontsize <= fe->nfonts) {
160 fe->fontsize = fe->nfonts + 10;
161 fe->fonts = sresize(fe->fonts, fe->fontsize, struct font);
162 }
163
164 fe->nfonts++;
165
166 fe->fonts[i].type = fonttype;
167 fe->fonts[i].size = fontsize;
168
169 /*
170 * FIXME: Really I should make at least _some_ effort to
171 * pick the correct font.
172 */
173 fe->fonts[i].font = CreateFont(-fontsize, 0, 0, 0, 0,
174 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
175 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
176 DEFAULT_QUALITY,
177 (fonttype == FONT_FIXED ?
178 FIXED_PITCH | FF_DONTCARE :
179 VARIABLE_PITCH | FF_SWISS),
180 NULL);
181 }
182
183 /*
184 * Position and draw the text.
185 */
186 {
187 HFONT oldfont;
188 TEXTMETRIC tm;
189 SIZE size;
190
191 oldfont = SelectObject(fe->hdc_bm, fe->fonts[i].font);
192 if (GetTextMetrics(fe->hdc_bm, &tm)) {
193 if (align & ALIGN_VCENTRE)
194 y -= (tm.tmAscent+tm.tmDescent)/2;
195 else
196 y -= tm.tmAscent;
197 }
198 if (GetTextExtentPoint32(fe->hdc_bm, text, strlen(text), &size)) {
199 if (align & ALIGN_HCENTRE)
200 x -= size.cx / 2;
201 else if (align & ALIGN_HRIGHT)
202 x -= size.cx;
203 }
204 SetBkMode(fe->hdc_bm, TRANSPARENT);
205 TextOut(fe->hdc_bm, x, y, text, strlen(text));
206 SelectObject(fe->hdc_bm, oldfont);
207 }
208 }
209
210 void draw_rect(frontend *fe, int x, int y, int w, int h, int colour)
211 {
212 if (w == 1 && h == 1) {
213 /*
214 * Rectangle() appears to get uppity if asked to draw a 1x1
215 * rectangle, presumably on the grounds that that's beneath
216 * its dignity and you ought to be using SetPixel instead.
217 * So I will.
218 */
219 SetPixel(fe->hdc_bm, x, y, fe->colours[colour]);
220 } else {
221 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
222 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
223 Rectangle(fe->hdc_bm, x, y, x+w, y+h);
224 SelectObject(fe->hdc_bm, oldbrush);
225 SelectObject(fe->hdc_bm, oldpen);
226 }
227 }
228
229 void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour)
230 {
231 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
232 MoveToEx(fe->hdc_bm, x1, y1, NULL);
233 LineTo(fe->hdc_bm, x2, y2);
234 SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]);
235 SelectObject(fe->hdc_bm, oldpen);
236 }
237
238 void draw_polygon(frontend *fe, int *coords, int npoints,
239 int fill, int colour)
240 {
241 POINT *pts = snewn(npoints+1, POINT);
242 int i;
243
244 for (i = 0; i <= npoints; i++) {
245 int j = (i < npoints ? i : 0);
246 pts[i].x = coords[j*2];
247 pts[i].y = coords[j*2+1];
248 }
249
250 if (fill) {
251 HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]);
252 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
253 Polygon(fe->hdc_bm, pts, npoints);
254 SelectObject(fe->hdc_bm, oldbrush);
255 SelectObject(fe->hdc_bm, oldpen);
256 } else {
257 HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]);
258 Polyline(fe->hdc_bm, pts, npoints+1);
259 SelectObject(fe->hdc_bm, oldpen);
260 }
261
262 sfree(pts);
263 }
264
265 void start_draw(frontend *fe)
266 {
267 HDC hdc_win;
268 hdc_win = GetDC(fe->hwnd);
269 fe->hdc_bm = CreateCompatibleDC(hdc_win);
270 fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap);
271 ReleaseDC(fe->hwnd, hdc_win);
272 fe->clip = NULL;
273 SetMapMode(fe->hdc_bm, MM_TEXT);
274 }
275
276 void draw_update(frontend *fe, int x, int y, int w, int h)
277 {
278 RECT r;
279
280 r.left = x;
281 r.top = y;
282 r.right = x + w;
283 r.bottom = y + h;
284
285 InvalidateRect(fe->hwnd, &r, FALSE);
286 }
287
288 void end_draw(frontend *fe)
289 {
290 SelectObject(fe->hdc_bm, fe->prevbm);
291 DeleteDC(fe->hdc_bm);
292 if (fe->clip) {
293 DeleteObject(fe->clip);
294 fe->clip = NULL;
295 }
296 }
297
298 void deactivate_timer(frontend *fe)
299 {
300 KillTimer(fe->hwnd, fe->timer);
301 fe->timer = 0;
302 }
303
304 void activate_timer(frontend *fe)
305 {
306 if (!fe->timer) {
307 fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL);
308 fe->timer_last_tickcount = GetTickCount();
309 }
310 }
311
312 static frontend *new_window(HINSTANCE inst)
313 {
314 frontend *fe;
315 int x, y;
316 RECT r, sr;
317 HDC hdc;
318 time_t t;
319
320 fe = snew(frontend);
321
322 time(&t);
323 fe->me = midend_new(fe, &t, sizeof(t));
324
325 fe->inst = inst;
326 midend_new_game(fe->me);
327 midend_size(fe->me, &x, &y);
328
329 fe->timer = 0;
330
331 fe->fonts = NULL;
332 fe->nfonts = fe->fontsize = 0;
333
334 {
335 int i, ncolours;
336 float *colours;
337
338 colours = midend_colours(fe->me, &ncolours);
339
340 fe->colours = snewn(ncolours, COLORREF);
341 fe->brushes = snewn(ncolours, HBRUSH);
342 fe->pens = snewn(ncolours, HPEN);
343
344 for (i = 0; i < ncolours; i++) {
345 fe->colours[i] = RGB(255 * colours[i*3+0],
346 255 * colours[i*3+1],
347 255 * colours[i*3+2]);
348 fe->brushes[i] = CreateSolidBrush(fe->colours[i]);
349 fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]);
350 }
351 }
352
353 r.left = r.top = 0;
354 r.right = x;
355 r.bottom = y;
356 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
357 (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED),
358 TRUE, 0);
359
360 fe->hwnd = CreateWindowEx(0, game_name, game_name,
361 WS_OVERLAPPEDWINDOW &~
362 (WS_THICKFRAME | WS_MAXIMIZEBOX),
363 CW_USEDEFAULT, CW_USEDEFAULT,
364 r.right - r.left, r.bottom - r.top,
365 NULL, NULL, inst, NULL);
366
367 {
368 HMENU bar = CreateMenu();
369 HMENU menu = CreateMenu();
370
371 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)menu, "Game");
372 AppendMenu(menu, MF_ENABLED, IDM_NEW, "New");
373 AppendMenu(menu, MF_ENABLED, IDM_RESTART, "Restart");
374 AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific...");
375
376 if ((fe->npresets = midend_num_presets(fe->me)) > 0 ||
377 game_can_configure) {
378 HMENU sub = CreateMenu();
379 int i;
380
381 AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)sub, "Type");
382
383 fe->presets = snewn(fe->npresets, game_params *);
384
385 for (i = 0; i < fe->npresets; i++) {
386 char *name;
387
388 midend_fetch_preset(fe->me, i, &name, &fe->presets[i]);
389
390 /*
391 * FIXME: we ought to go through and do something
392 * with ampersands here.
393 */
394
395 AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name);
396 }
397
398 if (game_can_configure) {
399 AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom...");
400 }
401 }
402
403 AppendMenu(menu, MF_SEPARATOR, 0, 0);
404 AppendMenu(menu, MF_ENABLED, IDM_UNDO, "Undo");
405 AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
406 AppendMenu(menu, MF_SEPARATOR, 0, 0);
407 AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
408 SetMenu(fe->hwnd, bar);
409 }
410
411 if (midend_wants_statusbar(fe->me)) {
412 fe->statusbar = CreateWindowEx(0, STATUSCLASSNAME, "ooh",
413 WS_CHILD | WS_VISIBLE,
414 0, 0, 0, 0, /* status bar does these */
415 fe->hwnd, NULL, inst, NULL);
416 GetWindowRect(fe->statusbar, &sr);
417 SetWindowPos(fe->hwnd, NULL, 0, 0,
418 r.right - r.left, r.bottom - r.top + sr.bottom - sr.top,
419 SWP_NOMOVE | SWP_NOZORDER);
420 SetWindowPos(fe->statusbar, NULL, 0, y, x, sr.bottom - sr.top,
421 SWP_NOZORDER);
422 } else {
423 fe->statusbar = NULL;
424 }
425
426 hdc = GetDC(fe->hwnd);
427 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
428 ReleaseDC(fe->hwnd, hdc);
429
430 SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
431
432 ShowWindow(fe->hwnd, SW_NORMAL);
433 SetForegroundWindow(fe->hwnd);
434
435 midend_redraw(fe->me);
436
437 return fe;
438 }
439
440 static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
441 WPARAM wParam, LPARAM lParam)
442 {
443 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
444 config_item *i;
445 struct cfg_aux *j;
446
447 switch (msg) {
448 case WM_INITDIALOG:
449 return 0;
450
451 case WM_COMMAND:
452 /*
453 * OK and Cancel are special cases.
454 */
455 if ((HIWORD(wParam) == BN_CLICKED ||
456 HIWORD(wParam) == BN_DOUBLECLICKED) &&
457 (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)) {
458 if (LOWORD(wParam) == IDOK) {
459 char *err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
460
461 if (err) {
462 MessageBox(hwnd, err, "Validation error",
463 MB_ICONERROR | MB_OK);
464 } else {
465 fe->cfg_done = 2;
466 }
467 } else {
468 fe->cfg_done = 1;
469 }
470 return 0;
471 }
472
473 /*
474 * First find the control whose id this is.
475 */
476 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
477 if (j->ctlid == LOWORD(wParam))
478 break;
479 }
480 if (i->type == C_END)
481 return 0; /* not our problem */
482
483 if (i->type == C_STRING && HIWORD(wParam) == EN_CHANGE) {
484 char buffer[4096];
485 GetDlgItemText(fe->cfgbox, j->ctlid, buffer, lenof(buffer));
486 buffer[lenof(buffer)-1] = '\0';
487 sfree(i->sval);
488 i->sval = dupstr(buffer);
489 } else if (i->type == C_BOOLEAN &&
490 (HIWORD(wParam) == BN_CLICKED ||
491 HIWORD(wParam) == BN_DOUBLECLICKED)) {
492 i->ival = IsDlgButtonChecked(fe->cfgbox, j->ctlid);
493 } else if (i->type == C_CHOICES &&
494 HIWORD(wParam) == CBN_SELCHANGE) {
495 i->ival = SendDlgItemMessage(fe->cfgbox, j->ctlid,
496 CB_GETCURSEL, 0, 0);
497 }
498
499 return 0;
500
501 case WM_CLOSE:
502 fe->cfg_done = 1;
503 return 0;
504 }
505
506 return 0;
507 }
508
509 HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
510 char *wclass, int wstyle,
511 int exstyle, char *wtext, int wid)
512 {
513 HWND ret;
514 ret = CreateWindowEx(exstyle, wclass, wtext,
515 wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
516 fe->cfgbox, (HMENU) wid, fe->inst, NULL);
517 SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
518 return ret;
519 }
520
521 static int get_config(frontend *fe, int which)
522 {
523 config_item *i;
524 struct cfg_aux *j;
525 char *title;
526 WNDCLASS wc;
527 MSG msg;
528 TEXTMETRIC tm;
529 HDC hdc;
530 HFONT oldfont;
531 SIZE size;
532 HWND ctl;
533 int gm, id, nctrls;
534 int winwidth, winheight, col1l, col1r, col2l, col2r, y;
535 int height, width, maxlabel, maxcheckbox;
536
537 wc.style = CS_DBLCLKS | CS_SAVEBITS | CS_BYTEALIGNWINDOW;
538 wc.lpfnWndProc = DefDlgProc;
539 wc.cbClsExtra = 0;
540 wc.cbWndExtra = DLGWINDOWEXTRA + 8;
541 wc.hInstance = fe->inst;
542 wc.hIcon = NULL;
543 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
544 wc.hbrBackground = (HBRUSH) (COLOR_BACKGROUND +1);
545 wc.lpszMenuName = NULL;
546 wc.lpszClassName = "GameConfigBox";
547 RegisterClass(&wc);
548
549 hdc = GetDC(fe->hwnd);
550 SetMapMode(hdc, MM_TEXT);
551
552 fe->cfg_done = FALSE;
553
554 fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
555 0, 0, 0, 0,
556 FALSE, FALSE, FALSE, DEFAULT_CHARSET,
557 OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
558 DEFAULT_QUALITY,
559 FF_SWISS,
560 "MS Shell Dlg");
561
562 oldfont = SelectObject(hdc, fe->cfgfont);
563 if (GetTextMetrics(hdc, &tm)) {
564 height = tm.tmAscent + tm.tmDescent;
565 width = tm.tmAveCharWidth;
566 } else {
567 height = width = 30;
568 }
569
570 fe->cfg = midend_get_config(fe->me, which, &title);
571 fe->cfg_which = which;
572
573 /*
574 * Figure out the layout of the config box by measuring the
575 * length of each piece of text.
576 */
577 maxlabel = maxcheckbox = 0;
578 winheight = height/2;
579
580 for (i = fe->cfg; i->type != C_END; i++) {
581 switch (i->type) {
582 case C_STRING:
583 case C_CHOICES:
584 /*
585 * Both these control types have a label filling only
586 * the left-hand column of the box.
587 */
588 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
589 maxlabel < size.cx)
590 maxlabel = size.cx;
591 winheight += height * 3 / 2 + (height / 2);
592 break;
593
594 case C_BOOLEAN:
595 /*
596 * Checkboxes take up the whole of the box width.
597 */
598 if (GetTextExtentPoint32(hdc, i->name, strlen(i->name), &size) &&
599 maxcheckbox < size.cx)
600 maxcheckbox = size.cx;
601 winheight += height + (height / 2);
602 break;
603 }
604 }
605
606 winheight += height + height * 7 / 4; /* OK / Cancel buttons */
607
608 col1l = 2*width;
609 col1r = col1l + maxlabel;
610 col2l = col1r + 2*width;
611 col2r = col2l + 30*width;
612 if (col2r < col1l+2*height+maxcheckbox)
613 col2r = col1l+2*height+maxcheckbox;
614 winwidth = col2r + 2*width;
615
616 ReleaseDC(fe->hwnd, hdc);
617
618 /*
619 * Create the dialog, now that we know its size.
620 */
621 {
622 RECT r, r2;
623
624 r.left = r.top = 0;
625 r.right = winwidth;
626 r.bottom = winheight;
627
628 AdjustWindowRectEx(&r, (WS_OVERLAPPEDWINDOW /*|
629 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
630 WS_CAPTION | WS_SYSMENU*/) &~
631 (WS_MAXIMIZEBOX | WS_OVERLAPPED),
632 FALSE, 0);
633
634 /*
635 * Centre the dialog on its parent window.
636 */
637 r.right -= r.left;
638 r.bottom -= r.top;
639 GetWindowRect(fe->hwnd, &r2);
640 r.left = (r2.left + r2.right - r.right) / 2;
641 r.top = (r2.top + r2.bottom - r.bottom) / 2;
642 r.right += r.left;
643 r.bottom += r.top;
644
645 fe->cfgbox = CreateWindowEx(0, wc.lpszClassName, title,
646 DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
647 WS_CAPTION | WS_SYSMENU,
648 r.left, r.top,
649 r.right-r.left, r.bottom-r.top,
650 fe->hwnd, NULL, fe->inst, NULL);
651 sfree(title);
652 }
653
654 SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
655
656 SetWindowLong(fe->cfgbox, GWL_USERDATA, (LONG)fe);
657 SetWindowLong(fe->cfgbox, DWL_DLGPROC, (LONG)ConfigDlgProc);
658
659 /*
660 * Count the controls so we can allocate cfgaux.
661 */
662 for (nctrls = 0, i = fe->cfg; i->type != C_END; i++)
663 nctrls++;
664 fe->cfgaux = snewn(nctrls, struct cfg_aux);
665
666 id = 1000;
667 y = height/2;
668 for (i = fe->cfg, j = fe->cfgaux; i->type != C_END; i++, j++) {
669 switch (i->type) {
670 case C_STRING:
671 /*
672 * Edit box with a label beside it.
673 */
674 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
675 "Static", 0, 0, i->name, id++);
676 ctl = mkctrl(fe, col2l, col2r, y, y+height*3/2,
677 "EDIT", WS_TABSTOP | ES_AUTOHSCROLL,
678 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
679 SetWindowText(ctl, i->sval);
680 y += height*3/2;
681 break;
682
683 case C_BOOLEAN:
684 /*
685 * Simple checkbox.
686 */
687 mkctrl(fe, col1l, col2r, y, y+height, "BUTTON",
688 BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP,
689 0, i->name, (j->ctlid = id++));
690 CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0));
691 y += height;
692 break;
693
694 case C_CHOICES:
695 /*
696 * Drop-down list with a label beside it.
697 */
698 mkctrl(fe, col1l, col1r, y+height*1/8, y+height*9/8,
699 "STATIC", 0, 0, i->name, id++);
700 ctl = mkctrl(fe, col2l, col2r, y, y+height*41/2,
701 "COMBOBOX", WS_TABSTOP |
702 CBS_DROPDOWNLIST | CBS_HASSTRINGS,
703 WS_EX_CLIENTEDGE, "", (j->ctlid = id++));
704 {
705 char c, *p, *q, *str;
706
707 SendMessage(ctl, CB_RESETCONTENT, 0, 0);
708 p = i->sval;
709 c = *p++;
710 while (*p) {
711 q = p;
712 while (*q && *q != c) q++;
713 str = snewn(q-p+1, char);
714 strncpy(str, p, q-p);
715 str[q-p] = '\0';
716 SendMessage(ctl, CB_ADDSTRING, 0, (LPARAM)str);
717 sfree(str);
718 if (*q) q++;
719 p = q;
720 }
721 }
722
723 SendMessage(ctl, CB_SETCURSEL, i->ival, 0);
724
725 y += height*3/2;
726 break;
727 }
728
729 assert(y < winheight);
730 y += height/2;
731 }
732
733 y += height/2; /* extra space before OK and Cancel */
734 mkctrl(fe, col1l, (col1l+col2r)/2-width, y, y+height*7/4, "BUTTON",
735 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP | BS_DEFPUSHBUTTON, 0,
736 "OK", IDOK);
737 mkctrl(fe, (col1l+col2r)/2+width, col2r, y, y+height*7/4, "BUTTON",
738 BS_PUSHBUTTON | BS_NOTIFY | WS_TABSTOP, 0, "Cancel", IDCANCEL);
739
740 SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
741
742 EnableWindow(fe->hwnd, FALSE);
743 ShowWindow(fe->cfgbox, SW_NORMAL);
744 while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
745 if (!IsDialogMessage(fe->cfgbox, &msg))
746 DispatchMessage(&msg);
747 if (fe->cfg_done)
748 break;
749 }
750 EnableWindow(fe->hwnd, TRUE);
751 SetForegroundWindow(fe->hwnd);
752 DestroyWindow(fe->cfgbox);
753 DeleteObject(fe->cfgfont);
754
755 free_cfg(fe->cfg);
756 sfree(fe->cfgaux);
757
758 return (fe->cfg_done == 2);
759 }
760
761 static void new_game_type(frontend *fe)
762 {
763 RECT r, sr;
764 HDC hdc;
765 int x, y;
766
767 midend_new_game(fe->me);
768 midend_size(fe->me, &x, &y);
769
770 r.left = r.top = 0;
771 r.right = x;
772 r.bottom = y;
773 AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~
774 (WS_THICKFRAME | WS_MAXIMIZEBOX |
775 WS_OVERLAPPED),
776 TRUE, 0);
777
778 if (fe->statusbar != NULL) {
779 GetWindowRect(fe->statusbar, &sr);
780 } else {
781 sr.left = sr.right = sr.top = sr.bottom = 0;
782 }
783 SetWindowPos(fe->hwnd, NULL, 0, 0,
784 r.right - r.left,
785 r.bottom - r.top + sr.bottom - sr.top,
786 SWP_NOMOVE | SWP_NOZORDER);
787 if (fe->statusbar != NULL)
788 SetWindowPos(fe->statusbar, NULL, 0, y, x,
789 sr.bottom - sr.top, SWP_NOZORDER);
790
791 DeleteObject(fe->bitmap);
792
793 hdc = GetDC(fe->hwnd);
794 fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
795 ReleaseDC(fe->hwnd, hdc);
796
797 midend_redraw(fe->me);
798 }
799
800 static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
801 WPARAM wParam, LPARAM lParam)
802 {
803 frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA);
804
805 switch (message) {
806 case WM_CLOSE:
807 DestroyWindow(hwnd);
808 return 0;
809 case WM_COMMAND:
810 switch (wParam & ~0xF) { /* low 4 bits reserved to Windows */
811 case IDM_NEW:
812 if (!midend_process_key(fe->me, 0, 0, 'n'))
813 PostQuitMessage(0);
814 break;
815 case IDM_RESTART:
816 if (!midend_process_key(fe->me, 0, 0, 'r'))
817 PostQuitMessage(0);
818 break;
819 case IDM_UNDO:
820 if (!midend_process_key(fe->me, 0, 0, 'u'))
821 PostQuitMessage(0);
822 break;
823 case IDM_REDO:
824 if (!midend_process_key(fe->me, 0, 0, '\x12'))
825 PostQuitMessage(0);
826 break;
827 case IDM_QUIT:
828 if (!midend_process_key(fe->me, 0, 0, 'q'))
829 PostQuitMessage(0);
830 break;
831 case IDM_CONFIG:
832 if (get_config(fe, CFG_SETTINGS))
833 new_game_type(fe);
834 break;
835 case IDM_SEED:
836 if (get_config(fe, CFG_SEED))
837 new_game_type(fe);
838 break;
839 default:
840 {
841 int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
842
843 if (p >= 0 && p < fe->npresets) {
844 midend_set_params(fe->me, fe->presets[p]);
845 new_game_type(fe);
846 }
847 }
848 break;
849 }
850 break;
851 case WM_DESTROY:
852 PostQuitMessage(0);
853 return 0;
854 case WM_PAINT:
855 {
856 PAINTSTRUCT p;
857 HDC hdc, hdc2;
858 HBITMAP prevbm;
859
860 hdc = BeginPaint(hwnd, &p);
861 hdc2 = CreateCompatibleDC(hdc);
862 prevbm = SelectObject(hdc2, fe->bitmap);
863 BitBlt(hdc,
864 p.rcPaint.left, p.rcPaint.top,
865 p.rcPaint.right - p.rcPaint.left,
866 p.rcPaint.bottom - p.rcPaint.top,
867 hdc2,
868 p.rcPaint.left, p.rcPaint.top,
869 SRCCOPY);
870 SelectObject(hdc2, prevbm);
871 DeleteDC(hdc2);
872 EndPaint(hwnd, &p);
873 }
874 return 0;
875 case WM_KEYDOWN:
876 {
877 int key = -1;
878
879 switch (wParam) {
880 case VK_LEFT: key = CURSOR_LEFT; break;
881 case VK_RIGHT: key = CURSOR_RIGHT; break;
882 case VK_UP: key = CURSOR_UP; break;
883 case VK_DOWN: key = CURSOR_DOWN; break;
884 /*
885 * Diagonal keys on the numeric keypad.
886 */
887 case VK_PRIOR:
888 if (!(lParam & 0x01000000)) key = CURSOR_UP_RIGHT;
889 break;
890 case VK_NEXT:
891 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_RIGHT;
892 break;
893 case VK_HOME:
894 if (!(lParam & 0x01000000)) key = CURSOR_UP_LEFT;
895 break;
896 case VK_END:
897 if (!(lParam & 0x01000000)) key = CURSOR_DOWN_LEFT;
898 break;
899 /*
900 * Numeric keypad keys with Num Lock on.
901 */
902 case VK_NUMPAD4: key = CURSOR_LEFT; break;
903 case VK_NUMPAD6: key = CURSOR_RIGHT; break;
904 case VK_NUMPAD8: key = CURSOR_UP; break;
905 case VK_NUMPAD2: key = CURSOR_DOWN; break;
906 case VK_NUMPAD9: key = CURSOR_UP_RIGHT; break;
907 case VK_NUMPAD3: key = CURSOR_DOWN_RIGHT; break;
908 case VK_NUMPAD7: key = CURSOR_UP_LEFT; break;
909 case VK_NUMPAD1: key = CURSOR_DOWN_LEFT; break;
910 }
911
912 if (key != -1) {
913 if (!midend_process_key(fe->me, 0, 0, key))
914 PostQuitMessage(0);
915 } else {
916 MSG m;
917 m.hwnd = hwnd;
918 m.message = WM_KEYDOWN;
919 m.wParam = wParam;
920 m.lParam = lParam & 0xdfff;
921 TranslateMessage(&m);
922 }
923 }
924 break;
925 case WM_LBUTTONDOWN:
926 case WM_RBUTTONDOWN:
927 case WM_MBUTTONDOWN:
928 {
929 int button;
930
931 /*
932 * Shift-clicks count as middle-clicks, since otherwise
933 * two-button Windows users won't have any kind of
934 * middle click to use.
935 */
936 if (message == WM_MBUTTONDOWN || (wParam & MK_SHIFT))
937 button = MIDDLE_BUTTON;
938 else if (message == WM_LBUTTONDOWN)
939 button = LEFT_BUTTON;
940 else
941 button = RIGHT_BUTTON;
942
943 if (!midend_process_key(fe->me, LOWORD(lParam),
944 HIWORD(lParam), button))
945 PostQuitMessage(0);
946 }
947 break;
948 case WM_CHAR:
949 if (!midend_process_key(fe->me, 0, 0, (unsigned char)wParam))
950 PostQuitMessage(0);
951 return 0;
952 case WM_TIMER:
953 if (fe->timer) {
954 DWORD now = GetTickCount();
955 float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F;
956 midend_timer(fe->me, elapsed);
957 fe->timer_last_tickcount = now;
958 }
959 return 0;
960 }
961
962 return DefWindowProc(hwnd, message, wParam, lParam);
963 }
964
965 int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
966 {
967 MSG msg;
968
969 InitCommonControls();
970
971 if (!prev) {
972 WNDCLASS wndclass;
973
974 wndclass.style = 0;
975 wndclass.lpfnWndProc = WndProc;
976 wndclass.cbClsExtra = 0;
977 wndclass.cbWndExtra = 0;
978 wndclass.hInstance = inst;
979 wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION);
980 wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
981 wndclass.hbrBackground = NULL;
982 wndclass.lpszMenuName = NULL;
983 wndclass.lpszClassName = game_name;
984
985 RegisterClass(&wndclass);
986 }
987
988 new_window(inst);
989
990 while (GetMessage(&msg, NULL, 0, 0)) {
991 DispatchMessage(&msg);
992 }
993
994 return msg.wParam;
995 }